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1 /*
2  * Copyright © 2020 Valve Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  */
23 
24 #ifndef __FREEDRENO_GUARDBAND_H__
25 #define __FREEDRENO_GUARDBAND_H__
26 
27 #include <assert.h>
28 #include <math.h>
29 #include <stdbool.h>
30 
31 static inline unsigned
fd_calc_guardband(float offset,float scale,bool is_a3xx)32 fd_calc_guardband(float offset, float scale, bool is_a3xx)
33 {
34    /* On a3xx, the viewport max is 4k and the docs say the max guardband
35     * width is 8k. That is, GRAS cannot handle triangle coordinates more than
36     * 8k, positive or negative. On a4xx+ the viewport width was bumped to
37     * 16k, and so the guardband width was necessarily also bumped. Note that
38     * the numbers here should correspond to
39     * VkPhysicalDeviceLimits::viewportBoundsRange in Vulkan.
40     */
41    const float gb_min = is_a3xx ? -8192. : -32768.;
42    const float gb_max = is_a3xx ? 8191. : 32767.;
43 
44    /* Clipping happens in normalized device coordinates, so we have to
45     * transform gb_min and gb_max to ndc using the inverse of the viewport
46     * transform. Avoid flipping min and max by using the absolute value of
47     * the scale.
48     */
49    const float gb_min_ndc = (gb_min - offset) / fabsf(scale);
50    const float gb_max_ndc = (gb_max - offset) / fabsf(scale);
51 
52    /* There's only one GB_ADJ field, so presumably the guardband is
53     * [-GB_ADJ, GB_ADJ] like on Radeon. It's always safe to make the
54     * guardband smaller, so we have to take the min to get the largest range
55     * contained in [gb_min_ndc, gb_max_ndc].
56     */
57    const float gb_adj = fminf(-gb_min_ndc, gb_max_ndc);
58 
59    /* The viewport should always be contained in the guardband. */
60    assert(gb_adj >= 1.0);
61 
62    /* frexp returns an unspecified value if given an infinite value, which
63     * can happen if scale == 0.
64     */
65    if (isinf(gb_adj))
66       return 0x1ff;
67 
68    /* Convert gb_adj to 3.6 floating point, rounding down since it's always
69     * safe to make the guard band smaller (but not the other way around!).
70     *
71     * Note: After converting back to a float, the value the blob returns here
72     * is sometimes a little smaller than the value we return. This seems to
73     * happen around the boundary between two different rounded values. For
74     * example, using the a6xx blob:
75     *
76     * min  | width  | unrounded gb_adj | blob result | mesa result
77     * ------------------------------------------------------------
78     * 0    | 510    |          127.498 |        127. |        127.
79     * 0    | 511    |          127.247 |        126. |        127.
80     * 0    | 512    |          126.996 |        126. |        126.
81     *
82     * The guardband must be 32767 wide, since that's what the blob reports
83     * for viewportBoundsRange, so I'm guessing that they're rounding slightly
84     * more conservatively somehow.
85     */
86    int gb_adj_exp;
87    float gb_adj_mantissa = frexpf(gb_adj, &gb_adj_exp);
88    assert(gb_adj_exp > 0);
89 
90    /* Round non-representable numbers down to the largest possible number. */
91    if (gb_adj_exp > 8)
92       return 0x1ff;
93 
94    return ((gb_adj_exp - 1) << 6) |
95           ((unsigned)truncf(gb_adj_mantissa * (1 << 7)) - (1 << 6));
96 }
97 
98 #endif /* __FREEDRENO_GUARDBAND_H__ */
99