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1KHR-GLESEXT.geometry_shader.adjacency.adjacency_non_indiced_lines
2KHR-GLESEXT.geometry_shader.adjacency.adjacency_indiced_lines
3KHR-GLESEXT.geometry_shader.adjacency.adjacency_non_indiced_line_strip
4KHR-GLESEXT.geometry_shader.adjacency.adjacency_indiced_line_strip
5KHR-GLESEXT.geometry_shader.adjacency.adjacency_non_indiced_triangles
6KHR-GLESEXT.geometry_shader.adjacency.adjacency_indiced_triangles
7KHR-GLESEXT.geometry_shader.adjacency.adjacency_non_indiced_triangle_strip
8KHR-GLESEXT.geometry_shader.adjacency.adjacency_indiced_triangle_strip
9KHR-GLESEXT.geometry_shader.rendering.rendering.points_input_points_output
10KHR-GLESEXT.geometry_shader.rendering.rendering.points_input_line_strip_output
11KHR-GLESEXT.geometry_shader.rendering.rendering.points_input_triangles_output
12KHR-GLESEXT.geometry_shader.rendering.rendering.lines_input_points_output_lines_drawcall
13KHR-GLESEXT.geometry_shader.rendering.rendering.lines_input_line_strip_output_lines_drawcall
14KHR-GLESEXT.geometry_shader.rendering.rendering.lines_input_triangle_strip_output_lines_drawcall
15KHR-GLESEXT.geometry_shader.rendering.rendering.lines_input_points_output_line_strip_drawcall
16KHR-GLESEXT.geometry_shader.rendering.rendering.lines_input_line_strip_output_line_strip_drawcall
17KHR-GLESEXT.geometry_shader.rendering.rendering.lines_input_triangle_strip_output_line_strip_drawcall
18KHR-GLESEXT.geometry_shader.rendering.rendering.lines_input_points_output_line_loop_drawcall
19KHR-GLESEXT.geometry_shader.rendering.rendering.lines_input_line_strip_output_line_loop_drawcall
20KHR-GLESEXT.geometry_shader.rendering.rendering.lines_input_triangle_strip_output_line_loop_drawcall
21KHR-GLESEXT.geometry_shader.rendering.rendering.lines_with_adjacency_input_points_output_lines_adjacency_drawcall
22KHR-GLESEXT.geometry_shader.rendering.rendering.lines_with_adjacency_input_line_strip_output_lines_adjacency_drawcall
23KHR-GLESEXT.geometry_shader.rendering.rendering.lines_with_adjacency_input_triangle_strip_output_lines_adjacency_drawcall
24KHR-GLESEXT.geometry_shader.rendering.rendering.lines_with_adjacency_input_points_output_line_strip_drawcall
25KHR-GLESEXT.geometry_shader.rendering.rendering.lines_with_adjacency_input_line_strip_output_line_strip_drawcall
26KHR-GLESEXT.geometry_shader.rendering.rendering.lines_with_adjacency_input_triangle_strip_output_line_strip_drawcall
27KHR-GLESEXT.geometry_shader.rendering.rendering.triangles_input_points_output_triangles_drawcall
28KHR-GLESEXT.geometry_shader.rendering.rendering.triangles_input_line_strip_output_triangles_drawcall
29KHR-GLESEXT.geometry_shader.rendering.rendering.triangles_input_triangle_strip_output_triangles_drawcall
30KHR-GLESEXT.geometry_shader.rendering.rendering.triangles_input_points_output_triangle_fan_drawcall
31KHR-GLESEXT.geometry_shader.rendering.rendering.triangles_input_line_strip_output_triangle_fan_drawcall
32KHR-GLESEXT.geometry_shader.rendering.rendering.triangles_input_triangle_strip_output_triangle_fan_drawcall
33KHR-GLESEXT.geometry_shader.rendering.rendering.triangles_input_points_output_triangle_strip_drawcall
