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1spv.invariantAll.vert
2// Module Version 10000
3// Generated by (magic number): 8000b
4// Id's are bound by 25
5
6                              Capability Shader
7               1:             ExtInstImport  "GLSL.std.450"
8                              MemoryModel Logical GLSL450
9                              EntryPoint Vertex 4  "main" 13 17
10                              Source GLSL 450
11                              Name 4  "main"
12                              Name 11  "gl_PerVertex"
13                              MemberName 11(gl_PerVertex) 0  "gl_Position"
14                              MemberName 11(gl_PerVertex) 1  "gl_PointSize"
15                              MemberName 11(gl_PerVertex) 2  "gl_ClipDistance"
16                              MemberName 11(gl_PerVertex) 3  "gl_CullDistance"
17                              Name 13  ""
18                              Name 17  "v"
19                              MemberDecorate 11(gl_PerVertex) 0 Invariant
20                              MemberDecorate 11(gl_PerVertex) 0 BuiltIn Position
21                              MemberDecorate 11(gl_PerVertex) 1 Invariant
22                              MemberDecorate 11(gl_PerVertex) 1 BuiltIn PointSize
23                              MemberDecorate 11(gl_PerVertex) 2 Invariant
24                              MemberDecorate 11(gl_PerVertex) 2 BuiltIn ClipDistance
25                              MemberDecorate 11(gl_PerVertex) 3 Invariant
26                              MemberDecorate 11(gl_PerVertex) 3 BuiltIn CullDistance
27                              Decorate 11(gl_PerVertex) Block
28                              Decorate 17(v) Location 0
29                              Decorate 17(v) Invariant
30               2:             TypeVoid
31               3:             TypeFunction 2
32               6:             TypeFloat 32
33               7:             TypeVector 6(float) 4
34               8:             TypeInt 32 0
35               9:      8(int) Constant 1
36              10:             TypeArray 6(float) 9
3711(gl_PerVertex):             TypeStruct 7(fvec4) 6(float) 10 10
38              12:             TypePointer Output 11(gl_PerVertex)
39              13:     12(ptr) Variable Output
40              14:             TypeInt 32 1
41              15:     14(int) Constant 0
42              16:             TypePointer Output 6(float)
43           17(v):     16(ptr) Variable Output
44              20:    6(float) Constant 0
45              21:    6(float) Constant 1065353216
46              23:             TypePointer Output 7(fvec4)
47         4(main):           2 Function None 3
48               5:             Label
49              18:    6(float) Load 17(v)
50              19:    6(float) Load 17(v)
51              22:    7(fvec4) CompositeConstruct 18 19 20 21
52              24:     23(ptr) AccessChain 13 15
53                              Store 24 22
54                              Return
55                              FunctionEnd
56