1Lima 2==== 3 4Lima is an open source graphics driver which supports Mali Utgard 5(Mali-4xx) embedded GPUs from ARM. It’s a reverse-engineered, 6community-developed driver, and is not endorsed by ARM. Lima was 7upstreamed in Mesa 19.1 and Linux kernel 5.2. 8 9======== ============ =========== 10Product Architecture Status 11======== ============ =========== 12Mali-400 Utgard Supported 13Mali-450 Utgard Supported 14Mali-470 Utgard Unsupported 15======== ============ =========== 16 17Newer Mali chips based on the Midgard/Bifrost architectures (Mali T or G 18series) are handled by the :doc:`Panfrost <panfrost>` driver, not Lima. 19 20Note that the Mali GPU is only for rendering: the GPU does not control a 21display and has little to do with display-related issues. 22Each SoC has its own separate display engine to control the display 23output. To display the contents rendered by the Mali GPU to a screen, a 24separate `display driver <#display-drivers>`__ is also required, which 25is able to share buffers with the GPU. In Mesa, this is handled by 26``kmsro``. 27 28Supported APIs 29-------------- 30 31Lima mainly targets **OpenGL ES 2.0**, as well as **OpenGL 2.1** 32(desktop) to some extent. 33 34The OpenGL (desktop) implementation is enabled by Mesa and Gallium, 35where it is possible to reuse the same implementation backend. That way, 36it is possible to support running a majority of Linux desktop 37applications designed for OpenGL. It is not possible to fully support 38OpenGL (desktop), though, due to hardware limitations. Some (but not 39all) features of OpenGL 2.1 that are not supported directly in hardware 40are enabled by internal shader transformations. 41Check the `known hardware limitations <#known-hardware-limitations>`__ 42list for additional information. 43 44**OpenGL ES 1.1** and **OpenGL 1.x** are also provided by Mesa and 45similarly supported to some extent in Lima. 46 47Display drivers 48--------------- 49 50These are some display drivers that have been tested with Lima: 51 52- Allwinner: ``sun4i-drm`` 53- Amlogic: ``meson`` 54- Ericsson MCDE: ``mcde`` 55- Exynos: ``exynos`` 56- Rockchip: ``rockchip`` 57- Tiny DRM: ``tinydrm`` 58 59Environment variables 60--------------------- 61 62These are some Lima-specific environment variables that may aid in 63debugging. None of this is required for normal use. 64 65.. envvar:: LIMA_DEBUG <flags> ("") 66 67accepts the following comma-separated list of flags: 68 69 ``bocache`` 70 print debug info for BO cache 71 ``diskcache`` 72 print debug info for shader disk cache 73 ``dump`` 74 dump GPU command stream to ``$PWD/lima.dump`` 75 ``gp`` 76 print GP shader compiler result of each stage 77 ``noblit`` 78 use generic u_blitter instead of lima-specific 79 ``nobocache`` 80 disable BO cache 81 ``nogrowheap`` 82 disable growable heap buffer 83 ``notiling`` 84 don’t use tiled buffers 85 ``pp`` 86 print PP shader compiler result of each stage 87 ``precompile`` 88 precompile shaders for shader-db 89 ``shaderdb`` 90 print shader information for shaderdb 91 ``singlejob`` 92 disable multi job optimization 93 94 95.. envvar:: LIMA_CTX_NUM_PLB <int> (None) 96 97set number of PLB per context (used for development purposes) 98 99.. envvar:: LIMA_PLB_MAX_BLK <int> (None) 100 101set PLB max block (used for development purposes) 102 103.. envvar:: LIMA_PPIR_FORCE_SPILLING <int> (None) 104 105force spilling of variables in ppir (used for development purposes) 106 107.. envvar:: LIMA_PLB_PP_STREAM_CACHE_SIZE <int> (None) 108 109set PP stream cache size (used for development purposes) 110 111Known hardware limitations 112-------------------------- 113 114Here are some known caveats in OpenGL support: 115 116- ``glPolygonMode()`` with ``GL_LINE`` is not supported. This is not part of 117 OpenGL ES 2.0 and so it is not possible to reverse engineer. 118 119- Precision limitations in fragment shaders: 120 121 - In general, only 122 `FP16 <https://en.wikipedia.org/wiki/Half-precision_floating-point_format>`__ 123 precision is supported in fragment shaders. Specifying ``highp`` 124 will have no effect. 125 - Integers are not supported in hardware, they are lowered down to 126 FP16. 127 - There is a higher precision (FP24) path for texture lookups, if 128 there is *no* math performed on texture coordinates obtained from 129 varyings. If there is *any* calculation done in the texture 130 coordinates, the texture coordinates will fall back to FP16 and 131 that may affect the quality of the texture lookup. 132 133- Lima supports FP16 textures in OpenGL ES (through 134 ``GL_OES_texture_half_float``), but not in OpenGL. 135 This is because it would require ``ARB_texture_float`` which would also 136 require 32-bit float textures, that the Mali-4xx does not support. 137- Rendering to FP16 is possible, but the result is clamped to the 138 [0.0,1.0] range. 139 140Bug Reporting 141------------- 142 143Please try the latest Mesa development branch or at least Mesa latest 144release before reporting issues. Please review the 145:doc:`Mesa bug report guidelines <../bugs>`. 146 147Issues should be filed as a `Mesa issue`_. 148Lima tags will be added accordingly by the developers. 149 150`apitrace <https://github.com/apitrace/apitrace>`__ traces are very 151welcome in issue reports and significantly ease the debug and fix 152process. 