34KHR-GLESEXT.geometry_shader.rendering.rendering.triangles_input_line_strip_output_triangle_strip_drawcall
35KHR-GLESEXT.geometry_shader.rendering.rendering.triangles_input_triangle_strip_output_triangle_strip_drawcall
36KHR-GLESEXT.geometry_shader.rendering.rendering.triangles_with_adjacency_input_points_output_triangles_adjacency_drawcall
37KHR-GLESEXT.geometry_shader.rendering.rendering.triangles_with_adjacency_input_line_strip_output_triangles_adjacency_drawcall
38KHR-GLESEXT.geometry_shader.rendering.rendering.triangles_with_adjacency_input_triangle_strip_output_triangles_adjacency_drawcall
39KHR-GLESEXT.geometry_shader.rendering.rendering.triangles_with_adjacency_input_points_output_triangle_strip_adjacency_drawcall
40KHR-GLESEXT.geometry_shader.rendering.rendering.triangles_with_adjacency_input_line_strip_output_triangle_strip_adjacency_drawcall
41KHR-GLESEXT.geometry_shader.rendering.rendering.triangles_with_adjacency_input_triangle_strip_output_triangle_strip_adjacency_drawcall
42KHR-GLESEXT.geometry_shader.program_resource.program_resource
43KHR-GLESEXT.geometry_shader.nonarray_input.nonarray_input
44KHR-GLESEXT.geometry_shader.input.gl_in_array_contents
45KHR-GLESEXT.geometry_shader.input.gl_in_array_length
46KHR-GLESEXT.geometry_shader.input.gl_pointsize_value
47KHR-GLESEXT.geometry_shader.input.gl_position_value
48KHR-GLESEXT.geometry_shader.primitive_counter.point_to_point
49KHR-GLESEXT.geometry_shader.primitive_counter.points_to_line_strip
50KHR-GLESEXT.geometry_shader.primitive_counter.points_to_triangle_strip
51KHR-GLESEXT.geometry_shader.primitive_counter.lines_to_points
52KHR-GLESEXT.geometry_shader.primitive_counter.lines_to_line_strip
53KHR-GLESEXT.geometry_shader.primitive_counter.lines_to_triangle_strip
54KHR-GLESEXT.geometry_shader.primitive_counter.triangles_to_points
55KHR-GLESEXT.geometry_shader.primitive_counter.triangles_to_line_strip
56KHR-GLESEXT.geometry_shader.primitive_counter.triangles_to_triangle_strip
57KHR-GLESEXT.geometry_shader.primitive_counter.points_to_points_rp
58KHR-GLESEXT.geometry_shader.primitive_counter.points_to_line_strip_rp
59KHR-GLESEXT.geometry_shader.primitive_counter.points_to_triangle_strip_rp
60KHR-GLESEXT.geometry_shader.primitive_counter.lines_to_points_rp
61KHR-GLESEXT.geometry_shader.primitive_counter.lines_to_line_strip_rp
62KHR-GLESEXT.geometry_shader.primitive_counter.lines_to_triangle_strip_rp
63KHR-GLESEXT.geometry_shader.primitive_counter.triangles_to_points_rp
64KHR-GLESEXT.geometry_shader.primitive_counter.triangles_to_line_strip_rp
65KHR-GLESEXT.geometry_shader.primitive_counter.triangles_to_triangle_strip_rp
66KHR-GLESEXT.geometry_shader.primitive_counter.primitive_id_from_fragment
67KHR-GLESEXT.geometry_shader.layered_rendering.layered_rendering
68KHR-GLESEXT.geometry_shader.clipping.clipping
69KHR-GLESEXT.geometry_shader.blitting.layered_nonlayered
70KHR-GLESEXT.geometry_shader.blitting.nonlayered_layered
71KHR-GLESEXT.geometry_shader.blitting.layered_layered
72KHR-GLESEXT.geometry_shader.layered_rendering_boundary_condition.layered_rendering_boundary_condition_various_textures
73KHR-GLESEXT.geometry_shader.layered_rendering_boundary_condition.layered_rendering_boundary_condition_no_gs
