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1 // © 2018 and later: Unicode, Inc. and others.
2 // License & terms of use: http://www.unicode.org/copyright.html
3 
4 #include "unicode/utypes.h"
5 
6 #if !UCONFIG_NO_FORMATTING
7 
8 // Allow implicit conversion from char16_t* to UnicodeString for this file:
9 // Helpful in toString methods and elsewhere.
10 #define UNISTR_FROM_STRING_EXPLICIT
11 
12 #include "numparse_types.h"
13 #include "number_currencysymbols.h"
14 
15 using namespace icu;
16 using namespace icu::number;
17 using namespace icu::number::impl;
18 
19 
CurrencySymbols(CurrencyUnit currency,const Locale & locale,UErrorCode & status)20 CurrencySymbols::CurrencySymbols(CurrencyUnit currency, const Locale& locale, UErrorCode& status)
21         : fCurrency(currency), fLocaleName(locale.getName(), status) {
22     fCurrencySymbol.setToBogus();
23     fIntlCurrencySymbol.setToBogus();
24 }
25 
CurrencySymbols(CurrencyUnit currency,const Locale & locale,const DecimalFormatSymbols & symbols,UErrorCode & status)26 CurrencySymbols::CurrencySymbols(CurrencyUnit currency, const Locale& locale,
27                                  const DecimalFormatSymbols& symbols, UErrorCode& status)
28         : CurrencySymbols(currency, locale, status) {
29     // If either of the overrides is present, save it in the local UnicodeString.
30     if (symbols.isCustomCurrencySymbol()) {
31         fCurrencySymbol = symbols.getConstSymbol(DecimalFormatSymbols::kCurrencySymbol);
32     }
33     if (symbols.isCustomIntlCurrencySymbol()) {
34         fIntlCurrencySymbol = symbols.getConstSymbol(DecimalFormatSymbols::kIntlCurrencySymbol);
35     }
36 }
37 
getIsoCode() const38 const char16_t* CurrencySymbols::getIsoCode() const {
39     return fCurrency.getISOCurrency();
40 }
41 
getNarrowCurrencySymbol(UErrorCode & status) const42 UnicodeString CurrencySymbols::getNarrowCurrencySymbol(UErrorCode& status) const {
43     // Note: currently no override is available for narrow currency symbol
44     return loadSymbol(UCURR_NARROW_SYMBOL_NAME, status);
45 }
46 
getFormalCurrencySymbol(UErrorCode & status) const47 UnicodeString CurrencySymbols::getFormalCurrencySymbol(UErrorCode& status) const {
48     // Note: currently no override is available for formal currency symbol
49     return loadSymbol(UCURR_FORMAL_SYMBOL_NAME, status);
50 }
51 
getVariantCurrencySymbol(UErrorCode & status) const52 UnicodeString CurrencySymbols::getVariantCurrencySymbol(UErrorCode& status) const {
53     // Note: currently no override is available for variant currency symbol
54     return loadSymbol(UCURR_VARIANT_SYMBOL_NAME, status);
55 }
56 
getCurrencySymbol(UErrorCode & status) const57 UnicodeString CurrencySymbols::getCurrencySymbol(UErrorCode& status) const {
58     if (!fCurrencySymbol.isBogus()) {
59         return fCurrencySymbol;
60     }
61     return loadSymbol(UCURR_SYMBOL_NAME, status);
62 }
63 
loadSymbol(UCurrNameStyle selector,UErrorCode & status) const64 UnicodeString CurrencySymbols::loadSymbol(UCurrNameStyle selector, UErrorCode& status) const {
65     const char16_t* isoCode = fCurrency.getISOCurrency();
66     int32_t symbolLen = 0;
67     const char16_t* symbol = ucurr_getName(
68             isoCode,
69             fLocaleName.data(),
70             selector,
71             nullptr /* isChoiceFormat */,
72             &symbolLen,
73             &status);
74     // If given an unknown currency, ucurr_getName returns the input string, which we can't alias safely!
75     // Otherwise, symbol points to a resource bundle, and we can use readonly-aliasing constructor.
76     if (symbol == isoCode) {
77         return UnicodeString(isoCode, 3);
78     } else {
79         return UnicodeString(true, symbol, symbolLen);
80     }
81 }
82 
getIntlCurrencySymbol(UErrorCode &) const83 UnicodeString CurrencySymbols::getIntlCurrencySymbol(UErrorCode&) const {
84     if (!fIntlCurrencySymbol.isBogus()) {
85         return fIntlCurrencySymbol;
86     }
87     // Note: Not safe to use readonly-aliasing constructor here because the buffer belongs to this object,
88     // which could be destructed or moved during the lifetime of the return value.
89     return UnicodeString(fCurrency.getISOCurrency(), 3);
90 }
91 
getPluralName(StandardPlural::Form plural,UErrorCode & status) const92 UnicodeString CurrencySymbols::getPluralName(StandardPlural::Form plural, UErrorCode& status) const {
93     const char16_t* isoCode = fCurrency.getISOCurrency();
94     int32_t symbolLen = 0;
95     const char16_t* symbol = ucurr_getPluralName(
96             isoCode,
97             fLocaleName.data(),
98             nullptr /* isChoiceFormat */,
99             StandardPlural::getKeyword(plural),
100             &symbolLen,
101             &status);
102     // If given an unknown currency, ucurr_getName returns the input string, which we can't alias safely!
103     // Otherwise, symbol points to a resource bundle, and we can use readonly-aliasing constructor.
104     if (symbol == isoCode) {
105         return UnicodeString(isoCode, 3);
106     } else {
107         return UnicodeString(true, symbol, symbolLen);
108     }
109 }
110 
hasEmptyCurrencySymbol() const111 bool CurrencySymbols::hasEmptyCurrencySymbol() const {
112     return !fCurrencySymbol.isBogus() && fCurrencySymbol.isEmpty();
113 }
114 
115 
116 CurrencyUnit
resolveCurrency(const DecimalFormatProperties & properties,const Locale & locale,UErrorCode & status)117 icu::number::impl::resolveCurrency(const DecimalFormatProperties& properties, const Locale& locale,
118                                    UErrorCode& status) {
119     if (!properties.currency.isNull()) {
120         return properties.currency.getNoError();
121     } else {
122         UErrorCode localStatus = U_ZERO_ERROR;
123         char16_t buf[4] = {};
124         ucurr_forLocale(locale.getName(), buf, 4, &localStatus);
125         if (U_SUCCESS(localStatus)) {
126             return CurrencyUnit(buf, status);
127         } else {
128             // Default currency (XXX)
129             return CurrencyUnit();
130         }
131     }
132 }
133 
134 
135 #endif /* #if !UCONFIG_NO_FORMATTING */
136