1 // SPDX-License-Identifier: Apache-2.0
2 // ----------------------------------------------------------------------------
3 // Copyright 2011-2022 Arm Limited
4 //
5 // Licensed under the Apache License, Version 2.0 (the "License"); you may not
6 // use this file except in compliance with the License. You may obtain a copy
7 // of the License at:
8 //
9 // http://www.apache.org/licenses/LICENSE-2.0
10 //
11 // Unless required by applicable law or agreed to in writing, software
12 // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
13 // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
14 // License for the specific language governing permissions and limitations
15 // under the License.
16 // ----------------------------------------------------------------------------
17
18 /**
19 * @brief Functions to decompress a symbolic block.
20 */
21
22 #include "astcenc_internal.h"
23
24 #include <stdio.h>
25 #include <assert.h>
26
27 /**
28 * @brief Compute a vector of texel weights by interpolating the decimated weight grid.
29 *
30 * @param base_texel_index The first texel to get; N (SIMD width) consecutive texels are loaded.
31 * @param di The weight grid decimation to use.
32 * @param weights The raw weights.
33 *
34 * @return The undecimated weight for N (SIMD width) texels.
35 */
compute_value_of_texel_weight_int_vla(int base_texel_index,const decimation_info & di,const int * weights)36 static vint compute_value_of_texel_weight_int_vla(
37 int base_texel_index,
38 const decimation_info& di,
39 const int* weights
40 ) {
41 vint summed_value(8);
42 vint weight_count(di.texel_weight_count + base_texel_index);
43 int max_weight_count = hmax(weight_count).lane<0>();
44
45 promise(max_weight_count > 0);
46 for (int i = 0; i < max_weight_count; i++)
47 {
48 vint texel_weights(di.texel_weights_4t[i] + base_texel_index);
49 vint texel_weights_int(di.texel_weights_int_4t[i] + base_texel_index);
50
51 summed_value += gatheri(weights, texel_weights) * texel_weights_int;
52 }
53
54 return lsr<4>(summed_value);
55 }
56
57 /**
58 * @brief Compute the integer linear interpolation of two color endpoints.
59 *
60 * @param decode_mode The ASTC profile (linear or sRGB)
61 * @param color0 The endpoint0 color.
62 * @param color1 The endpoint1 color.
63 * @param weights The interpolation weight (between 0 and 64).
64 *
65 * @return The interpolated color.
66 */
lerp_color_int(astcenc_profile decode_mode,vint4 color0,vint4 color1,vint4 weights)67 static vint4 lerp_color_int(
68 astcenc_profile decode_mode,
69 vint4 color0,
70 vint4 color1,
71 vint4 weights
72 ) {
73 vint4 weight1 = weights;
74 vint4 weight0 = vint4(64) - weight1;
75
76 if (decode_mode == ASTCENC_PRF_LDR_SRGB)
77 {
78 color0 = asr<8>(color0);
79 color1 = asr<8>(color1);
80 }
81
82 vint4 color = (color0 * weight0) + (color1 * weight1) + vint4(32);
83 color = asr<6>(color);
84
85 if (decode_mode == ASTCENC_PRF_LDR_SRGB)
86 {
87 color = color * vint4(257);
88 }
89
90 return color;
91 }
92
93
94 /**
95 * @brief Convert integer color value into a float value for the decoder.
96 *
97 * @param data The integer color value post-interpolation.
98 * @param lns_mask If set treat lane as HDR (LNS) else LDR (unorm16).
99 *
100 * @return The float color value.
101 */
decode_texel(vint4 data,vmask4 lns_mask)102 static inline vfloat4 decode_texel(
103 vint4 data,
104 vmask4 lns_mask
105 ) {
106 vint4 color_lns = vint4::zero();
107 vint4 color_unorm = vint4::zero();
108
109 if (any(lns_mask))
110 {
111 color_lns = lns_to_sf16(data);
112 }
113
114 if (!all(lns_mask))
115 {
116 color_unorm = unorm16_to_sf16(data);
117 }
118
119 // Pick components and then convert to FP16
120 vint4 datai = select(color_unorm, color_lns, lns_mask);
121 return float16_to_float(datai);
122 }
123
124 /* See header for documentation. */
unpack_weights(const block_size_descriptor & bsd,const symbolic_compressed_block & scb,const decimation_info & di,bool is_dual_plane,quant_method quant_level,int weights_plane1[BLOCK_MAX_TEXELS],int weights_plane2[BLOCK_MAX_TEXELS])125 void unpack_weights(
126 const block_size_descriptor& bsd,
127 const symbolic_compressed_block& scb,
128 const decimation_info& di,
129 bool is_dual_plane,
130 quant_method quant_level,
131 int weights_plane1[BLOCK_MAX_TEXELS],
132 int weights_plane2[BLOCK_MAX_TEXELS]
133 ) {
134 // First, unquantize the weights ...
