1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2010 LunarG Inc.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
22 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23 * DEALINGS IN THE SOFTWARE.
24 *
25 * Authors:
26 * Chia-I Wu <olv@lunarg.com>
27 */
28
29 #include <string.h>
30 #include <stdlib.h>
31 #include "glapi/glapi.h"
32 #include "u_current.h"
33 #include "table.h" /* for MAPI_TABLE_NUM_SLOTS */
34 #include "stub.h"
35
36 /*
37 * Global variables, _glapi_get_context, and _glapi_get_dispatch are defined in
38 * u_current.c.
39 */
40
41 /* not used, but defined for compatibility */
42 const struct _glapi_table *_glapi_Dispatch;
43 const void *_glapi_Context;
44
45 void
_glapi_destroy_multithread(void)46 _glapi_destroy_multithread(void)
47 {
48 }
49
50 void
_glapi_check_multithread(void)51 _glapi_check_multithread(void)
52 {
53 }
54
55 void
_glapi_set_context(void * context)56 _glapi_set_context(void *context)
57 {
58 u_current_set_context((const void *) context);
59 }
60
61 void
_glapi_set_dispatch(struct _glapi_table * dispatch)62 _glapi_set_dispatch(struct _glapi_table *dispatch)
63 {
64 u_current_set_table((const struct _glapi_table *) dispatch);
65 }
66
67 /**
68 * Return size of dispatch table struct as number of functions (or
69 * slots).
70 */
71 unsigned int
_glapi_get_dispatch_table_size(void)72 _glapi_get_dispatch_table_size(void)
73 {
74 return MAPI_TABLE_NUM_SLOTS;
75 }
76
77 /**
78 * Fill-in the dispatch stub for the named function.
79 *
80 * This function is intended to be called by a hardware driver. When called,
81 * a dispatch stub may be created created for the function. A pointer to this
82 * dispatch function will be returned by glXGetProcAddress.
83 *
84 * \param function_names Array of pointers to function names that should
85 * share a common dispatch offset.
86 * \param parameter_signature String representing the types of the parameters
87 * passed to the named function. Parameter types
88 * are converted to characters using the following
89 * rules:
90 * - 'i' for \c GLint, \c GLuint, and \c GLenum
91 * - 'p' for any pointer type
92 * - 'f' for \c GLfloat and \c GLclampf
93 * - 'd' for \c GLdouble and \c GLclampd
94 *
95 * \returns
96 * The offset in the dispatch table of the named function. A pointer to the
97 * driver's implementation of the named function should be stored at
98 * \c dispatch_table[\c offset]. Return -1 if error/problem.
99 *
100 * \sa glXGetProcAddress
101 *
102 * \warning
103 * This function can only handle up to 8 names at a time. As far as I know,
104 * the maximum number of names ever associated with an existing GL function is
105 * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT,
106 * \c glPointParameterfARB, and \c glPointParameterf), so this should not be
107 * too painful of a limitation.
108 *
109 * \todo
110 * Check parameter_signature.
111 */
112 int
_glapi_add_dispatch(const char * const * function_names,const char * parameter_signature)113 _glapi_add_dispatch( const char * const * function_names,
114 const char * parameter_signature )
115 {
116 const struct mapi_stub *function_stubs[8];
117 const struct mapi_stub *alias = NULL;
118 unsigned i;
119
120 (void) memset((void*)function_stubs, 0, sizeof(function_stubs));
121
122 /* find the missing stubs, and decide the alias */
123 for (i = 0; function_names[i] != NULL && i < 8; i++) {
124 const char * funcName = function_names[i];
125 const struct mapi_stub *stub;
126 int slot;
127
128 if (!funcName || funcName[0] != 'g' || funcName[1] != 'l')
129 return -1;
130 funcName += 2;
131
132 stub = stub_find_public(funcName);
133 if (!stub)
134 stub = stub_find_dynamic(funcName, 0);
135
136 slot = (stub) ? stub_get_slot(stub) : -1;
137 if (slot >= 0) {
138 if (alias && stub_get_slot(alias) != slot)
139 return -1;
140 /* use the first existing stub as the alias */
