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1 
2 /*
3  * Copyright 2020 Google LLC
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 #include "include/core/SkCanvas.h"
9 #include "include/core/SkColorFilter.h"
10 #include "include/core/SkPath.h"
11 #include "include/core/SkPoint3.h"
12 #include "include/pathops/SkPathOps.h"
13 #include "include/utils/SkCamera.h"
14 #include "include/utils/SkShadowUtils.h"
15 #include "samplecode/Sample.h"
16 #include "src/core/SkBlurMask.h"
17 #include "src/utils/SkUTF.h"
18 #include "tools/ToolUtils.h"
19 #include "tools/timer/TimeUtils.h"
20 
21 ////////////////////////////////////////////////////////////////////////////
22 
23 class MaterialShadowsView : public Sample {
24     SkPath    fCirclePath;
25     SkPath    fCapsulePath;
26     SkPath    fLargeRRPath;
27     SkPath    fSmallRRPath;
28 
29     SkPoint3  fLightPos;
30 
onOnceBeforeDraw()31     void onOnceBeforeDraw() override {
32         fCirclePath.addCircle(0, 0, 56/2);
33         fCapsulePath.addRRect(SkRRect::MakeRectXY(SkRect::MakeXYWH(-64, -24, 128, 48), 24, 24));
34         fLargeRRPath.addRRect(SkRRect::MakeRectXY(SkRect::MakeXYWH(-64, -64, 128, 128), 4, 4));
35         fSmallRRPath.addRRect(SkRRect::MakeRectXY(SkRect::MakeXYWH(-40, -40, 80, 80), 4, 4));
36 
37         fLightPos = SkPoint3::Make(0, -700, 700);
38     }
39 
name()40     SkString name() override { return SkString("MaterialShadows"); }
41 
drawShadowedPath(SkCanvas * canvas,const SkPath & path,const SkPoint3 & zPlaneParams,const SkPaint & paint,SkScalar ambientAlpha,const SkPoint3 & lightPos,SkScalar lightRadius,SkScalar spotAlpha)42     void drawShadowedPath(SkCanvas* canvas, const SkPath& path,
43                           const SkPoint3& zPlaneParams,
44                           const SkPaint& paint, SkScalar ambientAlpha,
45                           const SkPoint3& lightPos, SkScalar lightRadius, SkScalar spotAlpha) {
46         uint32_t flags = 0;
47         flags |= SkShadowFlags::kDirectionalLight_ShadowFlag;
48 
49         SkColor ambientColor = SkColorSetARGB(ambientAlpha * 255, 0, 0, 0);
50         SkColor spotColor = SkColorSetARGB(spotAlpha * 255, 0, 0, 0);
51         SkShadowUtils::DrawShadow(canvas, path, zPlaneParams, lightPos, lightRadius,
52                                   ambientColor, spotColor, flags);
53 
54         canvas->drawPath(path, paint);
55     }
56 
onDrawContent(SkCanvas * canvas)57     void onDrawContent(SkCanvas* canvas) override {
58         canvas->drawColor(0xFFFFFFFF);
59 
60         const SkScalar kLightRadius = 1.1f;
61         const SkScalar kAmbientAlpha = 0.05f;
62         const SkScalar kSpotAlpha = 0.35f;
63 
64         const SkScalar elevations[] = { 1, 3, 6, 8, 12, 24 };
65 
66         SkPaint paint;
67         paint.setAntiAlias(true);
68 
69         SkPoint3 lightPos = fLightPos;
70         SkPoint3 zPlaneParams = SkPoint3::Make(0, 0, 0);
71 
72         paint.setColor(SK_ColorWHITE);
73         canvas->save();
74         canvas->translate(80, 80);
75         for (unsigned int i = 0; i < SK_ARRAY_COUNT(elevations); ++i) {
76             zPlaneParams.fZ = elevations[i];
77             this->drawShadowedPath(canvas, fCirclePath, zPlaneParams, paint, kAmbientAlpha,
78                                    lightPos, kLightRadius, kSpotAlpha);
79             canvas->translate(80, 0);
80         }
81         canvas->restore();
82 
83         canvas->save();
84         canvas->translate(120, 175);
85         for (unsigned int i = 0; i < SK_ARRAY_COUNT(elevations); ++i) {
86             zPlaneParams.fZ = elevations[i];
87             this->drawShadowedPath(canvas, fCapsulePath, zPlaneParams, paint, kAmbientAlpha,
88                                    lightPos, kLightRadius, kSpotAlpha);
89             canvas->translate(160, 0);
90         }
91         canvas->restore();
92 
93         canvas->save();
94         canvas->translate(120, 320);
95         for (unsigned int i = 0; i < SK_ARRAY_COUNT(elevations); ++i) {
96             zPlaneParams.fZ = elevations[i];
97             this->drawShadowedPath(canvas, fLargeRRPath, zPlaneParams, paint, kAmbientAlpha,
98                                    lightPos, kLightRadius, kSpotAlpha);
99             canvas->translate(160, 0);
100         }
101         canvas->restore();
102 
103         canvas->save();
104         canvas->translate(100, 475);
105         for (unsigned int i = 0; i < SK_ARRAY_COUNT(elevations); ++i) {
106             zPlaneParams.fZ = elevations[i];
107             this->drawShadowedPath(canvas, fSmallRRPath, zPlaneParams, paint, kAmbientAlpha,
108                                    lightPos, kLightRadius, kSpotAlpha);
109             canvas->translate(160, 0);
110         }
111         canvas->restore();
112 
113         canvas->save();
114         canvas->translate(100, 600);
115         for (unsigned int i = 0; i < SK_ARRAY_COUNT(elevations); ++i) {
116             canvas->save();
117             zPlaneParams.fZ = elevations[i];
118             canvas->rotate(10);
119             this->drawShadowedPath(canvas, fSmallRRPath, zPlaneParams, paint, kAmbientAlpha,
120                                    lightPos, kLightRadius, kSpotAlpha);
121             canvas->restore();
122             canvas->translate(160, 0);
123         }
124         canvas->restore();
125 
126         canvas->save();
127         canvas->translate(100, 725);
128         for (unsigned int i = 0; i < SK_ARRAY_COUNT(elevations); ++i) {
129             canvas->save();
130             zPlaneParams.fZ = elevations[i];
131             canvas->rotate(45);
132             this->drawShadowedPath(canvas, fSmallRRPath, zPlaneParams, paint, kAmbientAlpha,
133                                    lightPos, kLightRadius, kSpotAlpha);
134             canvas->restore();
135             canvas->translate(160, 0);
136         }
137         canvas->restore();
138 
139     }
140 
141 private:
142     using INHERITED = Sample;
143 };
144 
145 //////////////////////////////////////////////////////////////////////////////
146 
147 DEF_SAMPLE( return new MaterialShadowsView(); )
148