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1Mesa 22.2.0 Release Notes / 2022-09-21
2======================================
3
4Mesa 22.2.0 is a new development release. People who are concerned
5with stability and reliability should stick with a previous release or
6wait for Mesa 22.2.1.
7
8Mesa 22.2.0 implements the OpenGL 4.6 API, but the version reported by
9glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
10glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
11Some drivers don't support all the features required in OpenGL 4.6. OpenGL
124.6 is **only** available if requested at context creation.
13Compatibility contexts may report a lower version depending on each driver.
14
15Mesa 22.2.0 implements the Vulkan 1.3 API, but the version reported by
16the apiVersion property of the VkPhysicalDeviceProperties struct
17depends on the particular driver being used.
18
19SHA256 checksum
20---------------
21
22::
23
24    b1f9c8fd08f2cae3adf83355bef4d2398e8025f44947332880f2d0066bdafa8c  mesa-22.2.0.tar.xz
25
26
27
28New features
29------------
30
31- WGL_ARB_create_context_robustness
32
33- d3d12 ARB_robust_buffer_access_behavior
34
35- VK_EXT_robustness2 for lavapipe
36
37- VK_EXT_image_2d_view_of_3d on RADV
38
39- zink and d3d12 GL_EXT_memory_object_win32 and GL_EXT_semaphore_win32 support
40
41- vertexAttributeInstanceRateZeroDivisor support for lavapipe
42
43- panfrost Valhall support (conformant OpenGL ES 3.1 on Mali-G57)
44
45- VK_EXT_primitives_generated_query on RADV
46
47- VK_EXT_non_seamless_cube_map on RADV, ANV, lavapipe
48
49- VK_EXT_border_color_swizzle on lavapipe, ANV, turnip, RADV
50
51- VK_EXT_shader_module_identifier on RADV
52
53- variablePointers on lavapipe
54
55- VK_EXT_multisampled_render_to_single_sampled on lavapipe
56
57- VK_EXT_shader_subgroup_vote/ballot on lavapipe
58
59- EGL_KHR_context_flush_control for all drivers
60
61- GLX_ARB_context_flush_control for all drivers
62
63- VK_EXT_attachment_feedback_loop_layout on RADV
64
65- None
66
67
68Bug fixes
69---------
70
71- turnip/a660: dEQP-VK.spirv_assembly.instruction.terminate_invocation.terminate.subgroup_ballot failure due to "movmsk" reordered with "kill"
72- [radeonsi] Graphical corruption in Valve Source-based games
73- Updates to 22.2 RCs cause artifacts on nouveau and blank screen on VirtIO
74- nouveau: corruption on NVAC after switching to the NIR backend
75- zink: GL_TEXTURE_LOD_BIAS vs mipLodBias, and GTF-GL46.gtf21.GL3Tests.texture_lod_bias.texture_lod_bias_all failure on Turnip
76- Gallium OpenGL megadriver fails to build if LLVM is enabled but not required by any component built
77- Abort due to "Unknown intrinsic: intrinsic store_deref" (firefox, radeonsi)
78- turnip: dEQP-VK.subgroups.vote.graphics.subgroupallequal_*int regression on a635
79- regression from !17949
80- r600/sfn: xonotic shows a big performance regression when using the NIR backend with sb disabled
81- r600/sfn: register allocation fails for a number of piglits and deqp tests
82- DG2 corruption in gnome desktop from F36
83- radeonsi: error allocating sparse buffers.. bug?
84- [BISECTED/radeonsi] Flickering triangles with wayfire cube
85- ../src/util/u_queue.c:218: util_queue_fence_destroy: Assertion \`fence->signalled' failed for iris when disabled UTIL_FUTEX_SUPPORTED
86- turnip: gfxbench aztec ruins crashes on zink
87- glsl: textureGatherOffset param broken
88- v3dv: android: VTS big regression after 316728a55bc8fe398be1ac2796a22f8c91fb886c
89- radeonsi: driver crashes with kwin-effects-cube
90- [Turnip] Final Fantasy X: Incorrect hair rendering
91- turnip: gfxbench car chase crash on zink
92- [r300] - osu! - Shader optimizations cause black and glitchy rendering
93- [Bisected] Microsoft CLC: build failure with MSVC and Dshared-llvm=disabled with AMDGPU target available
94- anv: invalid returns from vkCreateDescriptorPool
95- [Bisected][RadeonSI] Blender crashes on startup
96- turnip: depth/stencil regressions
97- llvmpipe: assert in KHR-Single-GL45.enhanced_layouts.xfb_all_stages
98- Poor performance/utilization with Splitgate
99- freedreno / mesa 22.1.3 crashes Firefox Nightly
100- [Bisected][RADV] Rendering issues and performance drop with GFX10 on RPCS3
101- dzn: Build failure when it's the only driver built - 22.2-devel regression
102- d3d12: Unresolved external symbols from Version.lib
103- turnip: Geometry shader never invoked if there is no EmitVertex and gl_Position is not written
104- Trine 4 causing GPU HANG: ecode 12:1:849f7804, in vkr-ring-7
105- turnip: GPU fault on clear
106- intel_nullhw.c:179:28: error: passing 'const void \*const' to parameter of type 'void \*' discards qualifiers [-Werror,-Wincompatible-pointer-types-discards-qualifiers]
107- macOS undefined symbol _glapi_tls_Context build error
108- Build on macOS regressed
109- Regression: virgl: The switch to NTT breaks "Total War: Warhammer"
110- macOS's LIST_ENTRY macro conflicts with ours
111- src/util/disk_cache_os.c:234:21: error: too many arguments provided to function-like macro invocation
112- [RadeonSI] Teamfortress 2 crashing frequently with mesa 22.1.1
113- Unity game segfaults often
114- Alien Isolation segfaulting in radeonsi_dri.so starting with Mesa 22.1.0
115- turnip: dEQP-VK.subgroups.ballot_broadcast.framebuffer.* has failures on older deqp-vk
116- !17062 broke XTS xts5/Xlib9/XDrawImageString(16) with Xephyr using glamor on llvmpipe
117- DG2 full BAR broken by low BAR?
118- crocus: SSBOs regressed
119- Homerun Clash game triggers assert in compiler
120- radv: line rasterization mode affects multisampling
121- turnip: caselist fail
122- vtn: mediump_16bit_alu and compatibility
123- radv: dynamic vertex input failure
124- navi21\\radv\\amdgpu Halo Infinite screen corruption and then hang
125- ci/freedreno: a618_vk 1/7 timeouts
126- Windows OpenGL32.dll without shared-glapi currently broken
127- anv: KHR-GL46.tessellation_shader.single.xfb_captures_data_from_correct_stage fails on TGL
128- perfetto: crash on context teardown / driver unload
129- panfrost shader classification is wrong in some cases
130- kopper: the latest awfulness exposed by piglit glx-multi-window-single-context
131- android: r600 building error after commit 79ca456b
132- Error compiling gallium-nine on i686 using musl libc
133- [anv][regression][bisected][bsw,gen9atom] dEQP-VK.memory.mapping.dedicated_alloc failing on bsw and gen9atom
134- anv: GTF-GL46.gtf32.GL3Tests.packed_pixels.packed_pixels_pbo failure
135- r600:  Tesseract does not render properly with the new NIR backend
136- radv: some zink cts fails
137- anv: ICL hiz issue
138- [RADV, bisected] addrlib changes cause Navi CTS regressions
139- r300: Segfault in shaders/closed/steam/kerbal-space-program/1017.shader_test
140- Get rid of debug_assert()
141- nine: docs?
142- d3d12: Gallium d3d12 backend performance is slow
143- [RADV][bisected] after commit 124848bf9efa1cc5d8a3cdfc654e0c03d57540e3 the games which use vulkan API not starting
144- freedreno: skqp instability from GPU hangs
145- ci/a618: intermittent network failure
146- turnip: EXT_primitives_generated_query broken
147- Godot crashes with RX5500m
148- intel: Some Alan Wake shader fails validation due to bad register usage in EOT message
149- r600/sfn: Add support for fmulz
150- radv: failure in image.sample_texture.*_compressed_format*
151- radeonsi: Hang on RX 5500 XT on latest mesa git
152- blob_align assert triggers
153- radv: Enabling support for instance extensions inside vkCreateInstance does not work
154- zink: rendering artifacts in Portal 2
155- a630: AmnesiaTDD trace gpu faults
156- freedreno build issue - FAILED: src/freedreno/decode/crashdec.txt
157- segfaults under X11 since the Ubuntu update to 22
158- anv: renderdoc explosion on icl
159- turnip: EXT_depth_clip_enable broken
160- lava: test result parsing fail
161- turnip: LRZ fast clear
162- [ANV] GTA IV flickering
163- [TGL] 25-100% perf impact on SynMark2 with 2GB dynamic pool size
164- [Crocus] - Minecraft with Forge and JourneyMap - Graphical glitches
165- intel - Minecraft char bar is broken after Mesa upgrade
166- [wine] RAGE: texture problems
167- "Unsupported modifier, resource creation failed." on stderr
168- [RADV/ACO] Star Citizen Flickeriing Lights
169- anv: query regressions
170- ir3: Infinite loop in scheduler when splitting
171- ci/lava: "Listened to connection" spam
172- ci: docs build fail
173- turnip: 3d copy/clear/... ops should not be counted by occlusion query
174- anv: sampleLocationsEnable ignored in VkPipelineSampleLocationsStateCreateInfoEXT
175- turnip: wrong border color for Z24S8
176- aco_tests fail with llvm-15
177- Clang 14 issues compiling src/util/u_cpu_detect.c
178- eglExportDMABUFImageQueryMESA crashes on amdgpu gallium/drivers/radeonsi
179- crocus: GL_SELECT regressed on hsw
180- Random texture flickering in Minecraft
181- panfrost: Broken interaction between CRC and tile size
182- panfrost: allow_forward_to_be_killed is too conservative
183- APU downgraded to OpenGL 3.0 since UBO size change in radeonsi
184- [anv, bisected, regression] Pipeline statistics query segfaults
185- radv/NIR: Suboptimal codegen for AccessChain on buffer device addresses
186- Regression - vah264dec + glimagesink causes green taint on entire video with mesa>=22.0.0
187- va: AMD:  Wrong buffer size of P010 Luma plane
188- 625b352f14b broke glcts on Navi1x
189- Use marketing_name for the Vulkan device string in RADV
190- Gallium driver crashes due to fd double close in iris driver
191- radv: Khronos ray tracing sample issues
192- r300: copy propagate does not correctly account for control flow
193- r300: Amnesia the Dark Descent slowdown since NIR loop unrolling
194- r300: some unused uniforms are not removed with the NIR varying linker (compared to old glsl varying linker)
195- Mesa currently FTBFS on x32 architecture
196- Runescape randomly crashes. malloc_consolidate(): unaligned fastbin chunk
197- tu: viewport assert
198- d3d12: point coord regression due to NIR IO changes
199- nir_lower_phis_to_regs_block: Assertion \`src->src.is_ssa' failed.
200- Redream emulator showing artifacts
201- Build failure on sparc
202- r600 video playback broken
203- r300: hundreds of tests fail since "clear color buffers using color from a constant buffer"
204- turnip: shader viewport handling
205- Signal 6 (Aborted) when opening GTK3 applications
206- radv: Conditional rendering on compute queue
207- anv: line failure
208- 32 bit build failure
209- d3d12 build regression: d3d12video.h: error: expected ‘;’ at end of member declaration
210- panfrost midgard - major issues with MelonDS emulator - not able to trace properly too
211- Intel/anv: The cloak is flickering in Batman:Arkham Knight
212- regression: "NIR based varying linker" breaks some xwayland/glamor applications with etnaviv
213- pvr: build failure on archs with unsigned long != uint64_t
214- turnip: dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.* fails with angle
215- Nheko misrendering on RK3399 (Mali T860)
216- intel_pps_driver.cc:308:74: error: too many arguments to function ‘void intel_perf_query_result_accumulate_fields(intel_perf_query_result*, const intel_perf_query_info*, const void*, const void*, bool)
217- radv: no nir validation in radv_link_shaders
218- r300: deqp regressions from "glsl: enable the use of the nir based varying linker"
219- [crocus] glmark2 -b jellyfish rendering issues
220- radeonsi-stoney: Failing jobs during a CI bug
221- iris: skqp gles_atlastext flake
222- turnip: use-after-free in shader compilation
223- anv: EXT_primitives_generated_query fails
224- r300: vs predicate logic fails in vs-loop-complex-unroll-with-else-break.shader_test
225- [Intel/Vulkan] White blinking artifacts in Wolfenstein Youngblood
226- radv: Indirect unaligned dispatch
227- [radv] DCC causes artifacts in Senran Kagura Shinovi Versus
228- Radeon RX 5700XT crash when using prusa-slicer
229- glcts proxy_textures_invalid_samples tests assert on iris
230- turnip: gfxbench mh3.1 offscreen crash with ANGLE
231- dEQP-GLES31.functional.shaders.builtin_functions.integer.[i|u]mulextended.* fail
232- Radv leaks a descriptor set layout
233- radeonsi: KHR_debug thread safety
234- [radeon, rv370] Running piglit shaders@glsl-vs-raytrace-bug26691 test causes hard lockup & reboot
235- clover: Assertion \`NumContainedTys && "Attempting to get element type of opaque pointer"' failed
236- wsi/x11: Avoid using xcb_wait_for_special_event in FIFO modes causes memory leak in Apex Legends
237- v3d: port v3dv workaround for GFXH-1918
238- freedreno: fragile location packing can break cull/clip distance
239- turnip: dEQP-VK.spirv_assembly.instruction.compute.float_controls.fp16.generated_args.* failures
240- Panfrost: wrong textures and lighting in "Thief" games in wine (not happening when using Software render)
241- [Bisected] r600: Big performance regression on some games
242- turnip: report corresponding drmFormatModifierPlaneCount for planar format
243- piglit ext_image_dma_buf_import.ext_image_dma_buf_import*  regression
244- Huge amount of anon_inode:sync_file file descriptor created
245- enable warnings for GNU extensions we don't want
246- Grid Autosport via proton/vulkan: glitches on the grass on amdgpu, fine on amdgpu-pro
247- NIR validation failed after nir_opt_if
248- Etnaviv: The triangle is lost during linking together triangle strips with degenerate triangles
249- intel: integer_mad_hi / integer_mad_sat / integer_mul_hi produce invalid results
250- Aperture Desk Job rendering artifacts Intel TGL
251- intel: integer_sub_sat produces stack corruption / OpISubBorrow compilation issue
252- r300/rv530: "Black rendering" of Baldur's Gate Dark Alliance in Xbox emulator CXBX-R under wine with Gallium Nine and RADEON_DEBUG=use_tgsi
253- radv/aco: xfb bug
254- '../src/amd/common/ac_surface.c:1575: void ac_copy_dcc_equation(const struct radeon_info \*, ADDR2_COMPUTE_DCCINFO_OUTPUT \*, struct gfx9_meta_equation \*): assertion "dcc->equation.gfx9.num_bits <= ARRAY_SIZE(equation->u.gfx9.bit)" failed'
255- Occasional flicker corruption in Rage 2, e.g. after loading, with ACO on RX 5700 XT
256- Vulkan::Calling vkWaitForFences Timeout
257- turnip: bad gmem rendering with PUBG mobile on angle
258- Intel (CHT) - Uplink text rendering bugged out in Mesa 22.0
259- gen9atom gpu hang on dEQP-VK.spirv_assembly.instruction.graphics.float16.arithmetic_1
260- bad memory managment on panfrost RK3399 -  cannot alocate more ram - fury unleashed
261- radv,aco: Regression with global atomics with negative offsets
262
263
264Changes
265-------
266
267Adam Jackson (32):
268
269- docs: Note EGL enum allocation for EGL_EXT_present_opaque
270- docs: Update supported drivers for 22.x
271- glx/kopper: Wire up a way for SwapBuffers to fail
272- wsi/x11: Avoid using xcb_wait_for_special_event in FIFO modes
273- kopper: Grow a swap interval API
274- glx/kopper: Enable GLX_EXT_swap_control etc.
275- egl/kopper: Hook up eglSwapInterval
276- wsi/x11: Hook up KHR_incremental_present
277- dri: Inline dri2InvalidateDrawable into its one caller
278- dri: Move driCopySubBufferExtension into drisw
279- dri: move driQueryRendererIntegerCommon near its one caller
280- dri: Move driC{reate,oncat}Configs near their only caller
281- dri: Move dri{Get,Index}ConfigAttrib near their vtable
282- dri: Remove what's left of utils.[ch]
283- glx/dri2: Require DRI2 >= 1.3 for working buffer invalidation
284- dri2: Require a loader with working buffer invalidation
285- zink: Print the VkResult if vkCreateInstance fails
286- glx/dri: Fix DRI drawable release at MakeCurrent time
287- mesa: Stub out GL_APPLE_object_purgeable
288- glx: Remove the remains of GLX_MESA_multithread_makecurrent
289- gallium/dri: Remove the memory of GLX_MESA_multithread_makecurrent
290- glx: Remove some can't-happen checks from protocolDestroyDrawable
291- glx: Remove unused __glXSetupForCommand from __glXIsDirect
292- glx: Remove excess screen parameter from CreateContext
293- glx/dri2: Stop tracking the protocol version in the display state
294- glx: Fix return values from __glXGetDrawableAttribute
295- glx: Fix drawable refcounting for naked Windows
296- kopper: Implement {EGL,GLX}_EXT_buffer_age
297- wsi/x11: Synchronously check for error from xcb_present_pixmap
298- mesa: Remove Purgeable fields from texture/buffer/renderbuffer objects
299- llvmpipe: Indentation fix
300- gallium/dri2: Enable {GLX_ARB,EGL_KHR}_context_flush_control
301
302Alejandro Piñeiro (22):
303
304- v3dv/pipeline: fix small comment typo
305- v3dv/pipeline_cache: adds check to skip searching for a entry
306- v3dv/pipeline_cache: add on disk cache hit stats
307- v3dv/pipeline: include pipeline layout on the pipeline sha1
308- v3dv/bo: unmap any bo that goes to the bo cache
309- v3dv/format: no need for GetPhysicalDeviceFormatProperties
310- v3dv/format: Add support for VK_KHR_format_feature_flags2
311- nir: get res binding using component 0, instead of asssumig an uint
312- v3dv/pipeline: call nir_lower_explicit_io after first nir optimization loop
313- v3dv/pipeline: expand nir_optimize, drop st_nir_opts
314- v3dv/device: add comment on depthClamp feature
315- broadcom: add no_merge_jobs debug option
316- broadcom: document which debug options are specific for a given driver
317- broadcom/compiler: wrap nir_convert_to_lcssa with NIR_PASS_V
318- broadcom/compiler: use NIR_PASS for nir_lower_vars_to_ssa at v3d_optimize_nir
319- nir: call nir_metadata_preserve at nir_remove_unused_io_vars
320- v3dv/pipeline: use nir_shader_instructions_pass when lowering layout
321- broadcom/compiler: removed unused function
322- broadcom/compiler: make several passes to return a progress
323- v3d/v3dv: use NIR_PASS(_
324- vc4/v3d: stop adding NORAST when SHADERDB debug option is used
325- vc4/v3d: restore calling debug_get_option_vc4/v3d_debug
326
327Alessandro Astone (5):
328
329- kopper: Only include XCB headers on supported platforms
330- Android.mk: Cleanup mesa3d-lib
331- Android.mk: Make mesa3d-lib work with absolute path meson outputs
332- Android.mk: Generate the dummy source in local-generated-sources-dir
333- Android.mk: Intermediate output paths may already be absolute
334
335Alexander Kanavin (1):
336
337- swrast_kms: use swkmsDRI2Extension instead of driDRI2Extension
338
339Alexey Bozhenko (2):
340
341- intel/compiler: fix singleton pointer coverity warning
342- spirv: fix OpBranchConditional when both branches are the same
343
344Alyssa Rosenzweig (454):
345
346- panfrost: Add 48-bit and 96-bit tiling routines
347- panfrost: Remove bpp check for tiling
348- panfrost: Only handle 2D in should_linear_convert
349- panfrost: Implement tiled 3D resource access
350- panfrost: Only tile for 2D dimensions
351- panfrost: Allow tiling all texture targets
352- panfrost: Assert alignment in tiling routine
353- panfrost: Document arguments to tiling routines
354- panfrost: Unit test u-interleaved tiling routines
355- docs/panfrost: Document u-interleaved tiling
356- panfrost: Rework dirty tracking for Valhall
357- panfrost: Dirty track batch masks
358- panfrost: Rework PAN_GPU_ID mechanism
359- docs/panfrost: Document drm-shim usage
360- meson: Ignore unused variables in release builds
361- pan/bi: Simplify bi_propagate_pass_flags
362- panvk: Respect line width
363- panvk: Consider primitive restart in index buffer walks
364- pan/bi: Implement fquantize2f16
365- panvk: Handle empty shaders gracefully
366- panvk: Lower shared memory
367- util: Add a generic worklist implementation
368- nir: Use u_worklist to back nir_block_worklist
369- pan/bi: Implement pack_uvec[24]_to_uint
370- panfrost: Add texture features enum to v9.xml
371- pan/blit: Compile blit shaders without IDVS
372- pan/blit: Generalize texture alignment
373- pan/blit: Prepare for Valhall port
374- pan/blit: Support v9 data structures
375- panfrost: Don't allocate storage for PSIZ on Valhall
376- panfrost: Compile libpanfrost for v9
377- panfrost: Add helper to emit UBOs
378- panfrost: Port uniform/UBO logic to Valhall
379- panfrost: Don't fix up alpha test on Bifrost
380- panfrost: Use common state emit for compute jobs
381- panfrost: Adapt compute job emit for Valhall
382- panfrost: Specialize rasterizer state for Valhall
383- panfrost: Simplify attribute format expression
384- panfrost: Specialize vertex elements for Valhall
385- panfrost: Specialize ZSA state for Valhall
386- panfrost: Specialize shader descriptors for Valhall
387- panfrost: Use dirty flags to emit v9 descriptors
388- panfrost: Generate Valhall Malloc IDVS jobs
389- panfrost: Compile for v9
390- panfrost: Kick off v9 support in the driver
391- panfrost: Advertise all textures in drm-shim
392- panfrost: Split pan_layout.c from pan_texture.c
393- panfrost: Always use 64-bit SD with strides
394- panfrost: Add afbc_superblock_{size, width, height} helpers
395- panfrost: Use panfrost_afbc_superblock_width
396- panfrost: Don't pretend to support multiplane AFBC
397- panfrost: Extract panfrost_afbc_is_wide helper
398- panfrost: Use pan_block_size in layout calculation
399- panfrost: Unify panfrost_block_size paths
400- panfrost: Unify paths through image_layout_init
401- panfrost: Remove unused dev argument
402- panfrost: Unit test block size queries
403- panfrost: Simplify how image_layout_init is called
404- panfrost: Add a test for pan_image_layout_init
405- asahi: Workaround broken GLSL compiler
406- agx: Implement some shader-db stats
407- agx: Note that RA proceeds in dominance-order
408- agx: Track write registers more accurately
409- agx: Match order for designated initializers
410- agx: Use correct types for some IR enums
411- agx: Wrap compiler header in extern "C"
412- agx: Add unit test infrastructure
413- agx: Use pseudo ops for mov/not/and/xor/or
414- agx: Implement simple copyprop
415- agx: Dynamically allocate agx_instr->src
416- agx: Add p_split pseudoinstruction
417- agx: Add phi pseudo instruction
418- agx: Add a hash table for vector extracts
419- agx: Add helper to emit combines
420- agx: Add helper to emit splits
421- agx: Use a transfer graph for parallel copies
422- agx: Lower p_split after RA
423- agx: Optimize p_split(kill) specially
424- agx: Emit splits for intrinsics
425- agx: Use extract helper for tex internally
426- agx: Remove else optimization
427- agx: Use a dynarray for predecessors
428- agx: Add predecessor index helper
429- agx: Mark the logical ends of blocks
430- agx: Add agx_after_block_logical helper
431- agx: Introduce worklist infrastructure
432- agx: Adapt liveness analysis for SSA
433- agx: Make DCE dumber
434- agx: Translate phi nodes
435- agx: Copy prop into phi nodes
436- agx: Don't lower phis in NIR
437- agx: Lower phi nodes to parallel copies
438- agx: Split up RA from post-RA lowering
439- agx: Always use hash table for extracts
440- agx: Unit test parallel copy lowering
441- agx: Remove identity moves
442- agx: Add validation pass
443- agx: Update RA comment
444- agx: Remove has_liveness
445- agx: Remove nir_register support
446- agx: Lower mediump flat shading
447- panvk: Ignore point size for !points
448- panvk: Use correct point size limits
449- panfrost: Only flip point sprites for GL
450- panvk: Streamline no shader RSD case
451- panvk: Gate rasterization on !discard, not fs req
452- panvk: Emit fragment RSDs even with no shader
453- panfrost: Remove ancient unused code
454- panfrost: Call tgsi_to_nir earlier
455- panfrost: Don't subclass pipe_compute_state
456- panfrost: Use s->info.stage instead of tgsi stage
457- panfrost: Simplify shader key architecture
458- panfrost: Refactor variant selection code
459- panfrost: Refactor variant rebind code
460- panfrost: Lower point sprites on Bifrost
461- panfrost: Lower user clip planes
462- panfrost: Flip point coords in hardware
463- pan/va: Generalize message? check for asm
464- pan/va: Add missing TABLE (SFU) instructions
465- pan/va: Mark NOT instructions as deprecated
466- pan/va: Add VAR_TEX_BUF_GRADIENT instruction
467- pan/va: Add non-IDVS VAR_TEX instructions
468- panvk: Lower global vars to local
469- panvk: Allocate stack for each thread
470- pan/bi: Handle texture offset + index
471- panvk: Lower image deref atomics
472- panvk: Only write depth when depth test enabled
473- pan/decode: Print row strides, not line strides
474- panvk: Remove unused layout structs
475- panvk: Report row_stride in GetImageSubresourceLayout
476- panfrost: Add helpers to work with legacy strides
477- panfrost: Use row stride for explicit layouts
478- panfrost: Rename away from bytes_per_pixel
479- panfrost: Use row stride to calculate slice size
480- panfrost: Adapt get_param for row strides
481- panfrost: Use row_stride even for linear resources
482- lima,panfrost: Use row stride for tiling routines
483- panfrost: Remove line_stride
484- panfrost: Unify row stride and AFBC row stride
485- panfrost: Unit test stride calculations
486- panfrost: Unit test "from legacy" helper
487- pan/bi: Rename bi_block->name to bi_block->index
488- pan/bi: Count blocks
489- pan/bi: Add u_worklist wrapper macros
490- pan/bi: Use bi_worklist in analyze_helper_requirements
491- pan/bi: Use bi_worklist for liveness
492- pan/bi: Use bi_worklist for post-RA liveness
493- pan/bi: Use worklist for scoreboard analysis
494- pan/bi: Use a dynarray for predecessors
495- nir: Don't set writes_memory for reading XFB
496- panfrost: Relax image check
497- pan/va: Serialize memory stores
498- pan/bi: Align spilled registers on Valhall
499- pan/bi: Add option to test spilling
500- pan/bi: Assert that blend shaders may not spill
501- panfrost: Correct XML for TLS
502- panfrost: Use emit_tls
503- panfrost: Use packed TLS on Valhall
504- panfrost/ci: Smoke test spilling
505- panfrost: Don't use VARYING_SLOT_TEX0 internally
506- panvk: Don't use VARYING_SLOT_TEX0 internally
507- pan/bi: Rework varying linking on Valhall
508- panfrost: Increase the maximum tiler heap size
509- mesa/st: Fix building tests on macOS
510- panvk: Stub pipeline cache using the common code
511- panvk: Conform viewport code to Vulkan spec
512- panvk: Call nir_opt_trivial_continues
513- pan/va: Add some whitespace to Valhall disassembly
514- pan/va: Add whitespace after disassembled branches
515- agx: Restore Valve copyright header
516- pan/bi: Don't analyze td on Valhall
517- pan/bi: Emit LEA_TEX on Valhall
518- pan/bi: Support image loads on Valhall
519- pan/bi: Preserve AXCHG.i32 destination
520- pan/bi: Handle shared atomic exchange on Valhall
521- pan/bi: Handle shared/scratch on Valhall
522- pan/bi: Support atomics on Valhall
523- pan/bi: Ensure the end NOP isn't eliminated
524- asahi: Fix hangs waiting on the notification queue
525- pan/bi: Update bi_count_write_registers for Valhall
526- pan/va: Mark more source sizes
527- pan/va: Lower split 64-bit sources
528- pan/va: Use 64-bit lowering for texturing
529- pan/bi: +JUMP can't read same-cycle temp
530- pan/bi: Lower phis to scalar
531- pan/bi: Use value-based interference with LCRA
532- pan/bi: Add source/destination counts
533- pan/bi: Add collect and split instructions
534- pan/bi: Add bi_before_block cursor
535- pan/bi: Lower split/collect before RA
536- pan/bi: Fix mov and pack_32_2x16
537- pan/bi: Expand MAX_DESTS to 4
538- pan/bi: Create COLLECT during isel
539- pan/bi: Lift split/collect cache from AGX
540- pan/bi: Simplfy BLEND emit
541- pan/bi: Emit collect and split
542- pan/va: Use split for 64-bit lowering
543- pan/va: Don't use bi_word in FAU unit test
544- pan/bi: Scalarize bi_lower_swizzle
545- pan/bi: Scalarize bi_opt_cse
546- pan/bi: Scalarize modifier propagation
547- pan/bi: Scalarize copyprop
548- pan/bi: Remove bi_word and bi_word_node
549- pan/bi: Simplify register precolouring in the IR
550- pan/bi: Remove liveness metadata tracking
551- pan/bi: Don't propagate discard
552- pan/bi: Optimize split of collect
553- pan/bi: See through splits for var_tex fusion
554- pan/bi: Validate preload constraints are satisfied
555- pan/bi: Validate vector widths
556- pan/va: Handle 2-src blend in lower_split_src
557- pan/va: Remove DISCARD.f32 destination
558- pan/va: Use ^ instead of ` to indicate last-use
559- asahi: Run lower_blend for all fragment shaders
560- asahi: Use z24_in_z32f lowering
561- asahi: Validate depth/stencil formats
562- asahi: Don't store to unbound render targets
563- asahi: Handle uncompressed Z32F depth buffers
564- asahi: Pass depth/stencil clear values to firmware
565- asahi: Flush on partial clears
566- asahi: Handle 3rd deflake address
567- asahi: Account for every byte of the cmdbuf
568- asahi: Identify more depth pipeline fields
569- asahi: Dump "unknown 4a" structure
570- asahi: Add XML used for visibility tests
571- asahi: Relax Draw "command" check
572- asahi: Note unknown field
573- asahi: Identify depth bias array
574- asahi: Identify "set depth bias index" field
575- asahi: Identify depth bias enable bit
576- asahi: Add a depth bias structure
577- asahi: Implement polygon offset
578- asahi: Identify partial render pipeline
579- asahi: Sync some names with Project Zero
580- asahi: Add segment list pretty printer
581- asahi: Split unknown field in segment list header
582- asahi: Validate segment list length
583- asahi: Compute segment list length
584- asahi: Align segment list unknowns with Metal
585- asahi: Decode resource allocation responses
586- asahi: Decode resource allocation requests
587- asahi: Identify suballocation mechanism
588- asahi: Identify suballocated size
589- asahi: Drop some unknowns
590- asahi: Sync some more unknown fields
591- asahi: Improve render target dumping
592- asahi: Fix pipeline decoding
593- asahi: Handle RECT textures as 2D
594- asahi: Allocate a larger segment list
595- asahi: Guard against encoder overflows
596- asahi: Add wrap library
597- docs/asahi: Add initial driver docs
598- panfrost: Simplify the kmsro create path
599- panfrost: Don't allocate SHARED as scanout
600- pan/bi: Recoalesce tied operands after spilling
601- pan/bi: Schedule for pressure pre-RA
602- pan/bi: Allow CSEing LEA_BUF_IMM
603- panfrost: Fix crash with GALLIUM_HUD
604- panfrost: Extract afbc_stride_blocks helper
605- panfrost: Extract pan_afbc_row_stride helper
606- panfrost: Fix is_wide return type
607- panfrost: Add pan_afbc_tile_size helper
608- panfrost: Support tiled AFBC in stride helpers
609- panfrost: Align layouts to tiles of superblocks
610- panfrost: Add AFBC stride unit tests
611- panfrost: Add 3D texture layout unit test
612- panfrost: Calculate header_size based on row_stride
613- panfrost: Add a tiled 16x16 layout unit test
614- panfrost: Add 1x1 layout unit tests
615- panfrost: Fix AFBC flags on v6
616- panfrost: Put comment in correct #ifdef
617- panfrost: Handle AFBC Tiled
618- panfrost: Add helper checking tiled AFBC support
619- panfrost: Gate tiled AFBC on GPUs that support it
620- panfrost: Advertise 16x16 tiled AFBC
621- panfrost: Use tiled AFBC textures
622- pan/bi: Fuse result types
623- pan/bi: Test CMP result_type optimization
624- panfrost: Allow FPK on Valhall
625- panfrost: Set overdraw_alpha[01] flags
626- panfrost: Set allow_rotating_primitives
627- pan/bi: Don't allow spilling coverage mask writes
628- pan/bi: Add VAR_TEX fusing unit test
629- pan/va: Fill in missing src_flat16 enum
630- pan/bi: Make LD_VAR w=format instead of w=vecsize
631- pan/bi: Model Valhall source formats
632- pan/bi: Interpolate varyings at 16-bit
633- pan/bi: Extend bi_scoreboard_state for finer tracking
634- pan/bi: Add slot to bi_instr
635- pan/bi: Preserve flow control for non-psiz variant
636- pan/bi: Add ASSERT_SHADER_EQUAL macro
637- pan/bi: Add a trivial ctx->inputs for unit tests
638- pan/bi: Extract bit_block helper
639- pan/bi: Export bi_block_add_successor
640- pan/bi: Export helper termination analysis
641- pan/bi: Print flow control on instructions
642- pan/va: Add pass to insert flow control
643- pan/va: Do scoreboard analysis
644- pan/va: Terminate helper threads
645- pan/va: Add flow control merging pass
646- pan/va: Assign slots roundrobin
647- pan/va: Respect assigned slots
648- pan/va: Unit test flow control insertion
649- pan/va: Unit test flow control merging
650- pan/bi: Use flow control lowering on Valhall
651- pan/mdg: Scalarize with 64-bit sources
652- pan/mdg: Remove uppercase write masks
653- pan/mdg: Use "<<" instead of "lsl"
654- pan/mdg: Only print masked components of swizzle
655- pan/mdg: Only print 2 sources for ALU
656- pan/mdg: Only print 1 source for moves
657- pan/mdg: Distinguish SSA vs reg when printing IR
658- pan/mdg: Print outmods when printing IR
659- panfrost: Fix XML for AFBC header on v9
660- panfrost: Pass arch instead of dev into afbc_format
661- panfrost: Add pan_afbc_compression_mode on Valhall
662- panfrost: Support rendering to AFBC on Valhall
663- panfrost: Handle texturing from AFBC on Valhall
664- panfrost: Allow 2D AFBC on Valhall
665- panvk: Use vk_image_subresource_*_count for clears
666- pan/bi: Respect swizzles in nir_op_pack_64_2x32_split
667- pan/bi: Allow vec6 for collects
668- pan/bi: Align 64-bit register sources
669- pan/bi: Rework Valhall register alignment
670- pan/bi: Fix clper_xor on Mali-G31
671- panfrost/ci: Mark draw_buffers_indexed.* as flakes
672- panfrost: Use C11 static_assert for enums
673- nir: Add transform feedback system values
674- nir: Export nir_io_add_intrinsic_xfb_info
675- pan/bi: Add transform feedback lowering pass
676- pan/bi: Handle transform feedback intrinsics
677- panfrost: Don't allow vertex shaders to have side effects
678- panfrost: Wire up transfrom feedback sysvals
679- panfrost: Create transform feedback shaders
680- panfrost: Launch transform feedback shaders
681- pan/va: Do not insert NOPs into empty shaders
682- panfrost: Extract panfrost_get_index_buffer helper
683- panfrost: Don't calculate min/max indices on v9
684- pan/bi: Extract MUX to CSEL optimization
685- pan/va: Implement more lanes
686- pan/va: Lower MUX to CSEL where possible
687- pan/va: Add MUX lowering tests
688- pan/bi: Implement b2i with MUX
689- pan/va: Record which instructions are signed
690- pan/va: Try negating small constants when lowering
691- pan/va: Try widening small constants
692- pan/va: Unit test constant lowering pass
693- panfrost: Enable Mali-G57
694- docs: Document Mali-G57 conformance
695- panfrost: Fix inverted indirect dispatch condition
696- pan/bi: Implement load_push_constant
697- pan/bi: Don't reorder push with no_ubo_to_push
698- panfrost: Use push constants for indirect dispatch
699- panfrost: Use push constants for indirect draws
700- panvk: Use push constants for clear
701- panvk: Use push constants for copy shaders
702- panfrost: Deduplicate indirect dispatch structs
703- panfrost: Remove redundant first_tag access
704- panfrost: Remove is_64b assignments
705- panfrost: Add panfrost_query_l2_slices helper
706- pan/perf: Fix performance counters on G57
707- mesa,gallium: Make point coord origin a CAP
708- asahi,agx: Don't set PIPE_CAP_POINT_COORD_ORIGIN_UPPER_LEFT
709- panvk: Drop support for Midgard
710- panfrost: Allow pixels using discard to be killed
711- panfrost: Inline pan_fbd_has_zs_crc_ext
712- panfrost: Disable CRC at <16x16 tile sizes
713- panvk: Don't specialize clear shaders for RT
714- panvk: Remove unused pushmaps
715- panvk: Clear Z/S attachments without a shader
716- panvk: Fix stencil clears of combined ZS images
717- panvk: Simplify depth clear preload condition
718- panvk: Use common CmdBeginRenderPass
719- panfrost: Disable QUADS on Valhall
720- panfrost: Fix batch state changes on Valhall
721- panfrost: Add tristate_is_defined helper
722- panfrost: Implement provoking vertices on Valhall
723- pan/va: Move VA_NUM_GENERAL_SLOTS to common
724- pan/va: Simplify insert flow tests
725- pan/va: Workaround quirk of barrier handling
726- pan/va: Unit test barrier handling
727- pan/bi: Mark bi_postra_liveness_ins as MUST_CHECK
728- pan/bi: Constify bi_is_staging_src argument
729- pan/va: Add header guards to valhall_enums.h
730- pan/va: Move va_flow_is_wait_or_none to common
731- pan/va: Include BLEND for va_swap_12
732- pan/va: Use validate_register_pair for BLEND pack
733- pan/va: Mark last register reads
734- pan/va: Unit test va_mark_last
735- pan/bi: Fix LD_BUFFER.i16 definition
736- pan/bi: Align accesses with packed TLS
737- pan/va: Lower FADD_RSCALE.f32 to FMA_RSCALE.f32
738- pan/va: Implement sample positions FAU packing
739- pan/va: Rename RSCALE to LDEXP
740- pan/bi: Remove FRSCALE from IR
741- pan/bi: Model MKVEC.v2i8
742- pan/bi: Constant fold MKVEC.v2i8
743- pan/va: Pack MKVEC.v2i8 byte lanes
744- pan/va: Replace MKVEC.v4i8 with MKVEC.v2i8
745- pan/bi: Tune lower_vars_to_scratch
746- panfrost: Enable more FP16 caps on Valhall
747- panfrost: Enable CAP_INDIRECT_TEMP_ADDR on Valhall
748- panfrost: Bump ESSL_FEATURE_LEVEL on Valhall
749- v3d: Drop workaround for u_blitter bug
750- agx: Handle loop { if { loop { .. } } }
751- r600g: Remove streamout-based buffer copy path
752- u_blitter: Remove util_blitter_copy_buffer
753- lima,panfrost: Do not ralloc contexts against the screen
754- pan/va: Handle terminal barriers
755- ttn: Set nir->info.separate_shader
756- pan/bi: Fix unpack_32_2x16 definition
757- pan/va: Add missing <roundmode/> to V2F32_TO_V2F16
758- pan/bi: Implement f2f16{_rtz, _rtne}
759- panfrost: Separate core ID range from core count
760- panfrost: Move bifrost_lanes_per_warp to common
761- panfrost: Fix PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS
762- panfrost: Fix PIPE_COMPUTE_CAP_SUBGROUP_SIZE
763- panfrost/ci: Disable 0ad trace on T860
764- panfrost: Clear with a quad to avoid flushing
765- panfrost/ci: Disable T760 jobs
766- nir/opt_shrink_vectors: Round to supported vec size
767- panfrost: Revert provoking vertex assertion
768- panfrost: Only key points to point coord origin
769- pan/va: Dump unencodable instructions
770- pan/va: Use invalid_instruction in more places
771- pan/va: Print instructions with pack assert fails
772- pan/va: Handle BIFROST_MESA_DEBUG=nosb
773- panfrost: Make pan_select_max_tile_size O(1)
774- panfrost: Use implementation-specific tile size
775- panfrost: Protect pandecode by a mutex
776- pan/bi: Require ATEST coverage mask input in R60
777- pan/va: Stall after ATEST
778- panfrost: Fix shader_modifies_coverage on Valhall
779- panfrost: Add decoupled early-ZS helpers
780- panfrost: Unit test early-ZS helpers
781- panfrost: Add zsa->zs_always_passes flag
782- panfrost: Use early-ZS helpers
783- util: Enable list_assert in debugoptimized builds
784- util: Gate simple_mtx_assert_locked on !NDEBUG
785- agx: Port minifloat tests to GTest
786- pan/bi: Assert that we use the correct CLPER
787- pan/bi: Rename CLPER_V6.i32 to CLPER_OLD.i32
788- pan/decode: Fix overrun decoding planes
789- nir/lower_idiv: Be less creative about signs
790- agx: Fix packing of samplers in texture instrs
791- panfrost: Don't segfault on unknown models
792- pan/bi: Don't reorder image loads across stores
793- pan/bi: Don't allow ATEST to take a temporary
794- pan/mdg: Print 3 sources for CSEL
795- pan/bi: Fix dual texturing with uniforms
796- pan/bi: Fix out-of-bounds write in va_lower_split_64bit
797- pan/bi: Consider all dests in helper_block_update
798- agx: Fix float copyprop of neg(neg) case
799- panfrost: Respect buffer offset for OpenCL
800
801Andres Calderon Jaramillo (2):
802
803- nir: Account for YUV range.
804- mesa/st: Account for YUV color space and range.
805
806Andres Gomez (5):
807
808- radv/ci: update vkd3d-proton results for AMD's Kabini
809- ci: install a more recent version of Wine in the test-vk image
810- ci: install gfxinfo-mupuf in the test-vk image
811- ci: move b2c artifacts to its own directory
812- ci: add wrapper script for Valve's traces runner
813
814Anuj Phogat (2):
815
816- include/uapi: Update drm_fourcc.h from kernel
817- isl,iris: Add I915_FORMAT_MOD_4_TILED support for XeHP
818
819Arvind Yadav (7):
820
821- nir: Add a lowering pass for polygon and line smoothing
822- radeonsi: Add nir_lower_poly_line_smooth pass for polygon and line smoothing
823- nir: add load_point_coord_maybe_flipped intrinsics for point smoothing
824- nir: Add a lowering pass for point smoothing
825- ac/llvm : Adding Number of all interpolated inputs in ac_shader_abi
826- ac/llvm: Implement nir_intrinsic_load_point_coord_maybe_flipped opcodes
827- radeonsi: Enable nir_lower_point_smooth lowering pass for point smoothing
828
829Autumn on Tape (5):
830
831- gallivm: add subgroup shuffle support
832- lavapipe: enable subgroup shuffle operations
833- gallivm: use shufflevector for shuffles when index is constant data
834- gallivm: use VPERMPS (x86/AVX2) for 32-bit 8-element shuffles
835- lavapipe: enable subgroup quad operations
836
837Axel Davy (6):
838
839- frontend/nine: Skip invalid swvp calls
840- frontend/nine: Fix buffer tracking out of bounds
841- frontend/nine: Fix ATOC handling
842- frontend/nine: Fix cso restore bug
843- frontend/nine: Fix shader multi-use crash
844- frontend/nine: Fix ff position_t fallback when w = 0
845
846Bas Nieuwenhuizen (39):
847
848- vulkan/wsi/x11: Ensure we have the required number of images for acquire.
