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1 /*
2  * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  *
23  * Authors:
24  *    Rob Clark <robclark@freedesktop.org>
25  */
26 
27 #include "pipe/p_state.h"
28 #include "util/format/u_format.h"
29 #include "util/u_inlines.h"
30 #include "util/u_memory.h"
31 #include "util/u_string.h"
32 
33 #include "fd4_format.h"
34 #include "fd4_texture.h"
35 
36 static enum a4xx_tex_clamp
tex_clamp(unsigned wrap,bool * needs_border)37 tex_clamp(unsigned wrap, bool *needs_border)
38 {
39    switch (wrap) {
40    case PIPE_TEX_WRAP_REPEAT:
41       return A4XX_TEX_REPEAT;
42    case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
43       return A4XX_TEX_CLAMP_TO_EDGE;
44    case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
45       *needs_border = true;
46       return A4XX_TEX_CLAMP_TO_BORDER;
47    case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
48       /* only works for PoT.. need to emulate otherwise! */
49       return A4XX_TEX_MIRROR_CLAMP;
50    case PIPE_TEX_WRAP_MIRROR_REPEAT:
51       return A4XX_TEX_MIRROR_REPEAT;
52    case PIPE_TEX_WRAP_MIRROR_CLAMP:
53    case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
54       /* these two we could perhaps emulate, but we currently
55        * just don't advertise PIPE_CAP_TEXTURE_MIRROR_CLAMP
56        */
57    default:
58       DBG("invalid wrap: %u", wrap);
59       return 0;
60    }
61 }
62 
63 static enum a4xx_tex_filter
tex_filter(unsigned filter,bool aniso)64 tex_filter(unsigned filter, bool aniso)
65 {
66    switch (filter) {
67    case PIPE_TEX_FILTER_NEAREST:
68       return A4XX_TEX_NEAREST;
69    case PIPE_TEX_FILTER_LINEAR:
70       return aniso ? A4XX_TEX_ANISO : A4XX_TEX_LINEAR;
71    default:
72       DBG("invalid filter: %u", filter);
73       return 0;
74    }
75 }
76 
77 static void *
fd4_sampler_state_create(struct pipe_context * pctx,const struct pipe_sampler_state * cso)78 fd4_sampler_state_create(struct pipe_context *pctx,
79                          const struct pipe_sampler_state *cso)
80 {
81    struct fd4_sampler_stateobj *so = CALLOC_STRUCT(fd4_sampler_stateobj);
82    unsigned aniso = util_last_bit(MIN2(cso->max_anisotropy >> 1, 8));
83    bool miplinear = false;
84 
85    if (!so)
86       return NULL;
87 
88    if (cso->min_mip_filter == PIPE_TEX_MIPFILTER_LINEAR)
89       miplinear = true;
90 
91    so->base = *cso;
92 
93    so->needs_border = false;
94    so->texsamp0 =
95       COND(miplinear, A4XX_TEX_SAMP_0_MIPFILTER_LINEAR_NEAR) |
96       A4XX_TEX_SAMP_0_XY_MAG(tex_filter(cso->mag_img_filter, aniso)) |
97       A4XX_TEX_SAMP_0_XY_MIN(tex_filter(cso->min_img_filter, aniso)) |
98       A4XX_TEX_SAMP_0_ANISO(aniso) |
99       A4XX_TEX_SAMP_0_LOD_BIAS(cso->lod_bias) |
100       A4XX_TEX_SAMP_0_WRAP_S(tex_clamp(cso->wrap_s, &so->needs_border)) |
101       A4XX_TEX_SAMP_0_WRAP_T(tex_clamp(cso->wrap_t, &so->needs_border)) |
102       A4XX_TEX_SAMP_0_WRAP_R(tex_clamp(cso->wrap_r, &so->needs_border));
103 
104    so->texsamp1 =
105       //		COND(miplinear, A4XX_TEX_SAMP_1_MIPFILTER_LINEAR_FAR) |
106       COND(!cso->seamless_cube_map, A4XX_TEX_SAMP_1_CUBEMAPSEAMLESSFILTOFF) |
107       COND(!cso->normalized_coords, A4XX_TEX_SAMP_1_UNNORM_COORDS);
108 
109    if (cso->min_mip_filter != PIPE_TEX_MIPFILTER_NONE) {
110       so->texsamp1 |= A4XX_TEX_SAMP_1_MIN_LOD(cso->min_lod) |
111                       A4XX_TEX_SAMP_1_MAX_LOD(cso->max_lod);
112    } else {
113       /* If we're not doing mipmap filtering, we still need a slightly > 0
114        * LOD clamp so the HW can decide between min and mag filtering of
115        * level 0.
