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1 /*
2  * Packed Animation File audio decoder
3  * Copyright (c) 2012 Paul B Mahol
4  *
5  * This file is part of FFmpeg.
6  *
7  * FFmpeg is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * FFmpeg is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with FFmpeg; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20  */
21 
22 #include "libavutil/channel_layout.h"
23 #include "libavutil/intreadwrite.h"
24 
25 #include "avcodec.h"
26 #include "codec_internal.h"
27 #include "internal.h"
28 #include "mathops.h"
29 #include "paf.h"
30 
paf_audio_init(AVCodecContext * avctx)31 static av_cold int paf_audio_init(AVCodecContext *avctx)
32 {
33     if (avctx->ch_layout.nb_channels != 2) {
34         av_log(avctx, AV_LOG_ERROR, "invalid number of channels\n");
35         return AVERROR_INVALIDDATA;
36     }
37 
38     av_channel_layout_uninit(&avctx->ch_layout);
39     avctx->ch_layout      = (AVChannelLayout)AV_CHANNEL_LAYOUT_STEREO;
40     avctx->sample_fmt     = AV_SAMPLE_FMT_S16;
41 
42     return 0;
43 }
44 
paf_audio_decode(AVCodecContext * avctx,AVFrame * frame,int * got_frame,AVPacket * pkt)45 static int paf_audio_decode(AVCodecContext *avctx, AVFrame *frame,
46                             int *got_frame, AVPacket *pkt)
47 {
48     int16_t *output_samples;
49     const uint8_t *src = pkt->data;
50     int frames, ret, i, j;
51     int16_t cb[256];
52 
53     frames = pkt->size / PAF_SOUND_FRAME_SIZE;
54     if (frames < 1)
55         return AVERROR_INVALIDDATA;
56 
57     frame->nb_samples = PAF_SOUND_SAMPLES * frames;
58     if ((ret = ff_get_buffer(avctx, frame, 0)) < 0)
59         return ret;
60 
61     output_samples = (int16_t *)frame->data[0];
62     // codebook of 256 16-bit samples and 8-bit indices to it
63     for (j = 0; j < frames; j++) {
64         for (i = 0; i < 256; i++)
65             cb[i] = sign_extend(AV_RL16(src + i * 2), 16);
66         src += 256 * 2;
67         // always 2 channels
68         for (i = 0; i < PAF_SOUND_SAMPLES * 2; i++)
69             *output_samples++ = cb[*src++];
70     }
71     *got_frame = 1;
72 
73     return pkt->size;
74 }
75 
76 const FFCodec ff_paf_audio_decoder = {
77     .p.name       = "paf_audio",
78     .p.long_name  = NULL_IF_CONFIG_SMALL("Amazing Studio Packed Animation File Audio"),
79     .p.type       = AVMEDIA_TYPE_AUDIO,
80     .p.id         = AV_CODEC_ID_PAF_AUDIO,
81     .init         = paf_audio_init,
82     FF_CODEC_DECODE_CB(paf_audio_decode),
83     .p.capabilities = AV_CODEC_CAP_DR1,
84     .caps_internal = FF_CODEC_CAP_INIT_THREADSAFE,
85 };
86