1 // Copyright 2017 The Dawn Authors 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #ifndef DAWNNATIVE_COMMANDBUFFER_H_ 16 #define DAWNNATIVE_COMMANDBUFFER_H_ 17 18 #include "dawn_native/dawn_platform.h" 19 20 #include "dawn_native/CommandAllocator.h" 21 #include "dawn_native/Error.h" 22 #include "dawn_native/Forward.h" 23 #include "dawn_native/ObjectBase.h" 24 #include "dawn_native/PassResourceUsage.h" 25 #include "dawn_native/Texture.h" 26 27 namespace dawn_native { 28 29 struct BeginRenderPassCmd; 30 struct CopyTextureToBufferCmd; 31 struct TextureCopy; 32 33 class CommandBufferBase : public ApiObjectBase { 34 public: 35 CommandBufferBase(CommandEncoder* encoder, const CommandBufferDescriptor* descriptor); 36 37 static CommandBufferBase* MakeError(DeviceBase* device); 38 39 ObjectType GetType() const override; 40 41 MaybeError ValidateCanUseInSubmitNow() const; 42 43 const CommandBufferResourceUsage& GetResourceUsages() const; 44 45 CommandIterator* GetCommandIteratorForTesting(); 46 47 protected: 48 // Constructor used only for mocking and testing. 49 CommandBufferBase(DeviceBase* device); 50 void DestroyImpl() override; 51 52 CommandIterator mCommands; 53 54 private: 55 CommandBufferBase(DeviceBase* device, ObjectBase::ErrorTag tag); 56 57 CommandBufferResourceUsage mResourceUsages; 58 }; 59 60 bool IsCompleteSubresourceCopiedTo(const TextureBase* texture, 61 const Extent3D copySize, 62 const uint32_t mipLevel); 63 SubresourceRange GetSubresourcesAffectedByCopy(const TextureCopy& copy, 64 const Extent3D& copySize); 65 66 void LazyClearRenderPassAttachments(BeginRenderPassCmd* renderPass); 67 68 bool IsFullBufferOverwrittenInTextureToBufferCopy(const CopyTextureToBufferCmd* copy); 69 70 std::array<float, 4> ConvertToFloatColor(dawn_native::Color color); 71 std::array<int32_t, 4> ConvertToSignedIntegerColor(dawn_native::Color color); 72 std::array<uint32_t, 4> ConvertToUnsignedIntegerColor(dawn_native::Color color); 73 74 } // namespace dawn_native 75 76 #endif // DAWNNATIVE_COMMANDBUFFER_H_ 77