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1 /*
2  * Copyright 2018 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 
9 #include "src/gpu/gradients/GrGradientBitmapCache.h"
10 
11 #include "include/private/SkFloatBits.h"
12 #include "include/private/SkHalf.h"
13 #include "include/private/SkMalloc.h"
14 #include "include/private/SkTemplates.h"
15 
16 #include <functional>
17 
18 struct GrGradientBitmapCache::Entry {
19     Entry*      fPrev;
20     Entry*      fNext;
21 
22     void*       fBuffer;
23     size_t      fSize;
24     SkBitmap    fBitmap;
25 
EntryGrGradientBitmapCache::Entry26     Entry(const void* buffer, size_t size, const SkBitmap& bm)
27             : fPrev(nullptr),
28               fNext(nullptr),
29               fBitmap(bm) {
30         fBuffer = sk_malloc_throw(size);
31         fSize = size;
32         memcpy(fBuffer, buffer, size);
33     }
34 
~EntryGrGradientBitmapCache::Entry35     ~Entry() { sk_free(fBuffer); }
36 
equalsGrGradientBitmapCache::Entry37     bool equals(const void* buffer, size_t size) const {
38         return (fSize == size) && !memcmp(fBuffer, buffer, size);
39     }
40 };
41 
GrGradientBitmapCache(int max,int res)42 GrGradientBitmapCache::GrGradientBitmapCache(int max, int res)
43         : fMaxEntries(max)
44         , fResolution(res) {
45     fEntryCount = 0;
46     fHead = fTail = nullptr;
47 
48     this->validate();
49 }
50 
~GrGradientBitmapCache()51 GrGradientBitmapCache::~GrGradientBitmapCache() {
52     this->validate();
53 
54     Entry* entry = fHead;
55     while (entry) {
56         Entry* next = entry->fNext;
57         delete entry;
58         entry = next;
59     }
60 }
61 
release(Entry * entry) const62 GrGradientBitmapCache::Entry* GrGradientBitmapCache::release(Entry* entry) const {
63     if (entry->fPrev) {
64         SkASSERT(fHead != entry);
65         entry->fPrev->fNext = entry->fNext;
66     } else {
67         SkASSERT(fHead == entry);
68         fHead = entry->fNext;
69     }
70     if (entry->fNext) {
71         SkASSERT(fTail != entry);
72         entry->fNext->fPrev = entry->fPrev;
73     } else {
74         SkASSERT(fTail == entry);
75         fTail = entry->fPrev;
76     }
77     return entry;
78 }
79 
attachToHead(Entry * entry) const80 void GrGradientBitmapCache::attachToHead(Entry* entry) const {
81     entry->fPrev = nullptr;
82     entry->fNext = fHead;
83     if (fHead) {
84         fHead->fPrev = entry;
85     } else {
86         fTail = entry;
87     }
88     fHead = entry;
89 }
90 
find(const void * buffer,size_t size,SkBitmap * bm) const91 bool GrGradientBitmapCache::find(const void* buffer, size_t size, SkBitmap* bm) const {
92     AutoValidate av(this);
93 
94     Entry* entry = fHead;
95     while (entry) {
96         if (entry->equals(buffer, size)) {
97             if (bm) {
98                 *bm = entry->fBitmap;
99             }
100             // move to the head of our list, so we purge it last
101             this->release(entry);
102             this->attachToHead(entry);
103             return true;
104         }
105         entry = entry->fNext;
106     }
107     return false;
108 }
109 
add(const void * buffer,size_t len,const SkBitmap & bm)110 void GrGradientBitmapCache::add(const void* buffer, size_t len, const SkBitmap& bm) {
111     AutoValidate av(this);
112 
113     if (fEntryCount == fMaxEntries) {
114         SkASSERT(fTail);
115         delete this->release(fTail);
116         fEntryCount -= 1;
117     }
118 
119     Entry* entry = new Entry(buffer, len, bm);
120     this->attachToHead(entry);
121     fEntryCount += 1;
122 }
123 
124 ///////////////////////////////////////////////////////////////////////////////
125 
126 
fillGradient(const SkPMColor4f * colors,const SkScalar * positions,int count,SkColorType colorType,SkBitmap * bitmap)127 void GrGradientBitmapCache::fillGradient(const SkPMColor4f* colors, const SkScalar* positions,
128                                          int count, SkColorType colorType, SkBitmap* bitmap) {
129     SkHalf* pixelsF16 = reinterpret_cast<SkHalf*>(bitmap->getPixels());
130     uint32_t* pixels32 = reinterpret_cast<uint32_t*>(bitmap->getPixels());
131 
132     typedef std::function<void(const Sk4f&, int)> pixelWriteFn_t;
133 
134     pixelWriteFn_t writeF16Pixel = [&](const Sk4f& x, int index) {
135         Sk4h c = SkFloatToHalf_finite_ftz(x);
136         pixelsF16[4*index+0] = c[0];
137         pixelsF16[4*index+1] = c[1];
138         pixelsF16[4*index+2] = c[2];
139         pixelsF16[4*index+3] = c[3];
140     };
141     pixelWriteFn_t write8888Pixel = [&](const Sk4f& c, int index) {
142         pixels32[index] = Sk4f_toL32(c);
143     };
144 
145     pixelWriteFn_t writePixel =
146             (colorType == kRGBA_F16_SkColorType) ? writeF16Pixel : write8888Pixel;
147 
148     int prevIndex = 0;
149     for (int i = 1; i < count; i++) {
150         // Historically, stops have been mapped to [0, 256], with 256 then nudged to the next
151         // smaller value, then truncate for the texture index. This seems to produce the best
152         // results for some common distributions, so we preserve the behavior.