74KHR-GLESEXT.geometry_shader.layered_rendering_boundary_condition.layered_rendering_boundary_condition_no_default_layer
75KHR-GLESEXT.geometry_shader.layered_rendering_boundary_condition.layered_rendering_boundary_condition_no_layered_fbo
76KHR-GLESEXT.geometry_shader.layered_framebuffer.stencil_support
77KHR-GLESEXT.geometry_shader.layered_framebuffer.depth_support
78KHR-GLESEXT.geometry_shader.layered_framebuffer.blending_support
79KHR-GLESEXT.geometry_shader.layered_framebuffer.clear_call_support
80KHR-GLESEXT.geometry_shader.output.conflicted_output_primitive
81KHR-GLESEXT.geometry_shader.output.conflicted_output_vertices_max
82KHR-GLESEXT.geometry_shader.output.vertex_emit_at_end
83KHR-GLESEXT.geometry_shader.output.primitive_end_done_at_end
84KHR-GLESEXT.geometry_shader.output.primite_end_done_for_single_primitive
85KHR-GLESEXT.geometry_shader.primitive_queries.primitive_queries_points
86KHR-GLESEXT.geometry_shader.primitive_queries.primitive_queries_lines
87KHR-GLESEXT.geometry_shader.primitive_queries.primitive_queries_triangles
88KHR-GLESEXT.geometry_shader.layered_rendering_fbo_no_attachment.layered_rendering_fbo_no_attachment
89KHR-GLESEXT.geometry_shader.constant_variables.constant_variables
90KHR-GLESEXT.geometry_shader.limits.max_uniform_components
91KHR-GLESEXT.geometry_shader.limits.max_uniform_blocks
92KHR-GLESEXT.geometry_shader.limits.max_input_components
93KHR-GLESEXT.geometry_shader.limits.max_output_components
94KHR-GLESEXT.geometry_shader.limits.max_output_vertices
95KHR-GLESEXT.geometry_shader.limits.max_output_components_single_point
96KHR-GLESEXT.geometry_shader.limits.max_texture_units
97KHR-GLESEXT.geometry_shader.limits.max_invocations
98KHR-GLESEXT.geometry_shader.limits.max_combined_texture_units
99KHR-GLESEXT.geometry_shader.linking.incomplete_program_objects
100KHR-GLESEXT.geometry_shader.linking.incomplete_gs
101KHR-GLESEXT.geometry_shader.linking.invalid_arrayed_input_variables
102KHR-GLESEXT.geometry_shader.linking.vs_gs_variable_type_mismatch
103KHR-GLESEXT.geometry_shader.linking.vs_gs_variable_qualifier_mismatch
104KHR-GLESEXT.geometry_shader.linking.vs_gs_arrayed_variable_size_mismatch
105KHR-GLESEXT.geometry_shader.linking.fragcoord_redeclaration
106KHR-GLESEXT.geometry_shader.linking.location_aliasing
107KHR-GLESEXT.geometry_shader.linking.more_ACs_in_GS_than_supported
108KHR-GLESEXT.geometry_shader.linking.more_ACBs_in_GS_than_supported
109KHR-GLESEXT.geometry_shader.linking.geometry_shader_compilation_fail
110KHR-GLESEXT.geometry_shader.linking.more_input_vertices_in_GS_than_available
111KHR-GLESEXT.geometry_shader.linking.tf_capture_from_gs_and_vs_variables
112KHR-GLESEXT.geometry_shader.api.createShaderProgramv
113KHR-GLESEXT.geometry_shader.api.shader_type
114KHR-GLESEXT.geometry_shader.api.getProgramiv
115KHR-GLESEXT.geometry_shader.api.getProgramiv2
116KHR-GLESEXT.geometry_shader.api.getProgramiv3
117KHR-GLESEXT.geometry_shader.api.fs_gs_draw_call
118KHR-GLESEXT.geometry_shader.api.max_image_uniforms
119KHR-GLESEXT.geometry_shader.api.max_shader_storage_blocks
120KHR-GLESEXT.geometry_shader.api.max_atomic_counters
121KHR-GLESEXT.geometry_shader.api.max_atomic_counter_buffers
122KHR-GLESEXT.geometry_shader.api.pipeline_program_without_active_vs
