1 /**************************************************************************
2 *
3 * Copyright 2006 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keithw@vmware.com>
30 * Michel Dänzer <daenzer@vmware.com>
31 */
32
33 #include "pipe/p_defines.h"
34 #include "util/u_inlines.h"
35
36 #include "util/format/u_format.h"
37 #include "util/u_math.h"
38 #include "util/u_memory.h"
39 #include "util/u_transfer.h"
40 #include "util/u_surface.h"
41
42 #include "sp_context.h"
43 #include "sp_flush.h"
44 #include "sp_texture.h"
45 #include "sp_screen.h"
46
47 #include "frontend/sw_winsys.h"
48
49
50 /**
51 * Conventional allocation path for non-display textures:
52 * Use a simple, maximally packed layout.
53 */
54 static boolean
softpipe_resource_layout(struct pipe_screen * screen,struct softpipe_resource * spr,boolean allocate)55 softpipe_resource_layout(struct pipe_screen *screen,
56 struct softpipe_resource *spr,
57 boolean allocate)
58 {
59 struct pipe_resource *pt = &spr->base;
60 unsigned level;
61 unsigned width = pt->width0;
62 unsigned height = pt->height0;
63 unsigned depth = pt->depth0;
64 uint64_t buffer_size = 0;
65
66 for (level = 0; level <= pt->last_level; level++) {
67 unsigned slices, nblocksy;
68
69 nblocksy = util_format_get_nblocksy(pt->format, height);
70
71 if (pt->target == PIPE_TEXTURE_CUBE)
72 assert(pt->array_size == 6);
73
74 if (pt->target == PIPE_TEXTURE_3D)
75 slices = depth;
76 else
77 slices = pt->array_size;
78
79 spr->stride[level] = util_format_get_stride(pt->format, width);
80
81 spr->level_offset[level] = buffer_size;
82
83 /* if row_stride * height > SP_MAX_TEXTURE_SIZE */
84 if ((uint64_t)spr->stride[level] * nblocksy > SP_MAX_TEXTURE_SIZE) {
85 /* image too large */
86 return FALSE;
87 }
88
89 spr->img_stride[level] = spr->stride[level] * nblocksy;
90
91 buffer_size += (uint64_t) spr->img_stride[level] * slices;
92
93 width = u_minify(width, 1);
94 height = u_minify(height, 1);
95 depth = u_minify(depth, 1);
96 }
97
98 if (buffer_size > SP_MAX_TEXTURE_SIZE)
99 return FALSE;
100
101 if (allocate) {
102 spr->data = align_malloc(buffer_size, 64);
103 return spr->data != NULL;
104 }
105 else {
106 return TRUE;
107 }
108 }
109
110
111 /**
112 * Check the size of the texture specified by 'res'.
113 * \return TRUE if OK, FALSE if too large.
114 */
115 static bool
softpipe_can_create_resource(struct pipe_screen * screen,const struct pipe_resource * res)116 softpipe_can_create_resource(struct pipe_screen *screen,
117 const struct pipe_resource *res)
118 {
119 struct softpipe_resource spr;
120 memset(&spr, 0, sizeof(spr));
121 spr.base = *res;
122 return softpipe_resource_layout(screen, &spr, FALSE);
123 }
124
125
126 /**
127 * Texture layout for simple color buffers.
128 */
129 static boolean
softpipe_displaytarget_layout(struct pipe_screen * screen,struct softpipe_resource * spr,const void * map_front_private)130 softpipe_displaytarget_layout(struct pipe_screen *screen,
131 struct softpipe_resource *spr,
132 const void *map_front_private)
133 {
134 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
135
136 /* Round up the surface size to a multiple of the tile size?
137 */
138 spr->dt = winsys->displaytarget_create(winsys,
139 spr->base.bind,
140 spr->base.format,
141 spr->base.width0,
142 spr->base.height0,
143 64,
144 map_front_private,
145 &spr->stride[0] );
146
147 return spr->dt != NULL;
148 }
149
150
151 /**
152 * Create new pipe_resource given the template information.
