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Searched refs:tex (Results 1 – 25 of 1027) sorted by relevance

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/third_party/mesa3d/src/gallium/drivers/r300/
Dr300_texture_desc.c83 static boolean r300_texture_macro_switch(struct r300_resource *tex, in r300_texture_macro_switch() argument
90 if (tex->b.nr_samples > 1) { in r300_texture_macro_switch()
94 tile = r300_get_pixel_alignment(tex->b.format, tex->b.nr_samples, in r300_texture_macro_switch()
95 tex->tex.microtile, RADEON_LAYOUT_TILED, dim, 0); in r300_texture_macro_switch()
97 texdim = u_minify(tex->tex.width0, level); in r300_texture_macro_switch()
99 texdim = u_minify(tex->tex.height0, level); in r300_texture_macro_switch()
115 struct r300_resource *tex, in r300_texture_get_stride() argument
123 if (tex->tex.stride_in_bytes_override) in r300_texture_get_stride()
124 return tex->tex.stride_in_bytes_override; in r300_texture_get_stride()
127 if (level > tex->b.last_level) { in r300_texture_get_stride()
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Dr300_texture.c905 struct r300_resource *tex, in r300_texture_setup_format_state() argument
912 struct pipe_resource *pt = &tex->b; in r300_texture_setup_format_state()
913 struct r300_texture_desc *desc = &tex->tex; in r300_texture_setup_format_state()
991 struct r300_resource *tex = r300_resource(surf->base.texture); in r300_texture_setup_fb_state() local
992 unsigned level = surf->base.u.tex.level; in r300_texture_setup_fb_state()
994 r300_stride_to_width(surf->base.format, tex->tex.stride_in_bytes[level]); in r300_texture_setup_fb_state()
1000 R300_DEPTHMACROTILE(tex->tex.macrotile[level]) | in r300_texture_setup_fb_state()
1001 R300_DEPTHMICROTILE(tex->tex.microtile) | in r300_texture_setup_fb_state()
1004 surf->pitch_zmask = tex->tex.zmask_stride_in_pixels[level]; in r300_texture_setup_fb_state()
1005 surf->pitch_hiz = tex->tex.hiz_stride_in_pixels[level]; in r300_texture_setup_fb_state()
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/third_party/mesa3d/src/compiler/nir/
Dnir_lower_tex.c100 project_src(nir_builder *b, nir_tex_instr *tex) in project_src() argument
103 int proj_index = nir_tex_instr_src_index(tex, nir_tex_src_projector); in project_src()
107 b->cursor = nir_before_instr(&tex->instr); in project_src()
110 nir_frcp(b, nir_ssa_for_src(b, tex->src[proj_index].src, 1)); in project_src()
113 for (unsigned i = 0; i < tex->num_srcs; i++) { in project_src()
114 switch (tex->src[i].src_type) { in project_src()
122 nir_ssa_for_src(b, tex->src[i].src, nir_tex_instr_src_size(tex, i)); in project_src()
128 if (tex->is_array && tex->src[i].src_type == nir_tex_src_coord) { in project_src()
129 switch (tex->coord_components) { in project_src()
154 nir_instr_rewrite_src(&tex->instr, in project_src()
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Dnir_lower_drawpixels.c38 nir_variable *texcoord, *texcoord_const, *scale, *bias, *tex, *pixelmap; member
120 nir_tex_instr *tex; in lower_color() local
132 if (!state->tex) { in lower_color()
133 state->tex = in lower_color()
135 state->tex->data.binding = state->options->drawpix_sampler; in lower_color()
136 state->tex->data.explicit_binding = true; in lower_color()
137 state->tex->data.how_declared = nir_var_hidden; in lower_color()
140 nir_deref_instr *tex_deref = nir_build_deref_var(b, state->tex); in lower_color()
145 tex = nir_tex_instr_create(state->shader, 3); in lower_color()
146 tex->op = nir_texop_tex; in lower_color()
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Dnir_lower_input_attachments.c104 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 3 + multisampled); in try_lower_input_load() local
