1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 // CPU specific code for x64 independent of OS goes here.
6
7 #if defined(__GNUC__) && !defined(__MINGW64__) && !defined(GOOGLE3)
8 #include "src/third_party/valgrind/valgrind.h"
9 #endif
10
11 #if V8_TARGET_ARCH_X64
12
13 #include "src/codegen/cpu-features.h"
14
15 namespace v8 {
16 namespace internal {
17
FlushICache(void * start,size_t size)18 void CpuFeatures::FlushICache(void* start, size_t size) {
19 // No need to flush the instruction cache on Intel. On Intel instruction
20 // cache flushing is only necessary when multiple cores running the same
21 // code simultaneously. V8 (and JavaScript) is single threaded and when code
22 // is patched on an intel CPU the core performing the patching will have its
23 // own instruction cache updated automatically.
24
25 // If flushing of the instruction cache becomes necessary Windows has the
26 // API function FlushInstructionCache.
27
28 // By default, valgrind only checks the stack for writes that might need to
29 // invalidate already cached translated code. This leads to random
30 // instability when code patches or moves are sometimes unnoticed. One
31 // solution is to run valgrind with --smc-check=all, but this comes at a big
32 // performance cost. We can notify valgrind to invalidate its cache.
33 #ifdef VALGRIND_DISCARD_TRANSLATIONS
34 unsigned res = VALGRIND_DISCARD_TRANSLATIONS(start, size);
35 USE(res);
36 #endif
37 }
38
39 } // namespace internal
40 } // namespace v8
41
42 #endif // V8_TARGET_ARCH_X64
43