849- radv: always enable NGG on GFX11
850- radv: Mark all formats as DCC compatible with each other on gfx11.
851- radv: gfx11 register changes.
852- radv: Adjust for new SWIZZLE_ENABLE.
853- radv: Add gfx11 DCC fast clear support.
854- radv: Disable transform feedback for gfx11.
855- radv: update the initialization of SGPR0/1 registers for HS and GS on GFX11
856- radv: Deal with derefs from opaque types in function parameters.
857- radv: Add performance counter reg write.
858- radv: move ac_perfcounters to physical_device.
859- radv: Add pstate locking for perfcounters.
860- radv: Rename SPM functions.
861- radv: Make inhibiting clockgating not static.
862- radv: Add helper BO for perf counters.
863- radv: Add perf counter lock/unlock commandbuffers.
864- radv: Add a list of performance counters.
865- radv: Implement support for querying performance counters.
866- radv: Implement listing performance counters.
867- radv: Expose VK_KHR_performance_query.
868- radv: Add ability to override the build id for the cache.
869- radv: Add a 32bit memory type.
870- radv: Skip setting empty index buffers to avoid hang
871- radv: Expose function to write vertex descriptors for dgc.
872- radv: Always store stride in the vbo descriptor.
873- radv: Require 32bit memory for indirect buffers.
874- radv: Expose helper for base pa_su_sc_mode_cntl.
875- radv: Make radv_get_vgt_index_size non-static.
876- radv: Add helper to write scissors.
877- radv: Add flushing for DGC.
878- radv: Add DGC meta shader.
879- radv: Implement DGC generated command layout structure.
880- radv: Implement DGC cmdbuffer generation.
881- radv: Implement CmdExecuteGeneratedCommandsNV.
882- radv: Add stub for vkCmdBindPipelineShaderGroupNV.
883- radv: Expose VK_NV_device_generated_commands.
884- vulkan/wsi: Take max extent into consideration for modifier selection.
885- amd/common: Don't rely on DCN support checks with modifiers.
886- amd/common: Disable DCC retile modifiers on RDNA1
887
888Ben Skeggs (3):
889
890- nv50/ir: fix OUT.FINAL on ampere
891- nv50/ir: fix scope of memory ops on ampere
892- nv50/ir: fix ALD/AST where address comes from AL2P
893
894Benjamin Cheng (5):
895
896- radv: fix memory leak of descriptor set layout
897- radv: refactor image binding into struct
898- radv: consolidate descriptor set buffer counts
899- radv: implement disjoint memory for multiplane images
900- radv: expose disjoint image support
901
902Boris Brezillon (159):
903
904- dzn: Skip binding entries with zero descriptors
905- dzn: Make sure sampler heaps don't contain more than 2048 samplers
906- microsoft/compiler: Add a dunmmy SV_SampleIndex when needed
907- microsoft/spirv_to_dxil: Allow forcing per-sample shading
908- dzn: Add support for sampleRateShading
909- dzn: Pass the right type to CreateCommandList() in the reset path
910- dzn: refactor error-handling
911- ci/windows: Add a variable to globally disable jobs using windows runners
912- dzn: Use core helpers to fill physical device features/properties
913- dzn: Report actual device limits
914- d3d12: Move the D3D12ResourceState code to the gallium driver
915- ci/windows: Split the windows-related tests
916- dzn: Add support for EXT_vertex_attribute_divisor
917- dzn: Rename a bunch of dzn_descriptor_set helpers
918- dzn: Pass layout objects to various dzn_descriptor_set_ptr_xxx helpers
919- dzn: Split the write desc helpers in two halves
920- dzn: Add support for KHR_descriptor_update_template
921- microsoft/spirv_to_dxil: Add a draw_id field to vertex_runtime_data
922- dzn: Fix exec_buf_stride calculation
923- dzn: Simplify the triangle_fan_rewrite_index shader
924- dzn: Update the draw_id sysval when issuing indirect draws
925- dzn: Advertise KHR_shader_draw_parameters
926- dzn: Pass an image view to dzn_cmd_buffer_clear_attachment()
927- dzn: Set MAX_RTS to D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT
928- dzn: Move all render-related states to a substruct
929- dzn: Inline dzn_cmd_buffer_clear_attachments()
930- dzn: Add support for dynamic rendering
931- dzn: Get rid of the render pass logic
932- dzn: Allow multiDrawIndirect and drawIndirectFirstInstance
933- dzn: Add KHR_draw_indirect_count support
934- dzn: Add missing VKAPI_{ATTR,CALL} specifiers to BeginCommandBuffer()
935- dzn: Pass the dzn_event pointer to _mesa_hash_table_insert()
936- dzn: Fix the STATIC_ASSERT() in dzn_meta_blits_get_context()
937- vulkan/wsi: Make wsi_win32_surface_get_capabilities() return the current extent
938- dzn: Fix dzn_cmd_buffer_collect_queries()
939- dzn: Use the vk_sync_binary abstraction
940- spirv: Fix windows build
941- dzn: Use the correct ICD path on Win32
942- microsoft/spirv_to_dxil: Fix push_constants type declaration
943- microsoft/spirv_to_dxil: Fix the push_constant UBO size calculation
944- dzn: Emit missing transition barriers for rendering attachments
945- ci/windows: Bump spirv-samples commit-ID
946- microsoft/spirv2dxil: Add a debug option
947- microsoft/compiler: Make sure all SV_Position components are written
948- microsoft/spirv_to_dxil: Extract NIR passes out of spirv_to_dxil()
949- microsoft/spirv_to_dxil: Constify the descriptor binding mapping fields
950- microsoft/compiler: Make input_mappings immune to driver_location holes
951- microsoft/spirv_to_dxil: Remove dead IO vars at the end of dxil_spirv_nir_passes()
952- microsoft/spirv_to_dxil: Add a linking helper
953- microsoft/compiler: Allow vulkan users to handle varyings linking
954- microsoft/spirv_to_dxil: vectorize IOs
955- dzn: Fix maxVertexInputAttributes limit
956- dzn: Handle varying linking explicitly
957- dzn: Fix unitialized var access in dzn_meta_compile_shader()
958- dzn: Fix vertex input handling
959- microsoft/spirv_to_dxil: Let spirv_to_dxil() handle the linking
960- microsoft/compiler: Drop the auto_link parameter passed to nir_to_dxil()
961- dzn: Switch to ID3D12Device2
962- dzn: Drop an unused argument passed to dzn_graphics_pipeline_translate_vi()
963- dzn: Use CreatePipelineState()
964- dzn: Enable depth-bounds testing
965- microsoft/compiler: Lower fquantize2f16
966- nir: Fix flat new_var assignment in create_new_io_vars()
967- microsoft/compiler: Pick a type that matches interpolation mode for structs
968- microsoft/compiler: Truncate function names when needed
969- vulkan/util: Fill VkPhysicalDeviceIDProperties::deviceNodeMask
970- spirv: Add a dst/src type to image deref loads/stores coming from OpAtomic{Load,Store}
971- microsoft/compiler: Images are no longer reprensented by uniform vars
972- microsoft/compiler: Set typed_uav_load_additional_formats when appropriate
973- microsoft/compiler: s/assert()/unreachable()/ in emit_intrinsic()
974- microsoft/compiler: Support load_sample_id_no_per_sample
975- dzn: Decorrelate external image info and external image properties
976- dzn: Return empty external properties
977- dzn: Add a dummy GetDeviceGroupPeerMemoryFeatures()
978- dzn: Add a dummy GetImageSparseMemoryRequirements2()
979- dzn: Add dummy {Create,Destroy}SamplerYcbcrConversion() implementations
980- dzn: Check that no export is requested in the memory allocation path
981- dzn: Lower alignment requirements when allocating buffers or single-sample images
982- dzn: Add a dzn_desc_type_has_sampler() helper
983- dzn: Implement GetDescriptorSetLayoutSupport()
984- dzn: Vulkan 1.1 wants maxPerSetDescriptors >= 1024
985- dzn: Prepare support for pipeline variants
986- dzn: Fix primitiveRestart support
987- dzn: Fix triangle-fan emulation
988- dzn: Support dynamic depth testing parameters properly
989- dzn: Support dynamic line width
990- ci/windows: Allow skipping deqp tests if we have to
991- ci/windows: Add dEQP-VK.dynamic_state.* to the test list
992- ci/windows: Skip dEQP-VK.api.command_buffers.record_many_draws*
993- d3d12: Keep access masks up-to-date when removing vars in d3d12_disable_multisampling()
994- microsoft/compiler: Move d3d12_fix_io_uint_type() to dxil_nir.c
995- microsoft/compiler: Fix Layer type
996- microsoft/compiler: Support gl_Layer
997- dzn: Disable rasterization if the last geometry stage doesn't write the position
998- dzn: Enable support for geometry shaders
999- ci/dzn: Move to a .toml description
1000- dzn: Fix the 2DMSArray case in dzn_image_get_dsv_desc()
1001- dzn: Fix CmdPushConstants()
1002- dzn: Clamp depthBiasConstantFactor when doing the float -> int conversion
1003- dzn: Transition resource to RENDER_TARGET/DEPTH_WRITE before clears
1004- microsoft/compiler: Fix emit_ubo_var()
1005- ci/dzn: Copy testlog.{css,xsl} to the result dir
1006- nir/serialize: Put dest last in packed_instr::tex
1007- dzn: Advertise anisotropic filtering support
1008- dzn: Advertise shaderImageGatherExtended support
1009- dzn: Enable dynamic indexing on all kind of descriptors
1010- dzn: Enable shader{Clip,Cull}Distance
1011- dzn: Enable the depthClamp feature
1012- nir/serialize: Support texop >= 16
1013- nir/serialize: Silence integer-overflow false positive
1014- vulkan: Add a vk_pipeline_hash_shader_stage() helper
1015- anv: Use vk_pipeline_hash_shader_stage()
1016- v3dv: Fix nir_shader leaks in v3dv_meta_{clear,copy}()
1017- v3dv: Use vk_pipeline_hash_shader_stage()
1018- tu: Use vk_pipeline_hash_shader_stage()
1019- radv: Kill unused fs_m local var in radv_create_shaders()
1020- radv: Use vk_pipeline_hash_shader_stage()
1021- dzn: Hook-up device-lost detection
1022- dzn: Fix indentation
1023- dzn: Initialize UUIDs
1024- dzn: Drop dzn_pipeline_cache.c
1025- dzn: Add missing D3D12_CACHED_PIPELINE_STATE to MAX_COMPUTE_PIPELINE_STATE_STREAM_SIZE
1026- dzn: Fix assertion in d3d12_pipeline_state_stream_new_desc()
1027- dzn: Use d3d12_compute_pipeline_state_stream_new_desc() in the compute path
1028- dzn: Pass the maximum stream size to d3d12_pipeline_state_stream_new_desc()
1029- dzn: Drop useless while(link_mask != 0)
1030- dzn: Drop unused allocator passed to dzn_graphics_pipeline_create()
1031- dzn: Let dzn_pipeline_init() initialize the root signature in the stream
1032- dzn: Fix potential nir_shader leak
1033- dzn: Use vk_to_mesa_shader_stage()
1034- dzn: Save a few indentation levels in graphics_pipeline_compile_shaders()
1035- dzn: Don't delegate binding translation to dxil_spirv_nir_passes()
1036- dzn: Hash pipeline layout stages
1037- dzn: Add a generic cached blob wrapper
1038- dzn: Drop unneeded goto statement in dzn_compute_pipeline_create()
1039- dzn: Move the compute shader compilation logic to a sub-function
1040- dzn: Cache NIR shaders
1041- dzn: Caculate a binding translation hash
1042- dzn: Cache DXIL shaders
1043- dzn: Cache pipeline info
1044- ci/dzn: Add pipeline cache tests to the include list
1045- dzn: Cache and pack transition barriers
1046- dzn: Don't call dzn_cmd_buffer_queue_transition_barriers() prematurely
1047- dzn: Rename dzn_cmd_buffer_queue_image_subres_range_transition()
1048- dzn: Introduce dzn_cmd_buffer_queue_image_range_state_transition()
1049- dzn: Allow shaders to read from depth/stencil attachments
1050- dzn: Fix copies of block-based formats
1051- dzn: Fix unused var warnings
1052- dzn: Fix 'statement with no effect' warning
1053- dzn: Fix printf() format in dxgi_get_factory() error message
1054- dzn: Fix {back,front}_wr_uses_ref assignment
1055- dzn: Fix -Wswitch warnings
1056- dzn: Use the vk_descriptor_set_layout base struct
1057- dzn: Use the vk_pipeline_layout base struct
1058- dzn: Mark transition barriers as executed when we execute barriers
1059- dzn: Query D3D12_FEATURE_D3D12_OPTIONS3 features
1060- dzn: Provide a helper to check if 2 formats are compatible
1061- dzn: Support native image copies when formats are compatible
1062- dzn: Take VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT into account
1063
1064Boyuan Zhang (9):
1065
1066- radeonsi/vcn: add vcn 4.0 encode support
1067- radeonsi/vcn: add vcn 4.0 encode fw interface version
1068- radeonsi/vcn: add encode context ib for vcn 4.0
1069- radeonsi/vcn: add session init ib for vcn 4.0
1070- radeonsi/vcn: enable vcn 4.0 encode for gfx11 asic
1071- radeonsi/vcn: use calculated max hierarchy depth for hevc enc
1072- vl: add cabac init idc for h264 encode
1073- frontends/va: get entropy mode info for h264 encode
1074- radeonsi/vcn/enc: enable cabac entropy mode
1075
1076Brian Paul (101):
1077
1078- gallivm: assorted clean-ups in lp_bld_nir_aos.c
1079- gallivm: whitespace fixes in lp_bld_tgsi.h
1080- gallivm: asst. clean-ups in lp_bld_sample.h
1081- llvmpipe: asst. clean-ups in lp_linear_fastpath.c
1082- llvmpipe: asst. clean-ups in lp_setup.c
1083- llvmpipe: asst. clean-ups in lp_state_setup.c
1084- gallivm: asst. clean-ups in lp_bld_type.[ch]
1085- gallivm: cleanup lp_bld_arit.c
1086- gallivm: clean-up in lp_bld_nir.h
1087- gallivm: add const qualifier in lp_bld_nir_soa.c
1088- llvmpipe: asst. clean-up in lp_state_derived.c
1089- llvmpipe: asst. clean-ups in lp_rast_linear.c
1090- llvmpipe: fix comment typo in lp_linear_fastpath.c
1091- llvmpipe: asst. clean-ups in lp_rast.c
1092- llvmpipe: asst. clean-ups in lp_linear.c
1093- llvmpipe: asst. clean-ups in lp_scene.h
1094- llvmpipe: asst. clean-up and add comments in lp_state_fs.h
1095- gallivm: clean-up in lp_bld_sample.c
1096- llvmpipe: asst. clean-up in lp_setup_context.h
1097- gallivm: asst. clean-ups in lp_bld_sample_soa.c
1098- gallivm: clean-ups in lp_bld_tgsi.[ch]
1099- llvmpipe: asst. clean-ups in lp_state_fs.c
1100- llvmpipe: minor clean-ups in lp_jit.h
1101- llvmpipe: asst. clean-ups in lp_state_fs_linear_llvm.c
1102- llvmpipe: asst. clean-ups in lp_state_fs_linear.c
1103- llvmpipe: asst. clean-ups in lp_setup_tri.c, lp_setup_rect.c
1104- llvmpipe: whitespace clean-ups in lp_rast.h
1105- llvmpipe: minor whitespace/formatting cleanups in lp_state_setup.h
1106- llvmpipe: minor clean-ups in lp_state_fs_analysis.c
1107- llvmpipe: misc clean-up in lp_rast_tri.c
1108- llvmpipe: asst. clean-ups in lp_bld_blend_aos.c
1109- llvmpipe: asst. clean-ups in lp_rast_tri_tmp.h
1110- llvmpipe: asst. clean-ups in lp_rast_priv.h
1111- gallivm: minor clean-ups in lp_bld_sample_soa.c
1112- llvmpipe: misc clean-ups in lp_bld_interp.c
1113- gallivm: asst. clean-ups in lp_bld_nir.c
1114- llvmpipe: fix comment typo in lp_bld_interp.h
1115- llvmpipe: asst. clean-ups in lp_linear_sampler.c
1116- llvmpipe: asst. clean-ups in lp_tex_sample.c
1117- llvmpipe: asst. clean-ups in lp_scene.c
1118- llvmpipe: minor clean-up in lp_state_blend.c
1119- llvmpipe: use enum blend types instead of unsigned
1120- llvmpipe: s/unsigned/enum pipe_compare_func/
1121- gallivm: asst. clean-ups in lp_bld_logic.
1122- llvmpipe: asst. clean-ups in lp_state_fs.c
1123- draw: s/unsigned/enum pipe_prim_type/
1124- draw: asst. clean-up in draw_context.h
1125- draw: asst. clean-up in draw_gs.h
1126- draw: asst. clean-up in draw_pipe.c
1127- draw: asst. clean-up in draw_pipe_validate.c
1128- draw: asst. clean-up in draw_private.h
1129- draw: asst. clean-up in draw_pt.h
1130- draw: asst. clean-up in draw_pt.c
1131- draw: asst. clean-up in draw_pt_fetch_shader_emit.c
1132- draw: asst. clean-up in draw_pt_fetch_shader_pipeline.c
1133- draw: asst. clean-up in draw_pt_util.c
1134- draw: asst. clean-up in draw_pt_vsplit.c
1135- draw: asst. clean-up in draw_vbuf.h
1136- gallivm: use enum types instead of unsigned in lp_bld_sample.[ch]
1137- llvmpipe: add minor comments in lp_rast.h, lp_setup-rect.c
1138- llvmpipe: remove lp_rast_cmd_arg::state field
1139- gallivm: s/unsigned/enum pipe_swizzle/
1140- llvmpipe: add simple assertion in generate_fragment()
1141- util/bitset: add BITSET_SIZE()
1142- lavapipe: rework code to compute textures_used, samplers_used
1143- llvmpipe: minor code re-org in lp_state_fs_analysis.c
1144- nir: add const qualifiers, move some decls in nir_to_tgsi_info.c
1145- llvmpipe: replace if/then with switch in llvmpipe_nir_fn_is_linear_compat()
1146- gallivm: s/0/LP_BLD_TEX_MODIFIER_NONE/
1147- llvmpipe: replace GET_A0() macro w/ inline function
1148- llvmpipe: add missing tex_info->texture_unit assignment
1149- llvmpipe: fix invalid memory used in lp_fs_linear_run
1150- llvmpipe: fix texcoord analysis in llvmpipe_nir_fn_is_linear_compat()
1151- llvmpipe: replace LP_RAST_OP\_ #defines with enum type
1152- gallivm: increase LP_MAX_TGSI_SHADER_IMAGES from 16 to 32
1153- lavapipe: fix logicop, independent blend enable/disable
1154- llvmpipe: don't allow texture/resource swizzles on linear path
1155- llvmpipe: initialize a local var to fix compiler warning in release build
1156- lavapipe: fix incorrect sv[] array size
1157- llvmpipe: fix texcoord analysis regression
1158- llvmpipe: asst. clean-up in lp_bld_depth.c
1159- llvmpipe: minor white-space clean-up in lp_setup.h
1160- llvmpipe: asst. clean-ups in lp_setup_rect.c
1161- gallivm: asst. clean-ups in lp_bld_const.c
1162- llvmpipe: asst. clean-ups in lp_linear_interp.c
1163- llvmpipe: minor optimization in lp_linear_init_interp()
1164- llvmpipe: asst. clean-ups in lp_state_setup.c
1165- llvmpipe: remove unneeded casts
1166- llvmpipe: replace 'unsigned' with enum types
1167- gallivm: asst. clean-ups in lp_bld_swizzle.c
1168- gallivm: simplify shuffling in emit_store_reg()
1169- gallivm: fix incorrect memset() in SOA emit_load_const()
1170- gallivm: rename 'var' param in emit_store_reg(), emit_store_var().
1171- llvmpipe: make opaque field a 1-bit field
1172- llvmpipe: minor whitespace clean-up in lp_state_fs.h
1173- llvmpipe: pass frontfacing param to jit_function() call
1174- llvmpipe: asst. clean-up in lp_rast_linear_fallback.c
1175- llvmpipe: remove unneeded casts in lp_rast_linear_fallback.c
1176- llvmpipe: consolidate code in lp_rast_linear_fallback.c
1177- llvmpipe: tighten up some code in lp_rast_linear_fallback.c
1178- llvmpipe: add some const qualifiers in lp_rast_linear_fallback.c
1179
1180Caio Oliveira (1):
1181
1182- intel/compiler: In XeHP prefer <1;1,0> regions before compacting
1183
1184Chad Versace (2):
1185
1186- venus: Refactor vn_fix_graphics_pipeline_create_info
1187- venus: Don't encode ignored pTessellationState
1188
1189Charlie Turner (4):
1190
1191- ci: fix shellcheck violations in the test-vk building script
1192- ci: add Linux build of apitrace
1193- ci: upgrade gfxreconstruct build to v0.9.10
1194- ci: upgrade to DXVK v1.10.1
1195
1196Charmaine Lee (20):
1197
1198- gallium/util: Increase the debug_flush map depth to 64
1199- draw: fix double free of NIR IR
1200- svga: fix shader IR type passed to draw create shader function
1201- svga/nir: enable PIPE_CAP_TGSI_TEXCOORD
1202- svga: enable PIPE_CAP_TGSI_TEXCOORD for vgpu10 and up
1203- svga/tgsi: add translation for DTRUNC
1204- svga/nir: enable lower double option
1205- svga: workaround for unexpected double swizzle
1206- svga: fix clip distance shadow copy writemask
1207- svga: add a helper function for common shader creation
1208- svga: create svga_shader_info
1209- svga: add svga_compile_shader helper function
1210- svga: add need_texcoord_semantic to tgsi_add_point_sprite & tgsi_add_aa_point
1211- svga: fix aa point
1212- svga: fix reference to NULL offset for atomic counter
1213- svga: fix shared memory index
1214- svga: fix mksstats build
1215- mesa/st: fix reference to nir->info after nir_to_tgsi
1216- svga: support TGSI_SEMANTIC_TEXCOORD in swtnl draw context
1217- svga: fix invalid component access of domain location
1218
1219Chia-I Wu (61):
1220
1221- turnip: fix drm modifier support with planar formats
1222- util: Keep quiet NaNs quiet when converting to half float.
1223- anv: advertise rectangularLines only for Gen10+
1224- turnip: let modifier takes precedence over TU_DEBUG=noubwc
1225- freedreno/fdperf: make refresh rate configurable
1226- freedreno/fdperf: support dumping counters
1227- turnip: fix sampledImageIntegerSampleCounts
1228- turnip: emit VPC_SO_DISABLE in xfb begin/end
1229- ir3: fix mem_ctx for ir3_disasm_info::nir
1230- turnip: fix off-by-one in border color bitset
1231- turnip: fix tu6_pack_border_color for z24
1232- turnip: disable UBWC for SNORM formats
1233- turnip: if-checks autotune debug macros
1234- turnip: base pipeline draw costs on colorWriteMask
1235- turnip: include stencil test for drawcall costs
1236- turnip: estimate render pass costs
1237- turnip: consider render pass costs in autotune
1238- ci/turnip: add a link to VkPhysicalDeviceMemoryProperties failure
1239- turnip: force sample interpolations for sample shading
1240- turnip: advertise VK_EXT_border_color_swizzle
1241- freedreno/fdl: use XYZW swap for PIPE_FORMAT_X24S8_UINT
1242- vulkan/device_select: remove get_pdevice_proc_addr
1243- freedreno/drm-shim: add a660
1244- turnip: fix an assertion with drm-shim
1245- ir3: update ir3_const_state comment
1246- ir3: copy req_local_mem for MESA_SHADER_KERNEL
1247- ir3: fix output_loc size
1248- ir3: remove unused patch_vertices_in
1249- ir3: increment constoff right after it is assigned
1250- ir3: fix tess param allocation
1251- ir3: set UL flag before ir3_lower_subgroups
1252- turnip: remove shared_consts from tu_compiled_shaders
1253- turnip: shared_consts and push_consts are mutually exclusive
1254- turnip: add tu_common.h as the common header
1255- turnip: remove includes that are already in tu_common.h
1256- turnip: add tu_drm.h
1257- turnip: add tu_suballoc.h
1258- turnip: update tu_cs.h
1259- turnip: add tu_query.h
1260- turnip: add tu_image.h
1261- turnip: add tu_formats.h
1262- turnip: update tu_descriptor_set.h
1263- turnip: add tu_shader.h
1264- turnip: add tu_pipeline.h
1265- turnip: add tu_clear_blit.h
1266- turnip: add tu_dynamic_rendering.h
1267- turnip: add tu_lrz.h
1268- turnip: add tu_pass.h
1269- turnip: add tu_wsi.h
1270- turnip: update tu_autotune.h
1271- turnip: add tu_device.h
1272- turnip: add tu_cmd_buffer.h
1273- turnip: add tu_android.h
1274- turnip: update tu_util.h
1275- turnip: move away from tu_private.h
1276- turnip: remove tu_private.h
1277- turnip: remove headers from libtu_files
1278- turnip: use SPDX-License-Identifier
1279- turnip: fix a use-after-free in autotune
1280- turnip: lower the queue priority to 1
1281- ir3: fix predicate splitting in scheduler
1282
1283Christian Gmeiner (12):
1284
1285- isaspec: Extend split_bits(..) to accept a bitsize
1286- isaspec: Handle patterns bigger then 64 bit
1287- nir: Fix unused-variable compile warnings
1288- freedreno: Wait for async compile jobs to finish
1289- ir3: Create at least one thread for async shader compile
1290- gtest: Fix maybe-uninitialized compiler warning
1291- r600: Switch to unreachable(..)
1292- svga: Clear query before usage
1293- ci: Remove -Wno-error=maybe-uninitialized
1294- etnaviv: factor out shader screen related init/deint
1295- etnaviv: async shader compile
1296- etnaviv: Move nir_shader_compiler_options to compiler
1297
1298Chuansheng Liu (1):
1299
1300- iris,anv: correct the max thread number for DG2+
1301
1302Clément Guérin (1):
1303
1304- venus: implement VK_EXT_physical_device_drm
1305
1306Connor Abbott (69):
1307
1308- tu: Delete unused tu_clear_blit GS handling
1309- ir3, freedreno, tu: Make ir3_shader_variant store stream_output
1310- ir3, fd, tu: Copy misc. info from ir3_shader to ir3_shader_variant
1311- ir3: Use ir3_shader_variant::type more often
1312- ir3: Allocate disasm_info under variant
1313- ir3: Add ir3_shader_variant::compiler
1314- tu: Keep original blit shaders separately
1315- ir3: Remove ir3_shader_variant::shader
1316- ir3: Add functions to serialize variants
1317- ir3: Support disabling the pipeline cache
1318- ir3: Add ir3_shader_create_variant()
1319- tu: Hash pipeline layout contents
1320- tu: Rewrite cache UUID based on radv
1321- tu: Include turnip debug flags in pipeline cache UUID
1322- tu: Implement pipeline caching with shared Vulkan cache
1323- tu: Zero-initialize compute driver key
1324- tu: Implement VK_EXT_pipeline_creation_feedback
1325- tu: Implement VK_EXT_pipeline_creation_cache_control
1326- tu: Convert to sync2 entrypoints
1327- tu: Expose VK_KHR_synchronization2
1328- tu: Implement VK_EXT_image_2d_view_of_3d
1329- tu: Enable shaderTessellationAndGeometryPointSize
1330- tu: Enable VK_KHR_swapchain_mutable_format
1331- tu: Fix partial-write LRZ determination
1332- tu: Implement extendedDynamicState2LogicOp
1333- tu: Implement VK_EXT_color_write_enable
1334- tu: Enable uniform texture buffers with NPOT formats
1335- freedreno/a6xx: Support more 3-component formats
1336- tu: Fix 3d GMEM store swizzle in texture descriptor
1337- tu: Add missing WFI to the 3d GMEM store path
1338- tu: Save/restore \*_BIN_CONTROL in 3d GMEM store path
1339- ir3/sched: Fix could_sched() determination
1340- tu: Fix linemode for tessellation with isolines
1341- ir3: Fix vectorizer condition for SSBOs
1342- freedreno: Document a650-specific CP_REG_WRITE flag
1343- freedreno/a6xx: Document border color/swizzle interaction
1344- freedreno/a6xx: Fix border color swizzling
1345- freedreno/a6xx: Use fdl format swizzle
1346- freedreno/fdl: Note border color constraints
1347- freedreno/a6xx: Fix border color with Z24UINT_S8UINT
1348- tu: Fix stencil border color with has_z24uint_s8uint
1349- mesa/st: Fix border color type for stencil sampling
1350- nv50/ir/ra: Fix copying compound for moves
1351- freedreno/a6xx: VPC_SO_NCOMP is actually VPC_SO_BUFFER_STRIDE
1352- tu: Use incoherent CCU write for buffer accesses
1353- tu: Support resolving D24S8 -> S8
1354- tu: Fix resolving d32s8 into s8 on fast path
1355- tu/lrz: Do not use framebuffer when inheriting LRZ
1356- tu: Treat CP_WAIT_FOR_ME as a cache invalidate
1357- tu: Rewrite tess factor emission
1358- tu: Move TU_DONT_CARE_AS_LOAD into attachment_set_ops()
1359- tu: Disable GMEM for multiview inside tu_render_pass_gmem_config
1360- tu: Move tu_render_pass definition up
1361- tu: Remove usage of RenderPassBeginInfo
1362- tu: Initial support for dynamic rendering
1363- tu: Remove has_subpass_predication
1364- tu: Update more state with secondaries
1365- tu: Split out some state into a separate struct
1366- util/trace: Fix u_trace_*_iterator with no tracepoints
1367- tu: Add support for suspending and resuming renderpasses
1368- tu: Use common vk_image struct
1369- tu: Use common vk_image_view base struct
1370- tu: Add debug option to use emulated renderpass support
1371- tu: Restore formatting of tu_clear_blit.c
1372- tu: Fix sysmem depth attachment clear flushing
1373- ir3/spill: Fix extracting from a vector at the end of a block
1374- tu/lrz: Fix multiple subpass case with secondaries
1375- tu/lrz: Fix multiple depth attachment case with secondaries
1376- tu: Don't preload variable-count descriptors
1377
1378Constantine Shablya (1):
1379
1380- anv: set image_read_without_format NIR option on Vulkan 1.3
1381
1382Corentin Noël (5):
1383
1384- mesa: Make sure to fallback to handling the original choose texture format
1385- virgl/ci: Update virglrenderer
1386- virgl/ci: Update virglrenderer
1387- virgl: Add support for passing the supported number of components from virgl
1388- virgl: Only progagate the uniform numbers if the numbers are actually right
1389
1390Cristian Ciocaltea (4):
1391
1392- virgl/ci: Rename virgl-lava-* jobs to virgl-iris-*
1393- virgl/ci: Update checksums for some virgl iris traces
1394- ci: Add CPU frequency adjustment capability
1395- ci: Limit Intel CPU scaling frequency for performance tests
1396
1397Daniel Schürmann (36):
1398
1399- nir/lower_alu_to_scalar: don't set the nir_builder cursor
1400- aco: remove 'max_waves' and use 'num_waves' to adjust for LDS and workgroup size
1401- aco: split num_waves adjustment into separate function
1402- aco: adjust num_waves for LDS before scheduling
1403- aco/optimizer: prevent any overflow between SGPR and const offset on MUBUF
1404- aco/ra: fix live-range splits of phi definitions
1405- aco: don't re-create vectors for load_barycentric_* intrinsics
1406- aco/ra: improve split_vector register assignment if the operand is not killed
1407- aco/optimizer: re-combine and copy-propagate p_create_vector(p_split_vector)
1408- radv: move two NIR passes out of tight optimization loop
1409- radv: call nir_lower_vars_to_ssa later
1410- aco: fix spilling of phis without temp operands
1411- nir/opt_vectorize: add callback for max vectorization width
1412- nir: introduce new nir_alu_alu_width() with nir_vectorize_cb callback
1413- nir/opt_vectorize: refactor src rewriting to avoid unnecessary mov instructions
1414- aco: correctly validate v_fma_mixhi_f16 register assignment
1415- radv: don't lower vectorized instructions to 32bit
1416- radv: use callback for nir_lower_to_scalar
1417- radv: vectorize nir_op_fdiv & nir_op_flrp & nir_op_ineg
1418- radv: vectorize nir_op_fabs
1419- radv: fix swizzles after nir_opt_algebraic_late
1420- radv: reorder some NIR passes
1421- nir/opt_shrink_vectors: fix re-using of components for vecN
1422- radv/shader_info: fix load_frag_coord and load_sample_pos read masks
1423- aco: fix packed 16bit fneg/fsat optimization
1424- aco: avoid unnecessary copies in emit_wqm()
1425- aco: Avoid live-range splits in Exact mode
1426- aco: fix assertion in insert_exec_mask
1427- spirv: handle phis decorated with RelaxedPrecision
1428- radv: Only create noop-fs for graphics pipelines
1429- radv: create RT traversal as separate shader
1430- radv/rt: use derefs for the traversal stack
1431- radv/rt: use stage ID as handle for general and closestHit shaders
1432- radv/rt: Don't load ClosestHit SBT on every hit, but only once after traversal
1433- radv/rt: fix nir_builder cursor in lower_rt_instructions()
1434- radv/rt: simplify lower_rt_instructions()
1435
1436Daniel Stone (10):
1437
1438- dzn/ci: Don't spam conformance warnings
1439- CI: Disable Windows jobs
1440- ci: Allow lima jobs to be globally disabled
1441- ci: Also disable Windows container builds when down
1442- ci/windows: Eliminate duplicate script definition
1443- ci/zink: Add glx-tfp to skips
1444- ci/lava: Sleep before, not after, API calls
1445- ci: freedreno farm is down
1446- CI: Disable Collabora lab
1447- Revert "CI: Disable Collabora lab"
1448
1449Danylo Piliaiev (53):
1450
1451- turnip: Try harder to keep LRZ valid and fix a few edge cases
1452- freedreno/a6xx: Add UNK fields to CP_REG_TEST and CP_COND_REG_EXEC
1453- turnip: Skip load/stores for tiles with no geometry
1454- turnip: Add debug option to print gmem load/store skip stats
1455- turnip: Fix tu_debug_flags values clashing
1456- tu: Implement VK_EXT_image_view_min_lod
1457- tu: Do not flush ccu in clear/blits during renderpass
1458- pps: Open writable renderer node in DrmDevice::create
1459- tu: Fix indices of drm_msm_gem_submit_cmd when filling them
1460- freedreno/a6xx: Add EARLYPREAMBLE flag to all a6xx_sp_xs_ctrl_reg0
1461- util/u_trace: Add json output
1462- docs/u_trace: document u_trace usage
1463- ir3: handle gl_Layer and gl_ViewportIndex when there is TES + GS
1464- ir3: Force late-z if FS has global store/atomic
1465- tu: Fix D32S8 resolves into D32 or S8 in sysmem mode
1466- spirv: Workaround for RelaxedPrecision on OpLogical* in 3DMark
1467- turnip: Allow nested CP_COND_REG_EXEC
1468- turnip: Fix out-of-bounds builder->shader_iova access
1469- tu/autotune: Prevent division by zero
1470- turnip: copy disasm strings for pipeline executables
1471- tu: Disable sample counting for 3d blits during occlusion query
1472- tu: Reset xfb_used at the end of a renderpass
1473- meson: Define _GNU_SOURCE for android host system
1474- meson/pps: Check if libdrm exists to compile pps
1475- meson/tu: Don't compile libdrm paths if KGSL is selected
1476- tu: Do not expose storage image/buffer features for PACK16 formats
1477- tu: Use hw binning or sysmem with QUERY_TYPE_PRIMITIVES_GENERATED
1478- tu: Don't count 3d blits in QUERY_TYPE_PRIMITIVES_GENERATED
1479- freedreno: Document rest of GRAS_LRZ_CNTL, clarify UNK_25 event
1480- freedreno: document GRAS_UNKNOWN_810A
1481- tu: Overhaul LRZ, implement on-GPU dir tracking and LRZ fast-clear
1482- ir3: Use NIR's info.writes_memory to detect when when to force late-z
1483- tu,freedreno: Refactored START/STOP events for pipeline stats
1484- tu: Fix prim gen query and pipeline stats query interaction
1485- zink: re-enable EXT_primitives_generated_query for Turnip
1486- util/u_trace: Fix iteration over config_control
1487- turnip: Refactor tracepoints generation to reduce duplication
1488- turnip: Add TU_GPU_TRACEPOINT envvar to toggle tracepoints
1489- freedreno: Add the rest of tracepoints with start/end to perfetto
1490- freedreno: Refactor tracepoints generation to reduce duplication
1491- freedreno: Add FD_GPU_TRACEPOINT envvar to toggle tracepoints
1492- docs/u_trace: Add documentation for \*_GPU_TRACEPOINT envvars
1493- turnip: Disable LRZ fast-clear for gen1 and gen2
1494- tu: Do not dereference descriptorSetLayout in push descriptors tmpl
1495- zink/turnip: Add comments to already triaged failures for tu baseline
1496- turnip: Simple breadcrumbs implementation to debug hangs
1497- tu: WFI after PC_TESSFACTOR_ADDR update
1498- freedreno: WFI after PC_TESSFACTOR_ADDR update
1499- ir3/ra: Always insert interval for precolored inputs
1500- ir3: Never remove GS_HEADER_IR3 sysval input
1501- tu: Disable LRZ write when alpha-to-coverage is enabled
1502- freedreno: Disable LRZ write when alpha-to-coverage is enabled
1503- ir3: Prevent reordering movmsk with kill
1504
1505Dave Airlie (82):
1506
1507- clc: add simple llvm initialise API
1508- clc: initialise one more llvm stage
1509- u_blitter/stencil: take dstbox x/y into accounts for dst fb width
1510- util/stencil: fix stencil fallback blit shader texture types.
1511- llvmpipe: add user memory resources to the debug global list.
1512- gallium/vl: wrap codec support checks in a common function.
1513- gallium/omx: add video codec supported hook for decode paths.
1514- meson: add a video codec support option
1515- gallium/vl: respect the video codecs configure in meson
1516- vulkan/wsi: keep allocate queue families in image, just don't fill them
1517- gallivm: move to new pass manager to handle coroutines change.
1518- radv: precalculate hs offchip parameters.
1519- radv: precalculate tess ring sizes/offsets.
1520- radv/ac: introduce a new common function for hs calcs.
1521- ac: port radeonsi tess factor calculations to common code.
1522- radeonsi: port tess ring calcs to the common helper.
1523- zink: avoid extra submits for empty wait cmdbufs.
1524- zink: don't finish barriers cmd buffer if not used.
1525- radv: cache the slab bo pointer in the pipeline.
1526- radv: only dirty line stipple when necessary.
1527- radv: optimised command buffer reset of vertex bindings.
1528- aco: move info pointer to a copy.
1529- aco: move to a minimal aco shader info struct.
1530- aco/info: reduce the gs ring info to what is needed.
1531- aco: remove radv specific streamout info
1532- aco: convert vs and so info over to aco structs.
1533- aco/info: add some more fields.
1534- aco/radv: convert to aco shader info at the radv level.
1535- aco: remove radv vs prolog key from aco internals.
1536- aco: drop unused radv include
1537- ac/radv: drop info pointer from the ac and radv shader structs
1538- aco/radv: drop radv_nir_compiler_options from aco.
1539- llvmpipe: align scratch size to 64-bit size.
1540- meson: add build-id to pipe libraries
1541- vl: fix codec checks to disable properly
1542- lavapipe: fix depth bias offset flag enables.
1543- llvmpipe: flush resources for kms swrast path.
1544- llvmpipe: handle timespec overflow on fence waits.
1545- nouveau: move codegen into a standalone library.
1546- nouveau: move codegen to a common higher level directory.
1547- nouveau/codegen: drop all ubytes from codegen.
1548- nouveau/codegen: drop gallium headers from the interface.
1549- llvmpipe: disable alpha test branch if multisample is enabled.
1550- egl/x11: split large put image requests to avoid server destroy
1551- egl/x11: add missing put_image cookie cleanups
1552- wsi/x11: add xcb_put_image support for larger transfers.
1553- glx/drisw: use xcb instead of X to query connection
1554- draw/cliptest: add support for guard band + full Z
1555- zink: workaround depth sampler border color when z24 is z32
1556- aco: refactor the radv binary builder out of the core aco fn.
1557- aco/radv: provide a callback from aco shader building to build binary
1558- aco/radv: provide a vs prolog callback from aco to radv.
1559- aco: drop radv_shader.h include
1560- radv: add a dynamic vertex format cache.
1561- lavapipe: drop unreachable pNext checks.
1562- lavapipe: enable variablePointers
1563- kms/dri: add mutex lock around map/unmap
1564- crocus: fail query begin if upload allocation fails.
1565- lavapipe: state latest conformance tests passed
1566- llvmpipe: fix aniso cube map arrays.
1567- crocus: fix leak in query code.
1568- llvmpipe: make last_fence a screen/rast object not a context one.
1569- llvmpipe: keep context list and use to track resource usage.
1570- gallivm: use progress from subgroup lowering.
1571- gallivm: fix casting around read invocation.
1572- llvmpipe: export ARB_shader_ballot
1573- lavapipe: expose some subgroup extensions
1574- zink: fixup subgroup vote/ballot enables.
1575- zink/llvmpipe/ci: skip broken CTS ballot test.
1576- util: add reallocarray wrapper for win32
1577- llvmpipe: Allocate scene tiles dynamically
1578- gallium: add a rasterizer state bit for unrestricted depth values.
1579- mesa/st: disable unrestricted fragment depth values for GL/GLES
1580- util/pack_color: clamp depth values outside range for unorm formats.
1581- llvmpipe/fs: handle unrestricted depth values.
1582- lavapipe: enable VK_EXT_depth_range_unrestricted.
1583- util/reallocarray: add errno.h include.
1584- lavapipe: enable VK_FORMAT_R5G5B5A1_UNORM_PACK16
1585- gallivm: fix printf hook for cached shaders.
1586- draw: don't touch info values that aren't valid.
1587- nir_to_tgsi_info: drop const_buffers_declared
1588- llvmpipe: finish rendering before flushing frontbuffer resources.
