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1 /*
2  * Copyright (C) 2005-2007  Brian Paul   All Rights Reserved.
3  * Copyright (C) 2008  VMware, Inc.   All Rights Reserved.
4  * Copyright © 2014 Intel Corporation
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the next
14  * paragraph) shall be included in all copies or substantial portions of the
15  * Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
22  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23  * DEALINGS IN THE SOFTWARE.
24  */
25 
26 #include "nir/nir.h"
27 #include "nir_builder.h"
28 
29 static void
lower_tex_src_to_offset(nir_builder * b,nir_tex_instr * instr,unsigned src_idx)30 lower_tex_src_to_offset(nir_builder *b,
31                         nir_tex_instr *instr, unsigned src_idx)
32 {
33    nir_ssa_def *index = NULL;
34    unsigned base_index = 0;
35    unsigned array_elements = 1;
36    nir_tex_src *src = &instr->src[src_idx];
37    bool is_sampler = src->src_type == nir_tex_src_sampler_deref;
38 
39    /* We compute first the offsets */
40    nir_deref_instr *deref = nir_instr_as_deref(src->src.ssa->parent_instr);
41    while (deref->deref_type != nir_deref_type_var) {
42       assert(deref->parent.is_ssa);
43       nir_deref_instr *parent =
44          nir_instr_as_deref(deref->parent.ssa->parent_instr);
45 
46       assert(deref->deref_type == nir_deref_type_array);
47 
48       if (nir_src_is_const(deref->arr.index) && index == NULL) {
49          /* We're still building a direct index */
50          unsigned index_in_array = nir_src_as_uint(deref->arr.index);
51 
52          /* Section 5.11 (Out-of-Bounds Accesses) of the GLSL 4.60 spec says:
53           *
54           *    In the subsections described above for array, vector, matrix and
55           *    structure accesses, any out-of-bounds access produced undefined
56           *    behavior.... Out-of-bounds reads return undefined values, which
57           *    include values from other variables of the active program or zero.
58           *
59           * Robustness extensions suggest to return zero on out-of-bounds
60           * accesses, however it's not applicable to the arrays of samplers,
61           * so just clamp the index.
62           *
63           * Otherwise instr->sampler_index or instr->texture_index would be out
64           * of bounds, and they are used as an index to arrays of driver state.
65           */
66          if (index_in_array < glsl_array_size(parent->type)) {
67             base_index += index_in_array * array_elements;
68          } else {
69             base_index = glsl_array_size(parent->type) - 1;
70          }
71       } else {
72          if (index == NULL) {
73             /* We used to be direct but not anymore */
74             index = nir_imm_int(b, base_index);
75             base_index = 0;
76          }
77 
78          index = nir_iadd(b, index,
79                           nir_imul(b, nir_imm_int(b, array_elements),
80                                    nir_ssa_for_src(b, deref->arr.index, 1)));
81       }
82 
83       array_elements *= glsl_get_length(parent->type);
84 
85       deref = parent;
86    }
87 
88    if (index)
89       index = nir_umin(b, index, nir_imm_int(b, array_elements - 1));
90 
91    /* We hit the deref_var.  This is the end of the line */
92    assert(deref->deref_type == nir_deref_type_var);
93 
94    base_index += deref->var->data.binding;
95 
96    /* We have the offsets, we apply them, rewriting the source or removing
97     * instr if needed
98     */
99    if (index) {
100       nir_instr_rewrite_src(&instr->instr, &src->src,
101                             nir_src_for_ssa(index));
102 
103       src->src_type = is_sampler ?
104          nir_tex_src_sampler_offset :
105          nir_tex_src_texture_offset;
106    } else {
107       nir_tex_instr_remove_src(instr, src_idx);
108    }
109 
110    if (is_sampler) {
111       instr->sampler_index = base_index;
112    } else {
113       instr->texture_index = base_index;
114    }
115 }
116 
117 static bool
lower_sampler(nir_builder * b,nir_tex_instr * instr)118 lower_sampler(nir_builder *b, nir_tex_instr *instr)
119 {
120    int texture_idx =
121       nir_tex_instr_src_index(instr, nir_tex_src_texture_deref);
122 
123    if (texture_idx >= 0) {
124       b->cursor = nir_before_instr(&instr->instr);
125 
126       lower_tex_src_to_offset(b, instr, texture_idx);
127    }
128 
129    int sampler_idx =
130       nir_tex_instr_src_index(instr, nir_tex_src_sampler_deref);
131 
132    if (sampler_idx >= 0) {
133       lower_tex_src_to_offset(b, instr, sampler_idx);
134    }
135 
136    if (texture_idx < 0 && sampler_idx < 0)
137       return false;
138 
139    return true;
140 }
141 
142 static bool
lower_impl(nir_function_impl * impl)143 lower_impl(nir_function_impl *impl)
144 {
145    nir_builder b;
146    nir_builder_init(&b, impl);
147    bool progress = false;
148 
149    nir_foreach_block(block, impl) {
150       nir_foreach_instr(instr, block) {
151          if (instr->type == nir_instr_type_tex)
152             progress |= lower_sampler(&b, nir_instr_as_tex(instr));
153       }
154    }
155 
156    if (progress) {
157       nir_metadata_preserve(impl, nir_metadata_block_index |
158                                   nir_metadata_dominance);
159    } else {
160       nir_metadata_preserve(impl, nir_metadata_all);
161    }
162 
163    return progress;
164 }
165 
166 bool
nir_lower_samplers(nir_shader * shader)167 nir_lower_samplers(nir_shader *shader)
168 {
169    bool progress = false;
170 
171    /* Next, lower derefs to offsets. */
172    nir_foreach_function(function, shader) {
173       if (function->impl)
174          progress |= lower_impl(function->impl);
175    }
176 
177    return progress;
178 }
179