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1 #include "libm.h"
2 
3 #if LDBL_MANT_DIG == 53 && LDBL_MAX_EXP == 1024
roundl(long double x)4 long double roundl(long double x)
5 {
6 	return round(x);
7 }
8 #elif (LDBL_MANT_DIG == 64 || LDBL_MANT_DIG == 113) && LDBL_MAX_EXP == 16384
9 
10 static const long double toint = 1/LDBL_EPSILON;
11 
roundl(long double x)12 long double roundl(long double x)
13 {
14 	union ldshape u = {x};
15 	int e = u.i.se & 0x7fff;
16 	long double y;
17 
18 	if (e >= 0x3fff+LDBL_MANT_DIG-1)
19 		return x;
20 	if (u.i.se >> 15)
21 		x = -x;
22 	if (e < 0x3fff-1) {
23 		FORCE_EVAL(x + toint);
24 		return 0*u.f;
25 	}
26 	y = x + toint - toint - x;
27 	if (y > 0.5)
28 		y = y + x - 1;
29 	else if (y <= -0.5)
30 		y = y + x + 1;
31 	else
32 		y = y + x;
33 	if (u.i.se >> 15)
34 		y = -y;
35 	return y;
36 }
37 #endif
38