1589
1590David Heidelberg (58):
1591
1592- ci: skqp: patch skqp to report also GL results
1593- ci: skqp: upgrade to skqp based on Android CTS 11.0 (r7)
1594- ci: skqp: update URL
1595- ci: intel: Merge anv and iris into src/intel/ci
1596- ci/iris: Enable SKQP on Tiger Lake boards
1597- ci: traces: switch to Valve trimmed traces
1598- ci: traces: re-enable disabled traces which are now trimmed traces
1599- ci: traces: virgl: reenable previously crashing Godot trace
1600- ci: uprev piglit 2022-05-10
1601- ci/iris: skqp: add default GLES rendertests for TGL
1602- ci/iris: skqp: remove flaking atlastext for TGL
1603- ci/virgl: fix checksum for valve traces which run on iris
1604- ci/freedreno: enable ROR and Nheko traces
1605- ci/i915: add entries for RoR and Nheko traces
1606- ci/intel: add RoR and Nheko traces and reenable most of Valve traces
1607- ci/crocus: add RoR and Nheko traces
1608- ci/llvmpipe: add RoR and Nheko traces
1609- ci/radeonsi: add RoR and Nheko traces
1610- ci/virgl: traces: add RoR and Nheko traces
1611- ci/panfrost: add RoR and Nheko traces
1612- ci/iris: skqp: remove flaking atlastext for TGL (gl version)
1613- ci: traces: temporarily disable nheko trace
1614- ci/virgl: traces: temporarily disable nheko trace
1615- ci: uprev piglit 2022-06-09
1616- ci/etnaviv: sort fails.txt
1617- ci/etnaviv: add recent fails and remove 3 unexpected passes
1618- ci/etnaviv: disable tests which takes too long
1619- ci/etnaviv: add recent flakes for gc2000
1620- ci/etnaviv: gc2000: drop flakes from fails
1621- ci/freedreno: add Blender, Warzone2100, Freedoom and Unvanquished traces
1622- ci/freedreno: fix A530 glmark2@ideas:speed=10000 trace
1623- ci/llvmpipe: add Blender, Warzone2100, Freedoom and Unvanquished traces
1624- ci/iris: add Blender, Warzone2100, Freedoom and Unvanquished traces
1625- ci/virgl: add Blender, Warzone2100, Freedoom and Unvanquished traces
1626- ci/virgl: iris: disable Counter Strike 1.6 trace flaking
1627- ci/crocus: add Blender, Warzone2100, Freedoom and Unvanquished traces
1628- ci/panfrost: add Blender, Warzone2100, Freedoom and Unvanquished traces
1629- ci/iris: disable Blender Diorama trace (incompatible with perf. traces)
1630- ci/freedreno: update restricted traces to the brotli compressed version
1631- ci/freedreno: smuggle myself into restricted traces access list
1632- ci/freedreno: disable non-existing trace
1633- ci: Uprev apitrace to 790380e05854
1634- ci: traces: switch to brotli compressed traces
1635- ci/freedreno: add more restricted traces
1636- ci/freedreno: temporary disable AmnesiaTDD
1637- ci/freedreno: disable Stellaris trace
1638- ci/freedreno: disable SpecOps trace, each run flaky
1639- Revert "ci/freedreno: temporary disable AmnesiaTDD"
1640- ci/traces: piglit, be more verbose
1641- docs: briefly document Gallium Nine
1642- ci: add script for manage Mesa CI
1643- ci: Allow disabling the whole of the Igalia farm
1644- ci: move apitrace instalation outside of x86_test-vk
1645- ci: wine-apitrace bump to 11.1
1646- ci/freedreno: 3 pixel change in Raven restricted trace
1647- nine: char can be unsigned on non-x86 platforms
1648- mailmap: fix order of emails for Axel Davy
1649- ci: set reasonable amount of wget retries for each download
1650
1651Dawn Han (6):
1652
1653- Add iub features and properties passthrough
1654- Refactor the descriptor enums to be extensible
1655- Add iub type to vn_descriptor_type Verified the pNext VkWriteDescriptorSet is not NULL on iub type
1656- Add the iub binding count tracking
1657- Refactor and add template support for iub
1658- venus: enabled iub in physical device
1659
1660Denis Pauk (1):
1661
1662- panvk: Return VK_ERROR_INCOMPATIBLE_DRIVER for Midgard
1663
1664Dmitry Osipenko (1):
1665
1666- virgl: Fix unmapping of blob resources
1667
1668Dylan Baker (74):
1669
1670- VERSION: bump to 22.2-devel for next cycle
1671- docs: truncate new_features.txt
1672- docs: add release notes for 22.0.2
1673- docs: Add sha256sums for 22.0.2
1674- docs: update calendar and link releases notes for 22.0.2
1675- docs: update calendar for 22.1.0-rc1
1676- docs: update calendar for 22.1.0-rc2
1677- winsys/radeon: remove unused simple_list.h
1678- r300: remove unused simple_list.h
1679- gallium/rbug: replace simple_list.h with list.h
1680- gallium/driver_trace: remove simple_list.h
1681- util/list.h: add a function to move an item in a list
1682- gallium/util/u_cache.c: remove trailing whitespace
1683- gallium/util/u_cache: replace simple_list.h with list.h
1684- gallium/draw: remove trailing whitespace
1685- gallium/draw: use list.h instead of simple_list.h
1686- llvmpipe: cleanup trailing whitespace
1687- llvmpipe: replace uses of simple_list.h with list.h
1688- util: remove simple_list
1689- docs: Extend calendar entries for 22.0 by 1 releases.
1690- docs: update calendar and link releases notes for 22.0.3
1691- docs: Extend calendar entries for 22.1 by 1 releases.
1692- docs: update calendar for 22.1.0-rc3
1693- docs: update calendar for 22.1.0-rc4
1694- docs: add release notes for 22.0.3
1695- docs: Add sh256sum for mesa 20.0.3
1696- docs: update calendar and link releases notes for 22.1.0
1697- docs: add release notes for 22.1.0
1698- relnotes: Add sha256sum and fix minor formatting issues
1699- docs: Add calendar entries for 22.1 release.
1700- docs: add release notes for 22.0.4
1701- docs: add sha256sum to 22.0.4 notes
1702- docs: Extend calendar entries for 22.0 by 1 releases.
1703- docs: update calendar and link releases notes for 22.0.4
1704- docs: add release notes for 22.1.1
1705- docs: Add sh256sums for 22.1.1
1706- docs: update calendar and link releases notes for 22.1.1
1707- docs: add release notes for 22.0.5
1708- docs: update sha256 for 22.0.5
1709- docs: update calendar and link releases notes for 22.0.5
1710- docs: add release notes for 21.3.9
1711- docs Add sha256 sums for 21.3.9
1712- docs: link releases notes for 21.3.9
1713- docs: add release notes for 22.1.2
1714- docs: add sha256sum to 22.1.2 notes
1715- docs: update calendar and link releases notes for 22.1.2
1716- docs: drop 22.1.4 calendar entry.
1717- docs: Add calendar entries for 22.2 release candidates.
1718- docs: Extend calendar entries for 22.1 by 3 releases.
1719- docs: add release notes for 22.1.3
1720- docs: add sah256sum for mesa 22.1.3
1721- docs: update calendar and link releases notes for 22.1.3
1722- docs: Bump 22.2 branchpoint by two weeks
1723- anv: add gfx version 12.5 flushes to CCS path
1724- iris|anv: gfx version 12.5 data cache flush is not a workaround
1725- VERSION: bump 22.3.0-devel
1726- VERSION: bump for 22.2.0-rc1
1727- .pick_status.json: Update to 8e6bdb2ed31f27c28d258859ec48e8e67f51ff41
1728- .pick_status.json: Update to 0a0205f04552ab21971c431a5f8bb7486d664422
1729- .pick_status.json: Update to 1a3b086b06c6c1ff63a4abe3752ca0a7a854dc77
1730- .pick_status.json: Update to c67e60ae8fefaeadbe06bf0cbd8ad2ee267a6c0e
1731- .pick_status.json: Update to 70891edd9728e7dd73115171fdb03622ce6450ba
1732- VERSION: update to 22.2.0
1733- Revert "VERSION: update to 22.2.0"
1734- VERSION: bump to 22.2.0-rc2
1735- .pick_status.json: Update to a3bf0da1cbd4b10043c80bf44609a3024b5fcc36
1736- .pick_status.json: Update to 24b9ad7cd5ebc7cfa5d03cf0f243ea4841c971b9
1737- .pick_status.json: Update to 74fc367127ccf945f4c649dd6ddff955c802e36e
1738- .pick_status.json: Mark 11ab6087797f805cf158048915c67945613c9a72 as denominated
1739- VERSION: bump to 22.2.0-rc3
1740- .pick_status.json: Update to 0c6fbfca0c91ef012e8ab767a317c07f1f6dc5e6
1741- .pick_status.json: Update to 8eac45b27446cd9b9eaeb147af97fff1e09832cb
1742- .pick_status.json: Update to baf24dea943202b3a92cad0c9f9648597040955a
1743- .pick_status.json: Update to 3d4c36a3bcc51ed441b2667d92291bea30ef7449
1744
1745Eli Schwartz (1):
1746
1747- meson: add various generated header dependencies as order-only deps
1748
1749Ella Stanforth (1):
1750
1751- v3dv: Implement VK_KHR_performance_query
1752
1753Emil Velikov (1):
1754
1755- c11: reinstate the original license and authorship
1756
1757Emma Anholt (232):
1758
1759- nouveau/nir: Don't try to emit OP_FMA pre-nvc0.
1760- Revert "ci: Disable Google's lab"
1761- ci/virgl: Add piglit and GL4.3 testing to the virpipe path.
1762- nir: Add lowering for fround_even on r300.
1763- nir: Skip fround_even on already-integral values.
1764- nir: Avoid generating extra ftruncs for array handling.
1765- turnip: Add TU_DEBUG=layout for dumping image layouts.
1766- freedreno/ir3: Make sched nodes before adding deps.
1767- turnip: Add nir_opt_conditional_discard.
1768- freedreno/ir3: Call nir_opt_find_array_copies().
1769- turnip: Ignore TOP/BOTTOM_OF_PIPE bits in subpass src/dst dep flags.
1770- turnip: Don't disable LRZ in subpasses after the first in the easy case.
1771- nir_to_tgsi: Add a workaround for virglrenderer TG4.
1772- nir_to_tgsi: Fix assertion failures handling 64-bit vec3/vec4 ssa undefs.
1773- nir_to_tgsi: Don't forget to split 64-bit store_per_vertex_output.
1774- nir_to_tgsi: Avoid swizzling from undefined channels in load_output.
1775- nir_to_tgsi: Allocate the primid sysval to num_inputs, not num_outputs.
1776- tgsi: Emit ureg HW_ATOMIC decls in range order.
1777- tgsi_to_nir: Emit load_ubo_vec4 instead of load_ubo on non-integer HW.
1778- nine: Disable optional use of TTN when MUL_ZERO_WINS is available.
1779- r600: Fix up some mis-indentation of blocks.
1780- ci/r600: Manual run updates.
1781- r600: Fix reading back from a temp array immediately after writing on RV770.
1782- r600/sb: Avoid causing an exception when getting the reciprocal of 0u.
1783- r600: Use nir-to-tgsi instead of TGSI when the NIR debug opt is disabled.
1784- nouveau/nv50: Print the number of loops in shader-db output.
1785- ci/nouveau: Add expectations files for GM206.
1786- ci/nouveau: Add nv92 xfails.
1787- nouveau/nir: Disable bitfield ops pre-nvc0.
1788- nouveau/nv50: Enable mesa/st alpha test lowering on nv50 with NIR.
1789- nouveau/nv50: Set the primid sysval flag if it's in the sysval list, too.
1790- nouveau/nir: Fix the inverted sense of usesSampleMaskIn.
1791- nouveau/nir: Fix edgeflag input detection.
1792- nouveau/nir: Set the input for vertex/instance ID like TGSI does.
1793- ci/dzn: Cut the runtime by running 1/3 of the enabled tests.
1794- nir_to_tgsi: Make vec_to_movs avoid unsupported coalescing for 64-bit.
1795- nir_to_tgsi: Lower FS input array indexing since we don't declare input arrays.
1796- tgsi: Extend array lengths when merging usage_masks.
1797- virgl: Switch to nir-to-tgsi by default.
1798- nir/lower_tex: Make the adding a 0 LOD to nir_op_tex in the VS optional.
1799- nir_to_tgsi: Drop the txl(lod=0)->tex nir_lower_tex() fixup.
1800- nouveau/nir: Move FS output stores to the end of the last block.
1801- ci/nouveau: Add MESA_GLES_VERSION_OVERRIDE=3.1 baseline state.
1802- nouveau/nir: Add support for pre-GF100 images and ssbos.
1803- nouveau/nir: Put the UBO offset indirect into the address reg.
1804- nouveau: Enable the NIR backend by default.
1805- util: Add some unit tests of the half-float conversions.
1806- nir: Eliminate out-of-bounds read/writes in local lowering.
1807- nir: Don't assert on tg4 offset range.
1808- svga: Add support for requesting NIR and translating to TGSI.
1809- ci/iris: Demote APL deqp to manual-only for now.
1810- ci/iris: Add a bunch of APL and KBL flakes recently.
1811- mesa/st: Always generate NIR from GLSL, and use nir_to_tgsi for TGSI drivers.
1812- mesa/st: Remove st_glsl_to_tgsi.
1813- mesa/st: Remove TGSI shader program variant handling.
1814- mesa/st: Drop the attrib remapping in st_prepare_vertex_program().
1815- mesa/st: Remove TGSI-only shader lowering code.
1816- tgsi_scan: Remove unused input_array_last/output_array_last.
1817- glsl: Remove UBO reference lowering.
1818- mesa: Remove unused Mesa IR PROGRAM_* register files.
1819- gallium/tgsi: Remove tgsi_emulate.
1820- mesa/st: Remove now unused TGSI paths from disk cache.
1821- glsl: Retire the non-NIR GLSL linking paths.
1822- gallium: Remove now-unused shader caps.
1823- glsl: Remove the unused lower_if_to_cond_assign.
1824- glsl: Drop the dead MOD_TO_FLOOR path.
1825- mesa/st: Clean up a bit of st_prepare_vertex_program().
1826- compiler/glsl: Remove the dead parts of build_program_resource_list().
1827- glsl: Remove EmitNoLoops and the associated lower_jumps(lower_break=true) code.
1828- glsl: Remove unused lower_variable_index_to_cond_assign.
1829- svga: Set lower_bitops for vpu9 screen.
1830- glsl: Stop lowering ir_quadop_vector.
1831- nouveau: disable fences when running under drm-shim.
1832- Revert "ci: remove nouveau from shader-db runs"
1833- ci/iris: Cut the glk-deqp test coverage in half.
1834- glsl: Make all drivers take the GLSLOptimizeConservatively path.
1835- turnip: Add a TU_DEBUG=perf debug option.
1836- ci/crocus: Manual CI updates after CI was down for a bit.
1837- ci/crocus: Merge the piglit runs with the deqp runs.
1838- i915g/ci: Add depth-clear-precision-check xfails like everyone else.
1839- ci/crosvm: Simplify the CID setup.
1840- ci/crosvm: Rename VSOCK_TEMP_DIR -> VM_TEMP_DIR.
1841- ci/crosvm: Terminate the previous crosvm after a deqp-runner timeout.
1842- freedreno/ir3: Fix 16-bit bit_count.
1843- spirv: Use nir_vec_scalars() to simplify matrix transpose.
1844- spirv_to_nir: Cast RelaxedPrecision ALU op dests to mediump.
1845- turnip: Make RelaxedPrecision-decorated ALU ops 16-bit.
1846- freedreno/ir3: Add support for 16-bit nir_texop_lod.
1847- freedreno/ir3: Lower texture instructions used only for f2f16 to 16-bit.
1848- mesa/st: Only scalarize for doubles lowering if we're lowering doubles.
1849- glsl,nir: Move i/umulExtended lowering to NIR.
1850- panfrost: always print the bad ALU op if we're failing to translate.
1851- ci/turnip: Add missing xfails for a618 full VK run
1852- nir_lower_mediump: Drop assertion about not containing movs.
1853- freedreno/ir3: Enable load/store vectorization for SSBO access, too.
1854- freedreno/ir3: Make the types of tex coord padding match.
1855- freedreno/ir3: Fix validation of half-precision image store values.
1856- freedreno/ir3: Fold 16-bit conversions into image load/store src/dsts.
1857- i915g: Ignore the new SEPARABLE_PROGRAM property.
1858- ci/i915: Merge the piglit and deqp runs.
1859- ci/i915: Update manual piglit job expectations.
1860- turnip: Don't bother creating tile_load/store_cs for sysmem rendering.
1861- turnip: Refactor a bit of tu6_emit_tile_select().
1862- turnip: Move binning decisions from FB usage time to FB creation time.
1863- turnip: Use fb->binning_possible to decide on conditional tile load/stores.
1864- ci/turnip: Add a little forced touch-testing of XFB with no binning requested.
1865- turnip: Refactor a bit of repeated code for subpass setup.
1866- turnip: Include 3d-based CmdClearAttachments() in binning visibility.
1867- turnip: Refactor a bit of subpass attachment processing.
1868- turnip: Allow load/store skipping in vkCmdClearAttachments().
1869- turnip: Move tile loads back into the draw CS.
1870- nouveau/nv30: Make sure fsat is lowered in the VS.
1871- gallium+glsl: Remove EmitNoSat/PIPE_CAP_VERTEX_SHADER_SATURATE
1872- glsl: Remove stale lower_instructions comments.
1873- glsl: Move exp/log-to-exp2/log2 lowering to glsl-to-NIR.
1874- tgsi_exec: Fix inf/nan handling for divide by zero.
1875- glsl: Drop the div-to-mul-rcp lowering for floats.
1876- nir: Fix idiv lowering on !NativeIntegers when lower_fdiv is also set.
1877- glsl: Drop INT_DIV_TO_MUL_RCP lowering.
1878- ci/crocus: Drop g41's xfail for rgba_half_float_oes.
1879- ci/iris: Disable skqp until it can be stabilized.
1880- turnip: Reverse the order of walking pipes or tiles on odd rows.
1881- mesa/st: Abort the linking on driver link failure.
1882- .gitignore: Qualify the path for the ignored build directory.
1883- nir: Rename is_arb_asm to use_legacy_math_rules and document its meaning.
1884- gallium: Rename MUL_ZERO_WINS to LEGACY_MATH_RULES.
1885- nir_to_tgsi: Set LEGACY_MATH_RULES cap for use_legacy_math_rules shaders.
1886- r600/sfn: Implement 0*x=0 behavior for use_legacy_math_rules.
1887- nouveau/nir: Implement mul_zero_wins behavior for use_legacy_math_rules.
1888- tgsi_to_nir: Set use_legacy_math_rules for TGSI_PROPERTY_LEGACY_MATH_RULES.
1889- gallium: Rename PIPE_CAP_TGSI_LEGACY_MATH_RULES to drop "TGSI"
1890- Revert "nine: Disable optional use of TTN when MUL_ZERO_WINS is available."
1891- iris: Enable PIPE_CAP_LEGACY_MATH_RULES.
1892- crocus: Enable PIPE_CAP_LEGACY_MATH_RULES.
1893- ci/dzn: Skip a test that intermittently times out at a minute.
1894- ci/iris: Disable blender-demo-cube_diorama on APL.
1895- ci: Terminate capture-devcoredump before tarring up artifacts.
1896- turnip: Document some fields about resolves.
1897- ci/bare-metal: Apply autopep8 to our python scripts.
1898- ci/bare-metal: Add per-boot-stage timeouts for fastboot and poe.
1899- ci/bare-metal: Get rid of servo's serial feed threads.
1900- ci/bare-metal: Add handling of netboot firmwares for servo boards.
1901- ci/bare-metal: Add test phase timeouts to all boards.
1902- ci: Remove the unused .test-manual
1903- ci/vc4: Merge quick_shader in with deqp-gles
1904- ci/vc4: Turn on deqp-egl testing by default.
1905- vc4: Propagate txf_ms's dest_type to the lowered txf.
1906- freedreno/ir3: Disable image/ssbo 16-bit conversion folding pre-a6xx.
1907- freedreno/a5xx: Set the buffer bit appropriately in XS_CTRL_REG0.
1908- ci/freedreno: Turn a530 back on by default and update expectations.
1909- ci/bare-metal: Remove "stage: test" from .baremetal-test.
1910- ci/bare-metal: Consolidate needs declarations in .baremetal-test-\*.
1911- ci/bare-metal: Collapse artifacts wget by default.
1912- ci/traces: GC unused code for DXVK trace replay.
1913- ci/traces: Drop ZINK_USE_LAVAPIPE ICD override.
1914- ci/freedreno: Add vulkan+gl integration testing in piglit.
1915- ci/turnip: Test traces on turnip using zink.
1916- ci/turnip: Trim the a630 VK run a bit.
1917- ci: Use "!references" to manage scheduled pipeline rules.
1918- ci: Pull out farm disables to a reused rule.
1919- ci: Pull common zink frontend rules to a shared rule list.
1920- ci/freedreno: Use !references to clean up restricted traces rules.
1921- ci: Simplify vulkan rules using !references.
1922- ci: Split core GL from core VK-or-GL rules.
1923- ci/freedreno: Filter when we run test jobs for VK or GL changes.
1924- ci/zink: Reuse anv-rules.
1925- ci/zink: Simplify lavapipe rules setup, and clarify what the rules are for.
1926- ci: Remove the trailing "when: never"s from rules.
1927- ir3: Retire the cp postsched pass now that we do RA in SSA.
1928- ci: Uprev deqp to 1.3.3.0.
1929- ci/llvmpipe: Skip ssbo.layout.random.all_shared_buffer.36
1930- ci: Make the retry policy default for all jobs.
1931- ci: Rename .ci-run-policy rules to .build-rules.
1932- ci: Drop .build-rules from container jobs.
1933- ci: Remove .build-rules from core test job definitions.
1934- ci: Fix non-freedreno performance jobs running during Marge merges.
1935- ci: Remove GIT_STRATEGY from .test-manual-mr.
1936- mesa/st: Disable OES_texture_3D for PIPE_CAP_MAX_TEXTURE_3D_LEVELS==0.
1937- vc4: Disable OES_texture_3D being exposed.
1938- vc4: Move previous existing 3D xfails up to the group of 3d xfails.
1939- vc4: Add notes on the remaining dEQP failures.
1940- turnip: Account for additional_cs_reserve_size for both bin and render.
1941- turnip: Fix up per-stage additional size accounting.
1942- turnip: Fix the reservation for vertex inputs.
1943- turnip: Refactor vertex input setup a little.
1944- ir3: Make sure to pass the interp_mode through in our load_bary lowering.
1945- nir+ir3: Rename load_size_ir3 to load_center_rhw_ir3.
1946- freedreno: Rename the "SIZE" regs for interpolateAtOffset to "CENTERRHW"
1947- ir3: Clarify what's happening in the interpolateAtOffset() math.
1948- ir3: Use non-persp interpolation when appropriate for interpolateAtOffset.
1949- zink: Do the timestamp-to-ns math in a double to have better precision.
1950- mesa: Fix the error check for VertexAttrib*.
1951- vc4: Work around a HW bug with 2-vert line loops.
1952- vc4: Add links to test bug reports.
1953- kopper: Fix the return value of kopperSetSwapInterval().
1954- kopper: Use the swap interval that was set at swapchain creation time.
1955- glx: Unify dri2/dri3 vblank_mode logic.
1956- kopper: Respect the vblank_mode env var.
1957- egl: Just include driconf.h instead of redefining its values.
1958- loader: Just include driconf.h instead of redefining its values.
1959- ci/freedreno: Mark an occasional flake pass that happens on a530.
1960- ir3: Fix the no-emitted-vertex condition emission in geom lowering.
1961- mesa/arbprog: Move the GLSLFragCoordIsSysVal handling to prog_to_nir.
1962- mesa/arbprog: Use nir_lower_io_to_temporaries.
1963- mesa/arbprog: Stop doing optimization in the ARB program IR.
1964- ci/crocus: Update portal 2 trace shas for the recent fix.
1965- ci/crocus: Disable the blender trace.
1966- ci/crocus: Drop xfails for the recent image external fix.
1967- freedreno/ir3: Enable core NIR's 16-bit ALU optimizations.
1968- intel/fs: Simplify brw_barycentric_mode() args.
1969- ci/bare-metal: Add timeouts to the shell commands called in fastboot.
1970- ci/freedreno: Switch a630 to manual/disabled for lab maintenance.
1971- glsl: Use the same NIR path for shared mem lowering as SPIRV does.
1972- glsl: Remove optimize_swizzles.
1973- ci/turnip: Add a bit of spilling-vs-ballot testing on a618.
1974- ci/freedreno: Add some more known flakes for a630 from our IRC logs.
1975- ci/turnip: Bump up the a630 full run timeout.
1976- ci/turnip: Add a couple of missing a630 fails.
1977- Revert "ci/freedreno: Switch a630 to manual/disabled for lab maintenance."
1978- nir: Split usub_sat lowering flag from uadd_sat.
1979- ci/crocus: Fix the commented YML for blender-demo-cube_diorama.
1980- gallivm: Refactor a bit of UBO/SSBO range checking.
1981- gallivm: Optimize single-invocation SSBO stores.
1982- ci/virgl: Make the VM-based virgl tests report to #virgl-ci, too.
1983- nir: Add an opt pass for phis after if choosing between true/false.
1984- glsl: Remove opt_conditional_discard().
1985- nir: Use nir_foreach_phi_src consistently.
1986- ci/freedreno: Update a630 s8 resolve xfails.
1987- turnip: Split the tiling config into separate layouts based on CCU usage.
1988- turnip: Use the GMEM CCU space for attachments when the stores won't.
1989- zink: Make sure that we keep the existing ici pNext chain on inserts.
1990- spirv: Mark phis as mediump instead of directly lowering them to 16 bit.
1991
1992Enrico Galli (6):
1993
1994- microsoft/spirv_to_dxil: Add pass to lower dynamic accesses on ubo[1]
1995- microsoft/compiler: Fix for arrays of 1 element
1996- microsoft/compiler: Add support for unnamed ubos
1997- microsoft/compiler: Fix when using a shadow sampler more than once
1998- microsoft/spirv_to_dxil: Fix discard semantics
1999- microsoft/spirv_to_dxil: Fix discard to demote + return pass
2000
2001Eric Engestrom (36):
2002
2003- meson: replace deprecated dep.get_pkgconfig_variable(...) with dep.get_variable(pkgconfig : ...)
2004- docs: show and link to the new macOS CI
2005- broadcom/rpi4-skips: drop duplicated lines
2006- mailmap: update my email to Igalia
2007- vulkan: add script to detect & replace identifiers that have been renamed
2008- vulkan/runtime: use updated tokens from vk.xml
2009- vulkan: use updated tokens from vk.xml
2010- nir: use updated tokens from vk.xml
2011- radv: use updated tokens from vk.xml
2012- v3dv: use updated tokens from vk.xml
2013- turnip: use updated tokens from vk.xml
2014- zink: use updated tokens from vk.xml
2015- lavapipe: use updated tokens from vk.xml
2016- pvr: use updated tokens from vk.xml
2017- anv: use updated tokens from vk.xml
2018- dzn: use updated tokens from vk.xml
2019- panvk: use updated tokens from vk.xml
2020- venus: use updated tokens from vk.xml
2021- zink: fix portability_subset usage after rename from EXTX to KHR
2022- zink: drop unused VkPhysicalDevicePortabilitySubsetPropertiesKHR
2023- zink: add missing guards around \`have_{ext}`
2024- docs/isl: fix typos & formatting
2025- vk/util: handful of pythonic cleanups
2026- vk/util: simplify extensions gen code
2027- util/list: rename LIST_ENTRY() to list_entry()
2028- nouveau: use existing list_first_entry() macro instead of re-writing it
2029- docs/features.txt: mark VK_ANDROID_native_buffer as supported on turnip
2030- docs/features.txt: mark VK_ANDROID_native_buffer as supported on v3dv
2031- docs/ci: fix Emma's name
2032- turnip: expose support for VK_EXT_acquire_drm_display
2033- ci: add \`--print-errorlogs` to \`meson test`
2034- bin/gen_release_notes.py: bump advertised vulkan version to 1.3
2035- vk/device-select-layer: fix .sType of VkPhysicalDeviceGroupProperties
2036- wsi/x11: fix memleak in wsi_x11_connection_create()
2037- meson: replace manual compiler flags with meson arguments
2038- broadcom: fix dependencies in static_library() calls
2039
2040Erico Nunes (11):
2041
2042- ci: put lima farm back online
2043- docs/ci: fix literalinclude of caching setup files
2044- lima/ppir: optimize branch comparison when possible
2045- lima/ppir: merge branch nodes in simple cases
2046- egl: Fix DETECT_OS macro usage
2047- ci: update linux kernel to v5.17
2048- ci: update docs for linux kernel uprevs
2049- lima/ci: update piglit ci expectations
2050- lima/ci: reenable lima-mali450-piglit-gpu:arm64
2051- lima/ci: Don't skip piglit opengl 1 tests
2052- ci: Revert "CI: Lima farm is offline"
2053
2054Erik Faye-Lund (157):
2055
2056- gallium: rename continue shader-cap
2057- gallium: rename dround shader-cap
2058- gallium: rename dfracexp/dldexp shader-cap
2059- gallium: rename ldexp shader-cap
2060- vulkan: explicitly cast object-type enum
2061- meson: turn on -Wno-unused-function project-wide
2062- nir: introduce and use nir_component_mask
2063- dzn: fixup indent
2064- dzn: remove all usage of ComPtr<T>
2065- dzn: always use ID3D12Device1
2066- dzn: always use ID3D12GraphicsCommandList1
2067- dzn: use ID3D10Blob instead of ID3DBlob
2068- dzn: pass IDXGIAdapter1 to d3d12_create_device
2069- dzn: port to d3d12 c-api
2070- dzn: add a bunch of missing struct-keywords
2071- dzn: drop auto usage
2072- dzn: drop using references
2073- dzn: no more reinterpret_cast
2074- dzn: use define instead of constexpr
2075- dzn: use c-style for-statement
2076- dzn: use c-style initialization
2077- dzn: c-style casts
2078- dzn: do not set unused default member initializer
2079- dzn: port code to plain c
2080- dzn: merge util sources
2081- dzn: remove needless defines
2082- dzn: remove some needless casts
2083- dzn: clean up pointer syntax
2084- dzn: add space before += operator
2085- dzn: drop needless enum-casts
2086- dzn: fixup indent
2087- dzn: remove stale cpp_args
2088- nir/lower_int64: do not try to clamp floats to int-range
2089- vulkan: do not depend on alignof(void)
2090- lavapipe: quiet non-conformant warning on ci
2091- panvk: quiet non-conformant warning on ci
2092- vulkan: use c_msvc_compat_args for shared code
2093- vulkan: drop empty vulkan_wsi_args
2094- microsoft/clc: fixup indentation
2095- microsoft/compiler: fixup indentation
2096- meson: remove unused defines
2097- meson: deprecate specifying osmesa-bits
2098- gallium/xlib: fix stale comment
2099- mesa: add missing error-path
2100- util: fix test on msvc
2101- lavapipe: tolerate NULL UBO and SSBO descriptors
2102- lavapipe: tolerate NULL image view descriptors
2103- lavapipe: tolerate NULL image-buffer view descriptors
2104- lavapipe: tolerate NULL sampler-buffer view descriptors
2105- lavapipe: add support for null-descriptors from EXT_robustness2
2106- zink: pass screen to extension getter macro
2107- zink: initialize dispatch-table before queue-init
2108- zink: call vk-functions through dispatch-table
2109- zink: pass screen to zink_create_instance
2110- zink: dynamically load a few functions
2111- zink: use run-time linking to loader
2112- dzn: reset correct list
2113- vulkan/wsi: unbreak win32-support
2114- d3d12: add missing cmath includes
2115- tests/graw: rename shaders from .sh to .txt
2116- dzn: add a debug-flag to wait for the debugger
2117- dzn: add debug option to redirect stdout/stderr
2118- editorconfig: remove scons-ism
2119- editorconfig: remove html-rule
2120- editorconfig: remove m4-rule
2121- editorconfig: remove pl-rule
2122- radeonsi: port amdgcn_glslc build to meson
2123- freedreno: remove stale makefile
2124- intel: remove stale makefile
2125- meson: modernize win_flex stdint.h logic
2126- c99_compat.h: remove inline and __func__ shims
2127- util: add missing c99_compat.h includes
2128- util: remove needless c99_compat.h includes
2129- egl: remove needless c99_compat.h includes
2130- gallium/util: remove needless c99_compat.h includes
2131- mapi: remove needless c99_compat.h includes
2132- gallium: remove needless c99_compat.h includes
2133- include: remove needless c99_compat.h includes
2134- intel/isl: remove needless c99_compat.h includes
2135- vulkan/device_select: remove needless c99_compat.h includes
2136- include: drop c99_math.h
2137- include: drop c11_compat.h
2138- pvr: do not use c_msvc_compat_args
2139- turnip: do not do STATIC_ASSERT on a variable
2140- freedreno: do not use variable in STATIC_ASSERT
2141- freedreno: do not do STATIC_ASSERT on variables
2142- iris: do not do STATIC_ASSERT on variables
2143- freedreno: degrade STATIC_ASSERT to assert
2144- v3dv: do not do STATIC_ASSERT on variables
2145- util: add IS_POT macro
2146- intel/compiler: use macro for power-of-two check
2147- broadcom/compiler: use macro for power-of-two check
2148- util: use static_assert directly
2149- util: implement STATIC_ASSERT using c++11 / c11 primitives
2150- meson: add back -Werror=vla to msvc compat flags
2151- ci/windows: add back build-error detection
2152- d3d12: move cubemap-lowering to common-code
2153- microsoft/compiler: mark image-functions as such
2154- microsoft/compiler: make sampler-lowering optional
2155- microsoft/spirv_to_dxil: lower cube-images to 2d arrays
2156- dzn: enable binding_model tests
2157- dzn: correct assert-condition
2158- dzn: handle stencil-attachment-optimal layout
2159- dzn: use a null-rtv to handle no-attachment
2160- dzn: enable two more exts
2161- util: sort includes
2162- llvmpipe: assume c99
2163- c99_compat.h: assume c99 support
2164- util: use c11 alignof instead of our own
2165- glcpp: remove outdated msvc hack
2166- vulkan/util: assume c11
2167- util: use c11 alignas instead of rolling our own
2168- gallium: remove stale comment
2169- gallium: reorganize includes
2170- llvmpipe: use c11 alignas instead of PIPE_ALIGN_VAR
2171- gallium: use c11 alignas instead of PIPE_ALIGN_VAR
2172- gallium: use c++11 alignas instead of PIPE_ALIGN_VAR
2173- gallium: remove repeated check
2174- gallium: remove unused macros
2175- gallium: clean up PIPE_ALIGN_STACK-definition
2176- docs/zink: correct requirement for tbos
2177- dzn: correct order of src_subres and dst_subres args
2178- docs: set language to english
2179- dzn: fill in driver name and info
2180- dzn: fill in float-control details
2181- dzn: fill in non-uniform-indexing props
2182- dzn: fill in bindless props
2183- dzn: fill in depth/stencil resolve props
2184- dzn: fill in minmax props
2185- dzn: fill misc props
2186- dzn: expose VK_KHR_driver_properties
2187- zink: remove pointless test
2188- zink: remove pointless assert
2189- zink: drop pointless comment
2190- llvmpipe: merge all rasterizer-bind functions
2191- llvmpipe: consolidate legacy_points and multisample state
2192- llvmpipe: clean up bresenham implementation
2193- docs/zink: correct name of extension
2194- docs/zink: document required VK_KHR_swapchain_mutable_format
2195- docs/zink: document required VK_EXT_border_color_swizzle
2196- zink: warn about missing image2DViewOf3D feature
2197- zink: fix EXT_color_write_enable check
2198- gallium/hud: do not use texture-rect for font
2199- llvmpipe: remove unused function
2200- zink: clean up extension emitting
2201- zink: set dynamic indexing caps
2202- zink: more accurately set {Sampled,Image}1D caps
2203- zink: more accurately set {Sampled,Image}Buffer caps
2204- zink: more accurately set ImageQuery cap
2205- docs: fixup link to virgl docs
2206- zink: add have_D32_SFLOAT_S8_UINT boolean
2207- zink: do not use VK_FORMAT_D32_SFLOAT_S8_UINT without checking
2208- zink: type_main -> type_void_func
2209- zink: add spirv_builder_function_call
2210- zink: wrap discard in a function
2211- zink: clamp miplodbias when creating sampler
2212- docs/zink: document rgtc requirement
2213
2214Fabrice Fontaine (1):
2215
2216- src/util/futex.h: fix build on 32-bit architectures using 64-bit time_t
2217
2218Feng Jiang (1):
2219
2220- virgl: do not share virgl_screen between different drm_files
2221
2222Filip Gawin (5):
2223
2224- r300: Print warning when stubbing derivatives
2225- r300: keep negation if w is an inline constant
2226- r300: don't check for unitialized reads when rewriting register
2227- r300: prefer old not native swizzle in constant folding
2228- r300: don't read from output transform_r300_vertex_SEQ/SNE
2229
2230Francisco Jerez (2):
2231
2232- intel/dev: Compute pixel pipe information based on geometry topology DRM query.
2233- intel/fs/xehp+: Emit scheduling fence for all NIR barriers on platforms with LSC.
2234
2235Frank Binns (3):
2236
2237- pvr: replace p_compiler.h boolean with stdbool
2238- pvr: shorten error to err in label names
2239- pvr: Add TI AM62 as a supported device.
2240
2241Georg Lehmann (74):
2242
2243- aco: Remove some old comments in aco_opcodes.py.
2244- aco: Reuse previous -1 result in find_msb to avoid using VOP3.
2245- nir/lower_mediump: Add a new pass to fold 16bit image load/store.
2246- aco: Implement image_store d16.
2247- aco: Implement image_load d16.
2248- radv: Use nir_fold_16bit_image_load_store_conversions.
2249- radv: Run copy_prop and dce after folding 16bit sampling/load/store.
2250- aco: Remove D16 zero components from image stores.
2251- meson: Tell glslang to be quiet.
2252- radeonsi: Use nir_fold_16bit_image_load_store_conversions.
2253- wsi/x11: Don't leak xcb_get_geometry_reply_t.
2254- nir/opt_algebraic: Fix mask in shift by constant combining.
2255- nir/opt_algebraic: Simple xor/ishr optimizations.
2256- radv: Don't retile read-only images.
2257- nir/opt_algebraic: Optimize Doom Eternal's word extract by LSB.
2258- aco: Implement uclz.
2259- aco: Implement usub_sat.
2260- aco: Implement isub_sat.
2261- ac/llvm: Implement usub_sat and isub_sat.
2262- ac/llvm: Implement uclz.
2263- nir: Add optional lowering for mul_32x16.
2264- radv: Lower mul_32x16.
2265- radv: Lower hadd/hradd.
2266- radv: Lower 8bit isub_sat/usub_sat.
2267- radv: Enable VK_INTEL_shader_integer_functions2.
2268- radv, aco: Packed usub_sat/isub_sat.
2269- zink: Use VK_USE_64_BIT_PTR_DEFINES to check for 64bit platforms.
2270- radv, aco: Lower txf offset in NIR.
2271- nir/lower_tex: Add lower_array_layer_round_even option.
2272- radv, aco: Round texture array layer in NIR.
2273- vulkan: Spec update to 1.3.217.
2274- radv: Implement VK_EXT_non_seamless_cube_map.
2275- aco: Print r128/a16 MIMG bits separately.
2276- aco: Remove r128_a16 MIMG builder option.
2277- anv: Implement VK_EXT_non_seamless_cube_map.
2278- radv: Remove redundant memset in radv_descriptor_set_create.
2279- radv: Check descriptor pool entry count before allocating a new set.
2280- radv: Don't check if we need to copy immutable samplers for non push templates.
2281- aco/ra: Static assert that changing instruction type to VOP2 is valid.
2282- aco/ra: Move mac encoding optimization to its own function.
2283- aco/ir: Pad SOP2 and SOPC to the same size as SOPK.
2284- aco/ra: Optimize some SOP2 instructions with literal to SOPK.
2285- aco/optimizer: Convert s_add_u32 with literals to s_add_i32 if carry is not used.
2286- aco/optimizer: Optimize SOPC with literal to SOPK.
2287- r600/sfn: Add missing std::array include.
2288- aco: Fix swapping sources in SOPC -> SOPK optimization.
2289- aco/assembler: Fix s_bitreplicate_b64_b32 on GFX9.
2290- nir_to_tgsi: Lower uadd_sat/usub_sat.
2291- zink: Lower uadd_sat/usub_sat.
2292- r600: Lower uadd_sat/usub_sat.
2293- ir3: Implement [iu]sub_sat.
2294- nir/lower_io: Fix array length of buffers larger than INT32_MAX.
2295- nir/opt_algebraic: Optimize [ui](add|sub)_sat with 0.
2296- radv,aco: Don't lower and vectorize 16bit iabs.
2297- radv: Remove ineg from lower_bit_size_callback callback.
2298- radv, aco: Don't lower 16bit isign.
2299- ir3: Only run 16bit tex NIR passes on a5xx+.
2300- ir3: Lower alu to scalar if nir_legalize_16bit_sampler_srcs made progress.
2301- nir: Rewrite and merge 16bit tex folding pass with 16bit image folding pass.
2302- nir/lower_mediump: Add an option to only fold if all tex sources can be folded.
2303- ir3: Stop using nir_legalize_16bit_sampler_srcs.
2304- aco: Add G16 opcodes.
2305- aco: Support 16bit sources for texture ops.
2306- radv: Fold 16bit tex sources.
2307- aco: Add a note about G16 without A16 to README-ISA.md.
2308- aco/ir: Generalize (un)ordered_swapped.
2309- aco/ir: Add integer get_cmp_info.
2310- aco/ir: Fix swapped nle.
2311- aco/ir: Add vcmpx opcode to get_cmp_info.
2312- aco/ir: Add v_cmp_class to get_cmp_info.
2313- aco/ir: Add swapped opcode for v_cmp_u/v_cmp_o.
2314- radeonsi: Stop using nir_legalize_16bit_sampler_srcs.
2315- nir/fold_16bit_tex_image: Default to only_fold_all.
2316- aco: Force tex operand to have the correct sub dword size before packing.
