1Mesa 10.3.6 Release Notes / December 29, 2014 2============================================= 3 4Mesa 10.3.6 is a bug fix release which fixes bugs found since the 10.3.5 5release. 6 7Mesa 10.3.6 implements the OpenGL 3.3 API, but the version reported by 8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10used. Some drivers don't support all the features required in OpenGL 113.3. OpenGL 3.3 is **only** available if requested at context creation 12because compatibility contexts are not supported. 13 14SHA256 checksums 15---------------- 16 17:: 18 19 c4d053d6bc6604cb5c93c99e0ef2e815c539f26dc5a03737eb3809bc1767d12f MesaLib-10.3.6.tar.gz 20 8d43673c6788fbf85f9c36c3a95c61ccf46f8835fc9c0d85d34474490d80572b MesaLib-10.3.6.tar.bz2 21 6b5b1e9a13949cfdb76fe51e8dcc3ea71e464a5ca73d11fdc29c20c4ba3f411a MesaLib-10.3.6.zip 22 23New features 24------------ 25 26None 27 28Bug fixes 29--------- 30 31This list is likely incomplete. 32 33- `Bug 60879 <https://bugs.freedesktop.org/show_bug.cgi?id=60879>`__ - 34 [radeonsi] X11 can't start with acceleration enabled 35- `Bug 82585 <https://bugs.freedesktop.org/show_bug.cgi?id=82585>`__ - 36 geometry shader with optional out variable segfaults 37- `Bug 82991 <https://bugs.freedesktop.org/show_bug.cgi?id=82991>`__ - 38 Inverted bumpmap in webgl applications 39- `Bug 84777 <https://bugs.freedesktop.org/show_bug.cgi?id=84777>`__ - 40 [BSW]Piglit spec_glsl-1.50_execution_geometry-basic fails 41 42Changes 43------- 44 45Andres Gomez (1): 46 47- i965/brw_reg: struct constructor now needs explicit negate and abs 48 values. 49 50Ben Widawsky (1): 51 52- i965/gs: Avoid DW \* DW mul 53 54Dave Airlie (1): 55 56- r600g: only init GS_VERT_ITEMSIZE on r600 57 58Emil Velikov (3): 59 60- docs: Add sha256 sums for the 10.3.5 release 61- Revert "glx/dri3: Request non-vsynced Present for swapinterval zero. 62 (v3)" 63- Update version to 10.3.6 64 65Ian Romanick (2): 66 67- linker: Wrap access of producer_var with a NULL check 68- linker: Assign varying locations geometry shader inputs for SSO 69 70Ilia Mirkin (3): 71 72- util/primconvert: pass index bias through 73- util/primconvert: support instanced rendering 74- util/primconvert: take ib offset into account 75 76José Fonseca (1): 77 78- util/primconvert: Avoid point arithmetic; apply offset on all cases. 79 80Marek Olšák (1): 81 82- docs/relnotes: document the removal of GALLIUM_MSAA 83 84Mario Kleiner (4): 85 86- glx/dri3: Fix glXWaitForSbcOML() to handle targetSBC==0 correctly. 87 (v2) 88- glx/dri3: Track separate (ust, msc) for PresentPixmap vs. 89 PresentNotifyMsc (v2) 90- glx/dri3: Request non-vsynced Present for swapinterval zero. (v3) 91- glx/dri3: Don't fail on glXSwapBuffersMscOML(dpy, window, 0, 0, 0) 92 (v2) 93 94Maxence Le Doré (1): 95 96- glsl: Add gl_MaxViewports to available builtin constants 97 98Tom Stellard (1): 99 100- radeonsi: Program RASTER_CONFIG for harvested GPUs v5 101