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1 // Copyright 2020 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE(sweep_gradient_talk_lots, 256, 256, false, 0) {
draw(SkCanvas * canvas)5 void draw(SkCanvas* canvas) {
6     SkRandom rand;
7     SkColor colors[100];
8     for (auto& color : colors) {
9         color = rand.nextU() | (0xFF << 24);
10     }
11     float cx = 128, cy = 128;
12     SkPaint paint;
13     paint.setShader(SkGradientShader::MakeSweep(cx, cy, colors, nullptr, 100));
14     canvas->drawPaint(paint);
15 }
16 }  // END FIDDLE
17