Searched refs:sourceAlpha (Results 1 – 6 of 6) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
D | PixelRoutine.hpp | 80 …void blendFactorAlpha(Float4 &blendFactorAlpha, const Float4 &sourceAlpha, const Float4 &destAlpha…
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D | PixelRoutine.cpp | 1932 void PixelRoutine::blendFactorAlpha(Float4 &blendFactorAlpha, const Float4 &sourceAlpha, const Floa… in blendFactorAlpha() argument 1943 blendFactorAlpha = sourceAlpha; in blendFactorAlpha() 1946 blendFactorAlpha = Float4(1.0f) - sourceAlpha; in blendFactorAlpha() 1955 blendFactorAlpha = sourceAlpha; in blendFactorAlpha() 1958 blendFactorAlpha = Float4(1.0f) - sourceAlpha; in blendFactorAlpha()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | State.cpp | 919 void State::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha) in setBlendFactors() argument 922 mBlendState.destBlendRGB == destRGB && mBlendState.sourceBlendAlpha == sourceAlpha && in setBlendFactors() 930 mBlendState.sourceBlendAlpha = sourceAlpha; in setBlendFactors() 955 mBlendStateExt.setFactors(sourceRGB, destRGB, sourceAlpha, destAlpha); in setBlendFactors() 961 GLenum sourceAlpha, in setBlendFactorsIndexed() argument 972 mBlendStateExt.setFactorsIndexed(index, sourceRGB, destRGB, sourceAlpha, destAlpha); in setBlendFactorsIndexed()
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D | State.h | 197 void setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha); 200 GLenum sourceAlpha,
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.h | 430 void setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha);
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D | Context.cpp | 428 void Context::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlph… in setBlendFactors() argument 431 mState.sourceBlendAlpha != sourceAlpha || in setBlendFactors() 437 mState.sourceBlendAlpha = sourceAlpha; in setBlendFactors()
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