116        */
117       so->texsamp1 |= A4XX_TEX_SAMP_1_MIN_LOD(MIN2(cso->min_lod, 0.125f)) |
118                       A4XX_TEX_SAMP_1_MAX_LOD(MIN2(cso->max_lod, 0.125f));
119    }
120 
121    if (cso->compare_mode)
122       so->texsamp1 |=
123          A4XX_TEX_SAMP_1_COMPARE_FUNC(cso->compare_func); /* maps 1:1 */
124 
125    return so;
126 }
127 
128 static bool
use_astc_srgb_workaround(struct pipe_context * pctx,enum pipe_format format)129 use_astc_srgb_workaround(struct pipe_context *pctx, enum pipe_format format)
130 {
131    return (fd_screen(pctx->screen)->gpu_id == 420) &&
132           (util_format_description(format)->layout == UTIL_FORMAT_LAYOUT_ASTC);
133 }
134 
135 static struct pipe_sampler_view *
fd4_sampler_view_create(struct pipe_context * pctx,struct pipe_resource * prsc,const struct pipe_sampler_view * cso)136 fd4_sampler_view_create(struct pipe_context *pctx, struct pipe_resource *prsc,
137                         const struct pipe_sampler_view *cso)
138 {
139    struct fd4_pipe_sampler_view *so = CALLOC_STRUCT(fd4_pipe_sampler_view);
140    struct fd_resource *rsc = fd_resource(prsc);
141    enum pipe_format format = cso->format;
142    unsigned lvl, layers = 0;
143 
144    if (!so)
145       return NULL;
146 
147    if (format == PIPE_FORMAT_X32_S8X24_UINT) {
148       rsc = rsc->stencil;
149       format = rsc->b.b.format;
150    }
151 
152    so->base = *cso;
153    pipe_reference(NULL, &prsc->reference);
154    so->base.texture = prsc;
155    so->base.reference.count = 1;
156    so->base.context = pctx;
157 
158    so->swizzle = fd4_tex_swiz(format, cso->swizzle_r, cso->swizzle_g,
159          cso->swizzle_b, cso->swizzle_a);
160 
161    so->texconst0 = A4XX_TEX_CONST_0_TYPE(fd4_tex_type(cso->target)) |
162                    A4XX_TEX_CONST_0_FMT(fd4_pipe2tex(format)) |
163                    so->swizzle;
164 
165    if (util_format_is_srgb(format)) {
166       if (use_astc_srgb_workaround(pctx, format))
167          so->astc_srgb = true;
168       so->texconst0 |= A4XX_TEX_CONST_0_SRGB;
169    }
170 
171    if (cso->target == PIPE_BUFFER) {
172       unsigned elements = cso->u.buf.size / util_format_get_blocksize(format);
173 
174       lvl = 0;
175       so->texconst1 =
176          A4XX_TEX_CONST_1_WIDTH(elements & MASK(15)) |
177          A4XX_TEX_CONST_1_HEIGHT(elements >> 15);
178       so->texconst2 = A4XX_TEX_CONST_2_BUFFER;
179       so->offset = cso->u.buf.offset;
180    } else {
181       unsigned miplevels;
182 
183       lvl = fd_sampler_first_level(cso);
184       miplevels = fd_sampler_last_level(cso) - lvl;
185       layers = cso->u.tex.last_layer - cso->u.tex.first_layer + 1;
186 
187       so->texconst0 |= A4XX_TEX_CONST_0_MIPLVLS(miplevels);
188       so->texconst1 = A4XX_TEX_CONST_1_WIDTH(u_minify(prsc->width0, lvl)) |
189                       A4XX_TEX_CONST_1_HEIGHT(u_minify(prsc->height0, lvl));
190       so->texconst2 = A4XX_TEX_CONST_2_PITCHALIGN(rsc->layout.pitchalign - 5) |
191                       A4XX_TEX_CONST_2_PITCH(fd_resource_pitch(rsc, lvl));
192       so->offset = fd_resource_offset(rsc, lvl, cso->u.tex.first_layer);
193    }
194 
195    /* NOTE: since we sample z24s8 using 8888_UINT format, the swizzle
196     * we get isn't quite right.  Use SWAP(XYZW) as a cheap and cheerful
197     * way to re-arrange things so stencil component is where the swiz
198     * expects.
199     *
200     * Note that gallium expects stencil sampler to return (s,s,s,s)
201     * which isn't quite true.  To make that happen we'd have to massage
202     * the swizzle.  But in practice only the .x component is used.