135 int uq_plane1_weights[BLOCK_MAX_WEIGHTS];
136 int uq_plane2_weights[BLOCK_MAX_WEIGHTS];
137 unsigned int weight_count = di.weight_count;
138
139 const quantization_and_transfer_table *qat = &(quant_and_xfer_tables[quant_level]);
140
141 // Second, undecimate the weights ...
142 // Safe to overshoot as all arrays are allocated to full size
143 if (!is_dual_plane)
144 {
145 for (unsigned int i = 0; i < weight_count; i++)
146 {
147 uq_plane1_weights[i] = qat->unquantized_value[scb.weights[i]];
148 }
149
150 for (unsigned int i = 0; i < bsd.texel_count; i += ASTCENC_SIMD_WIDTH)
151 {
152 store(compute_value_of_texel_weight_int_vla(i, di, uq_plane1_weights), weights_plane1 + i);
153 }
154 }
155 else
156 {
157 for (unsigned int i = 0; i < weight_count; i++)
158 {
159 uq_plane1_weights[i] = qat->unquantized_value[scb.weights[i]];
160 uq_plane2_weights[i] = qat->unquantized_value[scb.weights[i + WEIGHTS_PLANE2_OFFSET]];
161 }
162
163 for (unsigned int i = 0; i < bsd.texel_count; i += ASTCENC_SIMD_WIDTH)
164 {
165 store(compute_value_of_texel_weight_int_vla(i, di, uq_plane1_weights), weights_plane1 + i);
166 store(compute_value_of_texel_weight_int_vla(i, di, uq_plane2_weights), weights_plane2 + i);
167 }
168 }
169 }
170
171 /**
172 * @brief Return an FP32 NaN value for use in error colors.
173 *
174 * This NaN encoding will turn into 0xFFFF when converted to an FP16 NaN.
175 *
176 * @return The float color value.
177 */
error_color_nan()178 static float error_color_nan()
179 {
180 if32 v;
181 v.u = 0xFFFFE000U;
182 return v.f;
183 }
184
185 /* See header for documentation. */
decompress_symbolic_block(astcenc_profile decode_mode,const block_size_descriptor & bsd,int xpos,int ypos,int zpos,const symbolic_compressed_block & scb,image_block & blk)186 void decompress_symbolic_block(
187 astcenc_profile decode_mode,
188 const block_size_descriptor& bsd,
189 int xpos,
190 int ypos,
191 int zpos,
192 const symbolic_compressed_block& scb,
193 image_block& blk
194 ) {
195 blk.xpos = xpos;
196 blk.ypos = ypos;
197 blk.zpos = zpos;
198
199 blk.data_min = vfloat4::zero();
200 blk.data_mean = vfloat4::zero();
201 blk.data_max = vfloat4::zero();
202 blk.grayscale = false;
203
204 // If we detected an error-block, blow up immediately.
205 if (scb.block_type == SYM_BTYPE_ERROR)
206 {
207 for (unsigned int i = 0; i < bsd.texel_count; i++)
208 {
209 blk.data_r[i] = error_color_nan();
210 blk.data_g[i] = error_color_nan();
211 blk.data_b[i] = error_color_nan();
212 blk.data_a[i] = error_color_nan();
213 blk.rgb_lns[i] = 0;
214 blk.alpha_lns[i] = 0;
215 }
216
217 return;
218 }
219
220 if ((scb.block_type == SYM_BTYPE_CONST_F16) ||
221 (scb.block_type == SYM_BTYPE_CONST_U16))
222 {
223 vfloat4 color;
224 uint8_t use_lns = 0;
225
226 // UNORM16 constant color block
227 if (scb.block_type == SYM_BTYPE_CONST_U16)
228 {
229 vint4 colori(scb.constant_color);
230
231 // For sRGB decoding a real decoder would just use the top 8 bits for color conversion.