2317
2318Gert Wollny (85):
2319
2320- virgl: Extend integer write out output fix to all non-move integers ops
2321- r600/sfn: Fix store_shared_r600 write masks
2322- ntt: Add option to not optimized register allocation
2323- nir: Add pass to split 64 bit vec3 and vec4 variable access and phis
2324- ntt: Split 64 bit vec3 and vec4 local variables and phis
2325- virgl: Clear all indirect flags when writing to a temporary
2326- nir: Don't optimize to 64 bit fsub if the driver doesn't support it
2327- ntt: remove dead input variables before lowering FS IO
2328- r600/sb: Don't optimize float GT and GE
2329- r600: tune nir options
2330- r600: Add support for TGSI_OPCODE_ATOMIMIN and IMAX
2331- virgl: don't move input gl_SampleMaskIn to a temp
2332- r600: Allow eight bit, three channel formats for vertex buffers
2333- nir: honor lower_double options for ffloor and ffract
2334- r600/sb: Don't create three source ops with all kcache values
2335- r600/sb: Fall back to un-optimized shader if scheduling fails
2336- virgl: Don't let ntt optimize the register allocation
2337- tgsi: Don't bother setting the TGSI_PROPERTY_SEPARABLE_PROGRAM
2338- virgl: Submit the TGSI_PROPERTY_SEPARABLE_PROGRAM when the host understands it
2339- r600: Add number of ALU groups to statistics
2340- r600: Make sure that LDS instructions only use bank swizzle 012
2341- r600: Update nir options
2342- r600/sfn: rewrite NIR backend
2343- r600: enable sb by default also for NIR
2344- r600: Cleanup nir options
2345- r600/sfn: support nir_op_mulz and legazy math rules
2346- r600/sfn: Add missing copyright information
2347- r600/sfn: Don't use assert to test success of operation
2348- r600: limit loops when trying to merge alu groups
2349- r600/sfn: Never consider an op with register dest as dead
2350- r600/sfn: Add support for fdph
2351- r600/sfn: lower CLIPVERTEX to clip planes
2352- r600/sfn: emulate pmr::monotonic_buffer_resource if needed
2353- r600/sfn: clean up some commented out code
2354- r600/sfn: fix storing shader output array locations
2355- r600/sfn: lower undef to zero
2356- r600/sfn: count LDS queue pop reads separately in assembler
2357- r600/sfn: Fix the kcache failure handling
2358- r600/sfn: Fix emmision of LDS instructions
2359- r600/sfn: Fix used of local shared write mask
2360- r600/sfn: Fix streamout with non-zero component write
2361- r600: don't dump shader info to files on debug
2362- r600/sfn: make sure the memory pool is released after shader translation
2363- r600/sfn: lower the right shader variant
2364- r600: Delete possible old NIR variant when translating from TGSI
2365- r600: don't clone the nir shader, just use it
2366- r600ß/sfn: Don't fall through with VS outputs
2367- r600/dri-tweak: Disable ARB_shader_image_load_store for "Tomb Raider 2013"
2368- r600/sb: fall back to unoptimized shader if RA fails
2369- r600: Don't set TES_EVAL UCP dirty when it is not supported
2370- virgL: lower fneg and fabs
2371- virgl: honor host caps in shader cash sha evaluation
2372- r600/sfn: Factor out fragement shader class for EG
2373- r600/sfn: Support pre-EG style FS input
2374- r600/sfn: Prepare StreamOut instruction for pre EG opcodes
2375- r600/sfn: Handle slot differences between pre-EG and EG
2376- r600/sfn: Handle chipclass with kcache allocation
2377- r600/sfn: Handle buffer size query on pre-EG
2378- r600/sfn: Handle pre-EG GS input fetch
2379- r600/sfn: Handle primitive input handling for pre-EG
2380- r600/sfn: Handle non-compressed MS texel fetch
2381- r600/sfn: Set trans flag for flt_to_int on pre-EG
2382- r600/sfn: Handle pre-EG buffer fetch
2383- r600/sfn: Disable FP64 for pre-CEDAR
2384- r600/sfn: Advertise support for fmulz
2385- r600/sfn: Enable NIR for pre RG hardware
2386- r600/sfn: remove leftover debug output
2387- r600/sfn: Handle R600 class sin/cos
2388- r600: increase possible stack size in binary code
2389- r600/sfn: Schedule shift instruction on R600 in t-slot
2390- r600/sfn: Add GS thread fix just like the TGSI code path
2391- r600/sfn: Sort FS inputs to make interpolated values come first
2392- r600/sfn: Fix color outputs when color0 writes all
2393- r600: Force NOPs when loading AR on R600 class hardware
2394- r600/sfn: Handle R600 scratch read
2395- r600: Don't use SB with R600 style scratch reads
2396- r600/sfn: Handle color0 writes all on R700 like on EG
2397- r600/sfn: Don't tag mem-ring and stream instructions as exports
2398- r600/sfn: Don't schedule GDS instructions early
2399- r600/sfn: Don't scan the whole block for ready instructions
2400- r600/sfn: Use a heuristic to keep SSBO setup and store close
2401- r600: Fix reporting TGSI IR support
2402- r600/sfn: Use a low number for unused target register
2403- virgl: when reading back wait first, then do the transfer
2404- r600/sfn: override register ID when it doesn't matter
2405
2406Glenn Kennard (1):
2407
2408- nv30: Fix non-scissored clears after a scissor has been set
2409
2410Greg Depoire--Ferrer (5):
2411
2412- util/queue: add missing space to comment in util_queue_destroy
2413- zink: check for error when initializing util_queue
2414- lavapipe: check for error when initializing lvp_queue
2415- util/queue: handle thread cration failure in util_queue_adjust_num_threads
2416- zink: fix crash on dlclose when zink_internal_create_screen failed
2417
2418Guilherme Gallo (48):
2419
2420- ci/lava: Encapsulate job data in a class
2421- ci/lava: Filter log lines from LAVA return
2422- ci/lava: Return test-suite result as exit code
2423- ci/lava: Fix LAVA job validation
2424- ci/lava: Set lava-signal to kmsg
2425- ci/lava: Always validate the lava job
2426- ci/lava: Use lava-test-case to run custom scripts in LAVA
2427- ci/lava: Trap init-stage2.sh background processes
2428- ci/lava: Fix shebang in deqp-runner.sh
2429- ci/lava: Parse all test cases from 0_mesa suite
2430- ci/lava: Let LAVA job submitter run without JWT file
2431- ci/lava: Reduce LAVA boot phase timeout to 3 minutes
2432- ci/lava: Cancel the job if the script is interrupted
2433- ci/lava: Improve exception handling
2434- ci/lava: Retry when data fetching log RPC call is corrupted
2435- ci: Fix init-stage2 exit code
2436- ci: Update trace after CI fix
2437- ci: Fix tests expectations
2438- ci/lava: Make job submitter parse the job result
2439- ci/lava: Fix colored LAVA outputs
2440- ci/lava: Fix Gitlab Section markers
2441- ci/lava: Add support for more complex color codes
2442- ci/lava: Filter out undesired messages
2443- ci/lava: Improve result parsing regex
2444- ci/lava: Create Gitlab log sections handler
2445- ci/lava: Create LogFollower and move logging methods
2446- ci/lava: Follow job execution via LogFollower
2447- ci/lava: heartbeat: don't consider kernel message logs
2448- ci/lava: Wrap job info into a collapsed section
2449- ci/lava: Wrap job definition dump into a collapsed section
2450- ci/lava: Add an integration test for LAVA jobs
2451- ci/lava: Don't print LAVA debug messages
2452- ci/lava: Highlight kernel messages in bold
2453- ci/lava: Highlight job retrying message
2454- ci/lava: Stop printing after the result line
2455- ci/lava: Flexibilize section marker regexes
2456- ci/lava: Rename console color names
2457- ci/lava: Update license header
2458- ci/lava: Split lava_log into modules
2459- ci/lava: Detect R8152 issues preemptively and retry
2460- ci/lava: Make hung job status yellow
2461- ci/lava: Color red for fatal and yellow for warning
2462- ci/lava: Add \`slow` pytest marker
2463- ci/lava: Add canceled job status
2464- ci/lava: Add delay before calling lava-test-case
2465- ci/lava: Increase boot timeout
2466- ci/lava: Only parse result within testcase section
2467- ci/lava: Remove MINIO_RESULTS_UPLOAD if requested
2468
2469Hans-Kristian Arntzen (4):
2470
2471- radv: Fix RTPSO hashing of pGroups.
2472- vulkan: Update Vulkan XML and headers to 1.3.219.
2473- vulkan: Add common code for VK_EXT_shader_module_identifier.
2474- radv: Implement VK_EXT_shader_module_identifier.
2475
2476Hoe Hao Cheng (4):
2477
2478- zink/codegen: remember the fields in feats/props structs of extensions
2479- zink/codegen: do not include compilation structs with extension structs
2480- zink/codegen: do not automatically consider extensions promoted
2481- zink/codegen: use the updated identifiers
2482
2483Hyunjun Ko (15):
2484
2485- radv: fix assertion for the count of xfb output
2486- turnip: add an assertion for max descriptor set count.
2487- ir3: handle intrinsic_load_draw_id when scanning driver constants
2488- turnip: clamp to 1 for negative bottom-right of viewport.
2489- turnip: fix wrong size for lrz cs when lrz_track_quirk is enabled.
2490- freedreno,ir3: rename Z_CLAMP_ENABLE to Z_CLIP_DISABLE
2491- turnip: keep the depth_clip_disable state at the pipeline builder.
2492- zink: remove the workaround for depth_clip_enable on turnip
2493- turnip: Remove an unnecessary assert.
2494- turnip: expose VK_EXT_shader_module_identifier
2495- ir3: change maximum size of const files.
2496- ir3: handle shared consts.
2497- turnip: clean up unused parameters for user consts.
2498- turnip: Change to use shared consts for PushConstants
2499- tu: increase maxPushConstantsSize to 256.
2500
2501Iago Toral Quiroga (79):
2502
2503- v3dv: ignore no-op barriers
2504- v3dv: drop obsolete comment
2505- v3dv: don't emit final noop job if we don't have anything to signal
2506- v3dv: document Vulkan requirements for signaling operations
2507- v3dv: ignore barriers for image layout transitions from undefined layouts
2508- v3dv: drop default sampler states if not used
2509- v3dv: flag BCL barriers for all-graphics and all-commands stages
2510- v3dv: skip binning sync if binning shaders don't access external resources
2511- v3dv: use wait stage for wait semaphores to decide about binning syncs
2512- v3dv: check input attachment usage as sampled usage
2513- v3dv: implement VK_EXT_separate_stencil_usage
2514- v3dv: trivially implement VK_KHR_separate_depth_stencil_layouts
2515- docs/features: flag VK_KHR_timeline_semaphore as implemented
2516- v3dv: expose separateDepthStencilLayouts
2517- v3dv: implement vkGetPipelineExecutableInternalRepresentationsKHR
2518- v3dv: implement vkGetPipelineExecutablePropertiesKHR
2519- v3d/compiler: add more stats to prog_data
2520- v3dv: implement vkGetPipelineExecutableStatisticsKHR
2521- v3dv: expose VK_KHR_pipeline_executable_properties
2522- v3dv: don't leak variant QPU when pipeline compile fails
2523- v3dv: drop unsused struct
2524- v3dv: expose VK_KHR_shader_float_controls
2525- v3dv: expose VK_KHR_spirv_1_4
2526- v3dv: expose VK_KHR_vulkan_memory_model
2527- v3dv: fix format usage checks when extended usage flag is set
2528- broadcom/compiler: don't promote early fragment tests when writing sample mask
2529- v3dv: consume barriers at the right stages
2530- v3dv: only clear BCL barrier state if we don't have pending graphics barriers
2531- v3dv: use an explicit struct type to track barrier state
2532- v3dv: track sources of barriers
2533- v3dv: limit sync for barriers to hw queues selected by source mask
2534- v3dv: don't be too aggressive disabling early Z
2535- v3dv: use the global RCL EZ disable if we don't have any EZ draws in the job
2536- broadcom/compiler: disable flags optimization for loop conditions
2537- v3dv: merge pending secondary barrier state into primary command buffers
2538- v3dv: handle barriers at the end of a command buffer
2539- v3dv: fix leak
2540- broadcom/compiler: fix postponed TMU spills with multiple writes
2541- broadcom/compiler: don't predicate postponed spills
2542- v3dv: fix pool descriptor count for inline uniform buffers
2543- v3dv: fix merge jobs
2544- nir: fix documentation for uadd_carry and usub_borry opcodes
2545- v3dv: don't lower uadd_carry and usub_borrow
2546- v3dv: remove obsolete comment
2547- nir/serialize: fix missing divergence info after deserialization
2548- broadcom/compiler: don't try to hide TMU latency at QPU scheduling
2549- broadcom/compiler: don't over-estimate latency of TMU instructions
2550- v3dv: fix comment in texel buffer shader copy path
2551- v3dv: remove unused lowering for nir_intrinsic_load_layer_id
2552- v3dv: fix comment for point_sprite_mask filed in shader key
2553- v3dv: clean up get_internal_type_bpp_for_image_aspects
2554- v3d,v3dv: stop hardcoding various image limits
2555- v3d: stop using a smaller texture limit in OpenGL
2556- v3d,v3dv: stop copying and pasting the translate_swizzle helper
2557- v3dv: only save/restore push constant data for meta operations if needed
2558- v3dv: move push constant data to the command buffer state
2559- v3dv: limit upload of indirect push constant data
2560- v3dv: don't allocate MAX_PUSH_CONSTANTS_SIZE bytes for the push constants UBO
2561- v3dv: stop tracking push constant buffer references
2562- v3dv: allocate more push constant buffers if needed
2563- v3dv: add a dirty state for pending push constants UBO updates
2564- v3dv: explain why we clear certain state after a draw call
2565- v3dv: remove duplicate condition
2566- nir: add nir_address_format_2x32bit_global
2567- broadcom/compiler: implement 2x32 global intrinsics
2568- broadcom/compiler: track if a shader uses global intrinsics
2569- v3dv: implement VK_KHR_buffer_device_address
2570- v3dv: handle VK_STRUCTURE_TYPE_DRM_FORMAT_MODIFIER_PROPERTIES_LIST_2_EXT
2571- v3dv: remove assert that poolSizeCount must be larger than 0
2572- v3dv: fix offset reported by vkGetImageSubresourceLayout
2573- v3dv: remove unnecesary FIXME comment
2574- v3d,v3dv: add a common v3d_hw_prim_type helper
2575- v3dv: only check binning sync for semaphores for the first CL job
2576- v3dv: explicitly set sampler min/max filter properties to false
2577- v3dv: fill in Vulkan 1.2 missing device properties
2578- v3dv: enable missing Vulkan 1.2 features for supported extensions
2579- v3dv: enable missing mandatory Vulkan 1.2 features
2580- broadcom/ci: update list of slow tests
2581- v3dv: expose Vulkan 1.2
2582
2583Ian Romanick (26):
2584
2585- glsl: Fix mixed tabs and spaces in lower_mat_op_to_vec.cpp
2586- glsl: Add flag to disable part of do_vec_index_to_cond_assign
2587- nir: Use nir_vector_extract to generate code for ir_binop_vector_extract
2588- glsl: Delete lower_extracts code
2589- anv: Remove FS executables when applying the null FS optimization
2590- intel/fs: Add missing synchronization for WaW dependency
2591- nir: i32csel opcodes should compare with integer zero
2592- nir/algebraic: Fix NaN-unsafe fcsel patterns
2593- nir: Add and use algebraic property "is selection"
2594- nir/range_analysis: Teach range analysis about fdot opcodes
2595- intel/compiler: Rename vec4 state URB opcodes to have VEC4\_ prefix
2596- intel/eu: Validate some aspects of URB messages
2597- intel/compiler: Move logical-send lowering to a separate file
2598- intel/fs: Add _LOGICAL versions of URB messages
2599- intel/fs: Lower URB messages to SEND
2600- intel/fs: Remove non-_LOGICAL URB messages
2601- intel/vec4: Set lower_usub_sat
2602- spirv: Fix array length of buffers larger than INT32_MAX.
2603- intel/fs: Make logical URB write instructions more like other logical instructions
2604- intel/fs: Make logical URB read instructions more like other logical instructions
2605- intel/fs: Don't pass flags to lower_urb_read_logical_send or lower_urb_write_logical_send
2606- intel/fs: Eliminate "masked" and "per slot offset" URB messages
2607- intel/fs: Use canonical form for "work around" tags
2608- nir: spirv: Allow 32-bit version of nir_intrinsic_is_sparse_texels_resident
2609- radeonsi: r600: d3d12: st: Use NIR lowering for tg4 offset arrays instead of GLSL lowering
2610- glsl: Remove lower_offset_arrays pass
2611
2612Icecream95 (45):
2613
2614- clc: Use stringstream for printing spirv errors
2615- panfrost: Stop overallocating compressed textures
2616- panfrost: Enable NIR lowering of half float packing
2617- panfrost: Fix pack_32_2x16 implementation
2618- pan/bi: Use texture index instead of sampler for message preloading
2619- pan/va: Improvements to LEA_TEX instructions
2620- pan/va: Add more transcendental operations
2621- pan/va: Add SEG_ADD/SEG_SUB operation
2622- pan/va: Add absneg modifier to V2F32_TO_V2F16
2623- pan/va: Improve texture instructions
2624- nir/lower_tex: Copy more fields in lower_tex_to_txd and friends
2625- pan/mdg: Keep min_bound at 16 when alignment requires it
2626- pan/mdg: Use MAX2 to set min_alignment
2627- pan/mdg: Fix mask usage when filling before a spill
2628- pan/mdg: Fix disassembly of store instructions
2629- pan/mdg: Return the instruction from mir_insert_instruction_*_scheduled
2630- pan/mdg: Fix multiple spilt writes in the same bundle
2631- panfrost: Copy blend constant into variant even when reusing it
2632- panfrost: Increase the limit for blend shader variants
2633- panfrost: Move patched_s out of the pan_blitter_views struct
2634- nir: Add store_combined_output_pan BASE back
2635- pan/bi: Read base for combined stores
2636- pan/mdg: Read base for combined stores
2637- panfrost: Only write depth / stencil once if MRT is used
2638- pan/bi: Reverse linear constraint bits
2639- pan/bi: Add nodearray datastructure
2640- pan/bi: Use nodearrays for linear constraints
2641- panfrost: Constant stencil value tracking
2642- panfrost: Stop using sparse_array for batch BOs
2643- panfrost: Use a macro for checking for a shared bind type
2644- panfrost: Remove sync arguments from panfrost_batch_submit
2645- panfrost: Enable QUAD_STRIP and POLYGON on v6
2646- pan/va: Use the _safe iterator when adding blend shader calls
2647- pan/decode: fflush buffers after dumping and before aborts
2648- pan/decode: Use tag bits for resource entry count
2649- pan/decode: Change indent when decoding resources
2650- panfrost: Only emit images when they are present
2651- panfrost: Emit the correct number of attributes
2652- panfrost: Clear the GENERAL varying buffer field if unused
2653- panfrost: Correctly calculate prefetch suppresion varying index
2654- panfrost: Add a debug option for checking overflows on pool uploads
2655- panfrost: Don't unbind recently bound streamout targets
2656- panfrost: Allow NULL streamout targets
2657- nine: Make vdecl_index_map always signed
2658- nine: Only enable thread_submit by default on x86
2659
2660Igor Torrente (2):
2661
2662- venus: Add support to VK_KHR_maintenance4 extension
2663- venus: Use maintenance4 to get max_size_buffer
2664
2665Ikshwaku Chauhan (1):
2666
2667- Revert "radeon: add EFC support to only VCN2.0 devices"
2668
2669Illia Abernikhin (1):
2670
2671- vulkan/runtime: repair thread safety in method vk_queue_start_submit_thread()
2672
2673Indrajit Das (5):
2674
2675- radeonsi/gfx11: VRS changes
2676- radeonsi: save the fs constant buffer to the util blitter context
2677- gallium/u_blitter: clear color buffers using color from a constant buffer
2678- mesa/st: add nir shader to clear color buffers using constant value
2679- mesa/st: clear color buffers using color from a constant buffer
2680
2681Italo Nicola (3):
2682
2683- mesa/st: call pipe->link_shader even if ir loaded from cache when linking
2684- tgsi: Add SEPARABLE_PROGRAM property
2685- virgl: overpropagate precise flags
2686
2687Iván Briano (6):
2688
2689- vulkan/wsi/wayland: Fix double free on error condition
2690- anv: re-alloc push constants after secondary command buffers
2691- anv: do not get rid of empty/useless fragment shaders
2692- anv: assert inheritance_info is not NULL
2693- anv: emit scissors when the pipeline changes
2694- anv: pipelineStageCreationFeedbackCount is allowed to be 0
2695
2696James Zhu (5):
2697
2698- amd: update headers to support decode software ring
2699- radeonsi/gfx11: update codec support for gfx11
2700- radeonsi/vcn: add decode software ring support for gfx11
2701- radeonsi/vcn: add jpeg decode support for gfx11
2702- amd/common: some ASICs with gfx9 use compute rings for render
2703
2704Jan Beich (1):
2705
2706- vulkan/wsi: treat EBADF as missing DMA_BUF_IOCTL_{EXPORT,IMPORT}_SYNC_FILE
2707
2708Jan Palus (1):
2709
2710- pvr: use UINT64_C for 64-bit constant
2711
2712Jason Ekstrand (312):
2713
2714- clc: Only initialize LLVM once
2715- clc: Rework logging a bit
2716- clc: Declare LLVMContexts on the stack
2717- intel/compiler: Set lower_fisnormal
2718- nir,microsoft: Move scale_fdiv into a common NIR pass
2719- nir/opcodes: fisfinite32 should return bool32
2720- util: Remove util_cpu_detect
2721- util/blob: Add align helpers
2722- util/set: Respect found in search_or_add_pre_hashed
2723- vulkan: Add a common VkPipelineCache implementation
2724- vulkan/pipeline_cache: Add helpers for storing NIR in the cache
2725- anv: Rename a fail label in CreateDevice
2726- anv: Switch to the new common pipeline cache
2727- anv: Clean up pipeline cache helpers a bit
2728- nir: Lower all bit sizes of usub_borrow
2729- vulkan: Set signals[i].stageMask = ALL_COMMANDS for QueueSubmit2 wrapping
2730- vulkan: Use ALL_COMMANDS_BIT for waits/signals instead of ~0
2731- spirv: Handle Op*MulExtended for non-32-bit types
2732- vulkan/log: Allow but warn if called with a NULL object
2733- vulkan/log: Allow but warn for client-invisible objects
2734- nir/constant_folding: Break TXB folding into a helper function
2735- nir: Constant fold sampler/texture offsets
2736- panvk: Take buffer offsets into account in BindVertexBuffers
2737- panvk: Eliminate unused vertex attributes
2738- nir/deref: Add an alu-of-cast optimization
2739- panvk: Add address/range helpers for panvk_buffer
2740- vulkan/wsi: Close file descriptors in wsi_destroy_image
2741- vulkan/wsi: Only use a single fd per wsi_image
2742- vulkan/wsi: Hang on to file descriptors
2743- vulkan/wsi: Reset the image fence right before vkQueueSubmit
2744- vulkan/wsi: Set the right stage flags for semaphore waits
2745- vulkan/wsi: Add signal_fence/semaphore_for_image helpers
2746- nir/cf: Return a cursor from nir_cf_extract as well
2747- nir: Fix constant folding for non-32-bit ifind_msb and clz
2748- nir: Set image_buffers and msaa_images in lower_samplers_as_deref
2749- nir: Stop assuming shader_info::textures_used is 32-bit
2750- shader_info: Make images_used a bitset
2751- nir: Gather samplers_used separately from textures
2752- util/bitset: Support larger ranges in BITSET_TEST/CLEAR_RANGE
2753- shader_info: Bump the number of images and textures supported
2754- gallium/u_threaded_context: Use PIPE_MAX_SHADER_SAMPLER_VIEWS for sampler_buffers
2755- mesa/st: Clamp MaxImageUniforms to MAX_IMAGE_UNIFORMS
2756- gallium: Bump PIPE_MAX_SHADER_IMAGES to 64
2757- panvk: Call nir_lower_io_arrays_to_elements_no_indirects
2758- nir/lower_blend: Be more explicit about deref assumptions
2759- nir/lower_blend: Stop passing the whole options object around
2760- nir/lower_blend: Support SNORM and integer formats for logic ops
2761- nir/builder: Add a nir_trim_vector helper
2762- nir/builder: Add a nir_resize_vector helper
2763- midgard: Handle FB fetch from non-vec4 output variables.
2764- nir/lower_blend: Expand or shrink output variables as needed
2765- panvk: Advertise support for logicOp
2766- iris: Set BindingTableEntryCount for compute shaders
2767- nir: Mark negative re-distribution on fadd as imprecise
2768- clover: Set images/samplers_used when lowering images
2769- lavapipe: Set shader_info::samplers_used
2770- gallium: Set shader_info::samplers_used in pstipple_fs
2771- ttn: Set shader_info::samplers_used
2772- mesa/st: Set samplers_used in lower_tex_src_plane
2773- gallium/draw: Properly handle nr_samplers != nr_sampler_views in keys
2774- llvmpipe: Fill out samplers even if nr_samplers = 0
2775- lavapipe: Set images_used in lvp_lower_pipeline_layout
2776- ntt: Don't gather samplers_declared twice
2777- panvk: Move CreateDescriptorSetLayout to per-arch
2778- panvk: Break descriptor lowering into its own file
2779- panvk: Add a buffer to each descriptor set
2780- panfrost,panvk: Make fixed_sysval_ubo < 0 mean compiler-assigned
2781- panfrost: Add some sanity checking for sysvals
2782- bifrost,midgard: Allow providing a fixed sysval layout
2783- panvk: Get rid of the per-pipeline sysvals BO
2784- panvk: Use a flat sysvals struct
2785- panvk: Stop calling lower_uniforms_to_ubo
2786- panvk: Put the sysval and push const UBOs at fixed indices
2787- panvk: Interleave UBOs with multiple descriptor sets
2788- panvk: Put SSBO addresses in the descriptor buffer
2789- vulkan: Start collecting enabled features in vk_device
2790- panvk: Enable robustBufferAccess
2791- panvk: Advertise VK_KHR_variable_pointers
2792- panvk: Add an elems field to panvk_buffer_view
2793- pavnk: Pass bind layouts to texture and image descriptor helpers
2794- panvk: Implement texture/image queries
2795- FIXUP: Use 16-bit things for texture sizes
2796- panvk: Re-arrange descriptor set functions
2797- panvk: Rewrite the write portion of vkUpdateDescriptorSets
2798- panvk: Set immutable samplers properly up-front
2799- panvk: Implement descriptor copies properly
2800- panvk: Drop panvk_descriptor
2801- panvk: Round FillBuffer sizes down to a multiple of 4
2802- nir: Preserve metadata if remove_dead_derefs makes no progress
2803- nir: Add a var set version of lower_indirect_derefs
2804- mesa/st: Use nir_shader_instructions_pass for st_nir_lower_builtin
2805- mesa/st: Check deref modes in lower_builtin_instr
2806- mesa/st: Use lower_indirect_var_derefs in st_nir_lower_builtin
2807- nir: Put the builder first in lower_input_attachments helpers
2808- nir: Use nir_shader_instructions_pass in nir_lower_input_attachments
2809- bifrost: Run nir_lower_global_vars_to_local before nir_lower_vars_to_scratch
2810- panvk: So more nir_lower_tex before descriptor lowering
2811- panvk: Lower blending after lower_var_copies
2812- v3dv: Add a create_image_view helper for internal views
2813- vulkan: Only be clever about vk_image_view::view_format for normal views
2814- v3dv: Don't use color aspects for depth/stencil images
2815- v3dv: Drop the region temporary from blit_shader
2816- vulkan,v3dv: Add a driver_internal flag to vk_image_view_init/create
2817- radv: Only use PLANE_0 in meta when actually needed
2818- radv: Use vk_image as the base for radv_image
2819- radv: Use vk_image_view as the base for radv_image_view
2820- glsl: Drop this != NULL assertions
2821- vulkan/pipeline_cache: Implement deserialize for raw objects
2822- v3dv: Loosen an assert in copy_buffer_to_image_shader
2823- vulkan: Fall back to raw data objects when deserializing if ops == NULL
2824- lavapipe: Use the correct ICD path on Win32
2825- vulkan,anv,turnip: Add a common CmdBindVertexBuffers wrapper
2826- radv: Add a sqtt entrypoint for CmdBindVertexBuffers2
2827- radv: Use the common CmdBindVertexBuffers wrapper
2828- lavapipe: Use the common BindVertexBuffers wrapper
2829- nir/algebraic: Add two more pack/unpack rules
2830- intel/fs: Drop fs_visitor::emit_alpha_to_coverage_workaround()
2831- intel/fs: Copy color_outputs_valid into wm_prog_data
2832- anv: Drop alpha_to_coverage from the NULL FS optimization
2833- anv: Handle the null FS optimization after compiling shaders
2834- anv: Don't disable the fragment shader if XFB is enabled
2835- intel: Only set VectorMaskEnable when needed
2836- vulkan: Add a base struct for buffers
2837- anv: Use the base vk_buffer struct
2838- panvk: Use the vk_buffer base struct
2839- vulkan/runtime: Add min_lod to vk_image_view
2840- intel/isl: Add isl_view::min_lod_clamp for IVB+
2841- anv: Implement VK_EXT_image_view_min_lod
2842- isl: Add some asserts about multisampled surfaces
2843- nir: Handle register sources in lower_phis_to_regs_block
2844- nir: Add a correctness note for nir_lower_phis_to_regs_block
2845- nir: Rename nir_gather_xfb_info to nir_shader_get_xfb_info
2846- nir: Add a nir_xfb_info to nir_shader
2847- anv: Use nir_shader_gather_xfb_info
2848- lavapipe: Use nir_shader_gather_xfb_info
2849- turnip: Use nir_gather_xfb_info
2850- radv: Use nir_gather_xfb_info
2851- nir: Drop nir_shader_get_xfb_info
2852- glsl/nir: Populate nir_shader::xfb_info after linking varyings
2853- glsl/nir: Stop leaking varyings_info
2854- glsl/nir: Stash the xfb_info in the nir_shader when linking XFB
2855- st,nir: Use nir_shader::xfb_info in nir_lower_io_passes
2856- nir/glsl: Use rzalloc for nir_xfb_info
2857- nir: xfb_buffer_info::stride is in bytes
2858- ttn: Populate the images/textures/samplers_used fields in shader_info
2859- vulkan,anv: Move the image offset/extent sanitize helpers to common code
2860- radv: Use the common image offset/extent sanitize helpers
2861- vulkan,radv: Move vk_format_get_plane_format to common code
2862- vulkan/format: Add a vk_format_get_aspect_format helper
2863- vulkan: Add a helper for image<->buffer copies
2864- anv: Use the common image<->buffer copy helper
2865- vulkan,radv: Steal some image offset/extent helpers from radv
2866- radv: Use vk_image_buffer_copy_layout
2867- panvk: Use vk_image_buffer_copy_layout
2868- lavapipe: Use vk_image_buffer_copy_layout
2869- nir/deref: Break out a helper for compare_deref_paths
2870- nir/deref: Use an index in compare_deref_paths
2871- nir/deref: Make compare_deref_paths take a stop callback
2872- nir/deref: Re-arrange variable checks in compare_deref_paths
2873- nir: Increase nir_variable_data::mode to 16 bits
2874- nir/vars_tests: Use nir_var_mem_global instead of ssbo
2875- nir/deref: Handle SSBO array bindings specially
2876- nir/deref: Handle RESTRICT for SSBO deref bindings
2877- compiler/types: Don't place members in the previous substruct's end padding
2878- anv/wsi: Stop resetting semaphores
2879- vulkan/wsi: Fix a signal_semaphore_with_memory check
2880- wsi: Always signal semaphores and fences in wsi_common_acquire_next_image
2881- panvk: Use the common AcquireNextImage implementation
2882- v3dv: Use the common AcquireNextImage implementation
2883- radv: Drop create_sync_for_memory
2884- lavapipe: Use the common AcquireNextImage implementation
2885- pvr: Use the common AcquireNextImage implementation
2886- turnip: Use the common AcquireNextImage implementation
2887- turnip: Use the common QueuePresent implementation
2888- turnip: Set supported_sync_types before wsi_init
2889- vulkan/wsi: Use a STACK_ARRAY for stage_flags
2890- vulkan/wsi: Reset fences earlier in wsi_common_queue_present
2891- vulkan/wsi: Re-arrange QueueSubmit code in wsi_common_queue_present
2892- vulkan/wsi: Set memory ownership after signaling fences and semaphores
2893- vulkan/wsi: Signal semaphores and fences from the dma-buf
2894- intel/compiler: Use NIR_PASS(_, ...)
2895- anv: Use NIR_PASS(_, ...)
2896- anv: Properly clamp attachment layer counts
2897- vulkan/wsi: Use HAVE_LIBDRM to detect DRM instead of !_WIN32
2898- vulkan: Add some border color helpers
2899- panvk: Use the new border color helpers
2900- lavapipe: Use the new border color helper
2901- turnip: Use the new border color helpers
2902- vulkan/nir: Make spirv_data const in vk_spirv_to_nir
2903- vulkan: Add a vk_pipeline_shader_stage_to_nir helper
2904- gallium: Add a u_default_clear_buffer helper
2905- iris: Use u_default_clear_buffer
2906- panfrost: Use u_default_clear_buffer
2907- nir/opt_memcpy: lower copies to/from tightly packed types
2908- nir: Add an options parameter to deref_instr_has_complex_use
2909- nir/opt_memcpy: Add another case for function_temp
2910- vulkan/render_pass: Add a better helper for render pass inheritance
2911- anv: Use CmdBeginRendering for resumes in BeginCommandBuffer when possible
2912- vulkan/render_pass: Use a special layout for self-dependencies
2913- vulkan/render_pass: Pass sample locations to barriers
2914- vulkan/render_pass: Allow for mixed sample counts
2915- vulkan/render_pass: Support VkAttachmentSampleCountInfoAMD
2916- vulkan: Fix a comment
2917- vulkan: Add a base struct for descriptor set layouts
2918- vulkan: Add a common implementation of pipeline layouts
2919- lavapipe: Use the vk_descriptor_set_layout base struct
2920- lavapipe: Use the vk_pipeline_layout base struct
2921- panvk: Use the vk_descriptor_set_layout base struct
2922- panvk: Use the vk_pipeline_layout base struct
2923- vulkan: Depend on vk_pipeline_layout in vk_cmd_enqueue
2924- anv: Replace an assert() with unreachable()
2925- util: Re-indent util_sign_extend, comment, and add asserts
2926- util: Use shifts in util_sign_extend
2927- util: Use util_sign_extend in fast_idiv_by_const
2928- mesa/bptc: Use util_sign_extend
2929- util,nir: Move mask_sign_extend from opt_load_store_vectorize to util
2930- isl: Use util_sign_extend
2931- intel/decoder: Use util_mask_sign_extend()
2932- panfrost,asahi: Use util_sign_extend for unpacking
2933- nir: Use util_mask_sign_extend when serializing constants
2934- vulkan/wsi: Pass the size to MapMemory in the SW path
2935- vulkan/wsi/wayland: Use a single memcpy in the SW path
2936- vulkan/wsi: Move select_memory_type to common and rework it a bit
2937- vulkan/wsi: Add a helper for creating CPU images
2938- vulkan/wsi/x11: Use wsi_configure_cpu_image
2939- vulkan/wsi/wayland: Use wsi_configure_cpu_image
2940- vulkan/wsi: Delete SW support from configure_native_image
2941- vulkan/wsi: Persistently map CPU images
2942- vulkan/wsi: Compute stride and size in configure_buffer_image
2943- vulkan/wsi: Align buffer image strides to optimalBufferCopyRowPitchAlignment
2944- vulkan/wsi: Support tiled CPU images
2945- vulkan/wsi/x11: Don't leak shm_reply if we don't have dri3 or present
2946- vulkan/wsi/x11: Only use MIT_SHM if the device supports EXT_external_memory_host
2947- vulkan/wsi/wayland: Use host pointer import when available
2948- dozen: Increase optimalBufferCopy*Alignment
2949- dozen: Stop asking for semaphore/fence signaling
2950- vulkan/wsi/wayland: Only memcpy if the swapchain is actually software
2951- vulkan/wsi: Fix structure chaining in wsi_create_buffer_image_mem
2952- shader_info: Move subgroup_size out of cs and make it an enum
2953- vulkan: Re-order pipeline hashing
2954- vulkan: Constify vk_spirv_version
2955- spirv,vulkan: Set shader_info::subgroup_size
2956- mesa,glsl,ttn: Set subgroup_size to UNIFORM
2957- anv: Drop unnecessary parameters to anv_pipeline_compile_cs
2958- anv: Put a VkPipelineShaderStageCreateInfo* in anv_pipeline_stage
2959- anv: Use vk_pipeline_shader_stage_to_nir
2960- vulkan: Add a vk_pipeline_shader_stage_is_null() helper
2961- anv: Use vk_pipeline_shader_stage_is_null()
2962- intel,anv,iris,crocus: Drop subgroup size from the shader key
2963- anv: Implement VK_EXT_shader_module_identifier
2964- anv: Init supported extensions before WSI
2965- vulkan/wsi/wayland: Add a BUFFER_TYPE flag
2966- vulkan/wsi: Add debug variables to force the SW and PRIME buffer blit paths
2967- intel/blorp: Set uses_sample_shading for MSAA blit shaders
2968- radv: Set uses_sample_shading for copy shaders
2969- intel/fs: Use shader_info::fs::uses_sample_shading
2970- nir: Add a pass for lowering shaders to single-sampled
2971- intel/fs: Use nir_lower_single_sampled
2972- glsl/nir: Set uses_sample_shading from glsl_to_nir
2973- spirv/nir: Set uses_sample_shading from spirv_to_nir
2974- nir/gather_info: Stop gathering uses_sample_shading
2975- glsl/nir: Set sample_shading if a FS output ever shows up as an rvalue
2976- intel/fs: Simplify persample_dispatch
2977- intel/fs,anv: Rework handling of coarse and sample shading
2978- panfrost: Simplify sample_shading
2979- anv: Stop compacting surface state tables
2980- vulkan: Detect pNext chain loops in vk_foreach_struct()
2981- anv: Don't use the wrong ARRAY_SIZE
2982- Revert "vulkan: Detect pNext chain loops in vk_foreach_struct()"
2983- vulkan: Add a vk_limits.h file for runtime limits
2984- vulkan: Add an enum for all dynamic graphics states
2985- vulkan: Add standard sample locations
2986- vulkan: Add data structures to store all graphics state
2987- util: Constify __bitset_test_range
2988- vulkan: Add a common data structure for dynamic states
2989- vulkan: Add a common implementation of vkCmdSet*
2990- vulkan: Copy the depth/stencil state optimization code from ANV
2991- Use vk_foreach_struct_const where needed
2992- vulkan: Detect pNext chain loops in vk_foreach_struct() (v2)
2993- anv: Add an instance multiplier to anv_pipeline
2994- anv: Handle vertex buffer sizes in anv_CmdBindVertexBuffers2
2995- anv: Stop recording sample locations per-sample-count
2996- anv: Convert to using vk_graphics_pipeline_state
2997- anv: Rework setting primitive topology
2998- anv: Stop merging DEPTH_STENCIL state
2999- anv: Switch to using common dynamic state tracking
3000- vulkan/graphics_state: Improve the depth/stencil optimization code
3001- anv: Do depth/stencil optimization for dynamic depth/stencil
3002- vulkan: Call lower_clip_cull_distance_arrays in vk_spirv_to_nir
3003- vulkan/nir: Don't remove dead XFB outputs
3004- vulkan: Call gather_xfb_info in vk_spirv_to_nir
3005- lavapipe: Use more Vulkan NIR heleprs
3006- vulkan: Allow up to 12 pointers in multialloc
3007- vulkan: Record shader stages in vk_graphics_pipeline_state
3008- vulkan: Multisample state isn't always included in fragment shader state
3009- vulkan: Depth/stencil isn't fragment output state but multisample is
3010- vulkan: Add a fully_dynamic_state_groups() helper
3011- vulkan: Fix pipeline libraries with dynamic-only VI or FSR state
3012- vulkan: Input assembly and depth/stencil can also be fully dynamic
3013- vulkan: Don't assert VkGraphicsPipelineLibraryCreateInfoEXT::Flags == 0
3014- zink: Mark depth/stencil visual tests as flakes
3015- lavapipe: Use shader_info::uses_sample_shading
3016- lavapipe: Use the vk_graphics_pipeline_state
3017- vulkan: Append subpass structures to VkRenderingInfo last
3018- vulkan: Include self-dep info in rendering continues
3019- intel/eu: Don't throw validation errors on float MOV_INDIRECT
3020- lima: Lower undefs to zero and run DCE after from_ssa
3021- nir/from_ssa: Ignore undef sources
3022- vulkan: Always populate vk_render_pass_state::render_pass
3023- vulkan: Improve the docs for vk_subpass_info
3024- radv: Use both aspects for depth/stencil blit destinations
3025- vulkan: Dirty VP_VIEWPORTS/SCISSORS when copying viewports/scissors
3026
3027Jason Volk (4):
3028
3029- r600: Fix userspace pointer support for evergreen compute.
3030- r600: Improve compute memory pool performance; reduce fragmentation.
3031- r600: Elide downloads for discarded and immutable compute memories.
3032- radeon: Support shared memory user pointers.
3033
3034Jeffrey Knockel (1):
3035
3036- egl: dereference XCB drawable pointers
3037
3038Jesse Natalie (158):
3039
3040- d3d12: Don't block DISPLAY based on format for non-Windows
3041- wgl: Implement WGL_ARB_create_context_robustness
3042- d3d12: Hook up robustness extensions
3043- d3d12: Plug context leaks
3044- d3d12: Plug screen leaks
3045- d3d12: Attempt screen reset during context create
3046- d3d12: Add a unit test for context reset recovery
3047- microsoft/compiler: Unload DXIL validator library \*after* calling Release()
3048- d3d12: Correctly key off of polygon stipple enable cap
3049- mesa: Ensure ARB programs end in a newline
3050- bin: Add a script for filtering/sorting refcount logs
3051- u_debug_refcnt: Don't loop for initial refcounts if the initial value is huge
3052- u_debug_symbol: Use correct sizeof for DbgHelp
3053- u_debug_symbol: Allow re-init of DbgHelp to work around already-initialized issues
3054- u_debug_stack: Lock around stack dumps to prevent interleaving
3055- u_primconvert: Refactor to remove recursion from util_primconvert_draw_vbo
3056- u_primconvert: Handle take_index_buffer_ownership
3057- d3d12: Use a pipe_reference in d3d12_bo
3058- d3d12: Fix leaks in map with do-not-wait
3059- d3d12: Fix a couple over-releases from incorrect take-ownership flag
3060- d3d12: Destroy empty residency bo set during early-return
3061- d3d12: Include windows.h on Windows before dxgicommon.h
3062- d3d12: Don't use VLAs
3063- d3d12: MSVC warning around operator precedence causing uint32_t==bool
3064- dzn: Add new parameter to vk_image_view_init call
3065- d3d12: Fix forward decl for sw_winsys
3066- microsoft/compiler: Fixup sampler derefs in tex instrs that don't \*need* samplers
3067- nir_lower_task_shader: Fix return from lower_task_intrin (bool, not void*)
3068- d3d12: Re-add missed bitmasks to shader key comparison
3069- CI/d3d12: Add skips and update baselines
3070- CI/windows: Install Vulkan SDK from LunarG directly isntead of Chocolatey
3071- CI/windows: Delete comment for installing vulkan-runtime
3072- CI/windows: Disable chocolatey progress printing to shrink log size
3073- CI/windows: Disable LLVM CMake developer warnings to shrink log size
3074- CI/windows: Move --fraction for deqp-runner to run command line
3075- dzn: Update fails/flakes
3076- CI: Re-enable Windows builds
3077- nir: Consider PNTC to be a varying
3078- wgl, d3d12: Handle front buffer writes for double-buffered MSAA surfaces backed by swapchains
3079- meson: Use a C99 STDC_VERSION for flex
3080- d3d12: Report PIPE_CAP_ACCELERATED as 0 on WARP
3081- d3d12: Properly set HS input control point count
3082- dzn: Init sync types before wsi
3083- mesa: Use C11 alignas for cross-platform SSE support
3084- CI: Lima farm is offline
3085- dzn: Skip another test that times out occasionally
3086- util/disk_cache: Implement disk_cache_get_function_identifier for Windows
3087- microsoft/clc: Enable tests that pass on server 2022
3088- microsoft/clc: Fix test double free in the case of compilation failure
3089- microsoft/clc: Remove dead image vars
3090- microsoft/clc: Add a unit test for unused image kernel args
3091- vulkan_entrypoints_gen: For Windows ARM64EC, prefix symbols with '#'
3092- dzn: Support Vulkan loader interface v5
3093- gallium/util: Move u_dl and u_pointer to src/util
3094- dzn: Annotate sometimes-unused variables.