106 tex->op = nir_texop_txf; in try_lower_input_load()
107 tex->sampler_dim = image_dim; in try_lower_input_load()
109 tex->dest_type = in try_lower_input_load()
111 tex->is_array = true; in try_lower_input_load()
112 tex->is_shadow = false; in try_lower_input_load()
113 tex->is_sparse = load->intrinsic == nir_intrinsic_image_deref_sparse_load; in try_lower_input_load()
115 tex->texture_index = 0; in try_lower_input_load()
116 tex->sampler_index = 0; in try_lower_input_load()
118 tex->src[0].src_type = nir_tex_src_texture_deref; in try_lower_input_load()
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/third_party/mesa3d/src/gallium/drivers/i915/
Di915_resource_texture.c120 i915_texture_set_level_info(struct i915_texture *tex, unsigned level, in i915_texture_set_level_info() argument
123 assert(level < ARRAY_SIZE(tex->nr_images)); in i915_texture_set_level_info()
125 assert(!tex->image_offset[level]); in i915_texture_set_level_info()
127 tex->nr_images[level] = nr_images; in i915_texture_set_level_info()
128 tex->image_offset[level] = MALLOC(nr_images * sizeof(struct offset_pair)); in i915_texture_set_level_info()
129 tex->image_offset[level][0].nblocksx = 0; in i915_texture_set_level_info()
130 tex->image_offset[level][0].nblocksy = 0; in i915_texture_set_level_info()
134 i915_texture_offset(const struct i915_texture *tex, unsigned level, in i915_texture_offset() argument
138 x = tex->image_offset[level][layer].nblocksx * in i915_texture_offset()
139 util_format_get_blocksize(tex->b.format); in i915_texture_offset()
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/third_party/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_nir_lower_tex.cpp33 static bool lower_coord_shift_normalized(nir_builder *b, nir_tex_instr *tex) in lower_coord_shift_normalized() argument
35 b->cursor = nir_before_instr(&tex->instr); in lower_coord_shift_normalized()
37 nir_ssa_def * size = nir_i2f32(b, nir_get_texture_size(b, tex)); in lower_coord_shift_normalized()
40 int coord_index = nir_tex_instr_src_index(tex, nir_tex_src_coord); in lower_coord_shift_normalized()
42 if (unlikely(tex->array_is_lowered_cube)) { in lower_coord_shift_normalized()
43 auto corr2 = nir_fadd(b, nir_channels(b, tex->src[coord_index].src.ssa, 3), in lower_coord_shift_normalized()
47 b, tex->src[coord_index].src.ssa, 2)); in lower_coord_shift_normalized()
51 tex->src[coord_index].src.ssa); in lower_coord_shift_normalized()
54 nir_instr_rewrite_src(&tex->instr, &tex->src[coord_index].src, in lower_coord_shift_normalized()
59 static bool lower_coord_shift_unnormalized(nir_builder *b, nir_tex_instr *tex) in lower_coord_shift_unnormalized() argument
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Dsfn_instr_tex.cpp275 auto tex = new TexInstr( opcode, dest, dest_swz, src, sampler_id, res_id, nullptr); in from_string() local
285 tex->read_tex_coord_normalitazion(next_token); in from_string()
287 tex->set_tex_param(next_token); in from_string()
291 return tex; in from_string()
321 bool TexInstr::from_nir(nir_tex_instr *tex, Shader& shader) in from_nir() argument
323 Inputs src(*tex, shader.value_factory()); in from_nir()
325 if (tex->sampler_dim == GLSL_SAMPLER_DIM_BUF) { in from_nir()
326 switch (tex->op) { in from_nir()
328 return emit_tex_txs(tex, src, {0,1,2,3}, shader); in from_nir()
330 return emit_buf_txf(tex, src, shader); in from_nir()
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/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_texture.c131 static unsigned si_texture_get_offset(struct si_screen *sscreen, struct si_texture *tex, in si_texture_get_offset() argument
