1KHR-GL42-COMPAT.shaders42.builtin.builtins.core_gl_FragColor 2KHR-GL42-COMPAT.shaders42.builtin.builtins.core_gl_FragData 3KHR-GL42-COMPAT.shaders42.builtin.builtins.core_gl_MaxVaryingFloats 4KHR-GL42-COMPAT.shaders42.builtin.builtins.core_texture_builtins 5KHR-GL42-COMPAT.shaders42.builtin.builtins.core_shadow_builtins 6KHR-GL42-COMPAT.shaders42.builtin.builtins.compatibility_gl_FragColor 7KHR-GL42-COMPAT.shaders42.builtin.builtins.compatibility_gl_FragData 8KHR-GL42-COMPAT.shaders42.builtin.builtins.compatibility_gl_MaxVaryingFloats 9KHR-GL42-COMPAT.shaders42.builtin.builtins.compatibility_texture_builtins 10KHR-GL42-COMPAT.shaders42.builtin.builtins.compatibility_shadow_builtins 11KHR-GL42-COMPAT.shaders42.varying.varyings.core_varyings 12KHR-GL42-COMPAT.shaders42.varying.varyings.core_attributes 13KHR-GL42-COMPAT.shaders42.varying.varyings.compatibility_varyings 14KHR-GL42-COMPAT.shaders42.varying.varyings.compatibility_attributes 15