232 // We don't color convert, so rescale the top 8 bits into the full 16 bit dynamic range.
233 if (decode_mode == ASTCENC_PRF_LDR_SRGB)
234 {
235 colori = asr<8>(colori) * 257;
236 }
237
238 vint4 colorf16 = unorm16_to_sf16(colori);
239 color = float16_to_float(colorf16);
240 }
241 // FLOAT16 constant color block
242 else
243 {
244 switch (decode_mode)
245 {
246 case ASTCENC_PRF_LDR_SRGB:
247 case ASTCENC_PRF_LDR:
248 color = vfloat4(error_color_nan());
249 break;
250 case ASTCENC_PRF_HDR_RGB_LDR_A:
251 case ASTCENC_PRF_HDR:
252 // Constant-color block; unpack from FP16 to FP32.
253 color = float16_to_float(vint4(scb.constant_color));
254 use_lns = 1;
255 break;
256 }
257 }
258
259 for (unsigned int i = 0; i < bsd.texel_count; i++)
260 {
261 blk.data_r[i] = color.lane<0>();
262 blk.data_g[i] = color.lane<1>();
263 blk.data_b[i] = color.lane<2>();
264 blk.data_a[i] = color.lane<3>();
265 blk.rgb_lns[i] = use_lns;
266 blk.alpha_lns[i] = use_lns;
267 }
268
269 return;
270 }
271
272 // Get the appropriate partition-table entry
273 int partition_count = scb.partition_count;
274 const auto& pi = bsd.get_partition_info(partition_count, scb.partition_index);
275
276 // Get the appropriate block descriptors
277 const auto& bm = bsd.get_block_mode(scb.block_mode);
278 const auto& di = bsd.get_decimation_info(bm.decimation_mode);
279
280 int is_dual_plane = bm.is_dual_plane;
281
282 // Unquantize and undecimate the weights
283 int plane1_weights[BLOCK_MAX_TEXELS];
284 int plane2_weights[BLOCK_MAX_TEXELS];
285 unpack_weights(bsd, scb, di, is_dual_plane, bm.get_weight_quant_mode(), plane1_weights, plane2_weights);
286
287 // Now that we have endpoint colors and weights, we can unpack texel colors
288 int plane2_component = is_dual_plane ? scb.plane2_component : -1;
289 vmask4 plane2_mask = vint4::lane_id() == vint4(plane2_component);
290
291 for (int i = 0; i < partition_count; i++)
292 {
293 // Decode the color endpoints for this partition
294 vint4 ep0;
295 vint4 ep1;
296 bool rgb_lns;
297 bool a_lns;
298
299 unpack_color_endpoints(decode_mode,
300 scb.color_formats[i],
301 scb.get_color_quant_mode(),
302 scb.color_values[i],
303 rgb_lns, a_lns,
304 ep0, ep1);
305
306 vmask4 lns_mask(rgb_lns, rgb_lns, rgb_lns, a_lns);
307
308 int texel_count = pi.partition_texel_count[i];
309 for (int j = 0; j < texel_count; j++)
310 {
311 int tix = pi.texels_of_partition[i][j];
312 vint4 weight = select(vint4(plane1_weights[tix]), vint4(plane2_weights[tix]), plane2_mask);
313 vint4 color = lerp_color_int(decode_mode, ep0, ep1, weight);
314 vfloat4 colorf = decode_texel(color, lns_mask);
315
316 blk.data_r[tix] = colorf.lane<0>();
317 blk.data_g[tix] = colorf.lane<1>();
318 blk.data_b[tix] = colorf.lane<2>();
319 blk.data_a[tix] = colorf.lane<3>();
320 }
321 }
322 }
323
324 #if !defined(ASTCENC_DECOMPRESS_ONLY)
325
326 /* See header for documentation. */
compute_symbolic_block_difference_2plane(const astcenc_config & config,const block_size_descriptor & bsd,const symbolic_compressed_block & scb,const image_block & blk)327 float compute_symbolic_block_difference_2plane(
328 const astcenc_config& config,
329 const block_size_descriptor& bsd,
330 const symbolic_compressed_block& scb,
331 const image_block& blk
332 ) {
333 // If we detected an error-block, blow up immediately.