3095- dzn: Define COBJMACROS before any includes
3096- dzn: Use os_time_sleep instead of Win32 Sleep
3097- dzn: Use u_dl to load D3D12
3098- dzn: Add an eventfd sync implementation
3099- dzn: Fix maybe-uninitialized warning
3100- dzn: Skip dxil validator and some Windows-only debug flags for Linux
3101- dzn: Use IUnknown instead of IDXGIAdapter1 as the stored adapter
3102- dzn: Don't hash adapter LUID as part of device UUID
3103- dzn: Use a custom adapter desc instead of DXGI adapter desc
3104- dzn: Move DXGI code to a separate file and only build it on Windows
3105- dzn: Add a DXCore enumeration path
3106- dzn: Add ABI helpers for D3D12 functions returning structs
3107- vulkan/wsi/win32: Use the new helpers and persistent map
3108- dzn: Fix winsys reporting
3109- dzn: Only support high/normal queue priorities
3110- dzn: Add for condition to break nested loop
3111- dzn: Re-order includes in dzn_nir to prevent TRUE redefinition
3112- dzn: Only add Werror flags that the compiler supports
3113- dzn: Disable Wunused-value for C++ files
3114- dzn: Fix comparison order for format enums
3115- dzn: Re-order dzn_physical_device_desc so = { 0 } doesn't initialize a struct
3116- dzn: Use fabs on floating point input
3117- CI: Add dzn to debian vulkan/clang/release builds
3118- mesa: Support D3D11/D3D12 memory imports
3119- mapi: Add more EXT_external_objects_win32 functions/enums
3120- gallium: Add a 'name' field to winsys_handle
3121- mesa: Implement ImportMemoryWin32NameEXT
3122- gallium: Add 'name' field to Win32 semaphore import
3123- driver_noop: Remove infinite recursion from create_fence_win32
3124- gallium: Add a new fence type with a pipe cap to indicate it can be imported
3125- mesa: Support importing D3D12 fences as timeline semaphores
3126- mesa: Implement ImportSemaphoreWin32NameEXT
3127- gallium, mesa: Support setting timeline semaphore values
3128- d3d12: Store the rest of the device IDs in the screen
3129- d3d12: Compute UUIDs required by external objects extension
3130- d3d12: Add pipe getters for Win32 and base external objects device matching
3131- d3d12: Support B4G4R4A4 format
3132- d3d12: Get adapter LUID after device creation
3133- d3d12: PIPE_BIND_SHARED doesn't mean linear and is always on opened resources
3134- d3d12: Support creating memory objects
3135- d3d12: Implement resource_from_memobj
3136- d3d12: Support opening resources and memobj by name
3137- d3d12: Support importing fences / timeline semaphores
3138- d3d12: Implement server signal/wait
3139- d3d12: Implement fence opening and value setting
3140- d3d12: Fix up resource import validation
3141- docs: Update features.txt and new_features.txt
3142- u_atomic: Implement p_atomic_xchg for Windows
3143- u_atomic: Fix MSVC p_atomic_add_return
3144- u_atomic: Add p_atomic_fetch_add which returns the old value
3145- zink: Use p_atomic_fetch_add
3146- simple_mtx: Replace GCC sync intrinsics with u_atomic ops
3147- Fix static glapi on Windows
3148- dzn: Missed ABI fixes for GetCustomHeapProperties
3149- dzn: Remove the cast when the SDK version is high enough
3150- d3d12: Add helpers to build with correct ABI for MinGW
3151- microsoft/clc: Add helpers to build with correct ABI for MinGW
3152- subprojects: Point DirectX-Headers at a specific tag
3153- CI: Update DirectX-Headers dependency for MinGW/Debian
3154- util: Add a Win32 futex impl
3155- d3d12: Support clip halfz
3156- d3d12: Add a blank d3d12_resource_state.h/cpp
3157- d3d12: Move desired resource state to new files
3158- d3d12: Move current resource state to new files
3159- d3d12: Give bos a unique identifier to be used for state tracking
3160- d3d12: Add a list of contexts alive for the current screen
3161- d3d12: Hold lock when removing resources from residency list
3162- d3d12: Notify contexts about deletion of bos
3163- d3d12: Add a context state tracking structure
3164- d3d12: Treat depth/stencil as planar for plane count helper
3165- d3d12: Create/free context state entries
3166- d3d12: Track a global resource state for non-simultaneous-access resources
3167- d3d12: Record a state fixup command list when necessary
3168- d3d12: Swap the remainder of state tracking to new method
3169- d3d12: Rename bind invalidate options to transition flags
3170- d3d12: Extract core barrier logic
3171- d3d12: Optimize transition_subresource_states that covers a whole resource
3172- d3d12: Add a transition flag indicating that state accumulation is needed
3173- d3d12: Remove state tracking implementation details from header
3174- nir_lower_io_to_scalar: Support arrayed (per-vertex) I/O
3175- microsoft/compiler: Add a max shader model option
3176- microsoft/compiler: Add a max validator version
3177- microsoft/compiler: Emit metadata based on long-lived signature data
3178- microsoft/compiler: Split signature processing into two parts
3179- microsoft/compiler: Ensure 4-component position writes via NIR
3180- microsoft/compiler: Lower I/O to scalar
3181- microsoft/compiler: Support DXIL validator version 1.5
3182- microsoft/compiler: Compute correct usage masks
3183- microsoft/compiler: Correctly compute dynamic indexing I/O masks
3184- microsoft/compiler: DXIL validator 1.6 counts UAVs differently
3185- microsoft/compiler: Set the barycentrics flag for attribute_at_vertex
3186- microsoft/compiler: DXIL validator 1.6 uses a new PSV struct version
3187- microsoft/compiler: DXIL validator 1.6 uses a new PSV resource struct
3188- microsoft/compiler: Support DXIL validator 1.6
3189- microsoft/compiler: Support DXIL validator 1.7
3190- microsoft/compiler: Add a getter for a validator version from DXIL.dll
3191- microsoft/compiler: Blacklist DXIL validator 1.6 from 20348 SDK
3192- d3d12: Retrieve validator version
3193- dzn: Retrieve validator version
3194- egl/wgl: Delete unused variables/code
3195- egl/wgl: Fix some awkward sizeof formatting
3196- microsoft/compiler: Discard shouldn't be marked readnone
3197- microsoft/compiler: Fix PSV struct when numthreads is 0
3198
3199Jiang Feng (1):
3200
3201- virgl: Set res->maybe_busy to true when creating resources
3202
3203Jonathan Gray (2):
3204
3205- intel/dev: sync ADL-S pci ids with linux
3206- intel/dev: add RPL-S pci ids from drm-intel-next
3207
3208Jonathan Marek (2):
3209
3210- freedreno/registers: add a7xx registers for drm/msm kernel driver
3211- freedreno/registers: add missing varset="chip" for new enum values
3212
3213Jonathan Weinstein (1):
3214
3215- lavapipe: support instance rate zero for VK_EXT_vertex_attribute_divisor
3216
3217Jordan Justen (48):
3218
3219- intel/dev: Add device info for RPL-P
3220- vulkan/wsi/x11: Use atomic_int with sent_image_count
3221- drm-uapi/i915_drm.h: Update from drm-next (2022-04-28)
3222- intel/dev: Read hwconfig from i915
3223- intel_dev_info: Add --hwconfig command line parameter
3224- iris: Fix assertion meant to only target the clear-color stride
3225- nir/divergence: handle more \*_intel intrinsics
3226- intel/dev: Add INTEL_PLATFORM_DG2_G12
3227- intel/dev: Add DG2 G12 PCI IDs
3228- intel/dev: Enable first set of DG2 PCI IDs
3229- intel: Fix build of mi_builder_tests by including c99_compat.h
3230- intel: Build mi_builder_test whenever build-tests is set
3231- drm-uapi/i915_drm.h: Update from drm-next (2022-05-06)
3232- intel/gem: Add support for I915_ENGINE_CLASS_COMPUTE
3233- anv: Add support for I915_ENGINE_CLASS_COMPUTE in init_device_state()
3234- anv: Move STATE_BASE_ADDRESS programming into init_common_queue_state()
3235- anv, iris: Add support for I915_ENGINE_CLASS_COMPUTE
3236- anv, iris: Enable compute engine with INTEL_COMPUTE_CLASS=1
3237- intel/dev: Add devinfo::mem to store i915 regions information
3238- anv: Use memory info from devinfo
3239- iris/bufmgr: Use memory info from devinfo
3240- intel/tools: Print memory info in intel_dev_info
3241- vulkan/wsi: Disable dma-buf sync file if ENOSYS is returned
3242- intel/compiler: Don't create vec4 reg-set for gen8+
3243- intel/dev: Add vram.unmappable.size region info
3244- intel/tools: Print unmappable region info in intel_dev_info
3245- intel/dev: Add intel_vram_all_mappable()
3246- iris/resource: Assert that DG2 CCS buffers don't also try to set BO_ALLOC_SMEM
3247- iris/resource: Avoid mapping when not needed in iris_resource_init_aux_buf()
3248- iris/bufmgr: Add all_vram_mappable which is currently always true
3249- iris/bufmgr: Set mmap_mode to IRIS_MMAP_NONE for lmem in small-BAR mode
3250- iris: Set clear_color_unknown if the bo is not mappable
3251- anv/allocator: Add assert and TODO comment for future small BAR uapi
3252- iris/bufmgr: Add assert and TODO comment for future small BAR uapi
3253- drm-uapi/i915_drm.h: Update from drm-next (2022-07-22)
3254- iris/bufmgr: Add I915_GEM_CREATE_EXT_FLAG_NEEDS_CPU_ACCESS for vram mappable buffers
3255- intel/dev: Use i915 region probed_cpu_visible_size when non-zero
3256- intel/dev: Determine the amount of free vram using small BAR uapi
3257- intel/dev: Enable remaining DG2 and ATS-M device IDs
3258- anv: Fix PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES with large BAR
3259- intel/dev: Fill in system memory info when using INTEL_DEVID_OVERRIDE
3260- iris: Drop extra file-descriptor dup in iris_drm_screen_create()
3261- intel/pci_ids: Update ADL-S strings
3262- intel/pci_ids: Add 0x468b ADL-S PCI-id
3263- intel/pci_ids: Update ATS-M device names
3264- intel/pci_ids: Update DG2 device names
3265- intel/pci_ids: Add dg2 0x5698 pci-id
3266- intel/pci_ids: Drop non-upstream dg2 pci-ids
3267
3268Jose Maria Casanova Crespo (1):
3269
3270- v3dv/ci: increase fraction to 10 on v3dv ci jobs.
3271
3272Josh Billingsley (1):
3273
3274- driconf: add SD Gundam G Generation Cross Rays
3275
3276Joshua Ashton (1):
3277
3278- aco: Use movk for AddressHi bits in vertex prolog
3279
3280José Fonseca (6):
3281
3282- trace: Fix framebuffer state serialization.
3283- lavapipe: Prevent mapping buffers beyond their size.
3284- trace: Dump NIR.
3285- trace: Parse character data more efficiently.
3286- trace: Bring state dump up to speed.
3287- trace: Allow to control nir dumping via an environment variable.
3288
3289Juan A. Suarez Romero (37):
3290
3291- ci/v3dv: remove fixed test
3292- v3d: report the correct unsupported blit format
3293- v3d: do not tile 1D textures
3294- v3d: use surface format defined on pipe_blit
3295- gallium: add hook on getting canonical format
3296- v3d: define our own canonical supported formats
3297- v3d: enable GL_ARB_copy_image extension
3298- gallium: move get_canonical_format hook to pipe_screen
3299- v3dv: duplicate key on hashtable insert
3300- v3dv: store device_id on device init
3301- v3d/simulator: add support for AMD cards
3302- mesa: unref syncobj after wait_sync
3303- v3d: enable early Z/S clears
3304- v3d: disable early-Z on odd frame dimensions
3305- v3d: allow TFU blitting for single layer textures
3306- v3d: add hook to get on-disk shader cache
3307- v3d: add builtin support for white/black clamp-to-border
3308- v3dv: check BO mapping result
3309- docs: update extensions for V3D and VC4
3310- ci: bump VK-GL-CTS to 1.3.2.0
3311- v3d: fix blending for mixed RT formats
3312- v3d: expose GL_ARB_draw_buffers_blend
3313- v3d/ci: Add traces
3314- v3d: use function to initialize refcount
3315- v3d: save only required states in blitter
3316- v3d: release all color buffers on context destroy
3317- v3d: add ARB_polygon_offset_clamp extension support
3318- v3dv/ci: Update expected results
3319- v3d/ci: Add flake test
3320- v3d/v3dv/ci: update expected results
3321- v3d/ci: (partially) revert expected list
3322- v3d/ci: update expected list
3323- v3dv/ci: Update expected list
3324- v3d/vc4/ci: Fix typo in skipped list
3325- v3d/ci: enable ARB_texture_cube_map piglit tests
3326- vc4: properly restore vc4 debug option
3327- vc4: store tex sampler in proper register
3328
3329Kai Wasserbäch (1):
3330
3331- fix(gallivm): Replace LLVMConstF* with LLVMBuild* methods.
3332
3333Karmjit Mahil (26):
3334
3335- pvr: Fix clang-format errors caused by vk outarrays.
3336- pvr: Add PVR_WORKGROUP_DIMENSIONS define.
3337- pvr: Add initial implementation of vkCmdDispatch().
3338- pvr: Add compute update shared kernel in vkCmdDispatch().
3339- pvr: Add compute update kernel in vkCmdDispatch().
3340- pvr: Update pvrsrvkm to fw 1.17 .
3341- pvr: Add csb enum helper funciton header.
3342- pvr: Write immutable descriptor words in vkAllocateDescriptorSets().
3343- pvr: Fix incorrect samples to cr_isp_aa_mode conversion.
3344- pvr: Change compute hard coding infrastructure.
3345- pvr: Remove unused output_selects from vertex shader state.
3346- pvr: Add graphics pipeline hard coding infrastructure.
3347- pvr: Enable 33.15.11.3 (AXE-1-16M).
3348- pvr: Extend hard coding infra to allow per stage per device coding.
3349- pvr: Fix physical device limits.
3350- pvr: Handle vdm degen_cull_enable.
3351- pvr: Fix off by 1 error in buffer_id for ubo pds program.
3352- pvr: Rename loop iterator variable.
3353- pvr: Update pvrsrv build version for fixed size fw.
3354- pvr: Rename uniform pds program to descriptor pds program.
3355- pvr: Add static consts support in descriptor pds program.
3356- pvr: Add static consts to hard coding infra.
3357- pvr: Add initial vkCmdPipelineBarrier skeleton.
3358- pvr: Add IDF/WDF program for compute pipeline barrier.
3359- pvr: Add compute pipeline barrier handling.
3360- pvr: Fix cdm shared reg usage reported to fw.
3361
3362Karol Herbst (20):
3363
3364- nir: add 16 and 64 bit fisnormal lowering
3365- vtn: clamp SpvOpImageQuerySize dest to 32 bit
3366- nv50/nir: align tlsspace to 0x10
3367- llvmpipe: PIPE_COMPUTE_CAP_GRID_DIMENSION is uint64_t
3368- llvmpipe/fence: make the fence id counter atomic
3369- iris/cs: take buffer offsets into account for CL
3370- nir: add a nir_remove_non_entrypoints helper
3371- ntt: make use of new samplers_used field
3372- clc: parse localSize and localSizeHint
3373- clc: drop parsingComplete check
3374- clc: speed up compilation by not relying on opencl-c.h
3375- clc: fix compiler features_macro CTS Test
3376- clc: disable opaque pointers until they are supported
3377- nv50/ir: recoginse Ampere
3378- nir/gather_info: allow to run it before inlining
3379- nir/gce: pin call instructions
3380- nouveau: use the contexts pushbuf and client where possible
3381- nouveau/mm: make code thread safe
3382- nv50/ir: fix OP_UNION resolving when used for vector values
3383- nv50: properly flush the TSC cache on 3D
3384
3385Ken Johnson (2):
3386
3387- d3d12: Reduce cost of shader key comparisons
3388- mesa/main:  Correct alloca() use without #include "c99_alloca.h"
3389
3390Kenneth Graunke (41):
3391
3392- anv: Fix INTEL_DEBUG=bat on XeHP
3393- intel/decoder: Fix binding table pointer decoding with large offsets
3394- iris: Add FLUSH_HDC to PIPE_CONTROL_CACHE_FLUSH_BITS
3395- Revert "st/mesa: Transcode ASTC to BC7 (BPTC) where possible"
3396- intel: Drop Wa_1409226450 (stall before instruction cache invalidation)
3397- intel: Fix analysis invalidation in eliminate_find_live_channel
3398- intel/compiler: Move spill/fill tracking to the register allocator
3399- mesa: Split tx_compress_dxtn into per-format functions
3400- mesa: Avoid temp images in _mesa_texstore_rgb_dxt1 for GL_RGBA source
3401- mesa: Require temp images in _mesa_texstore_*_dxt* with SkipImages
3402- mesa: Avoid temp images in _mesa_texstore_*_dxt* for stride = 0
3403- isl: Add an isl_format_supports_typed_atomics() helper.
3404- intel/compiler: Fix uncompaction of signed word immediates on Tigerlake
3405- intel: Set a more useful fake devinfo->gtt_size in no-hw mode
3406- intel/compiler: Fix A64 header construction with a uniform address
3407- iris: Update comment about 2GB dynamic state range
3408- iris: Use PIPE_* defines rather than ones from main/config.h
3409- crocus: Use PIPE_* defines rather than ones from main/config.h
3410- intel/compiler: Stop including src/mesa/main/config.h
3411- intel/compiler: Fix brw_gfx_ver_enum.h to be a proper header file
3412- intel/compiler: Split 3DPRIM_* defines out to a separate header.
3413- intel/tools: Stop malloc'ing device info in i965_disasm
3414- intel/compiler: Move opcode_desc handling to a separate header
3415- intel/compiler: Introduce a new brw_isa_info structure
3416- intel/compiler: Remove use of thread_local for opcode tables
3417- intel/compiler: Convert brw_eu.cpp back to brw_eu.c
3418- intel/compiler: Handle split-sends in EOT high-register pinning case
3419- intel/fs: Opportunistically split SEND message payloads
3420- intel/compiler: Avoid copy propagating large registers into EOT messages
3421- intel/compiler: Don't set SBID on EOT send messages
3422- mesa: Mark render-to-texture as unsafe if there's no pipe_resource
3423- intel/eu: Handle compaction when inserting validation errors
3424- intel/eu: Fix XeHP register region validation for hstride == 0
3425- intel/eu: Clarify spec citations for XeHP region restrictions
3426- intel/eu: Mark header present in URB memory fences on XeHP
3427- intel/compiler: Lower FIND_[LAST\_]LIVE_CHANNEL in IR on Gfx8+
3428- intel/compiler: Delete unused Gfx8+ code in brw_find_live_channel()
3429- iris: Fix PIPE_CAP_UMA
3430- iris: Use linear for exported resources if we can't convey tiling
3431- iris: Delete unused iris_screen::aperture_bytes field
3432- crocus: Fix memory leaks on iris_resource_create failure paths
3433
3434Konrad Dybcio (1):
3435
3436- freedreno: Enable A619
3437
3438Konstantin Seurer (106):
3439
3440- radv: Fix ray queries with !15854
3441- radv: Do not discard hits with t=tmax
3442- radv: Enable rt primitive culling for spirv2nir
3443- ci: Always install glslangValidator for build jobs
3444- radv: Use VAs in radv_meta_buffer.c
3445- radv: Make fill_buffer_shader non-static
3446- radv: Format radv_acceleration_structure.c
3447- radv: Add the fuchsia radix sort
3448- radv: Build accaleration structures using LBVH
3449- radv: Clean up the accel-struct build shaders
3450- radv: Fix lowering ignore_ray_intersection
3451- vulkan: Add a shader module clone helper
3452- radv: Copy shader modules to avoid use after free
3453- radv/radix_sort: Add missing entry points
3454- radv/radix_sort: Make variable names consistent
3455- radv: Use the entire morton code as sort key
3456- ac/nir: Do not set cursor in try_extract_additions
3457- radv: Move RADV_RT_STAGE_BITS to radv_private.h
3458- radv: Treat rt stages like compute stages
3459- radv: Use RADV_RT_STAGE_BITS more often
3460- nir: Add a ray launch size addr intrinsic
3461- radv: Allow indirect dispatches without bo
3462- radv: Indirect unaligned dispatches
3463- radv,aco: Use ray_launch_size_addr
3464- radv: Implement vkCmdTraceRaysIndirectKHR
3465- radv: Advertise indirect ray tracing
3466- radv: Allow radv_fill_buffer to work with VAs only
3467- radv: Use radv_fill_buffer for accel struct builds
3468- Revert "radv: Make fill_buffer_shader non-static"
3469- radv: Add and use radv_bvh_node_type
3470- radv: Replace nir_vector_extract with nir_channel
3471- radv/ci: Skip slow/crashing ray tracing tests
3472- radv: Enable ray queries by default
3473- radv: Add fail/flake lists for navi22
3474- radv: Fix handling of primitiveOffset
3475- radv: Ignore transformOffset if transformData is 0
3476- vulkan: Use the correct enum in vk_buffer
3477- radv: Use vk_buffer
3478- radv: Add and use radv_cp_dma_wait_for_stages
3479- radv: Some acceleration structure cleanups
3480- radv: Require an alignment of 64 for accel structs
3481- radv: Fix the accel struct size calculation
3482- vulkan: Spec update to 1.3.216
3483- spirv: Add plumbing for ray_cull_mask
3484- radv: ray cull mask
3485- radv: Add accel struct queries for maintenance1
3486- radv: ACCESS_2_SHADER_BINDING_TABLE_READ_BIT_KHR
3487- radv: PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_COPY
3488- nir: Handle ray_launch_size_addr in opt_preamble
3489- radv: vkCmdTraceRaysIndirect2KHR
3490- radv: Advertise VK_KHR_ray_tracing_maintenance1
3491- nir,spirv: Preserve inbounds access information
3492- nir/nir_lower_io: Optimize 32-bit inbounds access
3493- radv: Move some rt intrinsics to the top
3494- radv: Introduce an enum for the any hit status
3495- radv: Fix the t comparison for triangles
3496- radv: Refactor lower_rt_derefs
3497- nir: Add a nir_test_mask helper
3498- radv: Use nir_test_mask instead of i2b(iand)
3499- nir: Use nir_test_mask instead of i2b(iand)
3500- d3d12: Use nir_test_mask instead of i2b(iand)
3501- intel: Use nir_test_mask instead of i2b(iand)
3502- microsoft: Use nir_test_mask instead of i2b(iand)
3503- dozen: Use nir_test_mask instead of i2b(iand)
3504- radv: Use two bools for ahit_status
3505- radv: Skip pipeline_no_null_shaders_flag tests
3506- radv: Fix acceleration structure size queries
3507- radv: Use a global address for ray_launch_size
3508- radv: Use a global address for sbt_base
3509- radv: Only set rt stack size for dynamic stacks
3510- vulkan: Common vk_format_get_component_bits
3511- nir: Add a common gen_rect_vertices implementation
3512- radv: Use nir_gen_rect_vertices
3513- v3dv: Use nir_gen_rect_vertices
3514- radeonsi: Set vertex_id_zero_based
3515- aco: Remove dead nir_intrinsic_load_vertex_id case
3516- ac/llvm: Remove load_vertex_id handling
3517- util/format: Use an explicit length for the descs
3518- util/format: Assert that formats are valid
3519- radv: Remove format desc null checks
3520- radv: Use desc->format
3521- v3dv: Remove format desc null asserts
3522- turnip: Remove format desc null assert
3523- gallivm: Remove format desc null checks
3524- tgsi: Remove format desc null check
3525- util: Remove format desc null check
3526- agx: Remove format desc null check
3527- etnaviv: Remove format desc null check
3528- llvmpipe: Remove format desc null checks
3529- panfrost: Remove format desc null check
3530- r300: Remove format desc null check
3531- r600: Remove format desc null checks
3532- radeonsi: Remove format desc null checks
3533- softpipe: Remove format desc null check
3534- virgl: Remove format desc null checks
3535- pvr: Remove format desc null check
3536- util/format: Remove format desc null checks
3537- gallium/tests: Remove format desc null checks
3538- radv: Add meta saving/restoring for predicating
3539- radv: Use RADV_META_SUSPEND_PREDICATING
3540- radv: Simplify the meta init fail path
3541- radv: Fix out of bounds access in RTPSO creation
3542- vulkan: Fix descriptor set layout allocation scope
3543- vulkan: Handle descriptor set layout alloc fails
3544- radv: Use vk_descriptor_set_layout
3545- radv: Fix stack size calculation with stage ids
3546
3547Kristian Høgsberg (1):
3548
3549- util/u_debug: Use 'initialized' instead of 'first'
3550
3551Kyle Russell (1):
3552
3553- etnaviv: don't halve max_instructions for GC400
3554
3555Leandro Ribeiro (1):
3556
3557- Revert "egl/wayland: deprecate drm_handle_format() and drm_handle_capabilities()"
3558
3559Lionel Landwerlin (120):
3560
3561- anv: use shadow surface for stencil input attachment on gfx7
3562- intel: fix URB programming for GT1s
3563- intel/fs: require memory fence commit bit on Gfx9
3564- anv: improve INTEL_DEBUG for submit
3565- anv/intel: add a new debug flag for stalling after every draw/dispatch
3566- anv: implement DEBUG_SYNC
3567- anv: allow getting the address of the beginning of the batch
3568- intel/fs: tidy up lower of ray queries
3569- ci/iris: mark another test as flaky
3570- anv: implement VK_EXT_primitives_generated_query
3571- nir/divergence: handle load_global_block_intel
3572- anv: fix INTEL_DEBUG=sync
3573- intel: fixup number of threads per EU on XeHP
3574- anv: remove unused enum
3575- anv: fix acceleration structure descriptor template writes
3576- anv: skip acceleration structure in binding table emission
3577- anv: reemit 3DSTATE_STREAMOUT after memcpy
3578- anv: fix clflush usage on utrace copy batch
3579- anv: limit clflush usage
3580- vulkan/runtime: 0-out pipeline cache object
3581- iris: use new kernel uAPI to compute video memory
3582- anv: fix invalid utrace memcpy l3 config on gfx < 11
3583- anv: reset all dynamic state after secondary execution
3584- anv: add missing logic op set in pipeline dyn state
3585- Revert "anv: fix dynamic state emission"
3586- anv: rework sample location
3587- anv: never emit 3DSTATE_CPS in the pipeline batch
3588- anv: don't emit 3DSTATE_STREAMOUT in pipeline batch
3589- anv: don't emit 3DSTATE_WM in pipeline batch
3590- anv: don't emit 3DSTATE_BLEND_STATE_POINTERS in pipeline batch
3591- anv: don't emit 3DSTATE_DEPTH_BOUNDS in pipeline batch
3592- anv: don't emit 3DSTATE_VF_TOPOLOGY in pipeline batch
3593- anv: remove static_state_mask
3594- docs: explain state emission in Anv
3595- intel: fix stall debug option
3596- nir/cf: return cursor after insertion of cf_list
3597- nir/lower_shader_calls: don't use nop instructions as cursors
3598- nir/lower_shader_calls: don't insert code after break/continue
3599- nir/lower_shader_calls: put inserted instructions into a dummy block
3600- anv: fix primitives generated queries values
3601- intel/perf: add support for new opcodes in code generation
3602- intel/perf: store a copy of devinfo
3603- intel/perf: add support for dualsubslice count variable
3604- intel/perf: add support for GtSlice/GtSliceXDualsubsliceY variables
3605- intel/perf: stop overriding oa_format
3606- intel/perf: add OA A counter type
3607- intel/perf: add support new variable counting the number of EUs in slice0-3
3608- intel/perf: add max vfuncs
3609- intel/perf: add new layout for Gfx12.5 products
3610- intel/perf: disable sseu setting on Gfx12.5+
3611- intel/perf: deal with OA reports timestamp values on DG2
3612- intel/ds: fix compilation
3613- u_trace/anv/iris: drop cs argument for recording traces
3614- intel/disasm: add missing handling of <1;1,0>
3615- util/debug: add an enable parsing helper
3616- util/perf: add options to enable/disable tracepoints
3617- anv: move internal RT shaders to the internal cache
3618- nir/divergence: handle load_scratch_base_ptr
3619- nir/divergence: handle load_ray_num_dss_rt_stacks_intel
3620- anv: don't expose EXT_border_color_swizzle on gfx7
3621- intel/validator: validate dst/src types against devinfo support
3622- anv: fix index buffer emission
3623- vulkan/wsi: fix crash with debug names on swapchain
3624- intel/dev: add a helper to update memory info
3625- intel/dev: add a fallback when memory regions are not available
3626- anv: limit RT writes to number of color outputs
3627- anv: disable perf queries on non RCS engines
3628- anv: make apply_pipeline_layout/compute_push_layout visible to NIR debug
3629- anv: silence border color swizzle debug message
3630- clc: add new feature options for intel_clc
3631- intel/clc: enable fp16 & subgroups for GRL
3632- anv: disable non uniform indexing of UBOs
3633- anv: remove device features handling now in runtime
3634- anv: use the right helper to invalidate memory
3635- intel/fs: make sure memory writes have landed for thread dispatch
3636- intel/nir: temporarly disable opt_uniform_atomics for RT/CL
3637- anv/utrace: use a bo pool for utrace buffers
3638- intel/fs: ray query fix for global address
3639- nir/serialize: restore ray query variables
3640- isl: add new helper for format component compatibility
3641- anv: track if images can be fast clear with non-zero color
3642- anv: move gfx12+ CCS_E clear color restriction
3643- anv: deal with isl format swizzles for buffer views
3644- anv: validate image view lowered storage formats for storage
3645- anv: add a comment about handling buffer view swizzles on gfx7
3646- intel: protect against empty invalidate ranges
3647- anv: skip flush/invalidate faster
3648- spirv: switch to uint64 for rayquery internal type
3649- anv: ensure tile flush before streamout writes
3650- intel/fs: Set NonPerspectiveBarycentricEnable when the interpolator needs it.
3651- anv: remove local computation of dynamic states
3652- anv: simplify dynamic buffer count in pipeline layout
3653- anv: break up anv_pipeline_compile_graphics()
3654- anv: split graphics nir loading
3655- anv: rename internal function for consistency
3656- anv: move CreateGraphicsPipelines to common code
3657- anv: move CreateComputePipelines to common code
3658- anv: move CreateRayTracingPipelines to common code
3659- anv: reorder & document fields of anv_graphics_pipeline
3660- anv: name non dynamic state fields correctly
3661- anv: fix primitive topology dynamic state emission on gfx7
3662- anv: move restart index to gfx state
3663- anv: remove pipeline setting dynamic state
3664- intel/dev: deal with i915 unallocated_size on smem
3665- anv: allocate RT scratch in local memory
3666- anv: make use of the new smallbar uAPI
3667- anv: decode init batch with INTEL_DEBUG=bat
3668- intel/dev: move verification function to a header
3669- intel/tools/drm-shim: fixup eu_stride for topology
3670- intel/tools/stub: fixup parsing of --platform=
3671- intel/dev: add a test verifying that device override works
3672- intel/dev: remove INTEL_DEVID_OVERRIDE
3673- anv: fixup PIPE_CONTROL restriction on gfx8
3674- anv: don't return incorrect error code for vkCreateDescriptorPool
3675- anv: fix GetPipelineExecutableStatistics for ray tracing pipelines
3676- anv: fixup assertions on lowered storage formats
3677- anv: fix assert in memory budget code when extension is not supported
3678- intel/fs: fix load_scratch intrinsic
3679- intel/fs: fixup scratch load/store handling on Gfx12.5+
3680- intel/fs: fixup SEND validation check on overlapping src0/src1
3681
3682Liviu Prodea (7):
3683
3684- dzn: Fix incompatible pointer type error affecting MSYS2 MINGW32 Suggested-by: Yonggang Luo <luoyonggang@gmail.com> Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6807
3685- ci/MSVC: LLD is not really used anywhere
3686- ci/MinGW: LLD is not really used anywhere
3687- d3d12/dzn/spirv2dxil: Require version library
3688- Microsoft clc: strip lib prefix Otherwise OpenCLon12 ICD can't load it
3689- meson: Microsoft / maybe Intel CLC need the all-targets workaround just like clover
3690- meson: Only draw with llvm depends on native directly Tests, softpipe or AMD drivers don't depend on it directly
3691
3692Louis-Francis Ratté-Boulianne (4):
3693
3694- d3d12: Move d3d12_nir_lower_vs_vertex_conversion() to a common place
3695- microsoft/compiler: Add support for more scaled formats
3696- dzn: Allow some non-native formats to be used as vertex inputs
3697- dzn: Enable dEQP-VK.pipeline.vertex_input.* test cases
3698
3699Lucas Stach (37):
3700
3701- etnaviv: update headers from rnndb
3702- etnaviv: set VIVS_GL_VERTEX_ELEMENT_CONFIG depending on prim type
3703- etnaviv: don't supertile textures if supertiling is disabled via debug option
3704- etnaviv: fill all minor GPU features from the kernel
3705- etnaviv: update headers from rnndb
3706- etnaviv: correct bits per tile and clear value for HALTI5
3707- etnaviv: use new PE pipe address states on >= HALTI0
3708- etnaviv: use feature flag to determine which RS states to use
3709- etnaviv: use feature bit for one const src per instuction limitation
3710- etnaviv: clean up tiling setup in etna_compile_rs_state
3711- etnaviv: add support for big tile RS states
3712- etnaviv: properly set additional DEC400 compression states
3713- etnaviv: use feature bit to check for big tile support
3714- etnaviv: add tile size helper
3715- etnaviv: reinstate accidentially commented assert
3716- etnaviv: improve single buffer setup
3717- etnaviv: add linear PE support
3718- etnaviv: switch depth mode when linear PE is used
3719- etnaviv: expose real map buffer alignment
3720- etnaviv: allow mapped buffers during execution
3721- etnaviv: drm: always use hash to track BO index
3722- etnaviv: drm: don't cache mmap offset
3723- etnaviv: drm: make etna_bo_map thread safe
3724- etnaviv: drm: rename etna_drm_table_lock
3725- etnaviv: add function to get resource status
3726- etnaviv: rework resource status tracking (again)
3727- etnaviv: drop scanout assumption for resources allocated via modifier interface
3728- kmsro: add 'imx-lcdif' driver support
3729- etnaviv: move dummy BOs to screen
3730- etnaviv: add texture descriptor suballocator
3731- etnaviv: tex_desc: make error handling more consistent
3732- etnaviv: tex_desc: remove descriptor patch TODO comment
3733- etnaviv: fix use after free in async shader compile
3734- etnaviv: remove etna_align_up() function
3735- etnaviv: move checking for MC2.0 for TS into screen init
3736- etnaviv: use linear PE rendering only on properly aligned surfaces
3737- etnaviv: add debug option to disable linear PE feature
3738
3739M Henning (7):
3740
3741- nouveau/nir: Allow up to 6 nested joins
3742- nouveau: Emit cctl to flush L1 cache for atomics
3743- nouveau: Skip cctl for atomic counters in tgsi
3744- nouveau/nir: Split fewer 64-bit loads
3745- ttn: Make ttn_optimize_nir match gl_nir_opts
3746- nv50: Fix tlsSpace alignment
3747- nouveau: Drop C++03 compat code
3748
3749Manas Chaudhary (2):
3750
3751- panvk: Add PANVK_DEBUG_DUMP dump mappings
3752- panvk: Allow PAN_BO_INVISIBLE to be mapped with dump flag
3753
3754Manuel Stoeckl (4):
3755
3756- dri_interface: add XBGR16161616 format
3757- gbm: add GBM_FORMAT_[AX]BGR16161616
3758- dri: fix incorrect fourcc for R16G16B16A16_UNORM format
3759- dri: add [ax]bgr16161616 to format lookup tables
3760
3761Marcin Ślusarz (40):
3762
3763- anv: invalidate all metadata in anv_nir_lower_ubo_loads
3764- intel/compiler: invalidate all metadata in brw_nir_lower_intersection_shader
3765- intel/compiler: invalidate metadata in brw_nir_initialize_mue
3766- compiler: add VARYING_SLOT_CULL_PRIMITIVE
3767- intel/compiler: handle VARYING_SLOT_CULL_PRIMITIVE in mesh
3768- intel/compiler: handle gl_Viewport and gl_Layer in FS URB setup
3769- anv: update task/mesh distribution with the recommended values
3770- intel/compiler: print name of the unhandled intrinsic
3771- anv: disable streamout before emitting mesh shading state
3772- intel/compiler: implement primitive shading rate for mesh
3773- anv: handle primitive shading rate for mesh
3774- intel/tools: add support for GEM_CREATE_EXT in intel_dump_gpu
3775- intel/tools: clean up mmio regs definitions
3776- intel/tools: drop wrappers around mmio regs macros
3777- intel/tools/aubinator: add support for 2 "new" subopcodes
3778- intel/tools/aubinator: list all platforms in help message
3779- intel/tools: add macros for gfx12+ variant of VCSUNIT0
3780- nir: add load_mesh_inline_data_intel intrinsic to nir_divergence_analysis
3781- nir: add load_task_payload intrinsic to nir_divergence_analysis
3782- intel/tools: fix 32-bit build
3783- anv: remove redundant code calculating dynamic states mask
3784- anv: remove invalid copy/pasted comment
3785- anv: mask out not applicable state flags when setting up mesh pipeline
3786- intel/dev: fixup max_cs_workgroup_threads after hwconfig is read
3787- nir/opt_load_store_vectorize: handle task payloads
3788- intel/compiler: vectorize task payload loads/stores
3789- nir/lower_task_shader: insert barrier before/after shared memory read/write
3790- intel/compiler: assert that base is 0 for [load|store]_shared intrins
3791- intel: fix typos found by codespell
3792- intel/common: allocate space for at least one task urb
3793- intel/compiler: adjust task payload offsets as late as possible
3794- anv: disable injection of primitive shading rate for mesh
3795- intel/compiler: print shaders after nir_remove_unused_varyings
3796- nir: convert unused mesh outputs to shared memory
3797- intel/compiler: emit URB fences for TASK/MESH
3798- intel/compiler: there are 4 types of fences on gfx >= 12.5
3799- intel/compiler: insert URB fence before task/mesh termination
3800- intel/compiler: use NIR_PASS more
3801- intel/compiler: fix mesh urb write regression
3802- anv: disable task redistribution
3803
3804Marek Olšák (311):
3805
3806- gallium: move drivers/radeon/* into drivers/radeonsi/
3807- gallium: move radeon_winsys.h into gallium/include/winsys/
3808- gallium/winsys: move {amdgpu,radeon_drm}_public.h contents into radeon_winsys.h
3809- gallium/ddebug: implement pipe_vertex_state callbacks
3810- nir: fix an uninitialized variable valgrind warning in nir_group_loads
3811- ac/surface: fix an addrlib race condition on gfx9
3812- radeonsi: set more state bits for disabled binning
3813- radeonsi: don't compile monolithic PS for dual source blending
3814- radeonsi: add an SQTT workaround for chips with disabled RBs
3815- radeonsi: set PA_SC_EDGERULE according to bottom_edge_rule state
3816- radeonsi: initialize line stipple config registers
3817- radeonsi: fix ALPHA_IS_ON_MSB determination
3818- radeonsi: handle an out-of-bounds sampler/image index better
3819- radeonsi: don't treat skipped GS copy shader compilation as successful
3820- radeonsi: dump shaders after si_shader_binary_upload to fix printed LDS stat
3821- radeonsi: ignore AMD_DEBUG=nodcc if the texture is imported
3822- radeonsi: run nir_io_add_const_offset_to_base for TES/TCS as late optimizations
3823- radeonsi: scalarize IO instructions
3824- radeonsi: add pipe_stream_output_info into si_shader_context
3825- radeonsi: use nir_shader_get_entrypoint in si_nir_scan_shader
3826- radeonsi: apply key.ge.opt.kill_{outputs,pointsize,clipdistance} in NIR
3827- radeonsi: gather pipe_stream_output_info from NIR intrinsics
3828- radeonsi: move most "info" fields from si_shader_selector into si_shader_info
3829- radeonsi: move si_shader_info::stage into si_shader_selector
3830- ac: add ac_nir_optimize_outputs, a NIR version of ac_optimize_vs_outputs
3831- radeonsi: assign param export indices before compilation
3832- ac/llvm: remove LLVM pass ac_optimize_vs_outputs
3833- amd: document chips
3834- ac/surface/tests: generalize and extend gfx10 tests
3835- ac: add more non-shadowed registers to the lists
3836- ac/llvm: add AC_WAIT_EXP for ac_build_waitcnt
3837- ac/llvm: remove immoffset parameter from ac_build_tbuffer_store
3838- ac/llvm: remove immoffset parameter from ac_build_tbuffer_load
3839- ac/llvm: remove inst_offset parameter from ac_build_buffer_store_dword
3840- ac/llvm: use soffset correctly in ac_build_buffer_load
3841- ac/llvm: remove inst_offset parameter from ac_build_buffer_load
3842- ac/llvm: remove immoffset parameter from ac_build_tbuffer_load_byte/short
3843- ac/llvm: remove unused code from ac_llvm_build.c/h
3844- ac/llvm: don't use tbuffer_store as a fallback for swizzled stores
3845- ac/llvm: rename tbuffer -> buffer where tbuffer instructions are not generated
3846- ac,radeonsi: rework how scratch_waves is used and move it to ac_gpu_info.c
3847- ac/gpu_info: remove old and unused fields from radeon_info
3848- ac/llvm: remove unused LLVM helpers
3849- ac/llvm: don't create the target machine if the LLVM processor is unsupported
3850- radeonsi: remove an obsolete comment about LLVM 14
3851- radeonsi: fail to create pipe_screen if LLVM doesn't support the GPU
3852- winsys/amdgpu: fix a mutex deadlock when we fail to create pipe_screen
3853- radeonsi/ci: add polaris11 baseline
3854- util: add pipe formats R10G10B10X2_SINT, B10G10R10X2_SINT, G16R16_SINT
3855- util: change util_format_snorm8_to_sint8 -> snorm_to_sint for radeonsi
3856- ac/gpu_info: rework how num_se is derived
3857- ac: remove really_needs_scratch, parameter from ac_parse_shader_binary_config
3858- ac/llvm: set the correct cache policy for sparse buffer loads
3859- ac/llvm: don't set ac_dlc in visit_intrinsic
3860- ac: support GR channel order in ac_choose_spi_color_formats
3861- ac,radeonsi: report SCALED formats as unsupported by samplers and color buffers
3862- radeonsi: always print the lower-case GPU name for radeonsi-run-tests.py
3863- radeonsi: cleanup local includes
3864- radeonsi: align the tessellation ring address to 2MB
3865- radeonsi: remove unused si_cs_shader_state::uses_scratch
3866- radeonsi: simplify setting COMPUTE_PGM_RSRC2.SCRATCH_EN
3867- radeonsi: code style fix
3868- radeonsi: add si_can_use_compute_blit
3869- radeonsi: don't report R64_*INT as a sampler format because it doesn't work
3870- radeonsi: don't allow broken compute image copies into A8R8_UNORM
3871- radeonsi: add color buffer support for 2_10_10_10 pipe formats
3872- radeonsi: add color buffer support for R9G9B9E5_FLOAT on gfx10.3
3873- radeonsi: implement compute_copy_image between 1D_ARRAY and other texture types
3874- radeonsi: cosmetic changes in si_compute_copy_image
3875- radeonsi: assert format support in si_compute_copy_image
3876- radeonsi: don't expose formats that CB supports, but not shaders
3877- radeonsi: rename si_test_blit -> si_test_image_copy_region
3878- radeonsi/test_image_copy: remove whole image copies
3879- radeonsi/test_image_copy: remove linear and power-of-two size testing
3880- radeonsi/test_image_copy: remove special SDMA codepaths
3881- radeonsi/test_image_copy: simplify texture size generation
3882- radeonsi/test_image_copy: separate generating a random pipe_resource
3883- radeonsi/test_image_copy: separate printing pipe_resource into a function
3884- radeonsi/test_image_copy: test all interesting texture targets
3885- radeonsi/test_image_copy: test copying a block-compressed format
3886- radeonsi/test_image_copy: test mipmaps
3887- radeonsi/test_image_copy: test all formats
3888- radeonsi/ci: update sienna_cichlid results
3889- radeonsi: handle compressed formats in si_compute_copy_image
3890- radeonsi: improve the subsampled copy_image calculation
3891- radeonsi: remove compressed and subsampled gfx copy from resource_copy_region
3892- radeonsi: remove si_create_sampler_view_custom and related code
3893- radeonsi: remove si_create_surface_custom
3894- mesa: consider the sample count when choosing a texture format
3895- frontend/dri: allow swapped BGR->RGB channel order for MSAA color buffers
3896- amd/registers: hardcode GC base offsets in the json generator
3897- amd/registers: add gfx11 to the json generator
3898- amd/registers: add gfx11.json
3899- amd/registers: add gfx11-rsrc.json
3900- amd: enable gfx11 in header generator, fix drivers with renamed gfx6-10 defs
3901- amd: add gfx11 to packet definitions
3902- amd: import gfx11 addrlib
3903- amd: add Mesa-only addrlib changes
3904- ac: don't align VGPRs to 8 or 16 for gfx11
3905- ac: implement ac_get_tbuffer_format for gfx11
3906- ac: scratch buffer register changes for gfx11
3907- ac: implement register shadowing for gfx11
3908- ac/llvm: export mrt0 instead of null on gfx11
3909- ac/llvm: don't set DLC on gfx11 because it means something else there
3910- ac/llvm: update pknorm and waitcnt for gfx11
3911- ac/llvm: don't set GLC for stores on gfx11
3912- ac/gpu_info: set cu_mask correctly for gfx11
3913- ac/surface: gfx11 changes
3914- ac/surface: define gfx11 modifiers
3915- ac/surface: add gfx11 support to modifiers tests
3916- radeonsi/gfx11: increase the hw screen offset alignment
3917- radeonsi/gfx11: always allow DCC stores
3918- radeonsi/gfx11: expect packed threadID VGPRs
3919- radeonsi/gfx11: enable NGG-only draw paths
3920- radeonsi/gfx11: enable arbitrary DCC format reinterpretation
3921- radeonsi/gfx11: use the new TCS WaveID SGPR to compute vs_rel_patch_id
3922- radeonsi/gfx11: program inst_pref_size for graphics
3923- radeonsi/gfx11: buffer descriptor changes
3924- radeonsi/gfx11: add CB deltas
3925- ac,radeonsi/gfx11: remove FMASK loads
3926- ac,radeonsi/gfx11: set SWIZZLE_ENABLE correctly
3927- radeonsi/gfx11: don't set non-existent SPI_SHADER_USER_DATA_VS_x
3928- radeonsi/gfx11: don't set COMPR for exports, use 0x3 channel mask instead
3929- radeonsi/gfx11: implement attributes through memory
3930- radeonsi/gfx11: scattered register deltas
3931- radeonsi/gfx11: don't set non-existent CP_COHER_START_DELAY
3932- radeonsi/gfx11: emit SQ_NON_EVENT for tessellation at the end of IBs
3933- radeonsi/gfx11: don't use FLUSH_AND_INV_DB_META
3934- radeonsi/gfx11: TF_RING_SIZE changed to a per-SE size
3935- radeonsi/gfx11: limit MSAA color buffers to the RGBA channel order
3936- radeonsi/gfx11: update the initialization of SGPR0/1 registers for HS and GS
3937- radeonsi/gfx11: change LDS allocation granularity for PS
3938- radeonsi/gfx11: don't count the non-existent scratch_byte_offset SGPR
3939- radeonsi/gfx11: resolve MSAA using u_blitter
3940- radeonsi/gfx11: mark streamout as unimplemented for now
3941- radeonsi/gfx11: limit CP DMA to max 32KB sizes
3942- radeonsi: inline si_cp_dma_prefetch in si_draw_vbo for lower overhead
3943- radeonsi/gfx11: add a workaround for CB perf counters
3944- amd: add chip identification for gfx1100-1103
3945- radeonsi: remove tautologies when setting CU_EN
3946- amd: rename ring_type --> amd_ip_type and match the kernel enum values
3947- amd: rename RING_* enums to AMD_IP_*
3948- amd: replace num_rings[type] with ip[type].num_queues
3949- ac/gpu_info: simplify HW IP querying
3950- ac/gpu_info: remove dead GDS query code
3951- ac/gpu_info: print all IP versions reported by the kernel
3952- ac/gpu_info: fix incorrect IP versions reported by the kernel
3953- radeonsi: report 10_10_10_2 scaled formats as unsupported on gfx6-9 as well
3954- radeonsi: report more missing/broken texture formats as unsupported on gfx6-9
3955- ac/llvm: implement memory_barrier_tcs_patch properly to fix LLVM 15
3956- radeonsi: wait before s_barrier in TCS epilog to fix LLVM 15
3957- ac/llvm: inline emit_membar
3958- ac/llvm: replace LLVMBuildFence with ac_build_waitcnt(VSTORE)
3959- ac/llvm: add gl_shader_stage parameter into ac_build_s_barrier
3960- ac/llvm: move the gfx6 optimization for TCS barriers into ac_build_s_barrier
3961- ac/llvm: fix the remaining s_barriers for LLVM 15
3962- radeonsi: add si_get_tcs_epilog_key
3963- ac/llvm: skip s_barrier if tess patches don't cross a wave boundary
3964- radeonsi: inline si_nir_build_llvm
3965- ac/llvm: remove ac_shader_abi::emit_outputs
3966- radeonsi: cleanups getting rid of the ambigous "epilogue" word
3967- radeonsi: get rid of the ambiguous "prologue" word
3968- radeonsi: try to group stage-specific code in si_llvm_translate_nir
3969- ac: replace 5 ac_shader_abi::load_* callbacks with 1 intrinsic_load callback
3970- amd: change chip_class naming to "enum amd_gfx_level gfx_level"
3971- radeonsi: rename RADEON_FLAG_UNCACHED -> RADEON_FLAG_GL2_BYPASS
3972- winsys/amdgpu-radeon: rework how we describe heaps
3973- winsys/amdgpu: handle RADEON_FLAG_ENCRYPTED as a heap modifier
3974- radeonsi: use PIPE_RESOURCE_FLAG_UNMAPPABLE and DRIVER_INTERNAL more
3975- winsys/amdgpu-radeon: clean up code related to heaps
3976- include: update amdgpu_drm.h
3977- radeonsi: use the new flag AMDGPU_GEM_CREATE_DISCARDABLE
3978- radeonsi: use AMDGPU_VM_PAGE_NOALLOC to disable MALL (infinity cache)
3979- radeonsi: fix a crash when failing to create a context
3980- radeonsi: print an error when failing to create a context
3981- radeonsi/gfx11: set BIG_PAGE for the attribute ring
3982- ac/gpu_info: silence a valgrind warning due to amdgpu_query_hw_ip_info
3983- radeonsi: remove GFX9_MERGED_NUM_USER_SGPR definition
3984- ac/gfx11: fix the scratch buffer
3985- radeonsi/gfx11: fix alpha-to-coverage with stencil or samplemask export
3986- radeonsi/gfx11: don't insert shader code for GS_PIPELINE_STATS_EMU
3987- radeonsi/gfx11: fix the value of VGT_GS_OUT_PRIM_TYPE at the beginning of IBs
3988- Revert "radeonsi/gfx11: limit MSAA color buffers to the RGBA channel order"
3989- radeonsi/gfx11: fix VM faults due to the attribute ring
3990- radeonsi/gfx11: optimize attribute stores
3991- radeonsi: merge all preamble states into one
3992- radeonsi: move CS preamble emission into the winsys
3993- winsys/amdgpu: initialize IB_PREAMBLE in advance
3994- radeonsi: fix resource_copy_region with ETC formats (e.g. for Stoney)
3995- Revert "frontend/dri: allow swapped BGR->RGB channel order for MSAA color buffers"
3996- Revert "mesa: consider the sample count when choosing a texture format"
3997- amd: rename fishes to Navi21, Navi22, Navi23, Navi24, and Rembrandt
3998- r300,r600,svga: save the FS constant buffer for u_blitter to fix a regression
3999- st/mesa: remove unused GENERIC input and output from the clear VS
4000- ac/gpu_info: always retile DCC on gfx10 and newer chips
4001- mesa: clamp UINT values greater than INT_MAX for glGetInteger
4002- mesa: change GL_MAX_COMPUTE_WORK_GROUP_COUNT to UINT
4003- mesa: change GL_MAX_UNIFORM_BLOCK_SIZE to UINT
4004- mesa: change GL_MAX_TEXTURE_BUFFER_SIZE to UINT
4005- mesa: change GL_MAX_SHADER_STORAGE_BLOCK_SIZE to UINT
4006- st/mesa: limit MaxComputeWorkGroupCount to INT_MAX - 1 due to failing tests
4007- st/mesa: round down MaxUniformBlockSize to a multiple of 4 for piglit
4008- gallium: rename PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE to \*_BUFFER0_*
4009- gallium: add PIPE_CAP_MAX_CONSTANT_BUFFER_SIZE_UINT for UBOs
4010- gallium: rename PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE->MAX_TEXEL_BUFFER_ELEMENTS_UINT
4011- gallium: rename PIPE_CAP_MAX_SHADER_BUFFER_SIZE -> \*_UINT
4012- radeonsi: increase the max compute LDS size to 64KB for gfx7+
4013- radeonsi: report correct maximum compute grid sizes
4014- radeonsi: clamp against MAX_TEXEL_BUFFER_ELEMENTS correctly
4015- radeonsi: change max TBO/SSBO sizes again and rework max alloc size