137 if (tex->surface.is_linear) { in si_texture_get_offset()
138 pitch = tex->surface.u.gfx9.pitch[level]; in si_texture_get_offset()
140 pitch = tex->surface.u.gfx9.surf_pitch; in si_texture_get_offset()
143 *stride = pitch * tex->surface.bpe; in si_texture_get_offset()
144 *layer_stride = tex->surface.u.gfx9.surf_slice_size; in si_texture_get_offset()
151 return tex->surface.u.gfx9.surf_offset + box->z * tex->surface.u.gfx9.surf_slice_size + in si_texture_get_offset()
152 tex->surface.u.gfx9.offset[level] + in si_texture_get_offset()
153 (box->y / tex->surface.blk_h * pitch + box->x / tex->surface.blk_w) * in si_texture_get_offset()
154 tex->surface.bpe; in si_texture_get_offset()
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Dsi_clear.c107 static bool si_alloc_separate_cmask(struct si_screen *sscreen, struct si_texture *tex) in si_alloc_separate_cmask() argument
114 if (tex->cmask_buffer) in si_alloc_separate_cmask()
117 if (!tex->surface.cmask_size) in si_alloc_separate_cmask()
120 tex->cmask_buffer = in si_alloc_separate_cmask()
122 tex->surface.cmask_size, 1 << tex->surface.cmask_alignment_log2); in si_alloc_separate_cmask()
123 if (tex->cmask_buffer == NULL) in si_alloc_separate_cmask()
126 tex->cmask_base_address_reg = tex->cmask_buffer->gpu_address >> 8; in si_alloc_separate_cmask()
127 tex->cb_color_info |= S_028C70_FAST_CLEAR(1); in si_alloc_separate_cmask()
133 static bool si_set_clear_color(struct si_texture *tex, enum pipe_format surface_format, in si_set_clear_color() argument
140 if (tex->surface.bpe == 16) { in si_set_clear_color()
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Dsi_blit.c154 surf_tmpl.u.tex.level = level; in si_blit_dbcb_copy()
160 surf_tmpl.u.tex.first_layer = layer; in si_blit_dbcb_copy()
161 surf_tmpl.u.tex.last_layer = layer; in si_blit_dbcb_copy()
224 surf_tmpl.u.tex.level = level; in si_blit_decompress_zs_planes_in_place()
232 surf_tmpl.u.tex.first_layer = layer; in si_blit_decompress_zs_planes_in_place()
233 surf_tmpl.u.tex.last_layer = layer; in si_blit_decompress_zs_planes_in_place()
292 static void si_decompress_depth(struct si_context *sctx, struct si_texture *tex, in si_decompress_depth() argument
303 levels_z = level_mask & tex->dirty_level_mask; in si_decompress_depth()
306 if (si_can_sample_zs(tex, false)) in si_decompress_depth()
313 levels_s = level_mask & tex->stencil_dirty_level_mask; in si_decompress_depth()
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/third_party/mesa3d/src/broadcom/vulkan/
Dv3dvx_image.c48 v3dvx_pack(image_view->texture_shader_state[index], TEXTURE_SHADER_STATE, tex) { in pack_texture_shader_state_helper()
50 tex.level_0_is_strictly_uif = in pack_texture_shader_state_helper()
54 tex.level_0_xor_enable = (image->slices[0].tiling == V3D_TILING_UIF_XOR); in pack_texture_shader_state_helper()
56 if (tex.level_0_is_strictly_uif) in pack_texture_shader_state_helper()
57 tex.level_0_ub_pad = image->slices[0].ub_pad; in pack_texture_shader_state_helper()
62 tex.uif_xor_disable = false; in pack_texture_shader_state_helper()
63 if (tex.uif_xor_disable || in pack_texture_shader_state_helper()
64 tex.level_0_is_strictly_uif) { in pack_texture_shader_state_helper()
65 tex.extended = true; in pack_texture_shader_state_helper()
68 tex.base_level = image_view->vk.base_mip_level; in pack_texture_shader_state_helper()
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/third_party/libunwind/libunwind/doc/
DMakefile.am32 libunwind.tex libunwind-dynamic.tex libunwind-ia64.tex \
33 libunwind-ptrace.tex libunwind-setjmp.tex \
