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1Mesa 20.3.5 Release Notes / 2021-03-24
2======================================
3
4Mesa 20.3.5 is a bug fix release which fixes bugs found since the 20.3.4 release.
5
6Mesa 20.3.5 implements the OpenGL 4.6 API, but the version reported by
7glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
8glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
9Some drivers don't support all the features required in OpenGL 4.6. OpenGL
104.6 is **only** available if requested at context creation.
11Compatibility contexts may report a lower version depending on each driver.
12
13Mesa 20.3.5 implements the Vulkan 1.2 API, but the version reported by
14the apiVersion property of the VkPhysicalDeviceProperties struct
15depends on the particular driver being used.
16
17SHA256 checksum
18---------------
19
20::
21
22    909a72df63dfa3c0844ccf44a26ac028d148297ed333ab51560893923d7691ce  mesa-20.3.5.tar.xz
23
24
25New features
26------------
27
28- None
29
30
31Bug fixes
32---------
33
34- \[RADV][BISECTED\] The Surge 2 (644830) - In-game assets do not render correctly since 20.3.4.
35- Metal Gear Solid V: The Phantom Pain: texture issues and vertex stretches
36- Rage 2: Visual corruption on in-game menu with ACO.
37- radv: Some MSAA tests fail when DCC is forced.
38- Rendering artifacts in Barn Finders specifically on Radeon Vega
39- Mafia III Demo: Artifacts around barrels
40- subgroupBallotFindMSB() broken in RADV/ACO 20.3.4
41- Texture views on blits ignore formats
42- "unknown intrinsic" assertion triggered by multiview shader in non-multiview renderpass in Vulkan on intel
43- ANV: Weird jitter in Witcher 1
44- DXVK is broken in latest master
45- mesa/st: Uniforms are not updated after lowering alpha test
46- \[RADV\] Nioh 2 - The Complete Edition: "Bloom" on lights
47- RADV: robustBufferAccessUpdateAfterBind is not exposed
48- ANV: Weird jitter in Witcher 1
49- ANV: Weird jitter in Witcher 1
50- meson: meson-built libraries have inconsistent compatability / current versions compared to older autotools-built libraries
51- device select layer breaks other layers
52- RADV: Extreme overhead in vkQueueSubmit
53- Graphical glitch of popupping missing texture on Mesa version \>18.0.5 (Padoka Stable + Unstable/Oibaf/ubuntu-x-swat PPAs)
54- occasional corruption issue with RADV in multiple games, disappears after using amdvlk
55- OpenGL on GMA4500MHD
56- \[RADV][REGRESSION][BISECTED\] radv_GetMemoryFdPropertiesKHR returns no valid memory types for vaapi drmbuf
57- anv: vkQueueSubmit with waitSemaphore value of 0 hangs CPU
58- ttn: invalid base/range triggering nir_validate assertion
59- \[RADV][ACO\] Overwatch game crash: amd/compiler/aco_insert_exec_mask.cpp: Failed Assertion
60- Use out encoding for float immediates
61- \[RADV\] Severe performance drop when exceeding VRAM compared to AMDVLK
62- RADV: Occlusion query hangs Big Navi GPU
63- miscompiled compute shader loop on llvmpipe (and Iris)
64- Graphics glitches after upgrade to mesa 20.3 on Khadas VIM3 Pro (Mali G52 GPU)
65- glthread crash in \_mesa_glthread_upload
66- Iris driver causing graphics glitch in QEMU spice egl DMA-BUF
67- \[RADV/ACO\] Death Stranding cause a GPU hung (*ERROR* Waiting for fences timed out!)
68
69
70Changes
71-------
72
73Alyssa Rosenzweig (3):
74
75- pan/bi: Fix M1/M2 decoding in disassembler
76- panfrost: Don't advertise OES_copy_image
77- panfrost/lcra: Fix constraint counting
78
79Anuj Phogat (2):
80
81- intel/anv: Fix condition to set MipModeFilter for YUV surface
82- intel/anv: Fix condition for planar yuv surface
83
84Bas Nieuwenhuizen (8):
85
86- radv: Do not hash vk_object_base in descriptor set layout.
87- radv: Improve spilling on discrete GPUs.
88- radv: Fix vram override with fully visible VRAM.
89- radv: Ignore WC flags for VRAM.
90- radv: Don't use dedicated memory info to indicate sharing.