4016- radeonsi: compute PIPE_CAP_MAX_TEXEL_BUFFER_ELEMENTS_UINT correctly
4017- radeonsi: set the max UBO size same as the max SSBO size
4018- winsys/amdgpu: use AMDGPU_IB_FLAG_PREAMBLE for the CS preamble on gfx10+
4019- radeonsi: print LDS size in bytes
4020- radeonsi: don't use info.gs.invocations if it's not GS
4021- radeonsi: fix uninitialized wait_mem_scratch_tmz
4022- radeonsi: remove unused dword from wait_mem_scratch
4023- radeonsi: fix polygon stippling without color and Z outputs (v2)
4024- radeonsi: restructure PS no-export fixups
4025- radeonsi: determine DB_SHADER_CONTROL in si_shader_ps
4026- radeonsi: set INTERPOLATE_COMP_Z to 0 to work around an EQAA bug
4027- radeonsi: add BREAK_BATCH at the beginning of IBs
4028- radeonsi: simplify how pipeline statistic offsets are computed
4029- radeonsi: rework how VS_STATE_BITS are set for VS, TES, and GS
4030- radeonsi: rename and regroup VS_STATE definitions
4031- radeonsi: move GS_STATE bits to the end to make space at the beginning
4032- radeonsi: rework how vs_state_bits is set and unpacked
4033- radeonsi: fix an NGG streamout hang with monolithic shaders
4034- radeonsi: fix a crash in gfx10_sh_query_get_result_resource
4035- radeonsi: unconditionally enable the streamout overflow query with NGG
4036- radeonsi: inline gfx10_emit_streamout_begin/end
4037- radeonsi: fix NGG streamout hang by allocating GDS in the right place
4038- radeonsi: remove streamout code from shaders if no streamout buffers are bound
4039- winsys/amdgpu: add a kernel GDS management workaround retrying on -ENOMEM
4040- radeonsi: allocate GDS only once per process
4041- radeonsi: allocate only 1 GDS OA counter for gfx10 NGG streamout
4042- ac,radeonsi: don't export null from PS if it has no effect on gfx10+
4043- ac/gpu_info: clamp gart_size_kb and vram_size_kb to fix buggy kernel driver
4044- gallium/u_threaded: fix buffer busyness tracking
4045- ac/llvm: fix tcs_wave_id unpacking on gfx11
4046- amd/gfx11: add PixelWaitSync packet fields
4047- radeonsi/gfx11: compile monolithic PS if it writes memory
4048- radeonsi/gfx11: allocate more space for pipeline statistics
4049- radeonsi/gfx11: synchronize correctly before setting SPI_ATTRIBUTE_RING_*
4050- radeonsi/gfx11: don't use memory for waiting for cache flushes
4051- radeonsi/gfx11: don't allocate unused wait_mem_scratch
4052- radeonsi/gfx11: drop the ES vertex count requirement
4053- radeonsi/gfx11: add missing register shadowing code
4054- radeonsi/gfx11: rework GDS streamout code to single-lane and enable streamout
4055- amd: update addrlib - trivial changes
4056- ac/surface: expose all 64K_R_X and 256K_R_X modifiers on gfx11
4057- radeonsi: fix random PS wave size
4058- util: remove our redefinition of assert
4059- Change all debug_assert calls to assert
4060- util: remove now unused debug_assert
4061- ttn: set dest_type for TXQ
4062- gallium: add pipe_blit_info::dst_sample, update u_blitter to write that sample
4063- ac/gpu_info: rename info fields to num_cu, memory_bus_width, memory_freq_mhz
4064- ac/gpu_info: remove tabs
4065- ac/gpu_info: rework and extend device info to be more informative
4066- ac/gpu_info: use hw_ip::ip_discovery_version to set IP versions
4067- ac/gpu_info: use the kernel-reported GFX IP version to set gfx_level
4068- ac/gpu_info: remove vram_size and gtt_size in favor of \*_kb variants
4069- ac/gpu_info: remove redundant uvd_decode
4070- ac/gpu_info: remove redundant jpeg_decode
4071- ac/gpu_info: remove redundant uvd_encode
4072- ac/gpu_info: remove redundant vce_encode
4073- ac/gpu_info: remove redundant vcn_encode
4074- amd: require amdgpu DRM 3.2.0 from April 2016
4075- gallium/radeon: require radeon DRM 2.45.0 from April 2016
4076- radeonsi: remove workarounds for radeon DRM < 2.45.0
4077- ac/gpu_info: use drm_amdgpu_device_info instead of amdgpu_gpu_info
4078- ac/gpu_info: remove amdgpu_gpu_info parameter from ac_query_gpu_info
4079- ac/gpu_info: remove unused has_unaligned_shader_loads
4080- gallium/radeon: require radeon DRM 2.50.0 (kernel 4.12) from July 2017
4081- ac/gpu_info: require amdgpu DRM 3.15.0 (kernel 4.12) from July 2017
4082- util/u_threaded: fix a CPU storage crash due to an invalid codepath taken
4083- glthread: don't ignore glPushAttrib/glPopAttrib when tracking GL_CULL_FACE
4084- glthread: don't sync on IsEnabled(GL_DEPTH_TEST) by tracking it in glthread
4085- util/format: add util_format_rgbx_to_rgba helper
4086- amd/addrlib: fix 3D texture allocation failures on gfx11
4087- ac/surface: don't forbid 256KB swizzle modes on smaller gfx11 chips
4088- radeonsi: unify VGT_TESS_DISTRIBUTION programming
4089- radeonsi: move SI_MAX_VRAM_MAP_SIZE to si_debug_options.h
4090- radeonsi: call pipe->blit instead of util_blitter_blit after MSAA resolving
4091- radeonsi: make si_launch_grid_internal static
4092- radeonsi: add common helper si_launch_grid_internal_images that is more robust
4093- radeonsi: remove compute-based DCC decompression because it's broken
4094- radeonsi: don't do image stores with RGBX, L, LA, I, and SRGB formats
4095- radeonsi: follow shader_info.float_controls_execution_mode (mostly)
4096- radeonsi: add need_fmask_expand parameter into si_decompress_subresource
4097- radeonsi: check for 16-bit hw support instead of relying on options.fp16
4098- radeonsi: move compute-related code from si_blit.c to si_compute_blit.c
4099- radeonsi: fold async_copy into the preceding conditional in si_blit
4100- radeonsi: cosmetic changes around do_hardware_msaa_resolve
4101- radeonsi/gfx11: use correct VGT_TESS_DISTRIBUTION settings
4102- radeonsi/gfx11: set SAMPLE_MASK_TRACKER_WATERMARK = 15 and clean up
4103- radeonsi/gfx11: use better PRIM_GRP_SIZE_GFX11 setting
4104- radeonsi/gfx11: skip code in si_update_shaders that has no effect
4105- radeonsi/gfx11: rename si_calc_inst_pref_size -> si_get_shader_prefetch_size
4106- radeonsi/gfx11: enable shader prefetch except for initial chip revisions
4107- radeonsi/gfx11: use a better workaround for the export conflict bug
4108- radeonsi: make various blit functions non-static
4109- radeonsi: allow texture_map to upload only 1 sample for MSAA instead of all
4110- radeonsi: add a randomized blit test
4111- radeonsi: move the no-AA small prim precision cull constant into an SGPR
4112- radeonsi: move small prim precision computation out of si_emit_cull_state
4113- radeonsi: don't assume that TC_ACTION_ENA invalidates L1 cache on gfx9
4114- glthread: unbind framebuffers in glDeleteFramebuffers
4115- glthread: call _mesa_glthread_DeleteBuffers unconditionally
4116- ac/surface: disallow 256KB swizzle modes on gfx11 APUs
4117
4118Marek Vasut (3):
4119
4120- dri: Check buffer height and avoid overflow
4121- etnaviv: Rename etna_emit_tex() args
4122- etnaviv: Implement TXD
4123
4124Mark Collins (1):
4125
4126- tu: Clamp priority in DRM submitqueue creation
4127
4128Mark Janes (11):
4129
4130- intel: parse intel_measure environment without side effects
4131- intel: relax assertion in INTEL_MEASURE
4132- anv: fix performance bug in INTEL_MEASURE
4133- intel: provide a callback to clean up after intel_measure_gather
4134- iris: provide a callback to INTEL_MEASURE to clean up snapshots
4135- util: define helpful macros for compiler diagnostic features
4136- iris: pad all structures used in a shader key
4137- iris: reorder to minimize padding
4138- intel/compiler: pad all data structures used by shader cache keys
4139- intel/compiler: reorder shader cache keys to minimize padding
4140- intel/dev: drop warning for unhandled hwconfig keys
4141
4142Martin Roukala (né Peres) (27):
4143
4144- ci/b2c: fix the generation of the IMAGE_UNDER_TEST variable
4145- ci/b2c: bump the kernel to 5.17.1
4146- ci/b2c: update b2c to enable monitoring support
4147- radv/ci: add a Van Gogh dEQP runner
4148- ci: add ACO_DEBUG to the list of variables to pass down for testing
4149- ci/radv: remove amdgpu.gpu_recovery=0 from the kernel cmdline
4150- radv/ci: reboot the DUTs when hitting a ring timeout
4151- radv/ci: reduce the execution timeout
4152- radv/ci: re-enable fossils testing
4153- radv/ci: enable the experimental support for mesh shaders
4154- radv/ci: update the list of flakes
4155- radv/ci: allow polaris10 to retry more times
4156- radv/ci: bump the timeout of vangogh/renoir
4157- radv/ci: update the vkcts expectations for the CI machines
4158- radv/ci: remove an expected fail from all families
4159- radv/ci: try to guess failure expectations for Fiji/Raven/Navi14/Navi22
4160- ci/valve: do not extract the install tarball on the runner
4161- ci/valve: uprev boot2container
4162- Revert "ci/valve: uprev boot2container"
4163- radv/ci: test vkd3d on kabini
4164- ci/radv: move a test from the fail list to the flake list
4165- ci/radv: add a missing flake
4166- ci/radv: enable vkcts testing on kabini
4167- ci/x86: update to llvm 13
4168- radv/ci: test the llvm backend on navi21
4169- radv/ci: allow specifying a warning pattern
4170- radv/ci: do not reboot on soft-recovered hangs, just warn
4171
4172Matt Coster (20):
4173
4174- pvr: csbgen: Formatting pass (PEP-8 plus other minor changes)
4175- pvr: csbgen: Add a missing @staticmethod decorator
4176- pvr: csbgen: Make some loops more pythonic
4177- pvr: csbgen: Cleanup imports
4178- pvr: csbgen: Remove "dim" functionality from Group
4179- pvr: csbgen: Remove unused function parameters
4180- pvr: csbgen: Add typing information
4181- pvr: csbgen: Isolate "main" function with __name__ check
4182- pvr: csbgen: Replace map() and filter() with list comprehension
4183- pvr: csbgen: Fix "local variable may be undefined" lints
4184- pvr: csbgen: Add \*_unpack() functions for all generated struct types
4185- pvr: debug: Implement PVR_DEBUG variable
4186- pvr: csbgen: Make all generated enums unambiguous
4187- pvr: Add a const qualifier to inline pvr_csb_*() helpers
4188- pvr: Remove pvr_cmd_struct() macro
4189- pvr: Make pvr_cmd_pack() macro clearly internal
4190- pvr: Split out unioned structs from struct pvr_sub_cmd
4191- pvr: Implicitly assert that the correct sub-command type is present
4192- pvr: Split pvr_dev_addr_t into a separate header
4193- pvr: Add helper macros for creating pvr_dev_addr_t instances
4194
4195Matt Turner (3):
4196
4197- mesa: Drop dead #include "sparc/sparc.h"
4198- freedreno/ir3: Move the texture array coord fixup to nir
4199- freedreno/ir3: Pass 16-bit sampler coordinates when possible.
4200
4201Matti Hamalainen (7):
4202
4203- gallium/tools: fixes to option handling
4204- gallium/tools: add option for ignoring junk calls in trace dumper
4205- gallium/tools: reimplement tracediff completely in Python
4206- pytracediff: add per-line difference highlighting for blocks
4207- pytracediff: make -M ("method only") option print arguments for differing calls
4208- pytracediff: change how 'junk' calls are handled
4209- pytracediff: implement pager ('less') invocation internally
4210
4211Max Kellermann (2):
4212
4213- gallium/u_threaded: add missing reference counts for draw_multi slots
4214- gallium/u_threaded: fix offset calculation for draw_multi slots
4215
4216Michael Olbrich (1):
4217
4218- crocus: export GEM handle with RDWR access rights
4219
4220Michael Skorokhodov (2):
4221
4222- glsl: Fix ir_quadop_vector validation
4223- anv: Update line range
4224
4225Michel Zou (7):
4226
4227- gallium: fix unused symbols warnings
4228- meson: call run_command with check=true
4229- vulkan/wsi: fix missing unistd include
4230- zink: fix pointer size conversion warning
4231- lavapipe: allow null handleTypes
4232- meson: drop dladdr check on win32
4233- util/xmlconfig: fix -Wmaybe-uninitialized warning
4234
4235Mihai Preda (28):
4236
4237- gallium: add opaque pointers shim for LLVM < 8.0
4238- gallium: use LLVM opaque pointers in draw_llvm.c
4239- gallium/llvmpipe: use LLVM opaque pointers in lp_bld_interp.c
4240- gallium/llvmpipe: use LLVM opaque pointers in lp_bld_depth.c
4241- gallivm: use LLVM opaque pointers in lp_bld_arit.c
4242- gallivm: use LLVM opaque pointers in lp_bld_assert.c
4243- gallivm: use LLVM opaque pointers in lp_bld_format_aos.c
4244- gallivm: use LLVM opaque pointers in lp_bld_conv.c
4245- gallivm: use LLVM opaque pointers in lp_bld_coro.c
4246- gallivm: use LLVM opaque pointers in lp_bld_printf.c
4247- gallivm: use LLVM opaque pointers in lp_bld_flow.c
4248- gallivm: use LLVM opaque pointers in lp_bld_intr.c
4249- gallivm: use LLVM opaque pointers in lp_bld_format_s3tc.c
4250- gallivm: use LLVM opaque pointers in lp_bld_gather.c
4251- gallivm: use LLVM opaque pointers in lp_bld_nir_soa.c
4252- gallivm: use LLVM opaque pointers in lp_bld_sample.c
4253- gallivm: use LLVM opaque pointers in lp_bld_sample_soa.c
4254- gallivm: use LLVM opaque pointers in lp_bld_struct.c
4255- gallivm: use LLVM opaque pointers in lp_bld_tgsi_soa.c
4256- gallivm: use LLVM opaque pointers in lp_bld_tgsi_aos.c
4257- gallivm: LLVM opaque pointers small changes
4258- gallium: refactor a channel loop in draw_llvm.c
4259- Revert "gallivm: use LLVM opaque pointers in lp_bld_tgsi_soa.c"
4260- gallium: LLVM-15 contexts use non-opaque pointers
4261- gallivm: fix a few llvm non-opaque pointers
4262- gallivm: refactor a bit the cache access in view of LLVM opaque pointers
4263- gallivm: add lp_build_struct_get() variants that take the LLVM type
4264- gallivm: push LLVM version guard into assert
4265
4266Mike Blumenkrantz (634):
4267
4268- nir/lower_tex: fix rect queries with lower_rect set
4269- mesa/st: set normalized coords for RECT samplers if rects are unsupported
4270- zink: unset PIPE_CAP_TEXRECT
4271- zink: radv baseline fix
4272- zink: nv ci update
4273- zink: clamp max shader images to 32
4274- zink: remove tcs patch slot map
4275- zink: disable EXT_extended_dynamic_state2 on AMDPRO
4276- zink: add baseline for amdpro
4277- zink: reject resource creation if format features don't match attachment
4278- zink: use mixed zs renderpass for depth read/write
4279- zink: unconditionally set line width on rasterizer state change
4280- zink: support restart with PIPE_PRIM_LINES_ADJACENCY if ext is available
4281- zink: fix extended restart prim types without dynamic state2
4282- zink: do not create fences at all if timeline semaphores are supported
4283- zink: require timeline semaphores
4284- zink: remove batch lock
4285- zink: rename zink_query::batch_id
4286- zink: remove driver-based max_fences throttling
4287- zink: hook up VK_KHR_create_renderpass2
4288- zink: only use VK_DEPENDENCY_BY_REGION_BIT if sync2 is available
4289- zink: require renderpass2
4290- zink: require KHR_imageless_framebuffer
4291- zink: delete all non-imageless framebuffer code
4292- zink: remove framebuffer indirection
4293- zink: rename imageless framebuffer functions
4294- zink: remove the worst part of basic framebuffer support
4295- zink: remove ZINK_NO_TIMELINES
4296- zink: make a kopper debug print into an error
4297- zink: rework zink_kopper_update() assert
4298- zink: always bind gfx pipeline at the top of draw
4299- zink: store min required stride values on the vertex state
4300- zink: selectively disable dynamic vertex stride
4301- nir/fold_16bit_sampler_conversions: add a mask for supported sampler dims
4302- lavapipe: run nir_fold_16bit_sampler_conversions
4303- zink: set VK_QUERY_RESULT_WAIT_BIT when copying to qbo
4304- zink: NV_linear_color_attachment
4305- zink: nv ci update
4306- zink: fix synchronization when drawing from streamout
4307- zink: fix xfb counter buffer barriers
4308- zink: remove xfb_barrier flag
4309- zink: handle device-local unsynchronized maps
4310- util/draw: fix map size of indirect buffer in util_draw_indirect_read
4311- util/draw: handle draw_count=0 when reading indirect parameters
4312- util/draw: fix indirect draw count readback
4313- gallium: add PIPE_CAP_MULTI_DRAW_INDIRECT_PARTIAL_STRIDE
4314- zink: unset PIPE_CAP_MULTI_DRAW_INDIRECT_PARTIAL_STRIDE
4315- zink: move the kopper present fence to the displaytarget object
4316- wgl: support GL 4.6
4317- zink: make unsupported blit formats an error
4318- zink: make update_framebuffer_state() public
4319- zink: rework clear_depth_stencil hook
4320- zink: add a stencil blit fallback path
4321- zink: fix tcs control barriers for use without vk memory model
4322- zink: fix semantics mask for compute control barriers
4323- zink: hook up VK_KHR_vulkan_memory_model
4324- zink: use vulkan memory model shader semantics for tcs barriers
4325- zink: always use vk mem model for shaders if available
4326- zink: fix memory_barrier intrinsic
4327- zink: fix stride=0 for dynamic state vertex stride checking
4328- zink: add synchronization for buffer clears
4329- mesa/st: clamp GL_RENDERBUFFER to GL_TEXTURE_2D for sparse queries
4330- aux/trace: make get_sparse_texture_virtual_page_size useful
4331- glsl/nir: set new_style_shadow for sparse tex ops as necessary
4332- zink: fix group memory barrier emission
4333- vulkan: bump layer api versions to current vk header version
4334- vk/cache: unbreak vk_pipeline_cache_create with flags
4335- kopper: add DISPLAY_TARGET bind for depth buffer
4336- zink: fix/improve swapchain surface info updating
4337- zink: fix up swapchain depth buffer geometry during fb update
4338- drisw: remove dead code
4339- kopper: always fetch and store drawable info
4340- kopper: move drawable geometry updating up in function
4341- kopper: store whether screen has dmabuf support
4342- kopper: copy a bunch of code for texture_from_pixmap
4343- zink: add supported present modes to kopper displaytarget
4344- zink: add a util function for finding swapchain resource
4345- zink: flag swapchains when updating fails
4346- zink: handle dead swapchains in acquire
4347- zink: unset image layout when killing swapchain
4348- zink: rework swapchain object check for acquires
4349- zink: fix return for zink_kopper_acquire
4350- zink: handle swapchain acquire failures more directly
4351- zink: flag swapchain resources as swapchains
4352- zink/kopper: add a mechanism for checking swapchain status
4353- zink: radv ci updates
4354- ac: remove gallivm header include
4355- kopper: add some error logging for pixmap->texture failure
4356- kopper: check for modifiers to use modifier functionality
4357- zink/kopper: add a function for determining if running on software
4358- kopper: check whether zink is using sw
4359- kopper: rename a confusing variable
4360- kopper: implement texture-from-pixmap for software (non-dmabuf)
4361- zink: fix dmabuf plane returns
4362- zink: export fd info for all 2d images
4363- zink: ignore KMS handle types
4364- zink: remove drm_fd
4365- llvmpipe: add a ci flake
4366- llvmpipe: disable statistic queries during draw if queries are disabled
4367- llvmpipe: remove misleading query comment
4368- llvmpipe: disable compute statistics queries if queries are disabled
4369- wgl: always set alpha on kopper windows
4370- zink: hook up VK_EXT_primitives_generated_query
4371- zink: pass query object to get_num_queries()
4372- zink: pass query object to get_num_query_pools()
4373- zink: pass query object to get_num_results()
4374- zink: pass screen param to convert_query_type()
4375- zink: add and use a function to detected emulated primgen queries
4376- zink: add a flag to zink_query to trigger rasterizer discard workaround
4377- zink: use VK_EXT_primitives_generated_query when available
4378- wgl: don't auto-load zink before software drivers
4379- lavapipe: lower quad_broadcast intrinsics
4380- zink: add a ci flake
4381- kopper: invalidate drawables when resizing textures in place
4382- kopper: pass the current context to dri_flush
4383- util/blitter: fix sampler restore with 0 saved samplers
4384- radv: emit fewer framebuffer registers
4385- zink: restore conditional ordering for query begin/end
4386- nir/gather_info: flag fbfetch on subpass image loads
4387- llvmpipe: never infer early zs tests when fbfetch is active
4388- zink: split renderpasses for TextureBarrierNV() usage
4389- zink: scale depth bias by factor of 2
4390- zink: pass sparse backing page offset to binding function
4391- zink: pass sparse bind bo offset through for texture binds
4392- zink: set all usage flags when querying sparse features
4393- zink: fix multisample conditional in sparse image query
4394- zink: bump number of image binds that can be batched to 50
4395- zink: semi-handle 1D sparse texture rewrites for drivers that don't support them
4396- zink: decouple descriptor templates from layouts
4397- zink: flatten push descriptor template into normal template array
4398- zink: implement indirect buffer indexing
4399- zink: delete nir_lower_dynamic_bo_access
4400- lavapipe: enqueue pipeline destruction
4401- zink: fix null buffer/surface formats
4402- zink: add more image usage for null surfaces
4403- zink: use descriptor surfaces for notemplates ref updating
4404- lavapipe: handle null samplerviews
4405- gallivm: fix ssbo oob reads
4406- lavapipe: fix CmdPushDescriptorSetWithTemplateKHR with refcounting
4407- st/draw_feedback: set constant buffer stride
4408- gallivm/draw: fix oob ubo reads
4409- llvmpipe: always set ssbo data pointers for draw
4410- gallivm: fix oob txf swizzling
4411- lavapipe: set robustBufferAccess2 and robustImageAccess2
4412- lavapipe: ci updates
4413- docs: EXT_robustness2 for lavapipe
4414- zink: ci updates
4415- kopper: remove unused zink include
4416- zink: remove unused headers/struct members/linkage
4417- zink: outdent some code
4418- zink: add a flag to indicate whether a resource is exportable
4419- zink: break out resource bind-adding into separate function for reuse
4420- zink: introduce copy contexts
4421- zink: create a copy context for the screen on init
4422- Revert "zink: export fd info for all 2d images"
4423- zink: always check for fb rebinds when starting renderpass
4424- zink: unset pipe_resource::next pointers when creating resource copies
4425- zink: add a bind flag to indicate a resource is exported as a dmabuf
4426- zink: fix conditional for modifier usage
4427- zink: force memory exports if dmabuf bind is specified
4428- zink: add a LINEAR drm modifier if rebinding to add dmabuf export
4429- zink: rebind resources for export as needed
4430- zink: create images with modifiers any time there is an import handle
4431- zink: fix up sparse texture sampling for shadow samplers
4432- zink: clamp out min_lod operands for explicit lod ops
4433- zink: fix sparse binding for arrayed textures
4434- zink: set sparse flag in cubemap lowering
4435- zink: remove misleading sparse comment
4436- zink: fix sparse texture depth calcs for arrayed textures
4437- zink: remove implicit query resets
4438- zink: remove refs from shader images
4439- zink: reuse local res pointer in set_shader_images
4440- zink: simplify dumb update flagging in set_shader_images
4441- zink: read shader image r/w usage from incoming data struct
4442- zink: copy incoming shader image struct after doing updates
4443- zink: stop leaking shader image surfaces
4444- zink: fix 3d shader image miplevel calc for depth
4445- zink: directly reuse surface ivci when rebinding
4446- gallium/noop: implement pipe_screen::create_fence_win32
4447- aux/trace: screen::create_fence_win32
4448- zink: add win32 guards for device extensions with win32 in name
4449- lavapipe: ignore depth/stencil states if attachment is not present
4450- lavapipe: fix pipeline handling for dynamic render zs state with pipeline library
4451- spirv: fix barrier scope assert
4452- zink: manually validate shaders in debug builds
4453- zink: fix init with MESA_SHADER_CACHE_DISABLE enabled
4454- zink: use copy context to eliminate dependency on EXT_calibrated_timestamps
4455- zink: move get_timestamp to screen
4456- zink: add tu baseline for a630
4457- zink: add an anv-tgl ci job
4458- zink: never create a sw context unless sw is requested
4459- zink: only reject non-blittable resource creation if it has no other binds
4460- zink: add separate error message for push descriptor set alloc fail
4461- zink: add extra validation for resource creation
4462- zink: remove input attachment usage when pruning surface usage
4463- zink: add extended usage and retry if resource creation fails
4464- zink: fix surface/bufferview cache comparisons
4465- zink: force render target usage for sampler-only resources
4466- zink: clamp 1D_ARRAY sparse textures to 2D as needed
4467- zink: handle PIPE_BUFFER sparse texture queries
4468- zink: fix non-dynamic vertex stride update flagging
4469- zink: add c++ guards for zink_screen.h
4470- zink: add ZINK_DEBUG=sync
4471- zink: update radv baseline
4472- zink: rename a fb surface variables
4473- zink: always use zink_batch_rp to init renderpass
4474- zink: use zink_batch_no_rp to end renderpasses
4475- zink: move renderpass handling to zink_render_pass.c
4476- zink: use global image rebind counter for dmabuf export
4477- zink: remove fb rebind check during renderpass begin
4478- zink: use local variable for getting rt barrier info
4479- zink: break out sample location updating to separate function
4480- zink: break up swapchain renderpass update to util function
4481- zink: remove renderpass state flag for swapchain
4482- zink: pass rt attrib to zink_render_pass_attachment_get_barrier_info()
4483- zink: fix indentation
4484- zink: break out color rt attrib analysis into util function
4485- zink: break out zs rt attrib analysis into util function
4486- zink: track whether there's any transient attachments bound
4487- zink: lift some renderpass mechanics up a level in the api
4488- zink: split out scissor flagging from framebuffer updating
4489- zink: use dynamic rendering (most of the time)
4490- turnip: fix assert for max xfb outputs
4491- zink: only warn once for SRGB fb without KHR_swapchain_mutable_format
4492- zink: clamp dynamic render layerCount to 1
4493- zink: create all descriptor ref templates at once
4494- zink: add screen-based indexing to descriptor sets
4495- zink: use descriptor indices in compiler
4496- zink: use descriptor set index indirection in program init
4497- zink: use descriptor set index indirection in cache state updates
4498- zink: flag descriptor sets as changed before updating hashes
4499- zink: add a "compact" descriptor mode
4500- zink: use XOR for descriptor hash accumulation
4501- zink: radv ci updates
4502- zink: use a zink_render_pass_pipeline_state bit for fbfetch
4503- zink: add renderpass bits for color/depth r/w
4504- zink: update radv piglit fails
4505- vtn: assert that vector shuffle indices are in-bounds
4506- vtn: assert that composite members have the same bit size as the result
4507- zink: require draw params ext/cap in ntv if drawid is used
4508- zink: emit spirv cap for subgroup vote ops
4509- zink: use correct scope for subgroup vote ops
4510- zink: fix subgroup vote detection
4511- zink: lower subgroup width to 1 for unsupported subgroup vote stages
4512- zink: remove first_frame stalling
4513- zink: drop wideLines requirement
4514- zink: drop largePoints requirement
4515- st/pbo_compute: do pbo readback directly to the buffer object if it exists
4516- st/pbo_compute: use different calc for non-3d compute buffer sizing
4517- st/pbo_compute: make compute download conditional in shader slightly more readable
4518- st/pbo_compute: fix z coords for compute pbos
4519- zink: only infer modifiers if winsys handle has a stride
4520- zink: drop requirement for 6 descriptorsets to use bindless
4521- zink: store the real (non-compact) binding usage for programs
4522- zink: fix change flagging for compact descriptor cache
4523- zink: flag all cached descriptors as needing update on program change
4524- zink: add a #define for descriptor compaction
4525- zink: make swapchain kill message more descriptive
4526- st/texture: use base teximage for compute blits
4527- st/texture: allow compute blits for (some) non-finalized textures
4528- lavapipe: fix dynamic patchControlPoints
4529- mesa: throw a log warning any time a fallback texture is used
4530- zink: fix radv piglit fails
4531- zink: force queries to start/end out of renderpass
4532- zink: tu ci updates
4533- zink: reorder pipeline dynamic state1 substruct
4534- zink: improve packing for pipeline dynamic state1 info
4535- zink: break out dynamic state1 pipeline info to struct
4536- zink: use memcmp for comparing dynamic state1 info
4537- zink: use dynamic cull mode
4538- zink: break out pipeline dynamic state2 into struct
4539- zink: use dynamic patch vertices if available
4540- zink: expand patch_vertices pipeline key bitsize
4541- zink: fix framebuffer attachment usage asserts for dummy attachments
4542- aux/trace: fix sampler view dumping
4543- aux/trace: implement pipe_screen::is_compute_copy_faster
4544- zink: disable compute pbos on turnip
4545- egl/wayland: manually swap backbuffer when using zink
4546- egl/wayland: skip buffer creation on zink
4547- kopper: use get_drawable_info path for non-x11 drawables
4548- ci: disable unit tests
4549- zink: fix dmabuf plane layout struct scoping
4550- zink: represent plane offsets using offset from plane 0 vs size of plane
4551- zink: rename a variable
4552- zink: handle aux plane imports
4553- Revert "zink: remove drm_fd"
4554- zink: add back kms handling
4555- mesa: improve relocation problem message
4556- mesa/st: bump param reservation to 20
4557- format_utils: properly parenthesize macro params
4558- d3d12: skip time-elapsed piglit tests in ci
4559- virgl: add some ci flakes
4560- mesa/st: bump param reservation to 28
4561- mesa: add statevar for atomic counter offsets
4562- mesa: conditionally set constants dirty for atomic counter binds
4563- st/glsl_to_nir: call st_set_prog_affected_state_flags() as late as possible
4564- mesa: handle atomic counter lowering for drivers with big ssbo offset aligns
4565- zink: remove ANV depth clip control workaround
4566- zink: disable EXT_primitives_generated_query on turnip
4567- zink: track invalidation for image resources
4568- zink: flag renderpass for change if image resource changes valid state
4569- zink: rename renderpass attrib value
4570- zink: split out a dynamic render ternary
4571- zink: hook up surface invalidation to LOAD_OP_DONT_CARE
4572- zink: invalidate blit dsts if fully covered
4573- zink: remove buffer valid range tracking from blit
4574- mesa/streaming-memcpy: add memcpy fallback
4575- streaming-memcpy: move to src/util/ and compile unconditionally
4576- mesa/st: use util_streaming_load_memcpy for compute pbo copying
4577- zink: break out of zs mixed layout update loop when work is done
4578- zink: only update layout when doing mixed zs attachment renderpass check
4579- aux/trace: add pipe_context::link_shader
4580- aux/tc: handle link_shader
4581- zink: simplify some compiler bo code
4582- zink: fix buffer descriptor hashing
4583- zink: always create descriptor templates
4584- zink: flag optimization pass after inlining uniforms
4585- zink: break out nir alu typing in ntv
4586- zink: run nir_lower_alu_to_scalar in optimizer loop for 64bit lowering
4587- zink: always scalarize pack/unpack alu ops
4588- zink: don't lower pack/unpack intrinsics
4589- zink: run more int64 passes during optimization loop if int64 isn't available
4590- zink: fix ntv partial stores
4591- zink: flag all shader i/o variables as !is_xfb
4592- zink: fix variable locations in manual xfb emission
4593- zink: if a variable is flagged as being xfb, treat it as manual xfb output
4594- zink: improve/expand manual xfb emission
4595- zink: implement nir_op_unpack_64_2x32 in ntv
4596- zink: rewrite 64bit shader i/o as 32bit
4597- zink: scalarize when rewriting explicit 64bit io
4598- zink: avoid adding more 64bit alus during bo rewriting
4599- zink: fix 32bit bo rewriting
4600- zink: update tu a630 baseline
4601- zink: add new flakes
4602- zink: fix feature requirement
4603- zink: add feature req for border colors
4604- zink: more requirement docs
4605- zink: rewrite atomic ssbo intrinsics as atomic derefs
4606- zink: run copy_prop_vars during optimization
4607- zink: warn on missing customBorderColorWithoutFormat
4608- zink: more lavapipe glcts fails
4609- zink: cap driver inlining using ssa allocation limit
4610- zink: use separate pointer for swapchain presents
4611- zink: keep a count of async presents occuring for a given swapchain
4612- zink: defer old swapchain destruction
4613- zink: add implicit sync workaround for non-mesa drivers
4614- zink: unset res->swapchain upon killing a swapchain
4615- zink: fix up KILL to a more sensible log message
4616- lavapipe: VK_EXT_border_color_swizzle
4617- anv: VK_EXT_border_color_swizzle
4618- zink: fix dynamic stride conditional in pipeline creation
4619- zink: fix generated tcs update path
4620- zink: use the patch_vertices value from the shader key, not the context
4621- zink: unset generated tcs pointer from tes on deletion
4622- zink: fix generated tcs deletion
4623- zink: only add necessary binds during dmabuf export
4624- zink: avoid uninit values in renderpass state
4625- zink: don't print VK_EXT_shader_atomic_float warning for nir_intrinsic_image_deref_atomic_exchange
4626- zink: hook up VK_EXT_non_seamless_cube_map
4627- zink: use VK_EXT_non_seamless_cube_map when available
4628- zink: rename nonseamless struct members to emulate_nonseamless
4629- zink: skip some emulated cube code if the extension is present
4630- zink: fix cubemap lowering for array samplers
4631- zink: fix cubemap lowering bit size
4632- zink: clamp dynamic renderArea to framebuffer size
4633- zink: check for pending clears to determine write status of zs attachments
4634- zink: add a function for getting the minimum framebuffer layers
4635- zink: clamp dynamic fb layers better
4636- zink: clamp renderpass layers better
4637- zink: anv ci updates
4638- zink: use uint64_t for batch_id
4639- zink: remove thread_queue
4640- zink: use a dynarray for semaphore wait flags
4641- zink: add batch api for adding a wait semaphore
4642- zink: add semaphore handling for sparse binds
4643- zink: detect sparse-only binding queue
4644- zink: always bind on the sparse queue
4645- zink: only enable vtn debugging if validation is active
4646- zink: tu ci baseline update
4647- zink: radv baseline updates
4648- drisw: probe kms if fd is passed
4649- kmsro: add error message on drm ioctl failure
4650- zink: rename a variable
4651- zink: unify actual map calls in buffer mapping
4652- zink: use only the extents for buffer unmap flushes
4653- zink: fix buffer transfer flushes with offsets
4654- zink: store and reuse memory heap flags for buffer placement
4655- zink: move BAR allocation demotion up the stack
4656- zink: be a little selective about BAR fallback memory type
4657- zink: hook up VK_EXT_border_color_swizzle
4658- zink: use VK_EXT_border_color_swizzle
4659- zink: print runtime warning on missing EXT_border_color_swizzle
4660- mesa/st: add PIPE_CAP_DITHERING
4661- zink: unset PIPE_CAP_DITHERING
4662- mesa/st: increment num_uniforms for hw accel select shaders
4663- zink: move draw-time barrier generation down a little
4664- zink: track vertex buffer bind counts on resources
4665- zink: rework buffer barrier generation
4666- zink: track image binds
4667- zink: add a #define for vk shader bits
4668- zink: collect gfx stages for all bindings during barrier generation
4669- zink: don't short-circuit gfx stage finding during barrier generation
4670- zink: relax zink_resource_buffer_needs_barrier checks
4671- zink: ci updates
4672- glx/drisw: store the flush extension to the screen
4673- glx/drisw: invalidate drawables upon binding context if flush extension exists
4674- zink: fix dual_src_blend driconf workaround
4675- nir/lower_point_size: apply point size clamping
4676- mesa: break out PointSizeIsOne setting to util function
4677- mesa: rename PointSizeIsOne -> PointSizeIsSet
4678- mesa: skip pointsize exports if pointsize attenuation is enabled
4679- mesa: enforce pointsize exports if pointsize is being clamped
4680- mesa: explicitly disallow multiple pointsize exports from generating
4681- zink: ci updates
4682- zink: add flag to indicate if a resource is a dmabuf
4683- zink: flag dmabufs for foreign queue transition on flush_resource call
4684- lavapipe: zero out blend info if blend isn't enabled
4685- lavapipe: copy more pNexts for pipeline creation
4686- lavapipe: fix renderpass info handling during pipeline creation
4687- lavapipe: add a pipeline library assert
4688- lavapipe: skip post-copy pNext checking during pipeline creation for composites
4689- zink: use the bigger of the variable type and interface type for bo sizing
4690- zink: track ssbo bind counts
4691- zink: track overall samplerview bind counts
4692- zink: fix image bind counting
4693- zink: track gfx/compute descriptor barrier info
4694- zink: use tracked barrier info for generated barriers
4695- zink: remove another zink/tu fail
4696- zink: fix-ish depth clipping without VK_EXT_depth_clip_enable
4697- zink: add a turnip driver workaround for EXT_depth_clip_enable
4698- zink: remove swizzle from fbfetch lowering
4699- lavapipe: always set point_tri_clip
4700- zink: fix kopper_acquire return value
4701- zink: track whether current swapchain has data
4702- zink: move to AoS for storing swapchain struct data
4703- zink: move 'acquired' flag onto swapchain struct
4704- zink: use better determination for handling swapchain acquire submits
4705- zink: remove broken kopper assert
4706- zink: remove unnecessary code in kopper readback acquire
4707- zink: improve no-op acquire detection
4708- zink: flag batch as having work during frontbuffer flush
4709- zink: ensure pending present flushes are handled during frontbuffer flush
4710- zink: delete zink_resource_object::acquire
4711- zink: no-op pixmap frontbuffer flush calls
4712- zink: acquire swapchain images on image map
4713- zink: use kopper_displaytarget type directly
4714- zink: delete zink_resource_object::dt_has_data
4715- zink: set PIPE_RESOURCE_FLAG_DONT_MAP_DIRECTLY for device-local resources
4716- lavapipe: break out part of shader optimization into function
4717- lavapipe: streamline xfb shader setup
4718- nir/types: fix glsl_matrix_type_is_row_major() assert
4719- zink: store context flags
4720- zink: don't increment screen->num_contexts for copy context
4721- zink: disable turnip traces temporarily
4722- lavapipe: don't remove xfb outputs
4723- zink: enforce viewport depth clamping
4724- zink: size uniform_0 ubo accurately
4725- zink: further improve bo sizing
4726- zink: force unsized array in bo creation using the last block member type
4727- zink: move/refactor bo_vars struct creation in compiler
4728- zink: handle bitsizes in get_bo_vars() analysis
4729- zink: don't run nir_lower_uniforms_to_ubo repeatedly
4730- zink: pass zink_shader to optimize_nir during final optimize pass
4731- zink: add an optimizer pass to enforce bo bounds
4732- zink: use std430 packing by default
4733- zink: use a std430 interface for bo types
4734- mesa: remove incomplete texture warning
4735- mesa/st: make get_sampler_view_format() public
4736- mesa/st: add PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_FREEDRENO
4737- zink: init driver workarounds earlier in screen creation
4738- zink: disable customBorderColorWithoutFormat on turnip
4739- zink: don't warn for missing customBorderColorWithoutFormat on turnip
4740- zink: support PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_FREEDRENO
4741- zink: flush pending clears for fb texture barriers
4742- mesa: fix SignalSemaphoreEXT behavior
4743- lavapipe: don't overwrite entire VkFormatProperties3 struct
4744- lavapipe: don't crash on null xfb buffer pointer
4745- zink: reject swizzled format blits
4746- lavapipe: support inlined shader spirv for compute
4747- zink: allow multiple tex components for depth tg4
4748- zink: always use 32bit sample ops
4749- zink: add a compiler pass to match up tex op dest types
4750- zink: use sampler_bind_count to simplify some code
4751- zink: break out samplerview layout reset code
4752- zink: always update sampler descriptor layouts on fb surface unbind
4753- zink: always use 32bit floats for so output types
4754- zink: handle bare matrix types in xfb emission
4755- zink: split xfb block emission from array/matrix handling
4756- zink: fix xfb array inlining
4757- zink: use right glsl length getter for ntv partial stores
4758- zink: bitcast extracted streamout components to uint before creating uvec
4759- zink: add a compiler pass to split xfb block outputs
4760- zink: fix xfb emit check in compiler
4761- mesa: move is_wrap_gl_clamp() to samplerobj.h and deduplicate
4762- mesa: track which sampler wrap params use GL_CLAMP
4763- mesa: update GL_CLAMP emulation when binding/unbinding textures
4764- zink: remove bogus range tracking from texture clear
4765- zink: fix transient attachment rp assert
4766- zink: remove format check from clear texture
4767- zink: fix coverage check for texture clears
4768- zink: stop using u_blitter for texture clears
4769- zink: improve zink_clear_depth_stencil check for current attachment
4770- zink: massively simplify zink_clear_depth_stencil
4771- zink: remove non-renderpass clear path from zink_clear_texture
4772- zink: remove u_blitter usage from zink_clear_render_target
4773- zink: always use storeOp=STORE for depth renderpass
4774- zink: track a bitmask of fb attachments with mismatched layer counts
4775- zink: add explicit (awful) handling for fb layer mismatch clears
4776- zink: clamp color clear values based on format
4777- zink: lift clearing on fb state change up a level
4778- zink: remove out-of-renderpass clears
4779- zink: delete zink_fb_clear_util_unpack_clear_color
4780- zink: delete srgb tracking for clears
4781- zink: simplify zink_framebuffer_clear_data union
4782- zink: inject a 0,0,0,1 clear for RGBX formats
4783- zink: break out tc/trace context unwrapping
4784- zink: nv baseline update
4785- zink: tu a630 baseline update
4786- mesa/st: add implicit zeroing of clipdistance array
4787- zink: move descriptor_mode to be a global
4788- zink: delete ZINK_DESCRIPTOR_MODE_NOFALLBACK
4789- zink: add an explicit ZINK_DESCRIPTOR_MODE_CACHED
4790- zink: default to lazy/templated descriptors
4791- zink: handle max_vertices=0 in geometry shader
4792- zink: handle null samplerview in get_imageview_for_binding()
4793- zink: fix crashing on bo allocation failure
4794- zink: improve oom error message
4795- zink: call bind_last_vertex_stage() when binding vs
4796- zink: fix viewport count tracking
4797- zink: use gfx_barrier for synchronization when binding buffer descriptors
4798- vulkan/wsi: fix multiple acquires for sw without mit-shm
4799- llvmpipe: ignore multisample state for alpha_to_one
4800- zink: don't try to start a renderpass before CmdClearAttachments
4801- zink: don't flag renderpass change on depth write change as often
4802- zink: flag renderpass change if renderpass clears change
4803- zink: do dynamic render implicit clear updates on rp_changed
4804- zink: unflag ctx->rp_changed after dynamic render update
4805- zink: remove redundant renderpass update check for clears
4806- zink: add an assert to verify that deferred clears aren't added in renderpass
4807- zink: split out rp_changed to be more granular for dynamic render
4808- zink: break out renderpass attachment load op calc
4809- zink: break out zs renderpass layout calc
4810- zink: break out color rt layout calc
4811- zink: reuse rt layout functions to refactor zink_render_pass_attachment_get_barrier_info()
4812- zink: add a bits union for zink_render_pass_state comparisons
4813- zink: improve granularity of renderpass switching
4814- zink: allow no-op renderpass updates in zink_batch_rp()
4815- zink: move layout-setting for dynamic render attachments after no-op case
4816- zink: handle null samplerview/image rebinds more gracefully
4817- zink: scale number of shader cache-get threads
4818- zink: invoke descriptor_program_deinit for programs on context destroy
4819- vulkan/wsi: return VK_SUBOPTIMAL_KHR for sw/x11 on window resize
4820- zink: add env var to abort on device-lost if no reset callback is set
4821- util/vbuf: handle multidraws
4822- anv: disable dev.i915.perf_stream_paranoid=0 warning
4823- lavapipe: propagate xfb info for pipeline library rasterization stages
4824- zink: remove deqp fails for lavapipe
4825- zink: only flag fbfetch as rp update if fbfetch wasn't already configured
4826- zink: assert !rp_changed after renderpass has started
4827- zink: avoid crashing when bindless texture updates aren't used
4828- lavapipe: EXT_non_seamless_cube_map
4829- lavapipe: accurately set image/ssbo access based on shader usage
4830- lavapipe: implement extreme uniform inlining
4831- lavapipe: remove some skips
4832- zink: add a ci flake
4833- lavapipe: move vertex input dynamic states into vertex input block
4834- lavapipe: make binding/layout helper functions static inline
4835- lavapipe: use correct offset calculation for flagging ssbo/image write access
4836- lavapipe: use 64bit masks for shader access
4837- lavapipe: set image access on pipeline bind, not descriptor bind
4838- llvmpipe: remove weird clamping for format support with sample counts
4839- llvmpipe: allow resource_copy_region to perform replicate operations
4840- lavapipe: fix stencil clears
4841- llvmpipe: add a shortcut for blitter resolves
4842- vulkan: hook up VK_EXT_multisampled_render_to_single_sampled
4843- lavapipe: VK_EXT_multisampled_render_to_single_sampled
4844- lavapipe: advertise VK_EXT_multisampled_render_to_single_sampled
4845- util/blitter: respect PIPE_TEXTURE_RECT
4846- lavapipe: fix shader access stage conversion from mesa -> pipe
4847- zink: stop ORing unordered barrier access
4848- zink: convert ZINK_DEBUG to enum
4849- zink: add doc for ZINK_DEBUG=compact
4850- zink: add ZINK_DEBUG=noreorder
4851- zink: zink_resource::unordered_barrier -> unordered_exec
4852- zink: explicitly unset unordered_exec when resource can't be unordered
4853- zink: rework unordered_exec handling
4854- zink: add a second resource param to get_cmdbuf() for unordered promotion
4855- zink: promote image/buffer copy operations to unordered
4856- zink: move buffer/image functions down in file
4857- zink: expand unordered_exec
4858- zink: make get_cmdbuf() public
4859- zink: enable unordered blit/resolve ops
4860- virgl: more ci flakes
4861- d3dadapter: fix sw pipe loading
4862- nine: set view_mask=0
4863- zink: fix gfx program cache pruning with generated tcs
4864- zink: don't flag lazy push constant set dirty on batch change
4865- zink: combine loops for lazy descriptor program deinit
4866- zink: handle mutable swapchain images with dmabuf
4867- zink: store VkFormatFeatureFlags on creation
4868- zink: use modifier feature flags during surface creation when necessary
4869- zink: init cache_put program fence on program creation
4870- zink: force flush clears on fb change if fb geometry changes
4871- zink: force a new framebuffer for clear_depth_stencil if the clear region is big
4872- zink: drop mode_changed check from linewidth/depthbias draw updates
4873- zink: handle unscaled depth bias from nine
4874- zink: handle !half_pixel_center
4875- zink: fix return for PIPE_CAP_DEPTH_CLIP_DISABLE
4876- nine: check return on resource_get_handle
4877- zink: demote dmabuf tiling to linear if modifiers aren't supported
4878- zink: use modifier_aspect to check for modifier plane in zink_resource_get_param
4879- zink: don't add modifiers if EXT_image_drm_format_modifier isn't present
4880- zink: add all format modifiers when adding for dmabuf export
4881- zink: don't fixup sparse texops
4882- vulkan: Update the XML and headers to 1.3.224
4883- radv: fix return type for meta resolve shaders
4884- nir/validate: clamp unsized tex dests to 32bit
4885- mesa: fix blending when using luminance/intensity emulation
4886- mesa: require render target bind for A/L/I in format selection
4887- vk/render_pass: don't deref null resolve attachments
4888- zink: handle nir_intrinsic_sparse_residency_code_and mechanics
4889- zink: ignore nir_texop_lod for tex dest matching
4890- tu: fix invalid free on alloc failure
4891- zink: don't call util_queue_fence_init in zink_screen_get_pipeline_cache()
4892- zink: don't emit entrypoints for function temp variables
4893- zink: check the variable mode before taking samplemask path in ntv
4894- zink: explicitly use unsigned types for bit shifts
4895- zink: only add srgb mutable for images with modifiers
4896- zink: don't emit illegal interpolation
4897- llvmpipe: don't assume pipe_context is always available in flush_frontbuffer
4898- zink: flag all assigned output slots as mapped
4899- zink: handle split acquire/present
4900- st_pbo/compute: fix 1D_ARRAY offsets
4901- st_pbo/compute: fix 1D coord dimension by pre-trimming vectors
4902
4903Mike Lothian (1):
4904
4905- util: Fix invalid usage of alignas in u_cpu_detect.c
4906
4907Mykhailo Skorokhodov (3):
4908
4909- anv: Use sampleLocationsEnable for sample locations
4910- iris: Move Wa_1806527549 and enable by default
4911- anv: Move Wa_1806527549 and enable by default
4912
4913Nagappa Koppad, Basanagouda (1):
4914
4915- iris:Duplicate DRM fd internally instead of reuse.
