1 /**************************************************************************
2 *
3 * Copyright 2013 Advanced Micro Devices, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Christian König <christian.koenig@amd.com>
31 *
32 */
33
34 #ifndef ST_VDPAU_H
35 #define ST_VDPAU_H
36
37 #ifdef HAVE_ST_VDPAU
38
39 void
40 st_vdpau_map_surface(struct gl_context *ctx, GLenum target, GLenum access,
41 GLboolean output, struct gl_texture_object *texObj,
42 struct gl_texture_image *texImage,
43 const void *vdpSurface, GLuint index);
44 void
45 st_vdpau_unmap_surface(struct gl_context *ctx, GLenum target, GLenum access,
46 GLboolean output, struct gl_texture_object *texObj,
47 struct gl_texture_image *texImage,
48 const void *vdpSurface, GLuint index);
49 #else
50
51 static inline void
st_vdpau_map_surface(struct gl_context * ctx,GLenum target,GLenum access,GLboolean output,struct gl_texture_object * texObj,struct gl_texture_image * texImage,const void * vdpSurface,GLuint index)52 st_vdpau_map_surface(struct gl_context *ctx, GLenum target, GLenum access,
53 GLboolean output, struct gl_texture_object *texObj,
54 struct gl_texture_image *texImage,
55 const void *vdpSurface, GLuint index) {}
56 static inline void
st_vdpau_unmap_surface(struct gl_context * ctx,GLenum target,GLenum access,GLboolean output,struct gl_texture_object * texObj,struct gl_texture_image * texImage,const void * vdpSurface,GLuint index)57 st_vdpau_unmap_surface(struct gl_context *ctx, GLenum target, GLenum access,
58 GLboolean output, struct gl_texture_object *texObj,
59 struct gl_texture_image *texImage,
60 const void *vdpSurface, GLuint index) {}
61 #endif
62
63 #endif /* ST_VDPAU_H */
64