91- vulkan/device_select: Stop using device properties 2.
92- radv: Expose robustBufferAccessUpdateAfterBind correctly.
93- radv: Use stricter HW resolve swizzle compat check.
94
95Boris Brezillon (2):
96
97- panfrost: Fix tiler job injection (again)
98- panfrost: Fix a polygon list corruption in the multi-context case
99
100Caio Marcelo de Oliveira Filho (2):
101
102- spirv: Allow variable pointers pointing to an array of blocks
103- anv: Lower ViewIndex to zero when multiview is disabled
104
105Daniel Schürmann (2):
106
107- aco: fix nir_intrinsic_ballot with wave32
108- aco: fix shared VGPR allocation on RDNA2
109
110Dave Airlie (3):
111
112- zink: don't pick a cpu device ever.
113- glsl: fix leak in gl_nir_link_uniform_blocks
114- glx: proposed fix for setSwapInterval
115
116Dylan Baker (10):
117
118- docs: Add sha256sum for 20.3.4
119- .pick_status.json: Update to e346f61a91266bde48cc0857f82ca6348e38dc03
120- .pick_status.json: Update to ea27f2bf092f462171fe14a44619565d14f43fb8
121- .pick_status.json: Update to 38b2e137665f36f1b0fe58e40971548d9eafa865
122- .pick_status.json: Update to 4fdbc22c42dd4672e1660e7598dcd7874880b2f1
123- .pick_status.json: Update to b1ab69f467b7b10e383f3b6bb957c7e6669a3772
124- .pick_status.json: Update to 5d2c9fd161eb1c6b29852e22431fa8bc804bf5af
125- .pick_status.json: Update to 2407952ec99ab1c2a16e01a9e300f799e4d53320
126- .pick_status.json: Update to 60ea60ec4deaf42c55bd8367a15cb0ab885d662e
127- ci: mark a couple of LLVMPIPE tests as expected pass
128
129Erico Nunes (1):
130
131- lima: fix max sampler views
132
133Georg Lehmann (1):
134
135- vulkan/device_select: Only call vkGetPhysicalDeviceProperties2 if the device supports it.
136
137Giovanni Mascellani (2):
138
139- disk_cache: Fail creation when cannot inizialize queue.
140- anv: Allow null handle in DestroyDescriptorUpdateTemplate.
141
142Hyunjun Ko (1):
143
144- ir3: fix has_src() to return correctly in ir3_nir_lower_tex_prefetch
145
146Ian Romanick (6):
147
148- i965: Don't parse driconf again
149- nir/algebraic: Fix a \>\> \#b \<\< \#b for sizes other than 32-bit
150- intel/compiler: Enable the ability to emit CMPN instructions
151- intel/compiler: Make the CMPN builder work like the CMP builder
152- intel/compiler: Use CMPN for min / max on Gen4 and Gen5
153- nir/algebraic: Fix some min/max of b2f replacements
154
155Icecream95 (2):
156
157- panfrost: Add the tiler heap to fragment jobs
158- st/mesa: Update constants on alpha test change if it's lowered
159
160James Park (1):
161
162- gallium/tessellator: Fix warning suppression
163
164Jason Ekstrand (4):
165
166- nir: Don't optimize bcsel-of-shuffle across blocks
167- intel/fs: Shuffle can't handle source modifiers
168- anv/formats: Advertise linear sampling on depth formats
169- intel/fs: Handle payload node interference in destinations
170
171Jeremy Huddleston (1):
172
173- Adjust dylib compatibility versions to match what was set by mesa-18.3's autotools-based builds
174
175Jordan Justen (1):
176
177- i965/gen11: Fix must-be-ones bit positions in 3D_MODE
178
179Lionel Landwerlin (7):
180
181- anv: only signal wsi fence BO on last command buffer
182- anv: discard all timeline wait/signal value=0
183- anv: don't wait for completion of work on vkQueuePresent()
184- anv: Fix wait_count missing increment
185- anv: reset binary syncobj to be signaled before submission
186- anv: fix MI_PREDICATE_RESULT write
187- intel/fs/vec4: add missing dependency in write-on-write fixed GRFs
188
189Marek Olšák (2):
190
191- glthread: fix interpreting vertex size == GL_BGRA for vertex attribs
192- mesa: flush glBegin/End before changing GL_DEPTH_STENCIL_TEXTURE_MODE
193
194Matt Turner (1):
195
196- turnip: Remove unused TU_DEBUG_IR3 flag
197
198Mauro Rossi (1):
