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1 /*
2  * Copyright (c) 2013 Paul B Mahol
3  *
4  * This file is part of FFmpeg.
5  *
6  * FFmpeg is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * FFmpeg is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with FFmpeg; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19  */
20 
21 #include "libavutil/common.h"
22 #include "libavutil/intfloat.h"
23 #include "avfilter.h"
24 #include "formats.h"
25 #include "internal.h"
26 #include "video.h"
27 #include "blend.h"
28 
29 #undef PIXEL
30 #undef MAX
31 #undef HALF
32 #undef CLIP
33 
34 #if DEPTH == 8
35 #define PIXEL uint8_t
36 #define MAX 255
37 #define HALF 128
38 #define CLIP(x) (av_clip_uint8(x))
39 #elif DEPTH == 32
40 #define PIXEL float
41 #define MAX 1.f
42 #define HALF 0.5f
43 #define CLIP(x) (x)
44 #else
45 #define PIXEL uint16_t
46 #define MAX ((1 << DEPTH) - 1)
47 #define HALF (1 << (DEPTH - 1))
48 #define CLIP(x) ((int)av_clip_uintp2(x, DEPTH))
49 #endif
50 
51 #undef MULTIPLY
52 #undef SCREEN
53 #undef BURN
54 #undef DODGE
55 #undef GEOMETRIC
56 #undef INT2FLOAT
57 #undef FLOAT2INT
58 #undef MDIV
59 #undef LRINTF
60 
61 #if DEPTH < 32
62 #define MULTIPLY(x, a, b) ((x) * (((a) * (b)) / MAX))
63 #define SCREEN(x, a, b)   (MAX - (x) * ((MAX - (a)) * (MAX - (b)) / MAX))
64 #define BURN(a, b)        (((a) == 0) ? (a) : FFMAX(0, MAX - ((MAX - (b)) << DEPTH) / (a)))
65 #define DODGE(a, b)       (((a) == MAX) ? (a) : FFMIN(MAX, (((b) << DEPTH) / (MAX - (a)))))
66 #define GEOMETRIC(a, b)   (lrintf(sqrtf((unsigned)A * B)))
67 #define INT2FLOAT(x)  (x)
68 #define FLOAT2INT(x)  (x)
69 #define MDIV (0.125f * (1 << DEPTH))
70 #define LRINTF(x) lrintf(x)
71 #else
72 #define MULTIPLY(x, a, b) ((x) * (((a) * (b)) / 1.0))
73 #define SCREEN(x, a, b)   (1.0 - (x) * ((1.0 - (a)) * (1.0 - (b)) / 1.0))
74 #define BURN(a, b)        (((a) <= 0.0) ? (a) : FFMAX(0.0, 1.0 - (1.0 - (b)) / (a)))
75 #define DODGE(a, b)       (((a) >= 1.0) ? (a) : FFMIN(1.0, ((b) / (1.0 - (a)))))
76 #define GEOMETRIC(a, b)   (sqrtf(fmaxf(A, 0) * fmaxf(B, 0)))
77 #define INT2FLOAT(x) av_int2float(x)
78 #define FLOAT2INT(x) av_float2int(x)
79 #define MDIV 0.125f
80 #define LRINTF(x) (x)
81 #endif
82 
83 #define A top[j]
84 #define B bottom[j]
85 
86 #define fn2(a, b)          blend_##a##_##b##bit
87 #define fn1(name, depth)   fn2(name, depth)
88 #define fn0(name)          fn1(name, DEPTH)
89 
90 #define fn(NAME, EXPR)                                       \
91 static void fn0(NAME)(const uint8_t *_top, ptrdiff_t top_linesize, \
92      const uint8_t *_bottom, ptrdiff_t bottom_linesize,       \
93      uint8_t *_dst, ptrdiff_t dst_linesize,                   \
94      ptrdiff_t width, ptrdiff_t height,                       \
95      FilterParams *param, double *values, int starty)         \
96 {                                                                                   \
97     const PIXEL *top = (PIXEL *)_top;                                               \
98     const PIXEL *bottom = (PIXEL *)_bottom;                                         \
99     PIXEL *dst = (PIXEL *)_dst;                                                     \
100     const float opacity = param->opacity;                                           \
101                                                                                     \
