D | ass.c | 110 const char *speaker, const char *text) in ff_ass_get_dialog() argument 114 speaker ? speaker : "", text); in ff_ass_get_dialog() 119 const char *speaker, unsigned *nb_rect_allocated) in ff_ass_add_rect2() argument 150 ass_str = ff_ass_get_dialog(readorder, layer, style, speaker, dialog); in ff_ass_add_rect2() 159 const char *speaker) in ff_ass_add_rect() argument 161 return ff_ass_add_rect2(sub, dialog, readorder, layer, style, speaker, NULL); in ff_ass_add_rect()
|