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1uniform half4 testInputs;
2uniform half4 colorGreen, colorRed;
3
4half4 main(float2 coords) {
5    half4 expectedA = half4(0.5, 0.5, 0.75, 2.25);
6    half4 expectedB = half4(0, 1, 0.75, 2.25);
7    const half4 constVal = half4(-1.25, 0, 0.75, 2.25);
8    const half4 constGreen = half4(0, 1, 0, 1);
9    return (max(testInputs.x,    0.5)             == expectedA.x     &&
10            max(testInputs.xy,   0.5)             == expectedA.xy    &&
11            max(testInputs.xyz,  0.5)             == expectedA.xyz   &&
12            max(testInputs.xyzw, 0.5)             == expectedA.xyzw  &&
13            max(constVal.x,      0.5)             == expectedA.x     &&
14            max(constVal.xy,     0.5)             == expectedA.xy    &&
15            max(constVal.xyz,    0.5)             == expectedA.xyz   &&
16            max(constVal.xyzw,   0.5)             == expectedA.xyzw  &&
17            max(testInputs.x,    colorGreen.x)    == expectedB.x     &&
18            max(testInputs.xy,   colorGreen.xy)   == expectedB.xy    &&
19            max(testInputs.xyz,  colorGreen.xyz)  == expectedB.xyz   &&
20            max(testInputs.xyzw, colorGreen.xyzw) == expectedB.xyzw  &&
21            max(constVal.x,      constGreen.x)    == expectedB.x     &&
22            max(constVal.xy,     constGreen.xy)   == expectedB.xy    &&
23            max(constVal.xyz,    constGreen.xyz)  == expectedB.xyz   &&
24            max(constVal.xyzw,   constGreen.xyzw) == expectedB.xyzw) ? colorGreen : colorRed;
25}
26