34 unw_apply_reg_state.tex \
35 unw_backtrace.tex \
36 unw_flush_cache.tex \
37 unw_get_accessors.tex \
38 unw_get_proc_info.tex \
39 unw_get_proc_info_by_ip.tex \
40 unw_get_proc_name.tex \
41 unw_get_fpreg.tex \
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/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_resource_texture.h153 struct svga_texture *tex = (struct svga_texture *)resource; in svga_texture() local
154 assert(tex == NULL || tex->b.target != PIPE_BUFFER); in svga_texture()
155 return tex; in svga_texture()
173 svga_age_texture_view(struct svga_texture *tex, unsigned level) in svga_age_texture_view() argument
175 assert(level < ARRAY_SIZE(tex->view_age)); in svga_age_texture_view()
176 tex->view_age[level] = ++(tex->age); in svga_age_texture_view()
182 check_face_level(const struct svga_texture *tex, in check_face_level() argument
185 if (tex->b.target == PIPE_TEXTURE_CUBE) { in check_face_level()
188 else if (tex->b.target == PIPE_TEXTURE_3D) { in check_face_level()
189 assert(face < tex->b.depth0); in check_face_level()
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Dsvga_resource_texture.c243 struct svga_texture *tex, in readback_texture_surface() argument
249 tex->surface_state = SVGA_SURFACE_STATE_UPDATED; in readback_texture_surface()
334 struct svga_texture *tex = svga_texture(texture); in svga_texture_transfer_map_direct() local
335 struct svga_winsys_surface *surf = tex->handle; in svga_texture_transfer_map_direct()
343 if (!svga->swc->force_coherent || tex->imported) { in svga_texture_transfer_map_direct()
345 readback_texture_surface(svga, tex, surf); in svga_texture_transfer_map_direct()
353 svga_clear_texture_rendered_to(tex); in svga_texture_transfer_map_direct()
358 if (svga_is_texture_dirty(tex, st->slice, level)) { in svga_texture_transfer_map_direct()
432 baseLevelSize.width = tex->b.width0; in svga_texture_transfer_map_direct()
433 baseLevelSize.height = tex->b.height0; in svga_texture_transfer_map_direct()
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Dsvga_surface.c183 struct svga_texture *tex, in svga_texture_view_surface() argument
209 key->size.width = u_minify(tex->b.width0, start_mip); in svga_texture_view_surface()
210 key->size.height = u_minify(tex->b.height0, start_mip); in svga_texture_view_surface()
211 key->size.depth = zslice_pick < 0 ? u_minify(tex->b.depth0, start_mip) : 1; in svga_texture_view_surface()
217 key->sampleCount = tex->b.nr_samples > 1 ? tex->b.nr_samples : 0; in svga_texture_view_surface()
224 if (tex->b.target == PIPE_TEXTURE_CUBE && layer_pick < 0) { in svga_texture_view_surface()
227 } else if (tex->b.target == PIPE_TEXTURE_1D_ARRAY || in svga_texture_view_surface()
228 tex->b.target == PIPE_TEXTURE_2D_ARRAY) { in svga_texture_view_surface()
237 if (cacheable && tex->backed_handle && in svga_texture_view_surface()
238 memcmp(key, &tex->backed_key, sizeof *key) == 0) { in svga_texture_view_surface()
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/third_party/mesa3d/src/microsoft/compiler/
Ddxil_nir_lower_int_samplers.c35 nir_tex_instr *tex = nir_instr_as_tex(instr); in lower_sample_to_txf_for_integer_tex_filter() local
36 if (tex->op != nir_texop_tex && in lower_sample_to_txf_for_integer_tex_filter()
37 tex->op != nir_texop_txb && in lower_sample_to_txf_for_integer_tex_filter()
38 tex->op != nir_texop_txl && in lower_sample_to_txf_for_integer_tex_filter()
39 tex->op != nir_texop_txd) in lower_sample_to_txf_for_integer_tex_filter()
42 return (tex->dest_type & (nir_type_int | nir_type_uint)); in lower_sample_to_txf_for_integer_tex_filter()
