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1 /*
2  * Copyright © 2021 Raspberry Pi Ltd
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include "v3d_util.h"
25 #include "util/macros.h"
26 
27 /* Choose a number of workgroups per supergroup that maximizes
28  * lane occupancy. We can pack up to 16 workgroups into a supergroup.
29  */
30 uint32_t
v3d_csd_choose_workgroups_per_supergroup(struct v3d_device_info * devinfo,bool has_subgroups,bool has_tsy_barrier,uint32_t threads,uint32_t num_wgs,uint32_t wg_size)31 v3d_csd_choose_workgroups_per_supergroup(struct v3d_device_info *devinfo,
32                                          bool has_subgroups,
33                                          bool has_tsy_barrier,
34                                          uint32_t threads,
35                                          uint32_t num_wgs,
36                                          uint32_t wg_size)
37 {
38    /* FIXME: subgroups may restrict supergroup packing. For now, we disable it
39     * completely if the shader uses subgroups.
40     */
41    if (has_subgroups)
42            return 1;
43 
44    /* Compute maximum number of batches in a supergroup for this workgroup size.
45     * Each batch is 16 elements, and we can have up to 16 work groups in a
46     * supergroup:
47     *
48     * max_batches_per_sg = (wg_size * max_wgs_per_sg) / elements_per_batch
49     * since max_wgs_per_sg = 16 and elements_per_batch = 16, we get:
50     * max_batches_per_sg = wg_size
51     */
52    uint32_t max_batches_per_sg = wg_size;
53 
54    /* QPU threads will stall at TSY barriers until the entire supergroup
55     * reaches the barrier. Limit the supergroup size to half the QPU threads
56     * available, so we can have at least 2 supergroups executing in parallel
57     * and we don't stall all our QPU threads when a supergroup hits a barrier.
58     */
59    if (has_tsy_barrier) {
60       uint32_t max_qpu_threads = devinfo->qpu_count * threads;
61       max_batches_per_sg = MIN2(max_batches_per_sg, max_qpu_threads / 2);
62    }
63    uint32_t max_wgs_per_sg = max_batches_per_sg * 16 / wg_size;
64 
65    uint32_t best_wgs_per_sg = 1;
66    uint32_t best_unused_lanes = 16;
67    for (uint32_t wgs_per_sg = 1; wgs_per_sg <= max_wgs_per_sg; wgs_per_sg++) {
68       /* Don't try to pack more workgroups per supergroup than the total amount
69        * of workgroups dispatched.
70        */
71       if (wgs_per_sg > num_wgs)
72          return best_wgs_per_sg;
73 
74       /* Compute wasted lines for this configuration and keep track of the
75        * config with less waste.
76        */
77       uint32_t unused_lanes = (16 - ((wgs_per_sg * wg_size) % 16)) & 0x0f;
78       if (unused_lanes == 0)
79          return wgs_per_sg;
80 
81       if (unused_lanes < best_unused_lanes) {
82          best_wgs_per_sg = wgs_per_sg;
83          best_unused_lanes = unused_lanes;
84       }
85    }
86 
87    return best_wgs_per_sg;
88 }
89 
90 void
v3d_choose_tile_size(uint32_t color_attachment_count,uint32_t max_color_bpp,bool msaa,bool double_buffer,uint32_t * width,uint32_t * height)91 v3d_choose_tile_size(uint32_t color_attachment_count, uint32_t max_color_bpp,
92                      bool msaa, bool double_buffer,
93                      uint32_t *width, uint32_t *height)
94 {
95    static const uint8_t tile_sizes[] = {
96       64, 64,
97       64, 32,
98       32, 32,
99       32, 16,
100       16, 16,
101       16,  8,
102        8,  8
103    };
104 
105    uint32_t idx = 0;
106    if (color_attachment_count > 2)
107       idx += 2;
108    else if (color_attachment_count > 1)
109       idx += 1;
110 
111    /* MSAA and double-buffer are mutually exclusive */
112    assert(!msaa || !double_buffer);
113    if (msaa)
114       idx += 2;
115    else if (double_buffer)
116       idx += 1;
117 
118    idx += max_color_bpp;
119 
120    assert(idx < ARRAY_SIZE(tile_sizes) / 2);
121 
122    *width = tile_sizes[idx * 2];
123    *height = tile_sizes[idx * 2 + 1];
124 }
125 
126 /* Translates a pipe swizzle to the swizzle values used in the
127  * TEXTURE_SHADER_STATE packet.
128  */
129 uint32_t
v3d_translate_pipe_swizzle(enum pipe_swizzle swizzle)130 v3d_translate_pipe_swizzle(enum pipe_swizzle swizzle)
131 {
132    switch (swizzle) {
133    case PIPE_SWIZZLE_0:
134       return 0;
135    case PIPE_SWIZZLE_1:
136       return 1;
137    case PIPE_SWIZZLE_X:
138    case PIPE_SWIZZLE_Y:
139    case PIPE_SWIZZLE_Z:
140    case PIPE_SWIZZLE_W:
141       return 2 + swizzle;
142    default:
143       unreachable("unknown swizzle");
144    }
145 }
146 
147 /* Translates a pipe primitive type to a hw value we can use in the various
148  * draw packets.
149  */
150 uint32_t
v3d_hw_prim_type(enum pipe_prim_type prim_type)151 v3d_hw_prim_type(enum pipe_prim_type prim_type)
152 {
153    switch (prim_type) {
154    case PIPE_PRIM_POINTS:
155    case PIPE_PRIM_LINES:
156    case PIPE_PRIM_LINE_LOOP:
157    case PIPE_PRIM_LINE_STRIP:
158    case PIPE_PRIM_TRIANGLES:
159    case PIPE_PRIM_TRIANGLE_STRIP:
160    case PIPE_PRIM_TRIANGLE_FAN:
161       return prim_type;
162 
163    case PIPE_PRIM_LINES_ADJACENCY:
164    case PIPE_PRIM_LINE_STRIP_ADJACENCY:
165    case PIPE_PRIM_TRIANGLES_ADJACENCY:
166    case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
167       return 8 + (prim_type - PIPE_PRIM_LINES_ADJACENCY);
168 
169    default:
170       unreachable("Unsupported primitive type");
171    }
172 }
173