4916
4917Nanley Chery (11):
4918
4919- iris: Return a 64B stride for clear color plane
4920- intel/isl: Add a score for I915_FORMAT_MOD_4_TILED
4921- isl,iris: Add DG2 CCS modifier support for XeHP
4922- mesa: Simplify UNORM8 conversions for sRGB ASTC textures
4923- mesa: Follow ASTC decode mode extension for RGBA8 output
4924- iris: Don't leak surface states for compressed resources
4925- iris: Don't leak compressed resources in iris_create_surface
4926- iris: Use fill_surface_states for compressed resources
4927- anv: Make the D16 reg mode single-sampled
4928- iris: Make the D16 reg mode single-sampled
4929- iris: Dedent enum iris_depth_reg_mode
4930
4931Nicolas Caramelli (1):
4932
4933- egl: Fix EGL_EXT_platform_xcb name string to match the registry
4934
4935Panagiotis Apostolou (1):
4936
4937- util: Don't block SIGSEGV for new threads
4938
4939Patrick Lerda (1):
4940
4941- panfrost: Fix unwanted valgrind message related to restart_index
4942
4943Paulo Zanoni (4):
4944
4945- iris: fix race condition during busy tracking
4946- intel/compiler: compute int64_options based on devinfo->has_64bit_int
4947- intel/compiler: split handling of 64 bit floats and ints
4948- intel/compiler: call ordered_unit() only once at update_inst_scoreboard()
4949
4950Pavel Asyutchenko (7):
4951
4952- gallium: add PIPE_CAP_FBFETCH_ZS and expose extension
4953- glsl: add language support for GL_ARM_shader_framebuffer_fetch_depth_stencil
4954- nir_to_tgsi: Don't count ZS fbfetch vars as outputs
4955- llvmpipe: enable per-sample shading when FB fetch is used
4956- llvmpipe: simplify early/late zs tests selection
4957- llvmpipe: implement FB fetch for depth/stencil
4958- llvmpipe: enable PIPE_CAP_FBFETCH_ZS
4959
4960Pavel Ondračka (13):
4961
4962- r300: set PIPE_BIND_CONSTANT_BUFFER for const_uploader
4963- r300: skip draws instead of using a dummy vertex shader
4964- r300: fix vertex shader control flow in loops
4965- r300: deduplicate common NIR options
4966- r300: be less agresive with copy propagate in loops
4967- r300: don't try to use inline constants instead of constant swizzles
4968- r300: Update list of RV515 dEQP failures and add some flakes
4969- r300: merge simple movs with constant swizzles together
4970- r300: expose PIPE_CAP_LEGACY_MATH_RULES
4971- r300: only run merge_movs pass on R500
4972- r300: Keep rc_rename_regs() from overflowing RC_REGISTER_MAX_INDEX
4973- r300: disable PIPE_CAP_PREFER_IMM_ARRAYS_AS_CONSTBUF
4974- r300: fix variables detection for paired ALU and TEX instructions in different branches
4975
4976Pierre-Eric Pelloux-Prayer (81):
4977
4978- radeonsi: make si_pc_emit_shaders non static
4979- radeonsi: add helpers to deal with spm counters
4980- radeonsi: add spm counters setup code
4981- radeonsi/sqtt: setup spm bo
4982- radeonsi/sqtt: enable spm counters on gfx10+
4983- radeonsi: make sure profile_peak is used before using sqtt
4984- ac/spm: setup write broadcasting correctly
4985- ac/surface: adjust gfx9.pitch[*] based on surf->blk_w
4986- radeonsi: remove commutative_blend_add option
4987- radeonsi: drop assume_no_z_fights option
4988- drirc: remove i965 entry
4989- gallium: add PIPE_CAP_ALLOW_DRAW_OUT_OF_ORDER
4990- radeonsi: enable PIPE_CAP_ALLOW_DRAW_OUT_OF_ORDER
4991- radeonsi: fix VS kill_outputs handling
4992- radeonsi: don't always strip NIR debug infos
4993- radeonsi: generate unique shader name in si_get_nir_shader
4994- amd: update gfx10_format_table.py for gfx11
4995- radeonsi/gfx11: add assert in legacy vs path
4996- radeonsi/gfx11: register changes
4997- radeonsi/gfx11: image descriptor changes
4998- radeonsi/tests: allow empty line and comments in csv files
4999- radeonsi/tests: add a heuristic to pick the baseline
5000- radeonsi/tests: reformat with black
5001- u_threaded: clear non-async debug callback correctly
5002- radeonsi: flush VGT streamout like PAL
5003- radeonsi: implement pipeline stats workaround
5004- gallium: add a union to access queries counters
5005- gallium: always return the correct pipeline stats index
5006- gallium: deduplicate target -> stats index code
5007- radeonsi: deduplicate query offsets
5008- radeonsi: store the pipeline stats index
5009- radeonsi: implement GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB in shaders
5010- radeonsi/test: update sienna_cichlid results
5011- radeonsi/query: use the qbo correct size
5012- radeonsi/ngg: reuse the pipeline stats buffer when using atomics
5013- radeonsi: fix gs_invocation query with NGG
5014- radeonsi: don't use wave32 for GE on gfx10 if culling is used
5015- amd: fix ac_build_mbcnt_add in wave32 mode
5016- util/u_queue: rework UTIL_QUEUE_INIT_SCALE_THREADS to scale faster
5017- radeonsi: remove unused params from si_shader_select_with_key
5018- radeonsi: scale the number of shader compiler threads
5019- radeonsi: store shader variants in an array
5020- glx: set max values for pbuffer width / height
5021- radeonsi: fix glTexBuffer max size handling
5022- radeonsi: wait for PS idle in si_set_framebuffer_state
5023- radeonsi/tests: add a --slow option
5024- radeonsi/tests: use a smaller tests-per-group value
5025- radeonsi: don't use sel->nir in si_check_blend_dst_sampler_noop
5026- ac: export LLVM c++ ResetCommandLineParser method
5027- ac: reset LLVM command line parser
5028- ac/llvm: add use_waterfall_for_divergent_tex_samplers option
5029- radeonsi: enable use_waterfall_for_divergent_tex_samplers
5030- st/mesa: use mutex in st_get_texture_sampler_view_from_stobj
5031- gallium: update winsys_handle documentation
5032- gallium: add size attribute to winsys_handle
5033- va/surface: set the correct size in vaExportSurfaceHandle
5034- radeonsi: set size in si_texture_get_handle
5035- tradeonsi: fix preamble state producing incorrect packets
5036- radeonsi: prevent recursion in si_decompress_dcc
5037- radeonsi: add helper to use si_screen::aux_context
5038- radeonsi: use helpers to access si_screen::aux_context
5039- Revert "winsys/amdgpu: use AMDGPU_IB_FLAG_PREAMBLE for the CS preamble on gfx10+"
5040- dri: store internal_format when known
5041- mesa/st: don't guess the internal format if it's known
5042- util/blob: use memcpy in read functions
5043- mesa: skip draws with invalid indices offset
5044- vulkan/wsi: define pWaitDstStageMask in the blit submission
5045- ac: use LLVMContextSetOpaquePointers if available
5046- radeonsi: use LLVMBuildLoad2 where possible
5047- ac: add per output is_16bit flag to ac_shader_abi
5048- ac/llvm: handle opaque pointers in visit_store_output
5049- ac/llvm: use LLVMBuildLoad2 in visit_load
5050- radeonsi: use LLVMBuildLoad2 in llvm PS
5051- radeonsi: use LLVMBuildLoad2 for inter-stage outputs loads
5052- radeonsi: check last_dirty_buf_counter and dirty_tex_counter
5053- amdgpu/bo: update uses_secure_bos when importing buffers
5054- nir: add a nir_opt_if_options enum
5055- radeonsi: prevent u_blitter recursion in si_update_ps_colorbuf0_slot
5056- radeonsi: use nir_opt_large_constants earlier
5057- mesa: avoid reading back textures from VRAM
5058- radeonsi: invalidate L2 when using dcc stores
5059
5060Qiang Yu (63):
5061
5062- radeonsi: lower nir_intrinsic_sparse_residency_code_and
5063- mesa/program: fix nir output reg overflow
5064- mesa/vbo: remove unused vbo_context->binding
5065- nir/builder: add load/store array variable helper functions
5066- mesa: add hardware accelerated select constant
5067- mesa: add _mesa_bufferobj_get_subdata
5068- mesa: refine name stack code to prepare for hw select
5069- mesa: add hw select name stack code path
5070- mesa/vbo: enclose none-vertex functions with HW_SELECT_MODE
5071- mapi: add api setup header for hw select mode
5072- mesa: set CurrentServerDispatch too when glBegin/End
5073- mesa: add HWSelectModeBeginEnd dispatch table
5074- mesa: pass select result buffer offset as attribute/varying
5075- mesa/st: implement hardware accelerated GL_SELECT
5076- zink: reset PIPE_CAP_ACCELERATED when cpu soft rendering
5077- virgl: return -1 for PIPE_CAP_ACCELERATED
5078- mesa: enable HardwareAcceleratedSelect
5079- ac/llvm: get back nir_intrinsic_load_tess_rel_patch_id_amd
5080- nir: add nir_intrinsic_load_lshs_vertex_stride_amd
5081- ac/nir: use nir_intrinsic_load_lshs_vertex_stride_amd
5082- radeonsi: implement load_lshs_vertex_stride abi
5083- radeonsi: add tcs_vgpr_only_inputs parameter to si_get_nir_shader
5084- ac/nir: skip gl_Layer/gl_ViewportIndex write for LS
5085- radeonsi: replace llvm ls/hs interface lds ops with nir lowered ones
5086- gallium: disable hardware select for crocus
5087- ac/llvm: conditionally check wave id in gs sendmsg
5088- radv: no need to do gs_alloc_req for newer chips in ngg vs/tes
5089- radeonsi: deserialize nir binary in si_check_blend_dst_sampler_noop
5090- radeonsi: use si_shader as parameter in si_get_nir_shader
5091- radeonsi: support multi stage shader state creation in nir shaderlib
5092- radeonsi: add si_create_passthrough_tcs
5093- radeonsi: replace llvm based fixed tcs with nir
5094- radeonsi: implement nir_intrinsic_load_tcs_num_patches_amd
5095- ac/nir: remove unused parameter in tes input lower
5096- ac/nir: add nir_intrinsic_load_hs_out_patch_data_offset_amd
5097- ac/nir: use nir_intrinsic_load_hs_out_patch_data_offset_amd in tess lower
5098- ac/nir: add pass_tessfactors_by_reg param to hs output lower
5099- ac/nir: add wave_size parameter to ac_nir_lower_hs_outputs_to_mem
5100- radeonsi: preload tess offchip ring for tcs
5101- radeonsi: implement nir_intrinsic_load_ring_tess_offchip(_offset)_amd
5102- radeonsi: implement nir_intrinsic_load_tess_rel_patch_id_amd for both tcs and tes
5103- ac/llvm: handle write mask for nir_intrinsic_store_buffer_amd
5104- ac/nir: add no_input_lds_space param to hs output lower
5105- radeonsi: replace llvm tcs output with nir lower pass
5106- radeonsi: enable PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS
5107- radeonsi: set uses_vmem_load_other for nir_intrinsic_load_buffer_amd
5108- radeonsi: replace llvm tes input load with nir lowering
5109- ac/llvm: fix code format alignment in visit_load_local_invocation_index
5110- radeonsi: implement two esgs ring nir intrinsic
5111- ac/nir: skip gl_ViewportIndex and gl_Layer write in ES
5112- radeonsi: set lds for gs/es to handle nir shared memory load/store
5113- ac/nir: remove unused param num_reserved_es_outputs from gs input lower
5114- ac/nir: change es output lower param to esgs_itemsize
5115- radeonsi: replace llvm es output with nir lowering
5116- ac/nir: add triangle_strip_adjacency_fix to gs input lower
5117- ac/llvm: get back nir_intrinsic_load_gs_vertex_offset_amd
5118- radeonsi: replace llvm gs input handle with nir lowering
5119- ac/nir/ngg: fix nogs culling scratch size
5120- ac/nir/ngg: add a barrier before prim id export
5121- ac/nir/ngg: Decouple primitive ID store and primitive export.
5122- nir/lower_gs_intrinsics: fix primitive count for points
5123- radeonsi: fix tcs_out_lds_offsets arg alignment
5124- winsys/amdgpu: fix non-page-aligned sparse buffer creation
5125
5126Rajnesh Kanwal (29):
5127
5128- pvr: Remove double error reporting in error path.
5129- pvr: Change phase_rate_change type to bool from uint32_t.
5130- pvr: Setup common nop shader.
5131- pvr: Add services winsys transfer context support.
5132- pvr: Add support to create transfer context and setup required shaders.
5133- pvr: Add vk_sync support and remove service winsys syncobjs interface.
5134- pvr: Fix argument comments in render job submission.
5135- pvr: Pass device info struct in pds generator.
5136- pvr: Add support for R32G32B32A32_UINT, R32_UINT and R8_UINT formats.
5137- pvr: Allow signal_sync pointer to be NULL in job submission.
5138- pvr: Remove vk_format_is_pure_integer and use common helper.
5139- pvr: Add transfer 3d parameter heap support.
5140- pvr: Fix ISP_RENDER_MODE_TYPE enum in rogue_cr.xml
5141- pvr: Restrict argument to dev_info where possible.
5142- pvr: Fix UTIL_ARCH_BIG_ENDIAN check in vk_format.h.
5143- pvr: Change ALIGN macro to ALIGN_ATTR.
5144- pvr: Add services winsys transfer cmd submit interface.
5145- pvr: Move transfer logic to pvr_job_transfer.[ch]
5146- pvr: Remove clang-format off comment from vk_format.h
5147- pvr: Implement vkCmdDraw API.
5148- pvr: Init and store default sampler in pvr_device.
5149- pvr: Use common vk_buffer implementation.
5150- pvr: Implement vkCreateBufferView and vkDestroyBufferView.
5151- pvr: Move binding related checks in common code.
5152- pvr: Add support for sampler descriptor.
5153- pvr: Add support for combined image and sampler descriptor.
5154- pvr: Add support for image descriptor.
5155- pvr: Add support for storage and uniform texel descriptor.
5156- pvr: Add support for input attachment descriptor.
5157
5158Renato Pereyra (4):
5159
5160- venus: add support for vk_xwayland_wait_ready
5161- venus: Add driconf option to enable implicit fencing
5162- Revert "wsi/x11: Don't leak xcb_get_geometry_reply_t."
5163- Revert "wsi/x11: Avoid using xcb_wait_for_special_event in FIFO modes"
5164
5165Rhys Perry (94):
5166
5167- aco: fix disassembly of SMEM with both SGPR and constant offset
5168- ac/nir: properly handle large global access constant offsets
5169- nir/gather_info: fix system_value_read for rt/mesh system values
5170- nir/builder: add nir_{ine,ibfe,ubfe}_imm() helper
5171- radv: remove unnecessary align_mul/offset initialization
5172- radv: initialize meta shader options earlier
5173- radv: use radv_meta_build_nir_vs_generate_vertices() more
5174- radv: use nir_op_imm helpers
5175- radv: use inot(a) instead of ine(a, true)/ieq(a, false)
5176- ac/nir: fix 64-bit NGG GS output stores
5177- radv: always use nir_lower_io_lower_64bit_to_32
5178- nir/copy_prop_vars: fix non-vector shader call payloads
5179- radv: fix clearing of TRUNC_COORD with tg4 and immutable samplers
5180- radv: consider radix sort shaders to be internal/meta
5181- aco/ra: fix vgpr_limit
5182- aco: ensure that definitions fixed to operands have matching regclasses
5183- radv: add radv_has_shader_buffer_float_minmax
5184- radv: allow LBVH on GFX6+
5185- radv: remove subtractions in address calculations
5186- radv: use SMEM for a few load_global
5187- aco: split load_sbt_amd result
5188- aco: skip s_barrier if TCS patches are within subgroup
5189- ac/nir: skip s_barrier if TCS patches are within subgroup
5190- aco: fix cmpswap global atomic definition on GFX6
5191- nir: allow NIR_PASS(_, )
5192- nir: print file when validation fails
5193- nir: call nir_metadata_preserve in nir_io_add_const_offset_to_base
5194- nir: call nir_metadata_preserve in nir_vectorize_tess_levels
5195- nir: call nir_metadata_preserve in nir_lower_memory_model
5196- radv: call nir_metadata_preserve in various lowering passes
5197- radv: add missing NIR_PASS() and switch from NIR_PASS_V()
5198- radv: validate shaders after linking passes
5199- aco: fix p_constaddr with a non-zero offset
5200- aco/tests: add test for p_constaddr with a non-zero offset
5201- aco: only add/subtract low bits of program addresses
5202- aco/ra: fix usage of invalidated iterator
5203- aco: use p_parallelcopy for uniform reduction with zero source
5204- aco: clarify a portion of do_pack_2x16
5205- aco/tests: disable regalloc.subdword_alloc.reuse_16bit_operands on GFX11
5206- aco/tests: fix gfx11 variants printed as gfx12
5207- aco: disable sdwa on gfx11
5208- aco: use v_perm_b32 to copy 0xff00/0x00ff/0xff/0x00
5209- aco/tests: update for GFX11's removal of SDWA
5210- radv,aco: disable shader cache when ACO debug options are used
5211- aco: fix SMEM load_global_amd with non-zero offset
5212- aco: fix SMEM load_global with VGPR address and non-zero offset
5213- aco: consider fma with multiplication by power-of-two unfused
5214- ac: use ResetAllOptionOccurrences instead of ResetCommandLineParser
5215- gitlab: ask for useful titles
5216- gitlab: ask that reporters don't include long logs in descriptions
5217- nir/deref: stop assuming coherent accesses of different SSBOs may alias
5218- aco: update SMEM offset workaround for LLVM 15
5219- aco: don't skip VS->TCS barrier if TCS output vertices doesn't match input
5220- aco: cleanup force-waitcnt output
5221- aco/ra: update register file when updating phi definition
5222- radv/ci: re-enable vega10 fossils testing
5223- aco: add and use constantValue16()
5224- aco: don't accept med3 opcodes in get_minmax_info()
5225- aco: include _e64 variants of 16-bit min/max in minmax optimizations
5226- aco: ignore precise flag when optimizing integer clamps
5227- aco: fix single-alignbyte do_pack_2x16() path with fp inline constants
5228- aco: fix propagate_constants_vop3p with integer vop3p and 16-bit constants
5229- aco: don't use opsel to fold constants into dot accumulation sources
5230- aco: fix redirect combine in propagate_constants_vop3p() with negatives
5231- aco: try sign-extending or shifting constants in propagate_constants_vop3p
5232- aco: don't use 32-bit fp inline constants for fp16 vop3p literals
5233- aco/tests: add vop3p constant combine tests
5234- nir: rename fsin_r600/fcos_r600 to fsin_amd/fcos_amd
5235- nir/algebraic: optimize bcsel(c, fsin/cos_amd(a), fsin/cos_amd(b))
5236- nir: allow 16-bit fsin_amd/fcos_amd
5237- radv,aco,ac/llvm: use nir_op_f{sin,cos}_amd
5238- aco: make flat access latency match mtbuf/mubuf/mimg
5239- aco: include flat-like in vmem clause statistics
5240- aco: make FLAT_instruction::offset signed
5241- aco: improve support for scratch_* instructions
5242- aco: combine additions and constants into scratch load/store
5243- aco: handle subtractions in parse_base_offset
5244- aco: refactor VGPR spill/reload lowering
5245- aco: avoid WAW hazard with BVH MIMG and other VMEM
5246- aco: include scratch/global in VMEM WAW optimization
5247- aco: treat flat-like as vmem in some scheduling heuristics
5248- aco: initialize scratch base registers on GFX9-GFX10.3
5249- aco: use scratch_* for scratch load/store on GFX9+
5250- aco: use scratch_* for VGPR spill/reload on GFX9+
5251- radv: fix vbo_bound_mask indexing
5252- radv: don't update misaligned_mask in CmdBindVertexBuffers2
5253- aco: remove unnecessary exp_cnt increments
5254- aco: fix LdsBranchVmemWARHazard with 2+ branch chains
5255- aco: fix hash statistic
5256- radv: remove claimed support for sRGB vertex buffer formats
5257- radv: fix 16-bit support in radv_lower_vs_input
5258- aco: fix 16-bit VS inputs
5259- aco: don't expand vec3 VS input load to vec4 on GFX6
5260- aco: add SCC clobber in build_cube_select
5261
5262Ricardo Garcia (1):
5263
5264- vulkan: allow null descriptor set layouts in pipeline layouts
5265
5266Riteo (1):
5267
5268- vulkan/device_select_wayland: fix a memory leak with DRM device handling
5269
5270Rob Clark (64):
5271
5272- freedreno: Misc indent fixes
5273- freedreno/drm/virtio: Appease valgrind
5274- freedreno/drm: Drop FD_PP_PGTABLE
5275- freedreno/drm: Close bo handle after bo->destroy()
5276- freedreno/drm: Move bo common init
5277- freedreno/drm/virtio: Support ring_idx
5278- freedreno/drm/virtio: Use userspace IOVA allocation
5279- freedreno/drm/virtio: Drop blocking in host
5280- freedreno/drm/virtio: Fix SHAREABLE+MAPPABLE
5281- freedreno/drm/virtio: Protocol updates
5282- freedreno/drm/virtio: Pass guest handles to execbuf
5283- freedreno/drm/virtio: Async ccmd batching
5284- freedreno/drm/virtio: Split up large uploads
5285- freedreno/a6xx: A couple more FD_BO_NOMAP
5286- freedreno: Split out helper for staging blit
5287- freedreno: Use staging transfer if mmap fails
5288- freedreno/drm: Fix bos_on_stack calculation
5289- drm-shim: Add GET_UNIQUE support
5290- freedreno/drm-shim: Update to latest uapi version
5291- freedreno/drm-shim: Robustify error handling
5292- drm-shim: Better mmap offsets
5293- drm-shim: Add error handling for bo_init()
5294- freedreno/drm-shim: Better iova handling
5295- drm-shim: Cleanup on device file close
5296- freedreno/drm: Use DEBUG_GET_ONCE_OPTION()
5297- freedreno/drm/virtio: Don't try to mmap imported bo's
5298- freedreno/devices: Add another SKU
5299- Revert "ci: freedreno farm is down"
5300- freedreno: Add pkt4 assert
5301- freedreno/registers: Small cleanup
5302- freedreno/a6xx: Split VFD_FETCH[] if needed
5303- freedreno/a6xx: Initialize VFD_FETCH[n].SIZE to zero
5304- freedreno/a6xx: assert valid vertex_flags reg
5305- turnip: assert valid vertex_flag reg
5306- freedreno/ir3: Don't lower_gs multiple times
5307- freedreno/ir3: Add copy_vars() helper
5308- freedreno/ir3: Copy vars if needed on EndPrimitive()
5309- freedreno/ir3: Add more tess varying slots
5310- freedreno/a6xx: Fix indentation
5311- freedreno/a6xx: Fix VS const packet size
5312- freedreno/ir3: Fix GS clip-plane lowering
5313- freedreno: rename ir3_emit_driver_params()
5314- freedreno/a6xx: Handle driver-params in GS/DS
5315- freedreno/a6xx: Do clip-plane lowering in backend
5316- freedreno/gmem: Reverse order of alternative tile rows
5317- util: Fix c++ enum casting pickiness
5318- libsync: Fix compiler warning
5319- freedreno/a6xx: Remove fd6_format.[ch]
5320- freedreno/a6xx: Fix enum tag
5321- freedreno: Extract common helper macros
5322- freedreno/ir3: Remove unneeded forward declaration
5323- freedreno/autotune: Make 'offset' macro "private"
5324- freedreno/drm: Combine upper and lower 32b of OR val
5325- freedreno/a6xx: De-open-code CACHE_FLUSH enum
5326- freedreno: Use enum for primtypes table
5327- freedreno/ci: Update unit test reference decodes
5328- freedreno/registers: Whitespace fix for gen_header.py
5329- freedreno/registers: Allow varset to be specified on enum
5330- freedreno/registers: Move varset to <enum>
5331- freedreno/registers/a6xx: Some reg64 conversion
5332- freedreno/drm: Fix potential bo cache vs export crash
5333- freedreno/gmem: Fix col0 calc
5334- llvmpipe: Add some missing locking
5335- freedreno: We really don't need aligned vbo's
5336
5337Roman Stratiienko (3):
5338
5339- Android.mk: Fix c11-related build failures
5340- v3dv: Enable sync_fd importing/exporting on Android
5341- v3dv: Limit API version to v1.0 for Android
5342
5343Ruijing Dong (6):
5344
5345- radeonsi/vcn: Add support of array_mode for gfx11
5346- radeonsi/vcn: update av1 decoding to support vcn4
5347- radeonsi/vcn: prepare for unified queue in vcn4
5348- radeonsi/vcn: support unified queue in vcn4
5349- frontends/va: do texture_map when needed
5350- frontends/va: WA for ffmpeg 10bit encoding crash
5351
5352Ryan Neph (5):
5353
5354- venus: update venus-protocol with VK_EXT_image_view_min_lod
5355- venus: enable VK_EXT_image_view_min_lod
5356- venus: support VK_KHR_copy_commands2
5357- venus: refactor VkCommandBufferBeginInfo fixups to function
5358- venus: add support for VK_KHR_dynamic_rendering
5359
5360Sagar Ghuge (1):
5361
5362- anv: Disable storage image compression for possible atomic ops
5363
5364Sami Kyöstilä (2):
5365
5366- subprojects: Roll Perfetto to v27.1
5367- util: Shut down Perfetto before driver unload
5368
5369Samuel Pitoiset (213):
5370
5371- radv: exclude PRIMITIVE_{COUNT,INDICES} from the per-vertex output mask
5372- radv: use shader_info::writes_memory
5373- radv: use shader_info::gs::active_stream_mask
5374- radv: use shader_info::inputs_read/outputs_written for FS IO
5375- radv: use shader_info::outputs_written/per_primitive_outputs for VS outputs
5376- radv: use shader_info::system_values_read
5377- radv: fix enabling adjust_frag_coord_z and apply per-pipeline
5378- radv: add support for independent descriptor set layouts
5379- radv: add support for VkShaderModuleCreateInfo as pNext
5380- radv: fix initializing pipeline_key::topology for GFX9 and older
5381- radv: mark all active stages earlier in the pipeline creation path
5382- radv: use the hardware primitive topology everywhere
5383- radv: initialize the vertex input interface state in only one place
5384- radv: do not support UNIFORM_TEXEL_BUFFER with SRGB
5385- radv: only apply enable_mrt_output_nan_fixup for 32-bit float MRTs
5386- radv/ci: update the flakes list for GFX9 chips
5387- aco: fix load_barycentric_at_{sample,offset} on GFX6-7
5388- nir: fix marking XFB varyings as always active IO
5389- nir: mark XFB varyings as unmoveable to prevent them to be remapped
5390- radv: clarify why STAGE_2_CLEAR_BIT needs to wait for CP DMA to be idle
5391- radv: remove redundant VK_PIPELINE_STAGE_2_TRANSFER_BIT for CP DMA idle
5392- radv: add an SQTT workaround for chips with disabled RBs
5393- radv: fix handling divisor == 0 with dynamic vertex input state
5394- radv: allow to disable sinking of load inputs for FS via drirc
5395- radv: enable radv_disable_sinking_load_input_fs for Grid Autosport
5396- radv: use correct push constants range for internal operations
5397- radv/ci: update list of expected failures for Bonaire (GFX7)
5398- radv/ci: remove empty flakes lists for GFX9
5399- radv: fix the number of generated primitive queries with NGG GS vs legacy
5400- radv/ci: stop skipping dEQP-VK.synchronization.* on Bonaire
5401- radv: use 3D views for 3D internal operations on GFX6-8
5402- radv: re-emit dynamic line stipple state if the primitive topology changed
5403- radv/radix: handle intentional allocation failures properly
5404- ac,radeonsi: add has_sqtt_auto_flush_mode_bug
5405- radv/sqtt: fix configuring AUTO_FLUSH_MODE on GFX10.3
5406- radv: only init acceleration structure if RT is enabled
5407- radv: disable instance packing to fix pipeline query stats
5408- radv: remove useless check against nir_texop_samples_identical
5409- radv/winsys: allow to use RADV_FORCE_FAMILY=gfx1100
5410- radv: disable DCC for Senra Kagura Shinovi Versus
5411- aco: recognize GFX11 in few places
5412- aco: do not align VGPRS to 8 or 16 on GFX11
5413- radv,aco: add support for packed threadID VGPRs on GFX11
5414- radv,aco: use the new TCS WaveID SGPR to compute vs_rel_patch_id on GFX11
5415- aco: export MRT0 instead of NULL on GFX11
5416- aco: do not set DLC for loads on GFX11
5417- aco: do not set GLC stores on GFX11
5418- aco: update LDS allocation granularity for PS on GFX11
5419- aco: update waitcnt on GFX11
5420- aco: do not set RESOURCE_LEVEL for buffer descriptors on GFX11
5421- aco: do not set COMPR for exports but use 0x3 channel mask on GFX11
5422- radv,aco: export alpha-to-coverage via MRTZ on GFX11
5423- aco: only retrieve the scratch offset when it's declared
5424- radv,aco: do not implicitly export the primitive ID for mesh shaders
5425- aco: remove unreachable code about viewport index/layer and mesh shaders
5426- radv,aco: add a workaround for binding 2D views of a 3D image on GFX9
5427- radv: implement VK_EXT_image_2d_view_of_3d
5428- radv: advertise VK_EXT_image_2d_view_of_3d
5429- radv: do not declare the scratch offset on GFX11
5430- aco: do not emit the primitive ID twice for NGG VS or TES with GS
5431- radv: do not align VGPRS to 8 or 16 on GFX11
5432- radv: use the new format table on GFX11
5433- radv: update scratch buffer registers on GFX11
5434- radv: update sampler registers on GFX11
5435- radv: update buffer descriptor registers on GFX11
5436- radv: update image descriptor registers on GFX11
5437- radv: use PIXEL_PIPE_STATE_DUMP event instead of ZPASS_DONE on GFX11
5438- radv: configure DB_RENDER_CONTROL on GFX11
5439- radv: do not emit non-existent CP_COHER_START_DELAY on GFX11
5440- radv: do not emit FLUSH_AND_INV_DB_META on GFX11
5441- radv: update TF_RING_size to a per-SE size on GFX11
5442- radv: update VRS registers on GFX11
5443- radv: apply a workaround for CB perf counters on GFX11
5444- radv: limit CP DMA to max 32KB sizes on GFX11
5445- radv: more register changes on GFX11
5446- radv: do not lower loading TESS/ESGS rings using the ABI for LLVM
5447- aco: use ac_is_llvm_processor_supported() for checking LLVM asm support
5448- radv: rename shader compile functions to spirv_to_nir/nir_to_asm
5449- radv: do not try to dump the NIR of the trap handler shader
5450- radv: add new pipeline helpers for NIR->ASM compilation
5451- radv: init states from pTessellationState at only one place
5452- radv: init states from pViewportState at only one place
5453- radv: init states from pRasterizationState at only one place
5454- aco: remove unnecessary intrinsics that are lowered at the ABI level
5455- radv: determine if shaders use NGG before linking
5456- radv: export implicit primitive ID in NIR for legacy VS or TES
5457- radv: constify radv_pipeline in more radv_pipeline_generate_XXX() helpers
5458- radv: rename radv_pipeline_generate_XXX() to radv_pipeline_emit_XXX()
5459- radv: remove couple of useless pCreateInfo pointers in the emit path
5460- radv: remove unused radv_get_conservative_raster_mode() helper
5461- radv: move gs_table_depth to the physical_device
5462- radv: cleanup using device/physical_device during pipeline creation
5463- radv: split radv_pipeline into radv_{graphics,compute,library}pipeline
5464- radv: introduce radv_graphics_pipeline_info and split existing info structs
5465- radv/ci: fix fails list for NAVI21
5466- radv: move HS info and task_num_entries to the physical device
5467- radv: rename radv_cmd_state::pipeline to graphics_pipeline
5468- radv: unify radv_pipeline_has_XXX() helpers
5469- radv: move streamout_shader to radv_graphics_pipeline
5470- radv: move active_stages to radv_graphics_pipeline
5471- radv: rename VERT_GRP_SIZE to VERTS_PER_SUBGRP on GFX11
5472- radv: do not emit more non-existent registers on GFX11
5473- radv: update framebuffer registers on GFX11
5474- radv: update VRS rates on GFX11
5475- radv: use the fragment resolve path by default on GFX11
5476- radv: report adjusted LDS size for fragment shaders on GFX11
5477- radv: fix configuring COLOR_INVALID on GFX11
5478- radv: fix VK_BLEND_FACTOR_CONSTANT_COLOR translation on GFX11
5479- radv: configure DB_Z_INFO.NUM_SAMPLES correctly on GFX11
5480- radv: disable VK_AMD_shader_fragment_mask on GFX11
5481- radv: disable attachementFragmentShadingRate on GFX11
5482- radv: use pipeline->slab_bo in more places
5483- radv: fix writing buffer markers with non-zero memory offset
5484- radv: copy viewport/scissor when initializing radv_viewport_info
5485- radv: init states from pMultisampleState at only one place
5486- radv: init states from pDepthStencilState at only one place
5487- radv: init states from VkPipelineRenderingCreateInfo at only one place
5488- radv: use AMD values for computing blend related state
5489- radv: init states from pColorBlendState at only one place
5490- radv: init states from VkAttachmentSampleCountInfo at only one place
5491- radv: init states from VkPipelineDiscardRectangleState at only one place
5492- radv: init states from VkPipelineFragmentShadingRateState at only one place
5493- radv: ignore DYNAMIC_STENCIL_OP if stencil test isn't enabled
5494- radv: reduce radv_tessellation_info::patch_control_points to 8-bit
5495- radv: reduce radv_input_assembly_info::primitive_topology to 8-bit
5496- radv: reduce radv_rasterization_info::polygon_mode to 8-bit
5497- radv: reduce radv_discard_rectangle_info::count to 8-bit
5498- radv: fix lowering GS intrinsics if NGG is disabled per pipeline
5499- radv/ci: update list of failures for Pitcairn
5500- radv: enable radv_zero_vram for Hammerting
5501- radv/winsys: add get_chip_name() to the null winsys
5502- radv: report the marketing name as part of the device name
5503- radv: rename ngg_gs_state to ngg_query_state
5504- radv: track if primitives generated query features are enabled
5505- radv: add primitives_generated_query to the graphics pipeline key
5506- radv: declare the NGG query argument for primitives generated query
5507- ac/nir/ngg: count the number of generated primitives for VS and TES
5508- radv: flush the NGG query state when the argument is declared
5509- radv: add few helpers related to streamout
5510- radv: implement VK_EXT_primitives_generated_query
5511- radv: advertise VK_EXT_primitives_generated_query
5512- radv/ci: rename deqp-XXX jobs to vkcts-XXX
5513- zink/ci: skip two KHR-GL46 tests that timeout most of the time with RADV
5514- zink/ci: update list of expected failures with RADV
5515- radv: remove redundant check when importing vertex input info
5516- radv: update radv_is_vrs_enabled() to use radv_graphics_pipeline_info
5517- radv: update the check to determine if dynamic discard rectangle is needed
5518- radv: update the check to determine if dynamic sample location is needed
5519- radv: update the check to determine if rasterization is enabled
5520- radv: remove remaining unused pCreateInfo pointers
5521- ci: bump the hang-detection tool in the test image for Vulkan
5522- ci: fix passing down MESA_LOADER_DRIVER_OVERRIDE for zink-anv-tgl
5523- zink/ci: change the surface type used for dEQP
5524- ci/valve: split .b2c-test into .b2c-test-vk and .b2c-test-gl
5525- radv/ci: add GLES/GLCTS testing with Zink on NAVI10
5526- zink/ci: update list of failures again
5527- radv/ci: refactor test machines and dEQP rules to reduce copy&paste config
5528- ci: update vkd3d-proton builder/runner
5529- ci: print a message when vk3d-proton returns successfully
5530- ci: add VKD3D_PROTON_RESULTS to the list of variables to pass down for testing
5531- radv/ci: add vkd3d-proton testing
5532- radv: advertise VK_EXT_border_color_swizzle on GFX10+
5533- ci: uprev vkd3d-proton to 39d07dea2cef34bfb3ed39741f026bc637e3eec4
5534- radv/amdgpu: make sure to reset the number of BO when there is no ranges
5535- radv/amdgpu: do not add "global" BO to the virtual BO list
5536- aco: fix validation of SOP1 instructions without definitions
5537- radv,aco: rename radv_prolog_binary/radv_shader_prolog to shader_part
5538- radv/llvm: always emit a null export even if the FS doesn't discard
5539- radv: disable small primitive culling for user sample locations
5540- radv: use RADEON_FLAG_VA_UNCACHED for the trace BO
5541- radv: fix command line for dumping waves with UMR
5542- radv: dump UMR waves before UMR rings
5543- radv: do not emit SQTT user data packets on the SDMA queue
5544- radv/ci: add CI lists for LLVM on NAVI21
5545- radv: use LOAD_CONTEXT_REG to load the opaque buffer size on GFX10+
5546- radv: do not abort if SPM isn't supported for the current GPU
5547- radv: remove old workaround for HTILE layers with F1 2021
5548- zink/ci: update list of failures for piglit with RADV
5549- radv: disable DCC for Melty Blood Actress Again Current Code
5550- radv: always enable VK_EXT_debug_utils
5551- zink/ci: update list of failures
5552- radv/ci: update list of failures against CTS 1.3.3.0
5553- aco: fix load_barycentric_at_sample without MSAA
5554- radv: fix dumping VS prologs assembly
5555- radv/ci: enable fossils testing for GFX1100
5556- radv: remove the radv_report_apu_as_dgpu workaround for Red Dead Redemption 2
5557- radv: fix wide points/lines by configuring the guardband correctly
5558- zink/ci: update list of CTS flakes for RADV