46 dx_get_texture_lod(nir_builder *b, nir_tex_instr *tex) in dx_get_texture_lod() argument
51 for (unsigned i = 0; i < tex->num_srcs; i++) { in dx_get_texture_lod()
52 if (tex->src[i].src_type == nir_tex_src_coord || in dx_get_texture_lod()
53 tex->src[i].src_type == nir_tex_src_texture_deref || in dx_get_texture_lod()
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/third_party/mesa3d/src/freedreno/ir3/
Dir3_nir_lower_tex_prefetch.c108 has_src(nir_tex_instr *tex, nir_tex_src_type type) in has_src() argument
110 return nir_tex_instr_src_index(tex, type) >= 0; in has_src()
114 ok_bindless_src(nir_tex_instr *tex, nir_tex_src_type type) in ok_bindless_src() argument
116 int idx = nir_tex_instr_src_index(tex, type); in ok_bindless_src()
118 nir_intrinsic_instr *bindless = ir3_bindless_resource(tex->src[idx].src); in ok_bindless_src()
135 ok_tex_samp(nir_tex_instr *tex) in ok_tex_samp() argument
137 if (has_src(tex, nir_tex_src_texture_handle)) { in ok_tex_samp()
140 assert(has_src(tex, nir_tex_src_sampler_handle)); in ok_tex_samp()
142 return ok_bindless_src(tex, nir_tex_src_texture_handle) && in ok_tex_samp()
143 ok_bindless_src(tex, nir_tex_src_sampler_handle); in ok_tex_samp()
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/third_party/mesa3d/src/amd/vulkan/
Dradv_nir_lower_ycbcr_textures.c45 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 1); in get_texture_size() local
47 tex->op = nir_texop_txs; in get_texture_size()
48 tex->sampler_dim = glsl_get_sampler_dim(type); in get_texture_size()
49 tex->is_array = glsl_sampler_type_is_array(type); in get_texture_size()
50 tex->is_shadow = glsl_sampler_type_is_shadow(type); in get_texture_size()
51 tex->dest_type = nir_type_int32; in get_texture_size()
53 tex->src[0].src_type = nir_tex_src_texture_deref; in get_texture_size()
54 tex->src[0].src = nir_src_for_ssa(&texture->dest.ssa); in get_texture_size()
56 nir_ssa_dest_init(&tex->instr, &tex->dest, nir_tex_instr_dest_size(tex), 32, NULL); in get_texture_size()
57 nir_builder_instr_insert(b, &tex->instr); in get_texture_size()
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/third_party/mesa3d/src/gallium/winsys/amdgpu/drm/
Damdgpu_surface.c31 static int amdgpu_surface_sanity(const struct pipe_resource *tex) in amdgpu_surface_sanity() argument
33 switch (tex->target) { in amdgpu_surface_sanity()
35 if (tex->height0 > 1) in amdgpu_surface_sanity()
40 if (tex->depth0 > 1 || tex->array_size > 1) in amdgpu_surface_sanity()
44 if (tex->array_size > 1) in amdgpu_surface_sanity()
48 if (tex->height0 > 1) in amdgpu_surface_sanity()
54 if (tex->depth0 > 1) in amdgpu_surface_sanity()
64 const struct pipe_resource *tex, in amdgpu_surface_init() argument
72 r = amdgpu_surface_sanity(tex); in amdgpu_surface_init()
76 surf->blk_w = util_format_get_blockwidth(tex->format); in amdgpu_surface_init()
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/third_party/mesa3d/src/intel/vulkan/
Danv_nir_lower_ycbcr_textures.c47 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 1); in get_texture_size() local
49 tex->op = nir_texop_txs; in get_texture_size()
50 tex->sampler_dim = glsl_get_sampler_dim(type); in get_texture_size()
51 tex->is_array = glsl_sampler_type_is_array(type); in get_texture_size()
52 tex->is_shadow = glsl_sampler_type_is_shadow(type); in get_texture_size()
53 tex->dest_type = nir_type_int32; in get_texture_size()
55 tex->src[0].src_type = nir_tex_src_texture_deref; in get_texture_size()
56 tex->src[0].src = nir_src_for_ssa(&texture->dest.ssa); in get_texture_size()
58 nir_ssa_dest_init(&tex->instr, &tex->dest, in get_texture_size()
59 nir_tex_instr_dest_size(tex), 32, NULL); in get_texture_size()
