• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright 2017 The Dawn Authors
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //     http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef DAWNNATIVE_COMMANDBUFFER_H_
16 #define DAWNNATIVE_COMMANDBUFFER_H_
17 
18 #include "dawn_native/dawn_platform.h"
19 
20 #include "dawn_native/CommandAllocator.h"
21 #include "dawn_native/Error.h"
22 #include "dawn_native/Forward.h"
23 #include "dawn_native/ObjectBase.h"
24 #include "dawn_native/PassResourceUsage.h"
25 #include "dawn_native/Texture.h"
26 
27 namespace dawn_native {
28 
29     struct BeginRenderPassCmd;
30     struct CopyTextureToBufferCmd;
31     struct TextureCopy;
32 
33     class CommandBufferBase : public ApiObjectBase {
34       public:
35         CommandBufferBase(CommandEncoder* encoder, const CommandBufferDescriptor* descriptor);
36 
37         static CommandBufferBase* MakeError(DeviceBase* device);
38 
39         ObjectType GetType() const override;
40 
41         MaybeError ValidateCanUseInSubmitNow() const;
42 
43         const CommandBufferResourceUsage& GetResourceUsages() const;
44 
45         CommandIterator* GetCommandIteratorForTesting();
46 
47       protected:
48         // Constructor used only for mocking and testing.
49         CommandBufferBase(DeviceBase* device);
50         void DestroyImpl() override;
51 
52         CommandIterator mCommands;
53 
54       private:
55         CommandBufferBase(DeviceBase* device, ObjectBase::ErrorTag tag);
56 
57         CommandBufferResourceUsage mResourceUsages;
58     };
59 
60     bool IsCompleteSubresourceCopiedTo(const TextureBase* texture,
61                                        const Extent3D copySize,
62                                        const uint32_t mipLevel);
63     SubresourceRange GetSubresourcesAffectedByCopy(const TextureCopy& copy,
64                                                    const Extent3D& copySize);
65 
66     void LazyClearRenderPassAttachments(BeginRenderPassCmd* renderPass);
67 
68     bool IsFullBufferOverwrittenInTextureToBufferCopy(const CopyTextureToBufferCmd* copy);
69 
70     std::array<float, 4> ConvertToFloatColor(dawn_native::Color color);
71     std::array<int32_t, 4> ConvertToSignedIntegerColor(dawn_native::Color color);
72     std::array<uint32_t, 4> ConvertToUnsignedIntegerColor(dawn_native::Color color);
73 
74 }  // namespace dawn_native
75 
76 #endif  // DAWNNATIVE_COMMANDBUFFER_H_
77