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1 /*
2  * Copyright © 2018 Valve Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  *
23  */
24 
25 #ifndef ACO_INSTRUCTION_SELECTION_H
26 #define ACO_INSTRUCTION_SELECTION_H
27 
28 #include "aco_ir.h"
29 
30 #include "vulkan/radv_shader_args.h"
31 
32 #include <array>
33 #include <unordered_map>
34 #include <vector>
35 
36 namespace aco {
37 
38 enum aco_color_output_type {
39    ACO_TYPE_ANY32,
40    ACO_TYPE_FLOAT16,
41    ACO_TYPE_INT16,
42    ACO_TYPE_UINT16,
43 };
44 
45 struct shader_io_state {
46    uint8_t mask[VARYING_SLOT_MAX];
47    Temp temps[VARYING_SLOT_MAX * 4u];
48 
shader_io_stateshader_io_state49    shader_io_state()
50    {
51       memset(mask, 0, sizeof(mask));
52       std::fill_n(temps, VARYING_SLOT_MAX * 4u, Temp(0, RegClass::v1));
53    }
54 };
55 
56 struct isel_context {
57    const struct aco_compiler_options* options;
58    const struct radv_shader_args* args;
59    Program* program;
60    nir_shader* shader;
61    uint32_t constant_data_offset;
62    Block* block;
63    uint32_t first_temp_id;
64    std::unordered_map<unsigned, std::array<Temp, NIR_MAX_VEC_COMPONENTS>> allocated_vec;
65    Stage stage;
66    struct {
67       bool has_branch;
68       struct {
69          unsigned header_idx;
70          Block* exit;
71          bool has_divergent_continue = false;
72          bool has_divergent_branch = false;
73       } parent_loop;
74       struct {
75          bool is_divergent = false;
76       } parent_if;
77       bool exec_potentially_empty_discard =
78          false; /* set to false when loop_nest_depth==0 && parent_if.is_divergent==false */
79       uint16_t exec_potentially_empty_break_depth = UINT16_MAX;
80       /* Set to false when loop_nest_depth==exec_potentially_empty_break_depth
81        * and parent_if.is_divergent==false. Called _break but it's also used for
82        * loop continues. */
83       bool exec_potentially_empty_break = false;
84       std::unique_ptr<unsigned[]> nir_to_aco; /* NIR block index to ACO block index */
85    } cf_info;
86 
87    /* NIR range analysis. */
88    struct hash_table* range_ht;
89    nir_unsigned_upper_bound_config ub_config;
90 
91    Temp arg_temps[AC_MAX_ARGS];
92 
93    /* FS inputs */
94    Temp persp_centroid, linear_centroid;
95 
96    /* GS inputs */
97    Temp gs_wave_id;
98 
99    /* VS output information */
100    bool export_clip_dists;
101    unsigned num_clip_distances;
102    unsigned num_cull_distances;
103 
104    /* tessellation information */
105    uint64_t tcs_temp_only_inputs;
106    uint32_t tcs_num_patches;
107    bool tcs_in_out_eq = false;
108 
109    /* Fragment color output information */
110    uint16_t output_color_types;
111 
112    /* I/O information */
113    shader_io_state inputs;
114    shader_io_state outputs;
115 };
116 
117 inline Temp
get_arg(isel_context * ctx,struct ac_arg arg)118 get_arg(isel_context* ctx, struct ac_arg arg)
119 {
120    assert(arg.used);
121    return ctx->arg_temps[arg.arg_index];
122 }
123 
124 void init_context(isel_context* ctx, nir_shader* shader);
125 void cleanup_context(isel_context* ctx);
126 
127 isel_context setup_isel_context(Program* program, unsigned shader_count,
128                                 struct nir_shader* const* shaders, ac_shader_config* config,
129                                 const struct aco_compiler_options* options,
130                                 const struct aco_shader_info* info,
131                                 const struct radv_shader_args* args,
132                                 bool is_gs_copy_shader, bool is_ps_epilog);
133 
134 } // namespace aco
135 
136 #endif /* ACO_INSTRUCTION_SELECTION_H */
137