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/third_party/mesa3d/src/mesa/main/
Dtexcompress_s3tc.c266 GLubyte tex[4]; in fetch_rgb_dxt1() local
267 fetch_2d_texel_rgb_dxt1(rowStride, map, i, j, tex); in fetch_rgb_dxt1()
268 texel[RCOMP] = UBYTE_TO_FLOAT(tex[RCOMP]); in fetch_rgb_dxt1()
269 texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]); in fetch_rgb_dxt1()
270 texel[BCOMP] = UBYTE_TO_FLOAT(tex[BCOMP]); in fetch_rgb_dxt1()
271 texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]); in fetch_rgb_dxt1()
278 GLubyte tex[4]; in fetch_rgba_dxt1() local
279 fetch_2d_texel_rgba_dxt1(rowStride, map, i, j, tex); in fetch_rgba_dxt1()
280 texel[RCOMP] = UBYTE_TO_FLOAT(tex[RCOMP]); in fetch_rgba_dxt1()
281 texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]); in fetch_rgba_dxt1()
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/third_party/mesa3d/src/gallium/drivers/freedreno/
Dfreedreno_texture.c52 bind_sampler_states(struct fd_texture_stateobj *tex, unsigned start, in bind_sampler_states() argument
59 tex->samplers[p] = hwcso ? hwcso[i] : NULL; in bind_sampler_states()
60 if (tex->samplers[p]) in bind_sampler_states()
61 tex->valid_samplers |= (1 << p); in bind_sampler_states()
63 tex->valid_samplers &= ~(1 << p); in bind_sampler_states()
66 tex->num_samplers = util_last_bit(tex->valid_samplers); in bind_sampler_states()
70 set_sampler_views(struct fd_texture_stateobj *tex, unsigned start, unsigned nr, in set_sampler_views() argument
81 pipe_sampler_view_reference(&tex->textures[p], NULL); in set_sampler_views()
82 tex->textures[p] = view; in set_sampler_views()
84 pipe_sampler_view_reference(&tex->textures[p], view); in set_sampler_views()
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/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_lower_cubemap_to_array.c55 nir_tex_instr *tex = nir_instr_as_tex(instr); in lower_cubemap_to_array_filter() local
57 if (tex->sampler_dim != GLSL_SAMPLER_DIM_CUBE) in lower_cubemap_to_array_filter()
60 switch (tex->op) { in lower_cubemap_to_array_filter()
72 return (BITFIELD_BIT(tex->sampler_index) & (*nonseamless_cube_mask)) != 0; in lower_cubemap_to_array_filter()
142 create_array_tex_from_cube_tex(nir_builder *b, nir_tex_instr *tex, nir_ssa_def *coord, nir_texop op) in create_array_tex_from_cube_tex() argument
146 unsigned num_srcs = tex->num_srcs; in create_array_tex_from_cube_tex()
147 if (op == nir_texop_txf && nir_tex_instr_src_index(tex, nir_tex_src_comparator) != -1) in create_array_tex_from_cube_tex()
153 array_tex->is_shadow = tex->is_shadow; in create_array_tex_from_cube_tex()
154 array_tex->is_sparse = tex->is_sparse; in create_array_tex_from_cube_tex()
155 array_tex->is_new_style_shadow = tex->is_new_style_shadow; in create_array_tex_from_cube_tex()
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/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_surface.cpp100 if (tpl->u.tex.first_layer > 0) in initialize_dsv()
102 tpl->u.tex.first_layer); in initialize_dsv()
104 desc.Texture1D.MipSlice = tpl->u.tex.level; in initialize_dsv()
108 desc.Texture1DArray.MipSlice = tpl->u.tex.level; in initialize_dsv()
109 desc.Texture1DArray.FirstArraySlice = tpl->u.tex.first_layer; in initialize_dsv()
110 desc.Texture1DArray.ArraySize = tpl->u.tex.last_layer - tpl->u.tex.first_layer + 1; in initialize_dsv()
114 if (tpl->u.tex.first_layer > 0) in initialize_dsv()
116 tpl->u.tex.first_layer); in initialize_dsv()
121 if (tpl->u.tex.first_layer > 0) in initialize_dsv()
123 tpl->u.tex.first_layer); in initialize_dsv()
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