334 if (scb.block_type == SYM_BTYPE_ERROR)
335 {
336 return ERROR_CALC_DEFAULT;
337 }
338
339 assert(scb.block_mode >= 0);
340 assert(scb.partition_count == 1);
341 assert(bsd.get_block_mode(scb.block_mode).is_dual_plane == 1);
342
343 // Get the appropriate block descriptor
344 const block_mode& bm = bsd.get_block_mode(scb.block_mode);
345 const decimation_info& di = bsd.get_decimation_info(bm.decimation_mode);
346
347 // Unquantize and undecimate the weights
348 int plane1_weights[BLOCK_MAX_TEXELS];
349 int plane2_weights[BLOCK_MAX_TEXELS];
350 unpack_weights(bsd, scb, di, true, bm.get_weight_quant_mode(), plane1_weights, plane2_weights);
351
352 vmask4 plane2_mask = vint4::lane_id() == vint4(scb.plane2_component);
353
354 vfloat4 summa = vfloat4::zero();
355
356 // Decode the color endpoints for this partition
357 vint4 ep0;
358 vint4 ep1;
359 bool rgb_lns;
360 bool a_lns;
361
362 unpack_color_endpoints(config.profile,
363 scb.color_formats[0],
364 scb.get_color_quant_mode(),
365 scb.color_values[0],
366 rgb_lns, a_lns,
367 ep0, ep1);
368
369 // Unpack and compute error for each texel in the partition
370 unsigned int texel_count = bsd.texel_count;
371 for (unsigned int i = 0; i < texel_count; i++)
372 {
373 vint4 weight = select(vint4(plane1_weights[i]), vint4(plane2_weights[i]), plane2_mask);
374 vint4 colori = lerp_color_int(config.profile, ep0, ep1, weight);
375
376 vfloat4 color = int_to_float(colori);
377 vfloat4 oldColor = blk.texel(i);
378
379 // Compare error using a perceptual decode metric for RGBM textures
380 if (config.flags & ASTCENC_FLG_MAP_RGBM)
381 {
382 // Fail encodings that result in zero weight M pixels. Note that this can cause
383 // "interesting" artifacts if we reject all useful encodings - we typically get max
384 // brightness encodings instead which look just as bad. We recommend users apply a
385 // bias to their stored M value, limiting the lower value to 16 or 32 to avoid
386 // getting small M values post-quantization, but we can't prove it would never
387 // happen, especially at low bit rates ...
388 if (color.lane<3>() == 0.0f)
389 {
390 return -ERROR_CALC_DEFAULT;
391 }
392
393 // Compute error based on decoded RGBM color
394 color = vfloat4(
395 color.lane<0>() * color.lane<3>() * config.rgbm_m_scale,
396 color.lane<1>() * color.lane<3>() * config.rgbm_m_scale,
397 color.lane<2>() * color.lane<3>() * config.rgbm_m_scale,
398 1.0f
399 );
400
401 oldColor = vfloat4(
402 oldColor.lane<0>() * oldColor.lane<3>() * config.rgbm_m_scale,
403 oldColor.lane<1>() * oldColor.lane<3>() * config.rgbm_m_scale,
404 oldColor.lane<2>() * oldColor.lane<3>() * config.rgbm_m_scale,
405 1.0f
406 );
407 }
408
409 vfloat4 error = oldColor - color;
410 error = min(abs(error), 1e15f);
411 error = error * error;
412
413 summa += min(dot(error, blk.channel_weight), ERROR_CALC_DEFAULT);
414 }
415
416 return summa.lane<0>();
417 }
418
419 /* See header for documentation. */
compute_symbolic_block_difference_1plane(const astcenc_config & config,const block_size_descriptor & bsd,const symbolic_compressed_block & scb,const image_block & blk)420 float compute_symbolic_block_difference_1plane(
421 const astcenc_config& config,
422 const block_size_descriptor& bsd,
423 const symbolic_compressed_block& scb,
424 const image_block& blk
425 ) {
426 assert(bsd.get_block_mode(scb.block_mode).is_dual_plane == 0);
427
428 // If we detected an error-block, blow up immediately.
