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Searched refs:zero_based_vertex_instance_id (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/microsoft/spirv_to_dxil/
Dspirv_to_dxil.h143 bool zero_based_vertex_instance_id; member
Dspirv2dxil.c140 conf.zero_based_vertex_instance_id = true; in main()
Dspirv_to_dxil.c124 nir_options.lower_base_vertex = !conf->zero_based_vertex_instance_id; in spirv_to_dxil()
Ddxil_spirv_nir.c608 if (conf->zero_based_vertex_instance_id) { in dxil_spirv_nir_passes()
/third_party/mesa3d/src/microsoft/vulkan/
Ddzn_pipeline.c244 .zero_based_vertex_instance_id = false, in dzn_pipeline_get_nir_shader()