153         int nextIndex = std::min(positions[i] * fResolution,
154                                SkIntToScalar(fResolution - 1));
155 
156         if (nextIndex > prevIndex) {
157             Sk4f          c0 = Sk4f::Load(colors[i - 1].vec()),
158                           c1 = Sk4f::Load(colors[i    ].vec());
159 
160             Sk4f step = Sk4f(1.0f / static_cast<float>(nextIndex - prevIndex));
161             Sk4f delta = (c1 - c0) * step;
162 
163             for (int curIndex = prevIndex; curIndex <= nextIndex; ++curIndex) {
164                 writePixel(c0, curIndex);
165                 c0 += delta;
166             }
167         }
168         prevIndex = nextIndex;
169     }
170     SkASSERT(prevIndex == fResolution - 1);
171 }
172 
getGradient(const SkPMColor4f * colors,const SkScalar * positions,int count,SkColorType colorType,SkAlphaType alphaType,SkBitmap * bitmap)173 void GrGradientBitmapCache::getGradient(const SkPMColor4f* colors, const SkScalar* positions,
174         int count, SkColorType colorType, SkAlphaType alphaType, SkBitmap* bitmap) {
175     // build our key: [numColors + colors[] + positions[] + alphaType + colorType ]
176     static_assert(sizeof(SkPMColor4f) % sizeof(int32_t) == 0, "");
177     const int colorsAsIntCount = count * sizeof(SkPMColor4f) / sizeof(int32_t);
178     int keyCount = 1 + colorsAsIntCount + 1 + 1;
179     if (count > 2) {
180         keyCount += count - 1;
181     }
182 
183     SkAutoSTMalloc<64, int32_t> storage(keyCount);
184     int32_t* buffer = storage.get();
185 
186     *buffer++ = count;
187     memcpy(buffer, colors, count * sizeof(SkPMColor4f));
188     buffer += colorsAsIntCount;
189     if (count > 2) {
190         for (int i = 1; i < count; i++) {
191             *buffer++ = SkFloat2Bits(positions[i]);
192         }
193     }
194     *buffer++ = static_cast<int32_t>(alphaType);
195     *buffer++ = static_cast<int32_t>(colorType);
196     SkASSERT(buffer - storage.get() == keyCount);
197 
198     ///////////////////////////////////
199 
200     // acquire lock for checking/adding to cache
201     SkAutoMutexExclusive ama(fMutex);
202     size_t size = keyCount * sizeof(int32_t);
203     if (!this->find(storage.get(), size, bitmap)) {
204         SkImageInfo info = SkImageInfo::Make(fResolution, 1, colorType, alphaType);
205         bitmap->allocPixels(info);
206         GrGradientBitmapCache::fillGradient(colors, positions, count, colorType, bitmap);
207         bitmap->setImmutable();
208         this->add(storage.get(), size, *bitmap);
209     }
210 }
211 
212 ///////////////////////////////////////////////////////////////////////////////
213 
214 #ifdef SK_DEBUG
215 
validate() const216 void GrGradientBitmapCache::validate() const {
217     SkASSERT(fEntryCount >= 0 && fEntryCount <= fMaxEntries);
218 
219     if (fEntryCount > 0) {
220         SkASSERT(nullptr == fHead->fPrev);
221         SkASSERT(nullptr == fTail->fNext);
222 
223         if (fEntryCount == 1) {
224             SkASSERT(fHead == fTail);
225         } else {
226             SkASSERT(fHead != fTail);
227         }
228 
229         Entry* entry = fHead;
230         int count = 0;
231         while (entry) {
232             count += 1;
233             entry = entry->fNext;
234         }
235         SkASSERT(count == fEntryCount);
236 
237         entry = fTail;
238         while (entry) {
239             count -= 1;
240             entry = entry->fPrev;
241         }
242         SkASSERT(0 == count);
243     } else {
244         SkASSERT(nullptr == fHead);
245         SkASSERT(nullptr == fTail);
246     }
247 }
248 
249 #endif
250