123KHR-GLESEXT.geometry_shader.api.incompatible_draw_call_mode
124KHR-GLESEXT.geometry_shader.api.insufficient_emitted_vertices
125KHR-GLESEXT.geometry_shader.api.program_pipeline_vs_gs_capture
126KHR-GLESEXT.geometry_shader.api.draw_primitives_do_not_match_output_primitives
127KHR-GLESEXT.geometry_shader.api.draw_calls_while_tf_is_paused
128KHR-GLESEXT.geometry_shader.qualifiers.flat_interpolation
129KHR-GLESEXT.geometry_shader.layered_fbo.layered_fbo
130KHR-GLESEXT.geometry_shader.layered_fbo.layered_fbo_attachments
131KHR-GLESEXT.geometry_shader.layered_fbo.fb_texture_invalid_target
132KHR-GLESEXT.geometry_shader.layered_fbo.fb_texture_no_fbo_bound_to_target
133KHR-GLESEXT.geometry_shader.layered_fbo.fb_texture_invalid_attachment
134KHR-GLESEXT.geometry_shader.layered_fbo.fb_texture_invalid_value
135KHR-GLESEXT.geometry_shader.layered_fbo.fb_texture_invalid_level_number
136KHR-GLESEXT.geometry_shader.layered_fbo.fb_texture_argument_refers_to_buffer_texture
137KHR-GLESEXT.gpu_shader5.sampler_array_indexing
138KHR-GLESEXT.gpu_shader5.images_array_indexing
139KHR-GLESEXT.gpu_shader5.atomic_counters_array_indexing
140KHR-GLESEXT.gpu_shader5.uniform_blocks_array_indexing
141KHR-GLESEXT.gpu_shader5.precise_qualifier
142KHR-GLESEXT.gpu_shader5.fma_accuracy
143KHR-GLESEXT.gpu_shader5.fma_precision_float
144KHR-GLESEXT.gpu_shader5.fma_precision_vec2
145KHR-GLESEXT.gpu_shader5.fma_precision_vec3
146KHR-GLESEXT.gpu_shader5.fma_precision_vec4
147KHR-GLESEXT.gpu_shader5.texture_gather_offset_color_repeat
148KHR-GLESEXT.gpu_shader5.texture_gather_offset_color_array
149KHR-GLESEXT.gpu_shader5.texture_gather_offsets_color
150KHR-GLESEXT.gpu_shader5.texture_gather_offset_depth_repeat
151KHR-GLESEXT.gpu_shader5.texture_gather_offset_depth_repeat_y
152KHR-GLESEXT.gpu_shader5.texture_gather_offset_depth_array
153KHR-GLESEXT.gpu_shader5.texture_gather_offsets_depth
154KHR-GLESEXT.gpu_shader5.texture_gather_offset_color_clamp_to_border
155KHR-GLESEXT.gpu_shader5.texture_gather_offset_color_clamp_to_edge
156KHR-GLESEXT.gpu_shader5.texture_gather_offset_depth_clamp_border
157KHR-GLESEXT.gpu_shader5.texture_gather_offset_depth_clamp_edge
158KHR-GLESEXT.tessellation_shader.vertex.vertex_ordering
159KHR-GLESEXT.tessellation_shader.vertex.vertex_spacing
160KHR-GLESEXT.tessellation_shader.single.default_values_of_context_wide_properties
161KHR-GLESEXT.tessellation_shader.single.isolines_tessellation
162KHR-GLESEXT.tessellation_shader.single.ext_program_interface_query_dependency
163KHR-GLESEXT.tessellation_shader.single.program_object_properties
164KHR-GLESEXT.tessellation_shader.single.xfb_captures_data_from_correct_stage
165KHR-GLESEXT.tessellation_shader.single.max_patch_vertices
166KHR-GLESEXT.tessellation_shader.single.primitive_coverage
167KHR-GLESEXT.tessellation_shader.tessellation_shader_quads_tessellation.degenerate_case
168KHR-GLESEXT.tessellation_shader.tessellation_shader_quads_tessellation.inner_tessellation_level_rounding
169KHR-GLESEXT.tessellation_shader.tessellation_control_to_tessellation_evaluation.data_pass_through
170KHR-GLESEXT.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_in
171KHR-GLESEXT.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_MaxPatchVertices_Position_PointSize