203     */
204    if (format == PIPE_FORMAT_X24S8_UINT)
205       so->texconst2 |= A4XX_TEX_CONST_2_SWAP(XYZW);
206 
207    switch (cso->target) {
208    case PIPE_TEXTURE_1D_ARRAY:
209    case PIPE_TEXTURE_2D_ARRAY:
210       so->texconst3 = A4XX_TEX_CONST_3_DEPTH(layers) |
211                       A4XX_TEX_CONST_3_LAYERSZ(rsc->layout.layer_size);
212       break;
213    case PIPE_TEXTURE_CUBE:
214    case PIPE_TEXTURE_CUBE_ARRAY:
215       so->texconst3 = A4XX_TEX_CONST_3_DEPTH(layers / 6) |
216                       A4XX_TEX_CONST_3_LAYERSZ(rsc->layout.layer_size);
217       break;
218    case PIPE_TEXTURE_3D:
219       so->texconst3 =
220          A4XX_TEX_CONST_3_DEPTH(u_minify(prsc->depth0, lvl)) |
221          A4XX_TEX_CONST_3_LAYERSZ(fd_resource_slice(rsc, lvl)->size0);
222       so->texconst4 = A4XX_TEX_CONST_4_LAYERSZ(
223          fd_resource_slice(rsc, prsc->last_level)->size0);
224       break;
225    default:
226       so->texconst3 = 0x00000000;
227       break;
228    }
229 
230    return &so->base;
231 }
232 
233 static void
fd4_set_sampler_views(struct pipe_context * pctx,enum pipe_shader_type shader,unsigned start,unsigned nr,unsigned unbind_num_trailing_slots,bool take_ownership,struct pipe_sampler_view ** views)234 fd4_set_sampler_views(struct pipe_context *pctx, enum pipe_shader_type shader,
235                       unsigned start, unsigned nr,
236                       unsigned unbind_num_trailing_slots,
237                       bool take_ownership,
238                       struct pipe_sampler_view **views)
239 {
240    struct fd_context *ctx = fd_context(pctx);
241    struct fd4_context *fd4_ctx = fd4_context(ctx);
242    uint16_t astc_srgb = 0;
243    uint16_t *sampler_swizzles;
244    unsigned i;
245 
246    if (shader == PIPE_SHADER_FRAGMENT) {
247       sampler_swizzles = fd4_ctx->fsampler_swizzles;
248    } else if (shader == PIPE_SHADER_VERTEX) {
249       sampler_swizzles = fd4_ctx->vsampler_swizzles;
250    } else if (shader == PIPE_SHADER_COMPUTE) {
251       sampler_swizzles = fd4_ctx->csampler_swizzles;
252    } else {
253       assert(0);
254       sampler_swizzles = fd4_ctx->csampler_swizzles;
255    }
256 
257    for (i = 0; i < nr; i++) {
258       if (views[i]) {
259          struct fd4_pipe_sampler_view *view = fd4_pipe_sampler_view(views[i]);
260          if (view->astc_srgb)
261             astc_srgb |= (1 << (start + i));
262          sampler_swizzles[start + i] = view->swizzle >> 4;
263 
264          const struct util_format_description *desc =
265             util_format_description(view->base.format);
266          int c = util_format_get_first_non_void_channel(desc->format);
267          if (c >= 0 && desc->channel[c].pure_integer) {
268             switch (desc->channel[c].size) {
269             case 8:
270                sampler_swizzles[start + i] |= 0x1000;
271                break;
272             case 16:
273                sampler_swizzles[start + i] |= 0x2000;
274                break;
275             case 32:
276                sampler_swizzles[start + i] |= 0x3000;
277                break;
278             case 10:
279                sampler_swizzles[start + i] |= 0x4000;
280                break;
281             default:
282                assert(0);
283             }
284          }
285       }
286    }
287 
288    fd_set_sampler_views(pctx, shader, start, nr, unbind_num_trailing_slots,
289                         take_ownership, views);
290 
291    for (i = 0; i < unbind_num_trailing_slots; i++) {
292       astc_srgb &= ~(1 << (start + nr + i));
293       sampler_swizzles[start + nr + i] = 0x688;
294    }
295 
296    if (shader == PIPE_SHADER_FRAGMENT) {
297       fd4_ctx->fastc_srgb = astc_srgb;
298    } else if (shader == PIPE_SHADER_VERTEX) {
299       fd4_ctx->vastc_srgb = astc_srgb;
300    } else if (shader == PIPE_SHADER_COMPUTE) {
301       fd4_ctx->castc_srgb = astc_srgb;
302    }
303 }
304 
305 void
fd4_texture_init(struct pipe_context * pctx)306 fd4_texture_init(struct pipe_context *pctx)
307 {
308    pctx->create_sampler_state = fd4_sampler_state_create;
309    pctx->bind_sampler_states = fd_sampler_states_bind;
310    pctx->create_sampler_view = fd4_sampler_view_create;
311    pctx->set_sampler_views = fd4_set_sampler_views;
312 }
313