429 if (scb.block_type == SYM_BTYPE_ERROR)
430 {
431 return ERROR_CALC_DEFAULT;
432 }
433
434 assert(scb.block_mode >= 0);
435
436 // Get the appropriate partition-table entry
437 unsigned int partition_count = scb.partition_count;
438 const auto& pi = bsd.get_partition_info(partition_count, scb.partition_index);
439
440 // Get the appropriate block descriptor
441 const block_mode& bm = bsd.get_block_mode(scb.block_mode);
442 const decimation_info& di = bsd.get_decimation_info(bm.decimation_mode);
443
444 // Unquantize and undecimate the weights
445 int plane1_weights[BLOCK_MAX_TEXELS];
446 unpack_weights(bsd, scb, di, false, bm.get_weight_quant_mode(), plane1_weights, nullptr);
447
448 vfloat4 summa = vfloat4::zero();
449 for (unsigned int i = 0; i < partition_count; i++)
450 {
451 // Decode the color endpoints for this partition
452 vint4 ep0;
453 vint4 ep1;
454 bool rgb_lns;
455 bool a_lns;
456
457 unpack_color_endpoints(config.profile,
458 scb.color_formats[i],
459 scb.get_color_quant_mode(),
460 scb.color_values[i],
461 rgb_lns, a_lns,
462 ep0, ep1);
463
464 // Unpack and compute error for each texel in the partition
465 unsigned int texel_count = pi.partition_texel_count[i];
466 for (unsigned int j = 0; j < texel_count; j++)
467 {
468 unsigned int tix = pi.texels_of_partition[i][j];
469 vint4 colori = lerp_color_int(config.profile, ep0, ep1,
470 vint4(plane1_weights[tix]));
471
472 vfloat4 color = int_to_float(colori);
473 vfloat4 oldColor = blk.texel(tix);
474
475 // Compare error using a perceptual decode metric for RGBM textures
476 if (config.flags & ASTCENC_FLG_MAP_RGBM)
477 {
478 // Fail encodings that result in zero weight M pixels. Note that this can cause
479 // "interesting" artifacts if we reject all useful encodings - we typically get max
480 // brightness encodings instead which look just as bad. We recommend users apply a
481 // bias to their stored M value, limiting the lower value to 16 or 32 to avoid
482 // getting small M values post-quantization, but we can't prove it would never
483 // happen, especially at low bit rates ...
484 if (color.lane<3>() == 0.0f)
485 {
486 return -ERROR_CALC_DEFAULT;
487 }
488
489 // Compute error based on decoded RGBM color
490 color = vfloat4(
491 color.lane<0>() * color.lane<3>() * config.rgbm_m_scale,
492 color.lane<1>() * color.lane<3>() * config.rgbm_m_scale,
493 color.lane<2>() * color.lane<3>() * config.rgbm_m_scale,
494 1.0f
495 );
496
497 oldColor = vfloat4(
498 oldColor.lane<0>() * oldColor.lane<3>() * config.rgbm_m_scale,
499 oldColor.lane<1>() * oldColor.lane<3>() * config.rgbm_m_scale,
500 oldColor.lane<2>() * oldColor.lane<3>() * config.rgbm_m_scale,
501 1.0f
502 );
503 }
504
505 vfloat4 error = oldColor - color;
506 error = min(abs(error), 1e15f);
507 error = error * error;
508
509 summa += min(dot(error, blk.channel_weight), ERROR_CALC_DEFAULT);
510 }
511 }
512
513 return summa.lane<0>();
514 }
515
516 /* See header for documentation. */
compute_symbolic_block_difference_1plane_1partition(const astcenc_config & config,const block_size_descriptor & bsd,const symbolic_compressed_block & scb,const image_block & blk)517 float compute_symbolic_block_difference_1plane_1partition(
518 const astcenc_config& config,
519 const block_size_descriptor& bsd,
520 const symbolic_compressed_block& scb,
521 const image_block& blk
522 ) {
523 // If we detected an error-block, blow up immediately.