153 */
154 static struct pipe_resource *
softpipe_resource_create_front(struct pipe_screen * screen,const struct pipe_resource * templat,const void * map_front_private)155 softpipe_resource_create_front(struct pipe_screen *screen,
156 const struct pipe_resource *templat,
157 const void *map_front_private)
158 {
159 struct softpipe_resource *spr = CALLOC_STRUCT(softpipe_resource);
160 if (!spr)
161 return NULL;
162
163 assert(templat->format != PIPE_FORMAT_NONE);
164
165 spr->base = *templat;
166 pipe_reference_init(&spr->base.reference, 1);
167 spr->base.screen = screen;
168
169 spr->pot = (util_is_power_of_two_or_zero(templat->width0) &&
170 util_is_power_of_two_or_zero(templat->height0) &&
171 util_is_power_of_two_or_zero(templat->depth0));
172
173 if (spr->base.bind & (PIPE_BIND_DISPLAY_TARGET |
174 PIPE_BIND_SCANOUT |
175 PIPE_BIND_SHARED)) {
176 if (!softpipe_displaytarget_layout(screen, spr, map_front_private))
177 goto fail;
178 }
179 else {
180 if (!softpipe_resource_layout(screen, spr, TRUE))
181 goto fail;
182 }
183
184 return &spr->base;
185
186 fail:
187 FREE(spr);
188 return NULL;
189 }
190
191 static struct pipe_resource *
softpipe_resource_create(struct pipe_screen * screen,const struct pipe_resource * templat)192 softpipe_resource_create(struct pipe_screen *screen,
193 const struct pipe_resource *templat)
194 {
195 return softpipe_resource_create_front(screen, templat, NULL);
196 }
197
198 static void
softpipe_resource_destroy(struct pipe_screen * pscreen,struct pipe_resource * pt)199 softpipe_resource_destroy(struct pipe_screen *pscreen,
200 struct pipe_resource *pt)
201 {
202 struct softpipe_screen *screen = softpipe_screen(pscreen);
203 struct softpipe_resource *spr = softpipe_resource(pt);
204
205 if (spr->dt) {
206 /* display target */
207 struct sw_winsys *winsys = screen->winsys;
208 winsys->displaytarget_destroy(winsys, spr->dt);
209 }
210 else if (!spr->userBuffer) {
211 /* regular texture */
212 align_free(spr->data);
213 }
214
215 FREE(spr);
216 }
217
218
219 static struct pipe_resource *
softpipe_resource_from_handle(struct pipe_screen * screen,const struct pipe_resource * templat,struct winsys_handle * whandle,unsigned usage)220 softpipe_resource_from_handle(struct pipe_screen *screen,
221 const struct pipe_resource *templat,
222 struct winsys_handle *whandle,
223 unsigned usage)
224 {
225 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
226 struct softpipe_resource *spr = CALLOC_STRUCT(softpipe_resource);
227 if (!spr)
228 return NULL;
229
230 spr->base = *templat;
231 pipe_reference_init(&spr->base.reference, 1);
232 spr->base.screen = screen;
233
234 spr->pot = (util_is_power_of_two_or_zero(templat->width0) &&
235 util_is_power_of_two_or_zero(templat->height0) &&
236 util_is_power_of_two_or_zero(templat->depth0));
237
238 spr->dt = winsys->displaytarget_from_handle(winsys,
239 templat,
240 whandle,
241 &spr->stride[0]);
242 if (!spr->dt)
243 goto fail;
244
245 return &spr->base;
246
247 fail:
248 FREE(spr);
249 return NULL;
250 }
251
252
253 static bool
softpipe_resource_get_handle(struct pipe_screen * screen,struct pipe_context * ctx,struct pipe_resource * pt,struct winsys_handle * whandle,unsigned usage)254 softpipe_resource_get_handle(struct pipe_screen *screen,
255 struct pipe_context *ctx,
256 struct pipe_resource *pt,
257 struct winsys_handle *whandle,
258 unsigned usage)
259 {
260 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
261 struct softpipe_resource *spr = softpipe_resource(pt);
262
263 assert(spr->dt);
264 if (!spr->dt)
265 return false;
266
267 return winsys->displaytarget_get_handle(winsys, spr->dt, whandle);
268 }
269
270
271 /**
272 * Helper function to compute offset (in bytes) for a particular
273 * texture level/face/slice from the start of the buffer.
274 */
275 unsigned
softpipe_get_tex_image_offset(const struct softpipe_resource * spr,unsigned level,unsigned layer)276 softpipe_get_tex_image_offset(const struct softpipe_resource *spr,
277 unsigned level, unsigned layer)
278 {
279 unsigned offset = spr->level_offset[level];
280
281 offset += layer * spr->img_stride[level];
282
283 return offset;
284 }
285
286
287 /**
288 * Get a pipe_surface "view" into a texture resource.