172KHR-GLESEXT.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_PatchVerticesIn
173KHR-GLESEXT.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_tessLevel
174KHR-GLESEXT.tessellation_shader.tessellation_shader_tessellation.gl_InvocationID_PatchVerticesIn_PrimitiveID
175KHR-GLESEXT.tessellation_shader.tessellation_shader_tessellation.TCS_TES
176KHR-GLESEXT.tessellation_shader.tessellation_shader_tessellation.TES
177KHR-GLESEXT.tessellation_shader.tessellation_shader_tessellation.input_patch_discard
178KHR-GLESEXT.tessellation_shader.tessellation_shader_tessellation.max_in_out_attributes
179KHR-GLESEXT.tessellation_shader.tessellation_shader_triangles_tessellation.degenerate_triangle
180KHR-GLESEXT.tessellation_shader.tessellation_shader_triangles_tessellation.identical_triangles
181KHR-GLESEXT.tessellation_shader.tessellation_shader_triangles_tessellation.inner_tessellation_level_rounding
182KHR-GLESEXT.tessellation_shader.tessellation_shader_point_mode.point_rendering
183KHR-GLESEXT.tessellation_shader.tessellation_shader_point_mode.points_verification
184KHR-GLESEXT.tessellation_shader.tessellation_shader_tc_barriers.barrier_guarded_read_calls
185KHR-GLESEXT.tessellation_shader.tessellation_shader_tc_barriers.barrier_guarded_write_calls
186KHR-GLESEXT.tessellation_shader.tessellation_shader_tc_barriers.barrier_guarded_read_write_calls
187KHR-GLESEXT.tessellation_shader.compilation_and_linking_errors.tc_non_arrayed_per_vertex_input_blocks
188KHR-GLESEXT.tessellation_shader.compilation_and_linking_errors.tc_non_arrayed_per_vertex_input_variables
189KHR-GLESEXT.tessellation_shader.compilation_and_linking_errors.tc_non_arrayed_per_vertex_output_blocks
190KHR-GLESEXT.tessellation_shader.compilation_and_linking_errors.tc_non_arrayed_per_vertex_output_variabless
191KHR-GLESEXT.tessellation_shader.compilation_and_linking_errors.te_non_arrayed_per_vertex_input_blocks
192KHR-GLESEXT.tessellation_shader.compilation_and_linking_errors.te_non_arrayed_per_vertex_input_variables
193KHR-GLESEXT.tessellation_shader.compilation_and_linking_errors.tc_invalid_array_size_used_for_input_blocks
194KHR-GLESEXT.tessellation_shader.compilation_and_linking_errors.tc_invalid_array_size_used_for_input_variables
195KHR-GLESEXT.tessellation_shader.compilation_and_linking_errors.te_invalid_array_size_used_for_input_blocks
196KHR-GLESEXT.tessellation_shader.compilation_and_linking_errors.te_invalid_array_size_used_for_input_variables
197KHR-GLESEXT.tessellation_shader.compilation_and_linking_errors.tc_invalid_output_patch_vertex_count
198KHR-GLESEXT.tessellation_shader.compilation_and_linking_errors.tc_invalid_write_operation_at_non_gl_invocation_id_index
199KHR-GLESEXT.tessellation_shader.compilation_and_linking_errors.tc_invalid_input_per_patch_attribute_definition
200KHR-GLESEXT.tessellation_shader.compilation_and_linking_errors.te_invalid_output_per_patch_attribute_definition
201KHR-GLESEXT.tessellation_shader.compilation_and_linking_errors.tc_non_matching_variable_declarations
202KHR-GLESEXT.tessellation_shader.compilation_and_linking_errors.te_lacking_primitive_mode_declaration
203KHR-GLESEXT.tessellation_shader.compilation_and_linking_errors.te_accessing_glTessCoord_as_array
