/third_party/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_util.c | 271 read_mask = u_bit_consecutive(0, dim); in tgsi_util_get_src_usage_mask() 273 read_mask = u_bit_consecutive(0, dim_layer_shadow) & 0xf; in tgsi_util_get_src_usage_mask() 287 read_mask = u_bit_consecutive(0, dim); in tgsi_util_get_src_usage_mask() 297 read_mask = u_bit_consecutive(0, dim); in tgsi_util_get_src_usage_mask() 308 read_mask = u_bit_consecutive(0, dim); in tgsi_util_get_src_usage_mask() 315 read_mask = u_bit_consecutive(0, dim); in tgsi_util_get_src_usage_mask() 336 read_mask = u_bit_consecutive(0, dim); in tgsi_util_get_src_usage_mask()
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/third_party/mesa3d/src/gallium/drivers/lima/ir/pp/ |
D | nir.c | 45 dest->write_mask = u_bit_consecutive(0, ssa->num_components); in ppir_node_create_ssa() 113 u_bit_consecutive(0, 4)); in ppir_node_add_src() 246 &instr->src[0], u_bit_consecutive(0, instr->num_components)); in ppir_emit_discard_if() 271 mask = u_bit_consecutive(0, instr->num_components); in ppir_emit_intrinsic() 292 mask = u_bit_consecutive(0, instr->num_components); in ppir_emit_intrinsic() 320 mask = u_bit_consecutive(0, instr->num_components); in ppir_emit_intrinsic() 383 dest->write_mask = u_bit_consecutive(0, instr->num_components); in ppir_emit_intrinsic() 392 u_bit_consecutive(0, instr->num_components)); in ppir_emit_intrinsic() 481 mask = u_bit_consecutive(0, nir_tex_instr_dest_size(instr)); in ppir_emit_tex() 516 u_bit_consecutive(0, instr->coord_components)); in ppir_emit_tex()
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D | regalloc.c | 214 ld_dest->write_mask = u_bit_consecutive(0, num_components); in ppir_update_spilled_src() 249 alu_dest->write_mask = u_bit_consecutive(0, num_components); in ppir_update_spilled_src() 298 load->dest.write_mask = u_bit_consecutive(0, num_components); in ppir_update_spilled_dest_load() 321 move_alu->dest.write_mask = u_bit_consecutive(0, num_components); in ppir_update_spilled_dest_load()
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_shaderlib_tgsi.c | 158 ureg_writemask(ureg_dst(values[i]), u_bit_consecutive(0, inst_dwords[i])); in si_create_dma_compute_shader() 170 struct ureg_dst dst = ureg_writemask(dstbuf, u_bit_consecutive(0, inst_dwords[d])); in si_create_dma_compute_shader()
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D | si_blit.c | 298 unsigned level_mask = u_bit_consecutive(first_level, last_level - first_level + 1); in si_decompress_depth() 450 unsigned level_mask = u_bit_consecutive(first_level, last_level - first_level + 1); in si_blit_decompress_color() 733 u_bit_consecutive(0, info->base.num_images)); in si_check_render_feedback() 820 if (shader_mask & u_bit_consecutive(0, SI_NUM_GRAPHICS_SHADERS)) { in si_decompress_textures() 1267 stex->dirty_level_mask &= ~u_bit_consecutive(base_level + 1, last_level - base_level); in si_generate_mipmap()
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D | si_descriptors.c | 2047 u_bit_consecutive(SI_DESCS_FIRST_SHADER + shader * SI_NUM_SHADER_DESCS, SI_NUM_SHADER_DESCS); in si_mark_shader_pointers_dirty() 2066 sctx->shader_pointers_dirty = u_bit_consecutive(0, SI_NUM_DESCS); in si_shader_pointers_mark_dirty() 2244 sctx->shader_pointers_dirty &= ~u_bit_consecutive(SI_DESCS_INTERNAL, SI_DESCS_FIRST_COMPUTE); in si_emit_graphics_shader_pointers() 2780 sctx->descriptors_dirty = u_bit_consecutive(0, SI_NUM_DESCS); in si_init_all_descriptors() 2843 const unsigned mask = u_bit_consecutive(0, SI_DESCS_FIRST_COMPUTE); in si_upload_graphics_shader_descriptors() 2853 u_bit_consecutive(SI_DESCS_FIRST_COMPUTE, SI_NUM_DESCS - SI_DESCS_FIRST_COMPUTE); in si_upload_compute_shader_descriptors() 2895 … u_bit_consecutive(0, current_shader->cso->info.base.num_images)); in si_gfx_resources_check_encrypted() 2974 …si_image_views_check_encrypted(sctx, &sctx->images[sh], u_bit_consecutive(0, info->base.num_images… in si_compute_resources_check_encrypted()
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D | si_debug.c | 758 enabled_constbuf = u_bit_consecutive(0, info->base.num_ubos); in si_dump_descriptors() 759 enabled_shaderbuf = u_bit_consecutive(0, info->base.num_ssbos); in si_dump_descriptors() 761 enabled_images = u_bit_consecutive(0, info->base.num_images); in si_dump_descriptors()
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D | si_shader_info.c | 810 u_bit_consecutive(0, info->base.clip_distance_array_size); in si_nir_scan_shader() 811 info->culldist_mask = u_bit_consecutive(0, info->base.cull_distance_array_size) << in si_nir_scan_shader()