153 154FAQ 155--- 156 157Will Lima support OpenGL 3.x+ / OpenGL ES 3.x+ / OpenCL / Vulkan ? 158~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 159 160**No.** The Mali-4xx was designed to implement OpenGL ES 2.0 and OpenGL 161ES 1.1. The hardware lacks features to properly implement some features 162required by newer APIs. 163 164How complete is Lima? Is reverse engineering complete? 165~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 166 167At the time of writing, with local runs of the 168`OpenGL ES Conformance Tests <https://github.com/KhronosGroup/VK-GL-CTS/>`__ 169(deqp) for OpenGL ES 2.0, Lima reports **97%** pass rate. 170This coverage is on par with coverage provided by the ARM Mali driver. 171Some tests that pass with Lima fail on Mali and vice versa. Some of 172these issues are related to precision limitations which likely don’t 173affect end user applications. 174 175The work being done in Lima at this stage is largely decoupled from 176reverse engineering. Reverse engineering is still useful sometimes to 177obtain details on how to implement low level features (e.g. how to 178enable some missing legacy OpenGL ES 1.1 feature to support an 179additional application), but with the current information Lima is 180already able to cover most of OpenGL ES 2.0. 181 182Much of the work to be done is related to plumbing features within the 183frameworks provided by Mesa, fixing bugs (e.g. artifacts or crashes in 184specific applications), shader compiler improvements, which are not 185necessarily related to new hardware bits and not related at all to the 186Mali driver. 187 188When will Feature XYZ be supported? Is there a roadmap for features implementation? 189~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 190 191There is no established roadmap for features implementation. 192Development is driven by improving coverage in existing OpenGL test 193frameworks, adding support to features that enable more existing Linux 194applications, and fixing issues reported by users in their applications. 195Development is fully based on community contributions. 196 197If some desired feature is missing or there is an OpenGL-related bug 198while running some application, please do file a `Mesa issue`_. 199Issues that are not reproduced by an existing test suite or common 200application and are also not reported by users are just likely not going 201to be noticed and fixed. 202 203How does Lima compare to Mali (blob)? How is performance? 204~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 205 206By the fact that Lima is a fully open source driver and leverages a lot 207of Mesa and Linux functionality, feature-wise Lima is able to support 208many things that Mali does not. As already mentioned, supporting OpenGL 2092.1 is one of them. This allows Lima to support many more Linux desktop 210applications out of the box. Through the abstractions implemented in 211Mesa, Lima supports a number of OpenGL and OpenGL ES extensions that 212originally the Mali did not support. Lima is also aligned with the 213current status of the Linux graphics stack and is therefore able to 214leverage modern features (such as zero copy pipelines) much more 215seamlessly. Finally, Lima continues to gain improvements as the Linux 216graphics ecosystem evolves. 217 218The entire software stack of the Mali driver and the software stack with 219Lima are significantly different which makes it hard to offer a single 220number comparison for performance of the GPU driver. The difference 221really depends on the type of application. Keep in mind that hardware 222containing a Mali-4xx is usually quite limited for modern standards and 223it might not perform as well as hoped. For example: while it is now 224technically possible to run full GL modern desktop environments at 1080p 225(which might not have been even possible before due to limited GL 226support), that might not be very performant due to memory bandwidth, CPU 227and GPU limitations of the SoC with a Mali-4xx. 228 229Overall performance with Lima is good for many applications where the 230Mali-4xx would be a suitable target GPU. 231But bottom line for a performance evaluation, you need to try with your 232target application. If performance with Lima does not seem right in some 233application where it should reasonably perform better, please file a 234`Mesa issue`_ (in which case some indication on why Lima in particular 235seems to be the bottleneck would also be helpful). 236 237Communication channels 238---------------------- 239 240- `#lima channel <irc://irc.oftc.net/lima>`__ on `irc.oftc.net <https://webchat.oftc.net/>`__ 241- `lima mailing list <https://lists.freedesktop.org/mailman/listinfo/lima>`__ 242- `dri-devel mailing list <https://lists.freedesktop.org/mailman/listinfo/dri-devel>`__ 243 244Dump tool 245--------- 246 247A tool to dump the runtime of the closed source Mali driver for 248reverse engineering is available at: 249https://gitlab.freedesktop.org/lima/mali-syscall-tracker 250 251Reference 252--------- 253 254Luc Verhaegen’s original Lima site: 255http://web.archive.org/web/20180106112822/http://limadriver.org/ 256 257.. _Mesa issue: https://gitlab.freedesktop.org/mesa/mesa/issues?label_name%5B%5D=lima 258