1Mesa 10.2.4 Release Notes / July 18, 2014 2========================================= 3 4Mesa 10.2.4 is a bug fix release which fixes bugs found since the 10.2.3 5release. 6 7Mesa 10.2.4 implements the OpenGL 3.3 API, but the version reported by 8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10used. Some drivers don't support all the features required in OpenGL 113.3. OpenGL 3.3 is **only** available if requested at context creation 12because compatibility contexts are not supported. 13 14SHA256 checksums 15---------------- 16 17:: 18 19 06a2341244eb85c283f59f70161e06ded106f835ed9b6be1ef0243bd9344811a MesaLib-10.2.4.tar.bz2 20 33e3c8b4343503e7d7d17416c670438860a2fd99ec93ea3327f73c3abe33b5e4 MesaLib-10.2.4.tar.gz 21 e26791a4a62a61b82e506e6ba031812d09697d1a831e8239af67e5722a8ee538 MesaLib-10.2.4.zip 22 23New features 24------------ 25 26None 27 28Bug fixes 29--------- 30 31This list is likely incomplete. 32 33- `Bug 81157 <https://bugs.freedesktop.org/show_bug.cgi?id=81157>`__ - 34 [BDW]Piglit some spec_glsl-1.50_execution_built-in-functions\* cases 35 fail 36 37Changes 38------- 39 40Abdiel Janulgue (3): 41 42- i965/fs: Refactor check for potential copy propagated instructions. 43- i965/fs: skip copy-propate for logical instructions with negated src 44 entries 45- i965/vec4: skip copy-propate for logical instructions with negated 46 src entries 47 48Brian Paul (3): 49 50- mesa: fix geometry shader memory leaks 51- st/mesa: fix geometry shader memory leak 52- gallium/u_blitter: fix some shader memory leaks 53 54Carl Worth (2): 55 56- docs: Add sha256 checksums for the 10.2.3 release 57- Update VERSION to 10.2.4 58 59Eric Anholt (1): 60 61- i965: Generalize the pixel_x/y workaround for all UW types. 62 63Ilia Mirkin (4): 64 65- nv50/ir: retrieve shadow compare from first arg 66- nv50/ir: ignore bias for samplerCubeShadow on nv50 67- nvc0/ir: do quadops on the right texture coordinates for TXD 68- nvc0/ir: use manual TXD when offsets are involved 69 70Jordan Justen (1): 71 72- i965: Add auxiliary surface field #defines for Broadwell. 73 74Kenneth Graunke (9): 75 76- i965: Don't copy propagate abs into Broadwell logic instructions. 77- i965: Set execution size to 8 for instructions with force_sechalf 78 set. 79- i965/fs: Set force_uncompressed and force_sechalf on samplepos setup. 80- i965/fs: Use WE_all for gl_SampleID header register munging. 81- i965: Add plumbing for Broadwell's auxiliary surface support. 82- i965: Drop SINT workaround for CMS layout on Broadwell. 83- i965: Hook up the MCS buffers in SURFACE_STATE on Broadwell. 84- i965: Add 2x MSAA support to the MCS allocation function. 85- i965: Enable compressed multisample support (CMS) on Broadwell. 86 87Marek Olšák (4): 88 89- gallium: fix u_default_transfer_inline_write for textures 90- st/mesa: fix samplerCubeShadow with bias 91- radeonsi: fix samplerCubeShadow with bias 92- radeonsi: add support for TXB2 93 94Matt Turner (8): 95 96- i965/vec4: Don't return void from a void function. 97- i965/vec4: Don't fix_math_operand() on Gen >= 8. 98- i965/fs: Don't fix_math_operand() on Gen >= 8. 99- i965/fs: Make try_constant_propagate() static. 100- i965/fs: Constant propagate into 2-src math instructions on Gen8. 101- i965/vec4: Constant propagate into 2-src math instructions on Gen8. 102- i965/fs: Don't use brw_imm\_\* unnecessarily. 103- i965/fs: Set correct number of regs_written for MCS fetches. 104