204KHR-GLESEXT.tessellation_shader.compilation_and_linking_errors.te_accessing_glTessCoord_as_gl_in_member
205KHR-GLESEXT.tessellation_shader.tessellation_invariance.invariance_rule1
206KHR-GLESEXT.tessellation_shader.tessellation_invariance.invariance_rule2
207KHR-GLESEXT.tessellation_shader.tessellation_invariance.invariance_rule3
208KHR-GLESEXT.tessellation_shader.tessellation_invariance.invariance_rule4
209KHR-GLESEXT.tessellation_shader.tessellation_invariance.invariance_rule5
210KHR-GLESEXT.tessellation_shader.tessellation_invariance.invariance_rule6
211KHR-GLESEXT.tessellation_shader.tessellation_invariance.invariance_rule7
212KHR-GLESEXT.tessellation_shader.winding.triangles_ccw
213KHR-GLESEXT.tessellation_shader.winding.triangles_cw
214KHR-GLESEXT.tessellation_shader.winding.quads_ccw
215KHR-GLESEXT.tessellation_shader.winding.quads_cw
216KHR-GLESEXT.texture_cube_map_array.sampling
217KHR-GLESEXT.texture_cube_map_array.color_depth_attachments
218KHR-GLESEXT.texture_cube_map_array.stencil_attachments_mutable_nonlayered
219KHR-GLESEXT.texture_cube_map_array.stencil_attachments_mutable_layered
220KHR-GLESEXT.texture_cube_map_array.stencil_attachments_immutable_nonlayered
221KHR-GLESEXT.texture_cube_map_array.stencil_attachments_immutable_layered
222KHR-GLESEXT.texture_cube_map_array.tex3D_validation
223KHR-GLESEXT.texture_cube_map_array.subimage3D
224KHR-GLESEXT.texture_cube_map_array.getter_calls
225KHR-GLESEXT.texture_cube_map_array.generate_mip_map_filterable_internalformat_mutable
226KHR-GLESEXT.texture_cube_map_array.generate_mip_map_filterable_internalformat_immutable
227KHR-GLESEXT.texture_cube_map_array.generate_mip_map_non_filterable_mutable_storage
228KHR-GLESEXT.texture_cube_map_array.generate_mip_map_non_filterable_immutable_storage
229KHR-GLESEXT.texture_cube_map_array.image_op_compute_sh
230KHR-GLESEXT.texture_cube_map_array.image_op_vertex_sh
231KHR-GLESEXT.texture_cube_map_array.image_op_fragment_sh
232KHR-GLESEXT.texture_cube_map_array.image_op_geometry_sh
233KHR-GLESEXT.texture_cube_map_array.image_op_tessellation_control_sh
234KHR-GLESEXT.texture_cube_map_array.image_op_tessellation_evaluation_sh
235KHR-GLESEXT.texture_cube_map_array.fbo_incompleteness
236KHR-GLESEXT.texture_cube_map_array.texture_size_vertex_sh
237KHR-GLESEXT.texture_cube_map_array.texture_size_geometry_sh
238KHR-GLESEXT.texture_cube_map_array.texture_size_tesselation_con_sh
239KHR-GLESEXT.texture_cube_map_array.texture_size_tesselation_ev_sh
240KHR-GLESEXT.texture_cube_map_array.texture_size_fragment_sh
241KHR-GLESEXT.texture_cube_map_array.texture_size_compute_sh
242KHR-GLESEXT.texture_border_clamp.border_color_errors
243KHR-GLESEXT.texture_border_clamp.texparameteri_errors
244KHR-GLESEXT.texture_border_clamp.gettexparameteri_errors
245KHR-GLESEXT.texture_border_clamp.samplerparameteri_non_gen_sampler_error
246KHR-GLESEXT.texture_border_clamp.samplerparameteri_with_wrong_pname
247KHR-GLESEXT.texture_border_clamp.samplerparameteri_border_color
248KHR-GLESEXT.texture_border_clamp.Texture2DRGBA32F
249KHR-GLESEXT.texture_border_clamp.Texture2DR32I
250KHR-GLESEXT.texture_border_clamp.Texture2DR32UI