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D | si_compute.c | 153 unsigned non_fmask_images = u_bit_consecutive(0, sel->info.base.num_images); in si_create_compute_state_async() 916 mask = u_bit_consecutive(0, info->base.num_images) & images->enabled_mask; in si_check_needs_implicit_sync()
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D | si_gfx_cs.c | 465 u_bit_consecutive(0, ctx->framebuffer.state.nr_cbufs); in si_begin_new_gfx_cs() 469 ctx->framebuffer.dirty_cbufs = u_bit_consecutive(0, 8); in si_begin_new_gfx_cs()
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D | si_state.h | 410 u_bit_consecutive(SI_DESCS_FIRST_SHADER + PIPE_SHADER_##name * SI_NUM_SHADER_DESCS, \
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D | si_clear.c | 231 int max = u_bit_consecutive(0, desc->channel[i].size - 1); in gfx8_get_dcc_clear_parameters() 239 unsigned max = u_bit_consecutive(0, desc->channel[i].size); in gfx8_get_dcc_clear_parameters()
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/third_party/mesa3d/src/compiler/nir/ |
D | nir_lower_clip_disable.c | 125 if (clip_plane_enable == u_bit_consecutive(0, shader->info.clip_distance_array_size)) in nir_lower_clip_disable()
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/third_party/mesa3d/src/util/ |
D | bitscan.h | 280 u_bit_consecutive(unsigned start, unsigned count) in u_bit_consecutive() function
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_atom.c | 147 if (ctx->Scissor.EnableFlags & u_bit_consecutive(0, num_viewports)) in check_program_state()
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D | st_atom_blend.c | 133 GLbitfield cb_mask = u_bit_consecutive(0, num_cb); in blend_per_rt()
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/third_party/mesa3d/src/gallium/auxiliary/nir/ |
D | nir_to_tgsi_info.c | 798 info->clipdist_writemask = u_bit_consecutive(0, info->num_written_clipdistance); in nir_tgsi_scan_shader() 799 info->culldist_writemask = u_bit_consecutive(0, info->num_written_culldistance); in nir_tgsi_scan_shader()
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/third_party/mesa3d/src/gallium/auxiliary/util/ |
D | u_helpers.c | 58 *enabled_buffers &= ~u_bit_consecutive(start_slot, count); in util_set_vertex_buffers_mask()
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/third_party/mesa3d/src/amd/compiler/ |
D | aco_insert_NOPs.cpp | 223 writemask |= u_bit_consecutive(start, end - start); in handle_raw_hazard_instr() 282 state, state.block, min_states, op.physReg(), u_bit_consecutive(0, op.size()), false); in handle_raw_hazard()
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/third_party/mesa3d/src/gallium/drivers/virgl/ |
D | virgl_context.c | 1241 vctx->atomic_buffer_enabled_mask &= ~u_bit_consecutive(start_slot, count); in virgl_set_hw_atomic_buffers() 1271 binding->ssbo_enabled_mask &= ~u_bit_consecutive(start_slot, count); in virgl_set_shader_buffers() 1327 binding->image_enabled_mask &= ~u_bit_consecutive(start_slot, count); in virgl_set_shader_images()
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/third_party/mesa3d/src/gallium/drivers/lima/ |
D | lima_job.c | 755 wb[wb_idx].mrt_bits = u_bit_consecutive(0, nr_samples); in lima_pack_wb_zsbuf_reg() 790 wb[wb_idx].mrt_bits = u_bit_consecutive(0, nr_samples); in lima_pack_wb_cbuf_reg()
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/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/ |
D | nv50_state.c | 1088 unsigned clear_mask = ~u_bit_consecutive(start_slot + count, unbind_num_trailing_slots); in nv50_set_vertex_buffers() 1094 clear_mask = ~u_bit_consecutive(start_slot, count); in nv50_set_vertex_buffers()
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/third_party/mesa3d/src/gallium/winsys/radeon/drm/ |
D | radeon_drm_winsys.c | 438 ws->info.enabled_rb_mask = u_bit_consecutive(0, ws->info.max_render_backends); in do_winsys_init()
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/third_party/mesa3d/src/gallium/drivers/freedreno/ |
D | freedreno_state.c | 151 const unsigned modified_bits = u_bit_consecutive(start, count); in fd_set_shader_buffers()
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/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
D | nvc0_state.c | 1032 unsigned clear_mask = ~u_bit_consecutive(start_slot + count, unbind_num_trailing_slots); in nvc0_set_vertex_buffers() 1038 clear_mask = ~u_bit_consecutive(start_slot, count); in nvc0_set_vertex_buffers()
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