5559- ci: uprev vkd3d-proton to 5b73139f182d86cd58a757e4b5f0d4cfad96d319
5560- radv,aco: track if a fragment shader needs an epilog
5561- radv,aco: introduce {radv,aco}_ps_epilog_key
5562- radv: declare a new user SGPR arg in FS for the epilog PC
5563- radv: add a function that declares PS epilog shader arguments
5564- aco: add new pseudo instruction p_jump_to_epilog
5565- aco: emit p_jump_to_epilog if the main fragment shader has an epilog
5566- aco: do not abort if the FS doesn't export anything but has an epilog
5567- aco: prevent adding DONE/VM to the last export if the FS has an epilog
5568- aco: add aco_postprocess_shader() helper
5569- radv,aco: rename radv_aco_build_prolog to radv_aco_build_shader_part
5570- aco: refactor export_fs_mrt_color() for PS epilogs preparation
5571- aco: add support for compiling PS epilogs
5572- radv: implement PS epilogs
5573- radv: disable viewport depth clamping only when necessary
5574- aco: requires Exact for p_jump_to_epilog
5575- radv: only force 1x sample for Bresenham lines when pipeline draws lines
5576- vulkan: add support for VK_IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT
5577- radv: implement VK_EXT_attachment_feedback_loop_layout
5578- radv: ignore out-of-order rasterization if stencil write mask is dynamic
5579- radv: fix gathering XFB info if there is dead outputs
5580- radv: fix cleaning the meta query state if an error occured
5581- radv: re-emit viewports if negative one to one or depth clamp mode changed
5582- radv: fix bogus assertion with RADV_FORCE_VRS
5583- radv: fix pipelineStageCreationFeedbackCount when it's 0
5584
5585Sarah Walker (2):
5586
5587- pvr: Update for firmware 1.17@6256262
5588- pvr: Move BRN 44079, 48492 and 66011 code into pvrsrvkm specific directory
5589
5590Sathishkumar S (2):
5591
5592- radeon/vcn: skip create and destroy message for jpeg
5593- radeon/vcn: engage all available jpeg engines
5594
5595Sebastian Keller (1):
5596
5597- egl/wayland: Don't try to access modifiers u_vector as dynarray
5598
5599Sergi Blanch Torne (1):
5600
5601- ci/crosvm: clean crosvm socket
5602
5603Sidney Just (19):
5604
5605- wgl: add a flag to determine if running on zink
5606- wgl: add zink to the list of auto-loaded drivers
5607- zink: support VK_KHR_win32_surface
5608- kopper: add win32 loader interface
5609- zink: support win32 wsi
5610- wgl: support kopper
5611- gallium: support for implementing EXT_external_objects_win32
5612- mapi: added EXT_external_objects_win32 definitions
5613- gallium/noop: implement win32 device LUID and node mask getters
5614- gallium/trace: implement win32 device LUID and node mask getters
5615- mesa: implement GL_DEVICE_LUID_EXT and GL_DEVICE_NODE_MASK_EXT getters
5616- mesa: implement import win32 memory and semaphore
5617- mesa: pipe cap for EXT_memory_object_win32 and EXT_semaphore_win32
5618- zink: codegen for Win32 external object extensions
5619- zink: implement win32 fence import
5620- zink: implement win32 memory handle import
5621- zink: implement device LUID and node mask
5622- zink: enable pipe cap for win32 external memory and fences
5623- docs: updated zink features and release notes
5624
5625Sil Vilerino (39):
5626
5627- gallium/vl: Add software winsys and offscreen winsys
5628- util/u_format: Drop assert that has valid/well-defined behavior
5629- util/vl_vlc: Support compiling in C++
5630- st_vdpau: Pass format when opening resource from handle in st_vdpau_resource_from_description
5631- d3d12: Add .clang_format file
5632- gallium/va/radeonsi: Using private as a parameter name conflicts with C++ keywords
5633- gallium va: VaDeriveImage support stride/offset being different for NV12 planes
5634- gallium: Add values to pipe_video_cap for multi-slice and multi-reference encode
5635- gallium va: Handle new VA attributes with new pipe video caps
5636- gallium: Add multiple slice support to pipe_h264_enc_picture_desc
5637- gallium va: Add support for multiple slices encoding
5638- gallium radeon/r600/omx/va: Adds support for multiple reference encoding
5639- gallium: Add MinLumaBiPredSize8x8 to pipe_h264_sps, pic_init_qs_minus26 to pipe_h264_pps
5640- gallium omx: Fill out MinLumaBiPredSize8x8 and pic_init_qs_minus26
5641- gallium vdpau: Fill out level_idc and MinLumaBiPredSize8x8
5642- gallium va: VaHandlePictureParameterBufferH264 fill out new pipe params MinLumaBiPredSize8x8, pic_init_qs_minus26, chroma_format_idc, bit_depth_chroma, bit_depth_chroma_minus8
5643- d3d12: Add d3d12_promote_to_permanent_residency
5644- ci: Update x86 debian build to pick up tag v1.602.0-r1 from DirectX-Headers
5645- d3d12: Add video decode implementation of pipe_video_codec
5646- d3d12: Add video encode implementation of pipe_video_codec
5647- d3d12: Add create_video_codec and create_video_buffer entrypoints
5648- d3d12: Add util video functions to d3d12_format
5649- d3d12: Improve planar resource support to handle video requirements
5650- d3d12: Add support for d3d12 video in d3d12_screen
5651- d3d12: Add GLSL singleton refcounting to screen for offscreen non-GL rendering
5652- meson: Support d3d12 as a video-supporting driver
5653- winsys: Do not use Display type when X11 is not present in build
5654- meson: Update DirectX-Headers dependency to 1.602.0 version with fallback to the wrap
5655- meson: Add build option for gallium-d3d12-video feature
5656- d3d12: Align output buffer offset access to D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS.CompressedBitstreamBufferAccessAlignment
5657- d3d12: Fix debug_printf format strings for cross platform builds
5658- d3d12: Video - Remove unused spCopyQueues from enc/dec objects
5659- pipe/video: Add PIPE_VIDEO_ENTRYPOINT_PROCESSING
5660- vl: Replace usage of entrypoint UNKNOWN with PROCESSING for VP
5661- va: Replace usage of entrypoint UNKNOWN with PROCESSING for VP
5662- gallium/video: Add video post processing interface
5663- va: Add support for VPP rotation, flip, alpha blend, crop, scaling
5664- d3d12: Add pipe_video_codec::process_frame implementation
5665- d3d12: Enable VPP rotation, flip, alpha blend, crop, scaling via pipe_video_codec::process_frame
5666
5667SoroushIMG (4):
5668
5669- zink: Fix BO size when it's not aligned to 16 bytes
5670- zink: Fix spirv stream 0 vertex emit for multistream shaders
5671- Zink: Fix clear being missed when using emulated draws in zink_blit
5672- zink: Fix incorrect emission of SPIR-V shift ops
5673
5674SureshGuttula (4):
5675
5676- radeonsi: Set display_remote for non-refernced frames
5677- radeonsi/vcn : update enc->dpb ref_use for index 0
5678- Revert "radeonsi: Set display_remote for non-refernced frames"
5679- Revert "radeon: hardcode uvd/vce encoder not_referenced value to false"
5680
5681Sviatoslav Peleshko (7):
5682
5683- mesa: flush bitmap caches when changing scissors or window rects state
5684- anv: workaround apps that assume full subgroups without specifying it
5685- intel/blorp/gen6: Set BLEND_STATEChange only if emitting the blend state
5686- anv: Dirty all dynamic state bits when creating command buffer state
5687- intel/blorp: Dirty depth bounds dynamic state bits after blorp
5688- intel/nullhw: Use correct macro to fix build regression
5689- iris: Always initialize shader compilation queue ready fence
5690
5691TSnake41 (1):
5692
5693- zink: print result code string on vulkan failure
5694
5695Tapani Pälli (5):
5696
5697- isl: disable mcs (and mcs+ccs) for color msaa on DG2
5698- anv: use anv_cmd_dirty_mask_t type for dynamic state
5699- intel/fs: setup SEND message descriptor from nir scope
5700- iris: implement Wa_14015264727 for DG2
5701- anv: implement Wa_14015264727 for DG2
5702
5703Tatsuyuki Ishi (9):
5704
5705- radv: Fix redundant subpass barriers due to erroneous comparison
5706- radv/ci: skip dEQP-VK.fragment_operations.transient_attachment_bit
5707- radv/ci: Move transient_attachment_bit from fail to skip list
5708- radv/ci: skip image.sample_texture.*_compressed_format*
5709- radv/ci: Move sample_texture.*_compressed_format_* to faillist for gfx<=9
5710- radv: Fix vkCmdCopyQueryResults -> vkCmdResetPool hazard.
5711- amd: Revert gfx10 addrlib changes
5712- radv: Only set pstate for the first hw_ctx.
5713- radv: Implement radv_flush_before_query_copy to workaround UE Vulkan bugs.
5714
5715Thomas Debesse (2):
5716
5717- gallium/clover: LLVM setLangDefaults moved from clangFrontend to clangBasic
5718- gallium/clover: pass -no-opaque-pointers to Clang
5719
5720Tiago Koji Castro Shibata (2):
5721
5722- d3d12: fallback to integrated adapter instead of arbitrary one
5723- d3d12: add more formats to supported conversions
5724
5725Timothy Arceri (71):
5726
5727- glsl/st: vectorise interfaces of SSO shader programs
5728- nir: fix setting varying from uniform as flat
5729- nir: fix sorting before assigning varying driver locations
5730- nir: always set the exact_trip_count_unknown loop terminator property
5731- nir: remove unreachable loop terminators
5732- svga: remove duplicate nir compile options
5733- nir/glsl: add glsl_record_compare() wrapper
5734- nir/glsl: wrapper contains_{double,interger}()
5735- nir/glsl: wrapper field_index()
5736- nir/glsl: wrap component_slots_aligned()
5737- glsl/mesa: move parse_program_resource_name() to common linker_util code
5738- glsl: add new build program resource helpers
5739- nir: add variable data fields required for NIR glsl varying linking
5740- nir: abort io info gathering if location is not set or is a temp value
5741- nir: skip lowering io to scalar for must_be_shader_input
5742- glsl: implement lower_packed_varyings() as a NIR pass
5743- glsl: add a NIR based varying linker
5744- glsl: implement opt_dead_builtin_varyings() as a NIR pass
5745- glsl: implement lower_xfb_varying() as a NIR pass
5746- glsl: enable the use of the nir based varying linker
5747- glsl: remove now unused GLSL IR varying linker code
5748- glsl: simplify finding cursor in varying packing code
5749- nir: add support for forced sampler indirect loop unrolling
5750- gallium/drivers: set force_indirect_unrolling_sampler for all required drivers
5751- glsl: move validation of sampler indirects to the nir linker
5752- i915g: use a valid setting for force_indirect_unrolling
5753- softpipe: switch to NIR loop unrolling
5754- asahi: switch to NIR loop unrolling
5755- d3d12: switch to NIR loop unrolling
5756- etnaviv: switch to NIR loop unrolling
5757- i915g: switch to NIR loop unrolling
5758- r300: disable GLSL IR loop unrolling
5759- r600: switch to NIR loop unrolling
5760- vc4: disable GLSL IR loop unrolling
5761- nir/i915g/r300/nv30: skip marking varyings as flat in some drivers
5762- etnaviv: assert if etna_shader_io_file reg overrun
5763- etnaviv: vectorise io
5764- nir/gcm: fix pushing instructions into if blocks
5765- ci: uprev piglit 2022-05-31
5766- nir: add nir based version of the lower_const_arrays_to_uniforms pass
5767- glsl/nir: skip adding hidden uniforms to the remap tables
5768- glsl/nir: allow the nir linker to remove dead uniforms we created
5769- glsl: move common link time optimisation calls to linker code
5770- glsl: move gl_nir_link_opts() call out of the st code
5771- glsl: switch to NIR based implementation of lower_const_arrays_to_uniforms()
5772- glsl: remove now unused lower_const_arrays_to_uniforms()
5773- gallivm: disable GLSL IR loop unrolling in LLVMPIPE
5774- freedreno/ir3: tidy up duplication of common nir options
5775- freedreno: switch to NIR loop unrolling
5776- lima: lower all undefs to zero in vs
5777- lima: fixup nir indirect unroll options to match gallium CAP
5778- lima: switch to NIR loop unrolling
5779- nouveau/nv30: disable GLSL IR loop unrolling
5780- nouveau/nv50: disable GLSL IR loop unrolling
5781- nouveau/nvc0: disable GLSL IR loop unrolling
5782- svga: disable GLSL IR loop unrolling
5783- gallium: remove PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT CAP
5784- glsl: remove the now unused GLSL IR loop unrolling code
5785- glsl: drop extra optimise swizzles call
5786- glsl: tidy up link_varyings_and_uniforms()
5787- glsl: remove never true do_dead_code() parameter
5788- glsl: inline do_common_optimization() call
5789- util: add dri config option to disable GL_MAP_UNSYNCHRONIZED_BIT
5790- util: use force_gl_map_buffer_synchronized workaround with RAGE
5791- glsl: merge lower_buffer_access with lower_shared_reference
5792- glsl: drop non-nir path for atan in builtin functions
5793- st/glsl: fix broken vertex attrib mapping
5794- nir/loop_unroll: clean up after complex_unroll_single_terminator()
5795- glsl: correctly track cross slot component packing
5796- Revert "nir: Preserve offsets in lower_io_to_scalar_early"
5797- glsl: dont lower precision for textureGatherOffsets
5798
5799Timur Kristóf (119):
5800
5801- radv: Minor formatting fix in radv_device.c file.
5802- radv: Move queue submit sparse bindings to a separate function.
5803- radv: Move empty queue submit code path to a separate function.
5804- radv: Move normal (non-empty) queue submit to a separate function.
5805- radv: Move up early exit for transfer queues in radv_get_preamble_cs.
5806- radv: Simplify some boolean code in radv_get_preamble_cs.
5807- radv: Initialize BO pointers when creating preambles.
5808- radv: Refactor cache flush code for the initial preambles.
5809- radv: Don't create continue preamble when it's not needed.
5810- radv: Rename fill_geom_tess_rings to radv_fill_shader_rings.
5811- radv: Don't use pointers to pointers when updating the preambles.
5812- radv: Only emit what is appropriate to the queue family for preambles.
5813- ac/nir: Add ac_nir_load_arg helper for shader arguments.
5814- radv: Move radv_nggc_settings enum out of radv_cmd_buffer.
5815- nir: Add upper bound for AMD shader arg intrinsics.
5816- radv: Lower ABI in NIR for tess/ESGS/NGG shader arguments.
5817- ac/nir: Remove now-superfluous ac_nir_lower_tess_to_const.
5818- aco: Remove now-superfluous intrinsics.
5819- ac/llvm: Remove now-superfluous intrinsics and ABI callbacks.
5820- radv/amdgpu: Group queue submit info into a structure.
5821- radv/amdgpu: Initialize semaphore info with a designated initializer.
5822- radv/amdgpu: Pass new queue submit info structure to internal function.
5823- radv/amdgpu: Pass correct struct type instead of repeating the cast.
5824- radv/amdgpu: Use scheduled dependency for submitting to multiple queues.
5825- ac/nir: Add I/O lowering for task and mesh shaders.
5826- ac: Add task ring entry shader argument.
5827- radv: Add radv_pipeline_has_task helper.
5828- radv: Set user data register for task shaders.
5829- radv: Set wave size for task shaders.
5830- radv: Fill task shader info.
5831- radv: Add task shader arguments.
5832- radv: Add task ring entry argument for mesh shaders.
5833- radv: Implement task shader intrinsics in the ABI.
5834- radv: Enable nir_opt_offsets for task shaders.
5835- radv: Use I/O lowering for task and mesh shaders.
5836- radv: Postprocess task shader configuration.
5837- radv: Allow linking task shaders.
5838- radv: Lower shared and task_payload variables in task/mesh shaders.
5839- radv: Print task shader stage name before disasm.
5840- radv: Fix task shader info.
5841- radv: Fix loading task shader ring buffer addresses.
5842- aco: Fix scratch with task shaders.
5843- radv: Introduce ring info structure for queues, refactor preamble generation.
5844- radv: Use a ws variable during preamble creation.
5845- radv: Pass radv_device pointer to some functions.
5846- radv: Refactor queue state to separate structure.
5847- radv: Clarify emitting graphics shader pointers.
5848- nir: Add explicit task payload atomic intrinsics.
5849- radv: Implement conditional rendering for async compute queue.
5850- ac: Remove trailing white space.
5851- aco: Remove trailing whitespace.
5852- radv: Remove trailing whitespace.
5853- radv: Disable predication for supass clear and image clears.
5854- nir: Add new launch_mesh_workgroups intrinsic.
5855- nir: Add common task shader lowering to make the backend's job easier.
5856- radv: Add mesh and task stage names to pipeline executable properties.
5857- nir: Keep track of cross-invocation mesh shader output access.
5858- radv, ac/nir: Fix multiview layer export for mesh shaders.
5859- ac/nir/taskmesh: Use task shader lowering from common NIR code.
5860- ac/nir/taskmesh: Use 3 dimensional workgroup ID.
5861- ac/nir: Add remappability to tess and ESGS I/O lowering passes.
5862- ac: Add RDNA2 task+mesh shader draw packet opcodes.
5863- ac: Add task shader ring information.
5864- radv: Implement task shader draw and payload rings.
5865- nir: Introduce new intrinsics for AMD specific mesh shader task ring.
5866- ac/nir/ngg: Clean up mesh shader output LDS layout.
5867- ac/nir/ngg: Use mesh shader scratch ring when outputs don't fit LDS.
5868- ac/nir/ngg: Use variables for outputs without cross-invocation access.
5869- radv: Implement mesh shader scratch ring.
5870- radv: Enable NGG wave ID for mesh shader scratch ring.
5871- ac/nir/ngg: Add mesh shader workgroup index.
5872- radv: Lower mesh shader 3D workgroup ID to 1D index.
5873- ac/nir/taskmesh: Preserve workgroup ID Y and Z when applying firstTask.
5874- radv: Always use 3D block ID and grid size in task shaders.
5875- gallium/u_blitter: Fix depth.
5876- zink: Enable the VK_EXT_depth_clip_enable extension.
5877- zink: Always enable depth clamping, make depth clipping independent.
5878- nir/lower_task_shader: don't use base index for shared memory intrinsics
5879- ac/nir/ngg: Refactor LDS instructions in NGG GS vertex emit and export.
5880- ac/nir/ngg: Ignore driver location for mesh shader outputs.
5881- radv: Don't assign driver locations to mesh shader outputs.
5882- radv: Add CULL_PRIMITIVE to special output mask.
5883- radv: Use NIR optimization to move discards to the top.
5884- radv: Only initialize DGC state when DGC is enabled.
5885- radv: Remove trailing whitespace introduced by DGC commits.
5886- radv: Refactor predication for compute queues.
5887- radv: Refactor some CP DMA functions to work with radeon_cmdbuf.
5888- radv: Refactor radv_emit_userdata_address to work with radeon_cmdbuf.
5889- radv: Refactor radv_emit_descriptor_pointers to work with radeon_cmdbuf.
5890- radv: Refactor radv_emit_inline_push_consts to work with radeon_cmdbuf.
5891- radv: Refactor view index emit to use a per-stage function.
5892- radv: Move inline push constants to a new function.
5893- radv: Minor cleanup of radv_queue_submit_normal.
5894- radv: Allow reusing pipeline compute state emit functions.
5895- radv: Add dispatch_initiator_task field to radv_device.
5896- radv: Create internal cmdbuf when a graphics pipeline needs compute.
5897- radv: Flush descriptors and push constants for task shaders.
5898- radv: Introduce radv_before_taskmesh_draw.
5899- radv: Implement mesh shading draw calls with task shaders.
5900- radv: Synchronization for task shaders.
5901- radv: Support task shaders in secondary cmd buffers.
5902- radv: Workaround MEC taskmesh dispatch hang when count buffer has zero.
5903- radv: Submit internal compute cmdbuf.
5904- radv: Copy BO list to ACE internal CS.
5905- radv: Enable task shader feature for NV_mesh_shader.
5906- ac/nir/ngg: Move primitive ID workgroup barrier to proper place.
5907- aco: Remove hack for primitive ID export.
5908- ac/nir/ngg: Create output variable for primitive ID export.
5909- ac/llvm: Implement load_num_subgroups for NGG shaders.
5910- ac/llvm: Add LLVM bug workaround to ac_build_mbcnt_add.
5911- ac/llvm: Use gs_prim_id for NGG VS.
5912- ac/nir/ngg: Copy comment about LDS layout for NGG GS.
5913- ac/nir/ngg: Remember proper bit sizes of GS output variables.
5914- ac/llvm: Implement GDS atomic add NIR intrinsic.
5915- radv/llvm: Remove incorrect hardcoded workgroup size from NGG GS.
5916- radv: Properly set LDS size for LLVM NGG shaders.
5917- radv: Use NIR-based NGG lowering with LLVM.
5918- aco: Fix p_init_scratch for task shaders.
5919- nir/gather_info: Clear cross-invocation output mask.
5920
5921Tomeu Vizoso (4):
5922
5923- lima/ci: Disable lima-mali450-piglit-gpu:arm64
5924- panvk/ci: Disable CI for a while
5925- ci: Disable jobs to the Collabora lab
5926- Revert "ci: Disable jobs to the Collabora lab"
5927
5928Vadym Shovkoplias (4):
5929
5930- anv: Fix geometry flickering issue when compute and 3D passes are combined
5931- driconf: Add a limit_trig_input_range option
5932- drirc: Set limit_trig_input_range option for the Wolfenstein Youngblood
5933- drirc: Set limit_trig_input_range option for glmark2
5934
5935Vasily Khoruzhick (7):
5936
5937- lima: Implement texture_barrier
5938- lima: enable PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
5939- lima: Lower nir_op_idiv with other scalar math operations.
5940- u_transfer_helper: flush temporary transfer first for MSAA
5941- lima: implement lima-specific blitter
5942- lima: wire up MSAA 4x support
5943- lima: fix buffer overallocation for index, vertex and constant buffers
5944
5945Victor Hermann Chiletto (1):
5946
5947- radv: always check entry count in descriptor pool when allocating
5948
5949Viktoriia Palianytsia (1):
5950
5951- anv: Add workaround for sample mask with multisampling
5952
5953Vinson Lee (14):
5954
5955- panfrost: Fix memory leaks on unit test failures.
5956- zink: Fix memory leak on error path.
5957- radeonsi: Move NULL check before dereference.
5958- dri2: Fix memory leak.
5959- d3d12: Initialize d3d12_video_encoder_bitstream member m_uiOffset.
5960- amd: Initialize Gfx11Lib members in constructor.
5961- d3d12: Remove unnecessary NULL check.
5962- clc: Fix build with llvm-15.
5963- microsoft/spirv_to_dxil: Fix missing-prototypes errors.
5964- radv: Remove unnecessary null check.
5965- microsoft/compiler: Fix assert.
5966- tu: Check dereferenced value of rop_reads_dst.
5967- aco: Initialize spill_ctx members in constructor.
5968- r600/sfn: Initialize TestShaderFromString member m_instr_factory.
5969
5970Vlad Zahorodnii (2):
5971
5972- winsys/amdgpu-radeon: Allow specifying context priority
5973- radeonsi: Add support for EGL_IMG_context_priority
5974
5975Yevhenii Kolesnikov (1):
5976
5977- nir: Remove single-source phis before opt_if_loop_last_continue
5978
5979Yiwei Zhang (51):
5980
5981- venus: override aspectMask for internal tiling modifier
5982- venus: use linear modifier for legacy common wsi path
5983- venus: fix view format for ahb image
5984- venus: refactor to add struct vn_env
5985- venus: add env perf options and introduce no_async_set_alloc
5986- venus: add VN_PERF option no_async_buffer_create
5987- venus: add VN_PERF option no_async_queue_submit
5988- venus: refactor vn_cmd_submit
5989- venus: flush when batched draw calls reach a threshold
5990- venus: disable VK_EXT_extended_dynamic_state2
5991- venus: refactor android gralloc pieces
5992- venus: cache front_rendering_usage bit at gralloc init
5993- venus: update vn_GetSwapchainGrallocUsage2ANDROID for shared present
5994- venus: enable ANB shared presentable image prop
5995- venus: add VN_RELAX_BASE_SLEEP_US env var for tuning cpu utils
5996- venus: log performance envs upon instance creation with debug init
5997- venus: extend buffer cache to cover layering usage
5998- vulkan: remove the VkPhysicalDeviceMemoryProperties workaround
5999- radv: remove VkPhysicalDeviceMemoryProperties2 workaround
6000- venus: use common entry point for VkPhysicalDeviceMemoryProperties
6001- venus: resolve AHARDWAREBUFFER_FORMAT_Y8Cb8Cr8_420 to external format
6002- venus: fix a bug on buffer cache init failure path
6003- venus: fix the queue init failure path
6004- venus: fix a missing mtx_destroy in vn_device_init
6005- venus: adjust device resources init order
6006- venus: let device track queue families used for device creation
6007- venus: add vn_feedback_pool backed by coherent buffer (part 1)
6008- venus: add vn_feedback_pool backed by coherent buffer (part 2)
6009- venus: add feedback check/set/reset helpers
6010- venus: add event feedback
6011- venus: add NO_FENCE_FEEDBACK perf option and disable sparse resource
6012- venus: create per queue family command pool for feedback cmd
6013- venus: renderer to store allow_vk_wait_syncs capset
6014- venus: add fence feedback
6015- venus: resolve YV12 AHB to VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM
6016- venus: use narrow range to match up with mesa EGL
6017- venus: swizzle the chroma channels for YVU420 to match the VkFormat
6018- venus: GetPhysicalDeviceSparseImageFormatProperties to match sparse support
6019- venus: suballocate more for layering
6020- venus: add more tracepoints for perf analysis
6021- venus: filter out VK_EXT_physical_device_drm on the driver side
6022- venus: check dynamic state for raster enablement
6023- venus: reenable VK_EXT_extended_dynamic_state2
6024- Revert "venus: suballocate more for layering"
6025- anv: enable VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM for modifier support
6026- venus: fix external memory ext filtering
6027- venus: avoid feedback for external fence
6028- venus: allow no external memory handle when renderers lacks support
6029- zink: fix zink_create_fence_fd to properly import
6030- zink: fix in-fence lifecycle
6031- venus: ignore pInheritanceInfo if not secondary command buffer
6032
6033Yogesh Mohan Marimuthu (12):
6034
6035- radeonsi/gfx11: make flat_scratch changes for graphics
6036- radeonsi/gfx11: make flat_scratch changes for compute
6037- radeonsi/gfx11: interp changes for 32bit
6038- radeonsi/gfx11: interp changes for 16bit
6039- radeonsi/gfx11: instruction cache line size is 128 bytes
6040- radeonsi/gfx11: program inst_pref_size for compute
6041- radeonsi/gfx11: program db render control register
6042- radeonsi/gfx11: export alpha through mrtz for alpha-to-coverage if mrtz is there
6043- ac,radeonsi/gfx11: swizzle MRT0/1 for dual source blending
6044- vulkan/wsi: fix extra free if buffer_blit_queue
6045- radeonsi: remove tabs from code
6046- radeonsi: no need to call si_pm4_clear_state() in si_pm4_free_state()
6047
6048Yogesh Mohanmarimuthu (1):
6049
6050- radeonsi/gfx11: use PIXEL_PIPE_STATE_DUMP event instead of ZPASS_DONE
6051
6052Yonggang Luo (119):
6053
6054- zink: Remove redundant framebuffer_mtx from zink_screen.h
6055- win32: Fixes 32 bits visual studio module definition files by add script gen_vs_module_defs.py
6056- win32: Do not use BUILD_GL32, we use def file to export win32 dll symbols.
6057- misc: Replace \`#ifdef\\t__cplusplus` with \`#ifdef\\s\\s__cplusplus`
6058- misc: replace \`#ifdef\\s\\s__cplusplus` with \`#ifdef\\s__cplusplus`
6059- zink: Trim spaces in zink.rst
6060- zink: Improve zink.rst with links
6061- st: Improve _mesa_error about GL_OUT_OF_MEMORY in st_cb_texture.c
6062- llvmpipe: Do not use _Atomic keyword that doesn't support by MSVC
6063- radv: fixes msvc compiling error
6064- radv: Fixes compiling error with msvc
6065- radv: Add losing member hw_ip_version_major and hw_ip_version_minor for win32
6066- radv: Add macros for win32 that accessed
6067- nir: Fixes MSVC compiling error about unused variable \`_`
6068- egl/wgl: On win32, there is no support for EGL_EXT_device and EGL_EXT_platform_device
6069- util: Fixes test_util_get_process_exec_path on windows host with msys2/mingw
6070- util: Fixes typo in test_util_get_process_exec_path
6071- ci/vs2019: Clear CI_COMMIT_MESSAGE and CI_COMMIT_DESCRIPTION for please meson
6072- radv: Remove usage of \`cnd_monotonic.h`
6073- d3d12: Fixes d3d12 compiling errors in \`D3D12ResourceState.h` for mingw
6074- d3d12: Move shared code that include d3d12 headers into d3d12_common.h
6075- d3d12: Fixes compiling error by include \`<unknwn.h>`
6076- d3d12: \`#include <windows.h>` instead \`#include <Windows.h>` for building under linux with mingw
6077- d3d12/wgl/test: Fixes wgl_tests.cpp for d3d12 with mingw
6078- dzn: Fixes compiling error when build with msys2/mingw
6079- dzn: Fixes compiling error by include \`<unknwn.h>`
6080- microsoft/clc: Fixes compiling of microsoft clc with mingw
6081- docs: Fixes dispatch.rst with __THREAD_INITIAL_EXEC
6082- meson: Fixes timespec_get detect code
6083- c11/threads: Remove the detecting code for \`HAVE_TIMESPEC_GET` in threads_win32.h
6084- c11: Implement c11/time.h with c11/impl/time.c
6085- c11: Implement timespec_get on win32 properly when not available
6086- util: Use timespec_get directly, it's always present
6087- util: Remove usage of designated initializers in timespec_test.cpp
6088- util: always enable timespec_test.cpp
6089- util: Remove unused function timespec_passed
6090- util: Add unittest for timespec_get
6091- ci/vs2019: There is no meaning to set $env:ErrorActionPreference
6092- ci/vs2019: switch to powershell 7
6093- ci/vs2019: Update editorconfig for ps1 files
6094- ci/vs2019: Give each option its own line in mesa_build.ps1
6095- ci/vs2019: Rename to vsInstallPath
6096- ci/vs2019: Do not install subprojects
6097- ci/vs2019: Ignore cert install output, it's too long
6098- ci/vs2019: Ignore error when removing directory recursively
6099- ci/vs2019: Disable progress when install python
6100- ci/vs2019: Disable progess bar for pip3 install
6101- ci/vs2019: Use shared VULKAN_SDK_VERSION for install and build vulkan related packages
6102- ci/vs2019: Add a dedicated script for entering VS dev shell
6103- ci/vs2019: Split call to C:\\vs_buildtools.exe into multiple lines
6104- ci/vs2019: Show the total vs2019 install time
6105- ci/vs2019: Reduce the vs2019 build tools components to be installed
6106- ci/vs2019: ignore _build and _install directory by write * into .gitignore
6107- ci/vs2019: Install all build artifacts into C:\\mesa-deps
6108- ci/vs2019: Split choco install output
6109- ci/vs2019: Split install of vs2019 and choco into separate Docker image
6110- ci/vs2019: Remove comment for windows_test_vs2019 that not true
6111- ci/vs2019: Convert mesa_build.ps1 to using PowerShell 7 && operator
6112- microsoft/compiler: Include stddef.h before using size_t
6113- microsoft/compiler: Fix error from double extern
6114- dxil: Fixes compiling dxcapi.h with mingw.
6115- dxil: Sync dxil_spirv_shader_stage with gl_shader_stage
6116- dxil: Fixes warning about comparing different enum value and enum literal
6117- microsoft/spirv_to_dxil: Delete unused local variable
6118- microsoft/clc: Delete unused local variables
6119- microsoft/clc: Add missing void to no-parameter function signature
6120- microsoft/spirv_to_dxil: Fixes maybe-uninitialized compiling error in dxil_spirv_nir.c
6121- ci: Building spirv-to-dxil on both mingw and debian/x64
6122- intel: using C++11 keyword thread_local
6123- glx: using C++11 keyword thread_local
6124- util: Define WIN32_LEAN_AND_MEAN before include of \`windows.h` in u_thread.h
6125- c11: Move the implementation of threads.h into c source code
6126- c11: Fixes memory leak of pack in thrd_create on win32
6127- c11: Implement thread_local in c11/threads.h
6128- util/c11: Update function u_thread_create to be c11 conformance
6129- meson: Using get_argument_syntax as the \`--compiler_id` option for gen_vs_module_defs.py
6130- meson: Use cc.get_argument_syntax instead cc.get_id when possible.
6131- meson/rtti: Using get_argument_syntax to check msvc compatible compiler
6132- meson/clover: Getting clover can be built with no-rtti llvm in mingw
6133- ci/vs2019: Upgrade Windows 10 SDK version to 20348
6134- docs: Update windows build requirement with Visual Studio
6135- d3d12: Use static_cast instead of dynamic_cast in d3d12_video_enc_h264.cpp
6136- d3d12: Convert #include <Windows.h> to #include <windows.h> for mingw on linux
6137- d3d12: Fixes compiling error in d3d12/wgl/d3d12_wgl_framebuffer.cpp with gcc
6138- microsoft/clc: Fixes narrowing error in clc_compiler_test.cpp with mingw/gcc
6139- microsoft/clc: Disable clc_compiler_test on non-windows platform
6140- dzn: Fixes incompatible pointer type error
6141- ci/x86_build: Getting pushd popd be paired, avoid using cd
6142- ci: Prepare the container for building all mesa components with mingw under linux
6143- ci: Trigger the new mingw/linux dockers to be build
6144- d3d12: Turn d3d12_format.h to include d3d12_common.h
6145- ci: Building all mesa functional with mingw on debian
6146- meson: Enable wgl tests on mingw
6147- CODEOWNERS: Update c11 code owners
6148- CODEOWNERS: evelikov renamed to xexaxo
6149- gallium:  Move -DHAVE_PIPE_LOADER_DRI and -DHAVE_PIPE_LOADER_KMS to be pre_args
6150- gallium: Do not call to pipe_loader_sw_probe_kms when not present
6151- gallium: Rename macros HAVE_PIPE_LOADER*
6152- gallium: Disable dri2 interface on OSX
6153- glx: __glX_tls_Context should use __THREAD_INITIAL_EXEC
6154- util: thread_local doesn't support to be exported on OSX
6155- glx: Convert tab to space in applegl_glx.c
6156- dri: Trim trailing space in dri/dri_util.*
6157- ci: Building osmesa on OSX
6158- util: Disable tests/sparse_array_test.cpp on MacOS as it's too slow
6159- mapi: Trim trailing spaces in stub.c and u_current.c
6160- meson: Remove usage of use_elf_tls
6161- egl: Remove usage of USE_ELF_TLS macro
6162- mapi: Remove usage of USE_ELF_TLS
6163- loader: Remove usage of USE_ELF_TLS in loader.c
6164- glx: Remove usage of USE_ELF_TLS
6165- util: Remove usage of USE_ELF_TLS in u_thread.h
6166- meson: Remove pre_args += '-DUSE_ELF_TLS'
6167- glx: Remove usage of pipe_tsd_set and pipe_tsd_get
6168- auxiliary: Remove pipe_tsd
6169- d3d12: Fixes compile error with mingw/gcc-x64 when static linkage to runtime library
6170- microsoft/clc: Fixes compiling errors with clang/mingw64 in clc/clc_compiler_test.cpp
6171- util: Fixes invalid assumption that return non null by function util_format_fetch_rgba_func
6172- c11: #include <threads.h> when the os/platform provide it
6173
6174Yurii Kolesnykov (2):
6175
6176- Remove Travis CI config
6177- Init macOS GitHub Action
6178
6179Zack Rusin (4):
6180
6181- svga: Don't try to build x86/x64 assembly on different arch's
6182- svga: finish readbacks before mapping resources
6183- svga: Use direct maps when GB objects are present
6184- svga: Add support for SVGAv3
6185
6186Zhang, Jianxun (1):
6187
6188- iris: Wa_14016820455 for GFX_VERx10 == 12.5
6189
6190illiliti (1):
6191
6192- Use proper types for meson objects
6193
6194jheaff1 (1):
6195
6196- build(glx): Fix build by adding missing deps
6197
6198naveen (1):
6199
6200- github/ci: Set permissions for GitHub actions
6201
6202newbluemoon (1):
6203
6204- nine: replace ulimit with sysconf call
6205
6206prashanth (1):
6207
6208- vulkan/device_select: force default device if environment variable set
6209
6210sjfricke (2):
6211
6212- isl: fix bug where sb.MOCS is not being set
6213- anv: fix assert to build with shader cache disabled
6214
6215xperia64 (1):
6216
6217- wgl: Add driver_zink as a dependency of the wgl frontend
6218
6219İlhan Atahan (1):
6220
6221- Add Adreno 616 and 620 to use turnip on these GPU's .
6222