199
200- android: pan/bi: reorder static dependencies in gallium/dri
201
202Michel Dänzer (1):
203
204- intel/tools: Use subprocess.Popen to read output directly from a pipe
205
206Mike Blumenkrantz (7):
207
208- radv: null bo list pointer for null descriptors on update
209- radv: zero the bo descriptor array when allocating a new set
210- zink: handle 1bit undef values in ntv
211- gallium/trace: add a pipe_screen::get_compiler_options method
212- mesa/st: clamp scissored clear regions to fb size
213- zink: fix streamout emission for super-enhanced layouts
214- compiler/spirv: fix image sample queries
215
216Nanley Chery (3):
217
218- gallium: Map \_DRI_IMAGE_FORMAT_NONE to NULL
219- gallium: Flush GL API resources in eglCreateImage
220- iris: Disable aux as needed in iris_flush_resource
221
222Pierre Moreau (1):
223
224- spirv: Ignore WorkgroupSize in non-compute stages
225
226Pierre-Eric Pelloux-Prayer (5):
227
228- radeonsi: properly set SPI_SHADER_PGM_HI_ES
229- frontends/va: fix protected slice data buffer read size
230- st/mesa: use the correct src format in ReadPixels
231- mesa/fbo: don't check_end_texture_render on fb read change
232- st/mesa: consider texture view format for fbo blits
233
234Rhys Perry (14):
235
236- radv: correctly enable WGP_MODE for tessellation control
237- aco: always set exec_live=false
238- aco: do not flag all blocks WQM to ensure we enter all nested loops in WQM
239- aco/lower_phis: fix all_preds_uniform with continue_or_break
240- aco: add missing usable_read2 check
241- radv: don't set sx_blend_opt_epsilon for V_028C70_COLOR_10_11_11
242- aco: set compr for fp16 exports
243- aco: implement 64-bit VGPR {u,i}find_msb
244- radv,aco: don't use MUBUF for multi-channel loads on GFX8 with robustness2
245- radv: correctly enable WGP_MODE for NGG and GS
246- radv: round-up num_records division in radv_flush_vertex_descriptors
247- aco: calculate all p_as_uniform and v_readfirstlane_b32 sources in WQM
248- nir/opt_shrink_vectors: add option to skip shrinking image stores
249- radv: don't shrink image stores for The Surge 2
250
251Samuel Pitoiset (9):
252
253- nir/algebraic: mark more optimization with fsat(NaN) as inexact
254- radv: fix centroid with VRS coarse shading
255- radv: fix waiting on the last enabled RB for occlusion queries
256- radv: set correct value for OFFCHIP_BUFFERING on GFX10+
257- radv: make sure FMASK compression is enabled for MSAA copies
258- radv,aco: fix shifting input VGPRs for the LS VGPR init bug on GFX9
259- radv: fix separate depth/stencil layout in render pass
260- radv: fix color resolves if the dest image has DCC
261- radv: only apply the MRT output NaN fixup to non-meta shaders
262
263Simon Ser (2):
264
265- nouveau/nvc0: fix linear buffer alignment for scan-out/cursors
266- nouveau/nv50: fix linear buffer alignment for scan-out/cursors
267
268Timothy Arceri (1):
269
270- glsl: fix declarations of gl_MaxVaryingFloats
271
272Timur Kristóf (5):
273
274- tgsi_to_nir: Fix uniform ranges.
275- radv/llvm: Fix reporting LDS stats of tess control shaders.
276- aco: Disallow LSHS temp-only I/O when VS output is written indirectly.
277- aco: Fix LDS statistics of tess control shaders.
278- aco: Fix constant address offset calculation for ds_read2 instructions.
279
280Tony Wasserka (2):
281
282- aco: Fix vector::reserve() being called with the wrong size
283- aco/ra: Fix register allocation for subdword operands
284
285Vinson Lee (2):
286
287- etnaviv: Fix memory leak in etna_vertex_elements_state_create.
288- aco: Initialize ds_state.front.writeMask.
289
290Yevhenii Kharchenko (1):
291
292- st/mesa: fix PBO download for TEXTURE_1D_ARRAY textures
293
294Yevhenii Kolesnikov (1):
295
296- nir/from_ssa: consider defs in sibling blocks
297