141 if (!alias)
142 alias = stub;
143
144 function_stubs[i] = stub;
145 }
146 }
147
148 /* generate missing stubs */
149 for (i = 0; function_names[i] != NULL && i < 8; i++) {
150 const char * funcName = function_names[i] + 2;
151 struct mapi_stub *stub;
152
153 if (function_stubs[i])
154 continue;
155
156 stub = stub_find_dynamic(funcName, 1);
157 if (!stub)
158 return -1;
159
160 stub_fix_dynamic(stub, alias);
161 if (!alias)
162 alias = stub;
163 }
164
165 return (alias) ? stub_get_slot(alias) : -1;
166 }
167
168 #if defined(ANDROID) && ANDROID_API_LEVEL <= 30
is_debug_marker_func(const char * name)169 static int is_debug_marker_func(const char *name)
170 {
171 return (!strcmp(name, "InsertEventMarkerEXT") ||
172 !strcmp(name, "PushGroupMarkerEXT") ||
173 !strcmp(name, "PopGroupMarkerEXT"));
174 }
175 #endif
176
177 static const struct mapi_stub *
_glapi_get_stub(const char * name,int generate)178 _glapi_get_stub(const char *name, int generate)
179 {
180 const struct mapi_stub *stub;
181
182 if (!name || name[0] != 'g' || name[1] != 'l')
183 return NULL;
184 name += 2;
185
186 stub = stub_find_public(name);
187 #if defined(ANDROID) && ANDROID_API_LEVEL <= 30
188 /* Android framework till API Level 30 uses function pointers from
189 * eglGetProcAddress without checking GL_EXT_debug_marker.
190 * Make sure we don't return stub function pointers if we don't
191 * support GL_EXT_debug_marker */
192 if (!stub && !is_debug_marker_func(name))
193 #else
194 if (!stub)
195 #endif
196 stub = stub_find_dynamic(name, generate);
197
198 return stub;
199 }
200
201 /**
202 * Return offset of entrypoint for named function within dispatch table.
203 */
204 int
_glapi_get_proc_offset(const char * funcName)205 _glapi_get_proc_offset(const char *funcName)
206 {
207 const struct mapi_stub *stub = _glapi_get_stub(funcName, 0);
208 return (stub) ? stub_get_slot(stub) : -1;
209 }
210
211 /**
212 * Return pointer to the named function. If the function name isn't found
213 * in the name of static functions, try generating a new API entrypoint on
214 * the fly with assembly language.
215 */
216 _glapi_proc
_glapi_get_proc_address(const char * funcName)217 _glapi_get_proc_address(const char *funcName)
218 {
219 const struct mapi_stub *stub = _glapi_get_stub(funcName, 1);
220 return (stub) ? (_glapi_proc) stub_get_addr(stub) : NULL;
221 }
222
223 /**
224 * Return the name of the function at the given dispatch offset.
225 * This is only intended for debugging.
226 */
227 const char *
_glapi_get_proc_name(unsigned int offset)228 _glapi_get_proc_name(unsigned int offset)
229 {
230 const struct mapi_stub *stub = stub_find_by_slot(offset);
231 return stub ? stub_get_name(stub) : NULL;
232 }
233
234 /** Return pointer to new dispatch table filled with no-op functions */
235 struct _glapi_table *
_glapi_new_nop_table(unsigned num_entries)236 _glapi_new_nop_table(unsigned num_entries)
237 {
238 struct _glapi_table *table;
239
240 if (num_entries > MAPI_TABLE_NUM_SLOTS)
241 num_entries = MAPI_TABLE_NUM_SLOTS;
242
243 table = malloc(num_entries * sizeof(mapi_func));
244 if (table) {
245 memcpy(table, table_noop_array, num_entries * sizeof(mapi_func));
246 }
247 return table;
248 }
249
250 void
_glapi_set_nop_handler(_glapi_nop_handler_proc func)251 _glapi_set_nop_handler(_glapi_nop_handler_proc func)
252 {
253 table_set_noop_handler(func);
254 }
255
256 /**
257 * This is a deprecated function which should not be used anymore.
258 * It's only present to satisfy linking with older versions of libGL.
259 */
260 unsigned long
_glthread_GetID(void)261 _glthread_GetID(void)
262 {
263 return 0;
264 }
265
266 void
_glapi_noop_enable_warnings(unsigned char enable)267 _glapi_noop_enable_warnings(unsigned char enable)
268 {
269 }
270
271 void
_glapi_set_warning_func(_glapi_proc func)272 _glapi_set_warning_func(_glapi_proc func)
273 {
274 }
275