524 if (scb.block_type == SYM_BTYPE_ERROR)
525 {
526 return ERROR_CALC_DEFAULT;
527 }
528
529 assert(scb.block_mode >= 0);
530 assert(bsd.get_partition_info(scb.partition_count, scb.partition_index).partition_count == 1);
531
532 // Get the appropriate block descriptor
533 const block_mode& bm = bsd.get_block_mode(scb.block_mode);
534 const decimation_info& di = bsd.get_decimation_info(bm.decimation_mode);
535
536 // Unquantize and undecimate the weights
537 alignas(ASTCENC_VECALIGN) int plane1_weights[BLOCK_MAX_TEXELS];
538 unpack_weights(bsd, scb, di, false, bm.get_weight_quant_mode(), plane1_weights, nullptr);
539
540 // Decode the color endpoints for this partition
541 vint4 ep0;
542 vint4 ep1;
543 bool rgb_lns;
544 bool a_lns;
545
546 unpack_color_endpoints(config.profile,
547 scb.color_formats[0],
548 scb.get_color_quant_mode(),
549 scb.color_values[0],
550 rgb_lns, a_lns,
551 ep0, ep1);
552
553
554 // Pre-shift sRGB so things round correctly
555 if (config.profile == ASTCENC_PRF_LDR_SRGB)
556 {
557 ep0 = asr<8>(ep0);
558 ep1 = asr<8>(ep1);
559 }
560
561 // Unpack and compute error for each texel in the partition
562 vfloatacc summav = vfloatacc::zero();
563
564 vint lane_id = vint::lane_id();
565 vint srgb_scale(config.profile == ASTCENC_PRF_LDR_SRGB ? 257 : 1);
566
567 unsigned int texel_count = bsd.texel_count;
568 for (unsigned int i = 0; i < texel_count; i += ASTCENC_SIMD_WIDTH)
569 {
570 // Compute EP1 contribution
571 vint weight1 = vint::loada(plane1_weights + i);
572 vint ep1_r = vint(ep1.lane<0>()) * weight1;
573 vint ep1_g = vint(ep1.lane<1>()) * weight1;
574 vint ep1_b = vint(ep1.lane<2>()) * weight1;
575 vint ep1_a = vint(ep1.lane<3>()) * weight1;
576
577 // Compute EP0 contribution
578 vint weight0 = vint(64) - weight1;
579 vint ep0_r = vint(ep0.lane<0>()) * weight0;
580 vint ep0_g = vint(ep0.lane<1>()) * weight0;
581 vint ep0_b = vint(ep0.lane<2>()) * weight0;
582 vint ep0_a = vint(ep0.lane<3>()) * weight0;
583
584 // Shift so things round correctly
585 vint colori_r = asr<6>(ep0_r + ep1_r + vint(32)) * srgb_scale;
586 vint colori_g = asr<6>(ep0_g + ep1_g + vint(32)) * srgb_scale;
587 vint colori_b = asr<6>(ep0_b + ep1_b + vint(32)) * srgb_scale;
588 vint colori_a = asr<6>(ep0_a + ep1_a + vint(32)) * srgb_scale;
589
590 // Compute color diff
591 vfloat color_r = int_to_float(colori_r);
592 vfloat color_g = int_to_float(colori_g);
593 vfloat color_b = int_to_float(colori_b);
594 vfloat color_a = int_to_float(colori_a);
595
596 vfloat color_orig_r = loada(blk.data_r + i);
597 vfloat color_orig_g = loada(blk.data_g + i);
598 vfloat color_orig_b = loada(blk.data_b + i);
599 vfloat color_orig_a = loada(blk.data_a + i);
600
601 vfloat color_error_r = min(abs(color_orig_r - color_r), vfloat(1e15f));
602 vfloat color_error_g = min(abs(color_orig_g - color_g), vfloat(1e15f));
603 vfloat color_error_b = min(abs(color_orig_b - color_b), vfloat(1e15f));
604 vfloat color_error_a = min(abs(color_orig_a - color_a), vfloat(1e15f));
605
606 // Compute squared error metric
607 color_error_r = color_error_r * color_error_r;
608 color_error_g = color_error_g * color_error_g;
609 color_error_b = color_error_b * color_error_b;
610 color_error_a = color_error_a * color_error_a;
611
612 vfloat metric = color_error_r * blk.channel_weight.lane<0>()
613 + color_error_g * blk.channel_weight.lane<1>()
614 + color_error_b * blk.channel_weight.lane<2>()
615 + color_error_a * blk.channel_weight.lane<3>();
616
617 // Mask off bad lanes
618 vmask mask = lane_id < vint(texel_count);
619 lane_id += vint(ASTCENC_SIMD_WIDTH);
620 haccumulate(summav, metric, mask);
621 }
622
623 return hadd_s(summav);
624 }
625
626 #endif
627