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1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 // HASH=81a2aac1b8f0ff3d4c8d35ccb9149b16
5 REG_FIDDLE(Path_isRect, 256, 256, true, 0) {
draw(SkCanvas * canvas)6 void draw(SkCanvas* canvas) {
7     auto debugster = [](const char* prefix, const SkPath& path) -> void {
8         SkRect rect;
9         SkPathDirection direction;
10         bool isClosed;
11         path.isRect(&rect, &isClosed, &direction) ?
12                 SkDebugf("%s is rect (%g, %g, %g, %g); is %s" "closed; direction %s\n", prefix,
13                          rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, isClosed ? "" : "not ",
14                          SkPathDirection::kCW == direction ? "CW" : "CCW") :
15                 SkDebugf("%s is not rect\n", prefix);
16     };
17     SkPath path;
18     debugster("empty", path);
19     path.addRect({10, 20, 30, 40});
20     debugster("addRect", path);
21     path.moveTo(60, 70);
22     debugster("moveTo", path);
23     path.lineTo(60, 70);
24     debugster("lineTo", path);
25     path.reset();
26     const SkPoint pts[] = { {0, 0}, {0, 80}, {80, 80}, {80, 0}, {40, 0}, {20, 0} };
27     path.addPoly(pts, SK_ARRAY_COUNT(pts), false);
28     debugster("addPoly", path);
29 }
30 }  // END FIDDLE
31