289 */
290 static struct pipe_surface *
softpipe_create_surface(struct pipe_context * pipe,struct pipe_resource * pt,const struct pipe_surface * surf_tmpl)291 softpipe_create_surface(struct pipe_context *pipe,
292 struct pipe_resource *pt,
293 const struct pipe_surface *surf_tmpl)
294 {
295 struct pipe_surface *ps;
296
297 ps = CALLOC_STRUCT(pipe_surface);
298 if (ps) {
299 pipe_reference_init(&ps->reference, 1);
300 pipe_resource_reference(&ps->texture, pt);
301 ps->context = pipe;
302 ps->format = surf_tmpl->format;
303 if (pt->target != PIPE_BUFFER) {
304 assert(surf_tmpl->u.tex.level <= pt->last_level);
305 ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
306 ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
307 ps->u.tex.level = surf_tmpl->u.tex.level;
308 ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
309 ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
310 if (ps->u.tex.first_layer != ps->u.tex.last_layer) {
311 debug_printf("creating surface with multiple layers, rendering to first layer only\n");
312 }
313 }
314 else {
315 /* setting width as number of elements should get us correct renderbuffer width */
316 ps->width = surf_tmpl->u.buf.last_element - surf_tmpl->u.buf.first_element + 1;
317 ps->height = pt->height0;
318 ps->u.buf.first_element = surf_tmpl->u.buf.first_element;
319 ps->u.buf.last_element = surf_tmpl->u.buf.last_element;
320 assert(ps->u.buf.first_element <= ps->u.buf.last_element);
321 assert(ps->u.buf.last_element < ps->width);
322 }
323 }
324 return ps;
325 }
326
327
328 /**
329 * Free a pipe_surface which was created with softpipe_create_surface().
330 */
331 static void
softpipe_surface_destroy(struct pipe_context * pipe,struct pipe_surface * surf)332 softpipe_surface_destroy(struct pipe_context *pipe,
333 struct pipe_surface *surf)
334 {
335 /* Effectively do the texture_update work here - if texture images
336 * needed post-processing to put them into hardware layout, this is
337 * where it would happen. For softpipe, nothing to do.
338 */
339 assert(surf->texture);
340 pipe_resource_reference(&surf->texture, NULL);
341 FREE(surf);
342 }
343
344
345 /**
346 * Geta pipe_transfer object which is used for moving data in/out of
347 * a resource object.
348 * \param pipe rendering context
349 * \param resource the resource to transfer in/out of
350 * \param level which mipmap level
351 * \param usage bitmask of PIPE_MAP_x flags
352 * \param box the 1D/2D/3D region of interest
353 */
354 static void *
softpipe_transfer_map(struct pipe_context * pipe,struct pipe_resource * resource,unsigned level,unsigned usage,const struct pipe_box * box,struct pipe_transfer ** transfer)355 softpipe_transfer_map(struct pipe_context *pipe,
356 struct pipe_resource *resource,
357 unsigned level,
358 unsigned usage,
359 const struct pipe_box *box,
360 struct pipe_transfer **transfer)
361 {
362 struct sw_winsys *winsys = softpipe_screen(pipe->screen)->winsys;
363 struct softpipe_resource *spr = softpipe_resource(resource);
364 struct softpipe_transfer *spt;
365 struct pipe_transfer *pt;
366 enum pipe_format format = resource->format;
367 uint8_t *map;
368
369 assert(resource);
370 assert(level <= resource->last_level);
371
372 /* make sure the requested region is in the image bounds */
373 assert(box->x + box->width <= (int) u_minify(resource->width0, level));
374 if (resource->target == PIPE_TEXTURE_1D_ARRAY) {
375 assert(box->y + box->height <= (int) resource->array_size);
376 }
377 else {
378 assert(box->y + box->height <= (int) u_minify(resource->height0, level));
379 if (resource->target == PIPE_TEXTURE_2D_ARRAY) {
380 assert(box->z + box->depth <= (int) resource->array_size);
381 }
382 else if (resource->target == PIPE_TEXTURE_CUBE) {
383 assert(box->z < 6);
384 }
385 else if (resource->target == PIPE_TEXTURE_CUBE_ARRAY) {
386 assert(box->z <= (int) resource->array_size);
387 }
388 else {
389 assert(box->z + box->depth <= (int) u_minify(resource->depth0, level));
390 }
391 }
392
393 /*
394 * Transfers, like other pipe operations, must happen in order, so flush the
395 * context if necessary.
396 */
397 if (!(usage & PIPE_MAP_UNSYNCHRONIZED)) {
398 boolean read_only = !(usage & PIPE_MAP_WRITE);
399 boolean do_not_block = !!(usage & PIPE_MAP_DONTBLOCK);
400 if (!softpipe_flush_resource(pipe, resource,
401 level, box->depth > 1 ? -1 : box->z,
402 0, /* flush_flags */
403 read_only,
404 TRUE, /* cpu_access */
405 do_not_block)) {
406 /*
407 * It would have blocked, but state tracker requested no to.