102     dst_linesize /= sizeof(PIXEL);                                                  \
103     top_linesize /= sizeof(PIXEL);                                                  \
104     bottom_linesize /= sizeof(PIXEL);                                               \
105                                                                                     \
106     for (int i = 0; i < height; i++) {                                              \
107         for (int j = 0; j < width; j++) {                                           \
108             dst[j] = top[j] + ((EXPR)-top[j]) * opacity;                            \
109         }                                                                           \
110         dst += dst_linesize;                                                        \
111         top += top_linesize;                                                        \
112         bottom += bottom_linesize;                                                  \
113     }                                                                               \
114 }
115 
116 fn(addition,   FFMIN(MAX, A + B))
117 fn(grainmerge, CLIP(A + B - HALF))
118 fn(average,    (A + B) / 2)
119 fn(subtract,   FFMAX(0, A - B))
120 fn(multiply,   MULTIPLY(1, A, B))
121 fn(multiply128,CLIP((A - HALF) * B / MDIV + HALF))
122 fn(negation,   MAX - FFABS(MAX - A - B))
123 fn(extremity,  FFABS(MAX - A - B))
124 fn(difference, FFABS(A - B))
125 fn(grainextract, CLIP(HALF + A - B))
126 fn(screen,     SCREEN(1, A, B))
127 fn(overlay,    (A < HALF) ? MULTIPLY(2, A, B) : SCREEN(2, A, B))
128 fn(hardlight,  (B < HALF) ? MULTIPLY(2, B, A) : SCREEN(2, B, A))
129 fn(hardmix,    (A < (MAX - B)) ? 0: MAX)
130 fn(heat,       (A == 0) ? 0 : MAX - FFMIN(((MAX - B) * (MAX - B)) / A, MAX))
131 fn(freeze,     (B == 0) ? 0 : MAX - FFMIN(((MAX - A) * (MAX - A)) / B, MAX))
132 fn(darken,     FFMIN(A, B))
133 fn(lighten,    FFMAX(A, B))
134 fn(divide,     CLIP(B == 0 ? MAX : MAX * A / B))
135 fn(dodge,      DODGE(A, B))
136 fn(burn,       BURN(A, B))
137 fn(softlight,  CLIP(A * A / MAX + (2 * (B * ((A * (MAX - A)) / MAX) / MAX))))
138 fn(exclusion,  A + B - 2 * A * B / MAX)
139 fn(pinlight,   (B < HALF) ? FFMIN(A, 2 * B) : FFMAX(A, 2 * (B - HALF)))
140 fn(phoenix,    FFMIN(A, B) - FFMAX(A, B) + MAX)
141 fn(reflect,    (B == MAX) ? B : FFMIN(MAX, (A * A / (MAX - B))))
142 fn(glow,       (A == MAX) ? A : FFMIN(MAX, (B * B / (MAX - A))))
143 fn(and,        INT2FLOAT(FLOAT2INT(A) & FLOAT2INT(B)))
144 fn(or,         INT2FLOAT(FLOAT2INT(A) | FLOAT2INT(B)))
145 fn(xor,        INT2FLOAT(FLOAT2INT(A) ^ FLOAT2INT(B)))
146 fn(vividlight, (A < HALF) ? BURN(2 * A, B) : DODGE(2 * (A - HALF), B))
147 fn(linearlight,CLIP((B < HALF) ? B + 2 * A - MAX : B + 2 * (A - HALF)))
148 fn(softdifference,CLIP((A > B) ? (B == MAX) ? 0 : (A - B) * MAX / (MAX - B) : (B == 0) ? 0 : (B - A) * MAX / B))
149 fn(geometric,  GEOMETRIC(A, B))
150 fn(harmonic,   A == 0 && B == 0 ? 0 : 2LL * A * B / (A + B))
151 fn(bleach,     (MAX - B) + (MAX - A) - MAX)
152 fn(stain,      2 * MAX - A - B)
153 fn(interpolate,LRINTF(MAX * (2 - cosf(A * M_PI / MAX) - cosf(B * M_PI / MAX)) * 0.25f))
154 fn(hardoverlay,A == MAX ? MAX : FFMIN(MAX, MAX * B / (2 * MAX - 2 * A) * (A > HALF) + 2 * A * B / MAX * (A <= HALF)))
155