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1 /*
2  * VC-1 and WMV3 decoder - DSP functions
3  * Copyright (c) 2006 Konstantin Shishkov
4  *
5  * This file is part of FFmpeg.
6  *
7  * FFmpeg is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * FFmpeg is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with FFmpeg; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20  */
21 
22 /**
23  * @file
24  * VC-1 and WMV3 decoder
25  */
26 
27 #ifndef AVCODEC_VC1DSP_H
28 #define AVCODEC_VC1DSP_H
29 
30 #include "hpeldsp.h"
31 #include "h264chroma.h"
32 
33 typedef void (*vc1op_pixels_func)(uint8_t *block/*align width (8 or 16)*/, const uint8_t *pixels/*align 1*/, ptrdiff_t line_size, int h);
34 
35 typedef struct VC1DSPContext {
36     /* vc1 functions */
37     void (*vc1_inv_trans_8x8)(int16_t *b);
38     void (*vc1_inv_trans_8x4)(uint8_t *dest, ptrdiff_t stride, int16_t *block);
39     void (*vc1_inv_trans_4x8)(uint8_t *dest, ptrdiff_t stride, int16_t *block);
40     void (*vc1_inv_trans_4x4)(uint8_t *dest, ptrdiff_t stride, int16_t *block);
41     void (*vc1_inv_trans_8x8_dc)(uint8_t *dest, ptrdiff_t stride, int16_t *block);
42     void (*vc1_inv_trans_8x4_dc)(uint8_t *dest, ptrdiff_t stride, int16_t *block);
43     void (*vc1_inv_trans_4x8_dc)(uint8_t *dest, ptrdiff_t stride, int16_t *block);
44     void (*vc1_inv_trans_4x4_dc)(uint8_t *dest, ptrdiff_t stride, int16_t *block);
45     void (*vc1_v_overlap)(uint8_t *src, ptrdiff_t stride);
46     void (*vc1_h_overlap)(uint8_t *src, ptrdiff_t stride);
47     void (*vc1_v_s_overlap)(int16_t *top,  int16_t *bottom);
48     void (*vc1_h_s_overlap)(int16_t *left, int16_t *right, ptrdiff_t left_stride, ptrdiff_t right_stride, int flags);
49     void (*vc1_v_loop_filter4)(uint8_t *src, ptrdiff_t stride, int pq);
50     void (*vc1_h_loop_filter4)(uint8_t *src, ptrdiff_t stride, int pq);
51     void (*vc1_v_loop_filter8)(uint8_t *src, ptrdiff_t stride, int pq);
52     void (*vc1_h_loop_filter8)(uint8_t *src, ptrdiff_t stride, int pq);
53     void (*vc1_v_loop_filter16)(uint8_t *src, ptrdiff_t stride, int pq);
54     void (*vc1_h_loop_filter16)(uint8_t *src, ptrdiff_t stride, int pq);
55 
56     /* put 8x8 block with bicubic interpolation and quarterpel precision
57      * last argument is actually round value instead of height
58      */
59     vc1op_pixels_func put_vc1_mspel_pixels_tab[2][16];
60     vc1op_pixels_func avg_vc1_mspel_pixels_tab[2][16];
61 
62     /* This is really one func used in VC-1 decoding */
63     h264_chroma_mc_func put_no_rnd_vc1_chroma_pixels_tab[3];
64     h264_chroma_mc_func avg_no_rnd_vc1_chroma_pixels_tab[3];
65 
66     /* Windows Media Image functions */
67     void (*sprite_h)(uint8_t *dst, const uint8_t *src, int offset, int advance, int count);
68     void (*sprite_v_single)(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset, int width);
69     void (*sprite_v_double_noscale)(uint8_t *dst, const uint8_t *src1a, const uint8_t *src2a, int alpha, int width);
70     void (*sprite_v_double_onescale)(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset1,
71                                                    const uint8_t *src2a, int alpha, int width);
72     void (*sprite_v_double_twoscale)(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset1,
73                                                    const uint8_t *src2a, const uint8_t *src2b, int offset2,
74                                      int alpha, int width);
75 
76     /**
77      * Search buf from the start for up to size bytes. Return the index
78      * of a zero byte, or >= size if not found. Ideally, use lookahead
79      * to filter out any zero bytes that are known to not be followed by
80      * one or more further zero bytes and a one byte.
81      */
82     int (*startcode_find_candidate)(const uint8_t *buf, int size);
83 
84     /* Copy a buffer, removing startcode emulation escape bytes as we go */
85     int (*vc1_unescape_buffer)(const uint8_t *src, int size, uint8_t *dst);
86 } VC1DSPContext;
87 
88 void ff_vc1dsp_init(VC1DSPContext* c);
89 void ff_vc1dsp_init_aarch64(VC1DSPContext* dsp);
90 void ff_vc1dsp_init_arm(VC1DSPContext* dsp);
91 void ff_vc1dsp_init_ppc(VC1DSPContext *c);
92 void ff_vc1dsp_init_x86(VC1DSPContext* dsp);
93 void ff_vc1dsp_init_mips(VC1DSPContext* dsp);
94 void ff_vc1dsp_init_loongarch(VC1DSPContext* dsp);
95 
96 #endif /* AVCODEC_VC1DSP_H */
97