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Searched refs:yz_flip (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/microsoft/spirv_to_dxil/
Ddxil_spirv_nir.c291 if (rt_conf->yz_flip.mode & DXIL_SPIRV_YZ_FLIP_CONDITIONAL) { in lower_yz_flip()
318 if (rt_conf->yz_flip.mode & DXIL_SPIRV_Y_FLIP_UNCONDITIONAL) in lower_yz_flip()
319 y_flip_mask = nir_imm_int(builder, rt_conf->yz_flip.y_mask); in lower_yz_flip()
320 else if (rt_conf->yz_flip.mode & DXIL_SPIRV_Y_FLIP_CONDITIONAL) in lower_yz_flip()
323 if (rt_conf->yz_flip.mode & DXIL_SPIRV_Z_FLIP_UNCONDITIONAL) in lower_yz_flip()
324 z_flip_mask = nir_imm_int(builder, rt_conf->yz_flip.z_mask); in lower_yz_flip()
325 else if (rt_conf->yz_flip.mode & DXIL_SPIRV_Z_FLIP_CONDITIONAL) in lower_yz_flip()
682 if (conf->yz_flip.mode != DXIL_SPIRV_YZ_FLIP_NONE) { in dxil_spirv_nir_passes()
Dspirv_to_dxil.h152 } yz_flip; member
/third_party/mesa3d/src/microsoft/vulkan/
Ddzn_pipeline.c245 .yz_flip = { in dzn_pipeline_get_nir_shader()