408 */
409 assert(do_not_block);
410 return NULL;
411 }
412 }
413
414 spt = CALLOC_STRUCT(softpipe_transfer);
415 if (!spt)
416 return NULL;
417
418 pt = &spt->base;
419
420 pipe_resource_reference(&pt->resource, resource);
421 pt->level = level;
422 pt->usage = usage;
423 pt->box = *box;
424 pt->stride = spr->stride[level];
425 pt->layer_stride = spr->img_stride[level];
426
427 spt->offset = softpipe_get_tex_image_offset(spr, level, box->z);
428
429 spt->offset +=
430 box->y / util_format_get_blockheight(format) * spt->base.stride +
431 box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
432
433 /* resources backed by display target treated specially:
434 */
435 if (spr->dt) {
436 map = winsys->displaytarget_map(winsys, spr->dt, usage);
437 }
438 else {
439 map = spr->data;
440 }
441
442 if (!map) {
443 pipe_resource_reference(&pt->resource, NULL);
444 FREE(spt);
445 return NULL;
446 }
447
448 *transfer = pt;
449 return map + spt->offset;
450 }
451
452
453 /**
454 * Unmap memory mapping for given pipe_transfer object.
455 */
456 static void
softpipe_transfer_unmap(struct pipe_context * pipe,struct pipe_transfer * transfer)457 softpipe_transfer_unmap(struct pipe_context *pipe,
458 struct pipe_transfer *transfer)
459 {
460 struct softpipe_resource *spr;
461
462 assert(transfer->resource);
463 spr = softpipe_resource(transfer->resource);
464
465 if (spr->dt) {
466 /* display target */
467 struct sw_winsys *winsys = softpipe_screen(pipe->screen)->winsys;
468 winsys->displaytarget_unmap(winsys, spr->dt);
469 }
470
471 if (transfer->usage & PIPE_MAP_WRITE) {
472 /* Mark the texture as dirty to expire the tile caches. */
473 spr->timestamp++;
474 }
475
476 pipe_resource_reference(&transfer->resource, NULL);
477 FREE(transfer);
478 }
479
480 /**
481 * Create buffer which wraps user-space data.
482 */
483 struct pipe_resource *
softpipe_user_buffer_create(struct pipe_screen * screen,void * ptr,unsigned bytes,unsigned bind_flags)484 softpipe_user_buffer_create(struct pipe_screen *screen,
485 void *ptr,
486 unsigned bytes,
487 unsigned bind_flags)
488 {
489 struct softpipe_resource *spr;
490
491 spr = CALLOC_STRUCT(softpipe_resource);
492 if (!spr)
493 return NULL;
494
495 pipe_reference_init(&spr->base.reference, 1);
496 spr->base.screen = screen;
497 spr->base.format = PIPE_FORMAT_R8_UNORM; /* ?? */
498 spr->base.bind = bind_flags;
499 spr->base.usage = PIPE_USAGE_IMMUTABLE;
500 spr->base.flags = 0;
501 spr->base.width0 = bytes;
502 spr->base.height0 = 1;
503 spr->base.depth0 = 1;
504 spr->base.array_size = 1;
505 spr->userBuffer = TRUE;
506 spr->data = ptr;
507
508 return &spr->base;
509 }
510
511
512 void
softpipe_init_texture_funcs(struct pipe_context * pipe)513 softpipe_init_texture_funcs(struct pipe_context *pipe)
514 {
515 pipe->buffer_map = softpipe_transfer_map;
516 pipe->buffer_unmap = softpipe_transfer_unmap;
517 pipe->texture_map = softpipe_transfer_map;
518 pipe->texture_unmap = softpipe_transfer_unmap;
519
520 pipe->transfer_flush_region = u_default_transfer_flush_region;
521 pipe->buffer_subdata = u_default_buffer_subdata;
522 pipe->texture_subdata = u_default_texture_subdata;
523
524 pipe->create_surface = softpipe_create_surface;
525 pipe->surface_destroy = softpipe_surface_destroy;
526 pipe->clear_texture = util_clear_texture;
527 }
528
529
530 void
softpipe_init_screen_texture_funcs(struct pipe_screen * screen)531 softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
532 {
533 screen->resource_create = softpipe_resource_create;
534 screen->resource_create_front = softpipe_resource_create_front;
535 screen->resource_destroy = softpipe_resource_destroy;
536 screen->resource_from_handle = softpipe_resource_from_handle;
537 screen->resource_get_handle = softpipe_resource_get_handle;
538 screen->can_create_resource = softpipe_can_create_resource;
539 }
540