251KHR-GLESEXT.texture_border_clamp.Texture2DRGBA8
252KHR-GLESEXT.texture_border_clamp.Texture2DDC32F
253KHR-GLESEXT.texture_border_clamp.Texture2DDC16
254KHR-GLESEXT.texture_border_clamp.Texture2DCompressed
255KHR-GLESEXT.texture_border_clamp.Texture2DArrayRGBA32F
256KHR-GLESEXT.texture_border_clamp.Texture2DArrayR32I
257KHR-GLESEXT.texture_border_clamp.Texture2DArrayR32UI
258KHR-GLESEXT.texture_border_clamp.Texture2DArrayRGBA8
259KHR-GLESEXT.texture_border_clamp.Texture2DArrayCompressed
260KHR-GLESEXT.texture_border_clamp.Texture3DRGBA32F
261KHR-GLESEXT.texture_border_clamp.Texture3DR32I
262KHR-GLESEXT.texture_border_clamp.Texture3DR32UI
263KHR-GLESEXT.texture_border_clamp.Texture3DRGBA8
264KHR-GLESEXT.texture_border_clamp.Texture2DRGBA32FLinear
265KHR-GLESEXT.texture_border_clamp.Texture2DRGBA8Linear
266KHR-GLESEXT.texture_border_clamp.Texture2DDC32FLinear
267KHR-GLESEXT.texture_border_clamp.Texture2DDC16Linear
268KHR-GLESEXT.texture_border_clamp.Texture2DCompressedLinear
269KHR-GLESEXT.texture_border_clamp.Texture2DArrayRGBA32FLinear
270KHR-GLESEXT.texture_border_clamp.Texture2DArrayRGBA8Linear
271KHR-GLESEXT.texture_border_clamp.Texture2DArrayCompressedLinear
272KHR-GLESEXT.texture_border_clamp.Texture3DRGBA32FLinear
273KHR-GLESEXT.texture_border_clamp.Texture3DRGBA8Linear
274KHR-GLESEXT.texture_buffer.texture_buffer_operations_buffer_load
275KHR-GLESEXT.texture_buffer.texture_buffer_operations_cpu_writes
276KHR-GLESEXT.texture_buffer.texture_buffer_operations_framebuffer_readback
277KHR-GLESEXT.texture_buffer.texture_buffer_operations_transform_feedback
278KHR-GLESEXT.texture_buffer.texture_buffer_operations_image_store
279KHR-GLESEXT.texture_buffer.texture_buffer_operations_ssbo_writes
280KHR-GLESEXT.texture_buffer.texture_buffer_max_size
281KHR-GLESEXT.texture_buffer.texture_buffer_texture_buffer_range
282KHR-GLESEXT.texture_buffer.texture_buffer_conv_int_to_float
283KHR-GLESEXT.texture_buffer.texture_buffer_atomic_functions
284KHR-GLESEXT.texture_buffer.texture_buffer_parameters
285KHR-GLESEXT.texture_buffer.texture_buffer_errors
286KHR-GLESEXT.texture_buffer.texture_buffer_active_uniform_validation_fragment_shader
287KHR-GLESEXT.texture_buffer.texture_buffer_active_uniform_validation_compute_shader
288KHR-GLESEXT.texture_buffer.texture_buffer_buffer_parameters
289KHR-GLESEXT.texture_buffer.texture_buffer_precision
290KHR-GLESEXT.draw_elements_base_vertex_tests.basevertex_behavior1
291KHR-GLESEXT.draw_elements_base_vertex_tests.basevertex_behavior2
292KHR-GLESEXT.draw_elements_base_vertex_tests.AEP_shader_stages
293KHR-GLESEXT.draw_elements_base_vertex_tests.underflow
294KHR-GLESEXT.draw_elements_base_vertex_tests.overflow
295KHR-GLESEXT.draw_elements_base_vertex_tests.valid_active_tf
296KHR-GLESEXT.draw_elements_base_vertex_tests.invalid_count_argument
297KHR-GLESEXT.draw_elements_base_vertex_tests.invalid_instancecount_argument
298KHR-GLESEXT.draw_elements_base_vertex_tests.invalid_mode_argument
299KHR-GLESEXT.draw_elements_base_vertex_tests.invalid_primcount_argument
300KHR-GLESEXT.draw_elements_base_vertex_tests.invalid_start_end_arguments
301KHR-GLESEXT.draw_elements_base_vertex_tests.invalid_type_argument
302KHR-GLESEXT.viewport_array.api_errors
303KHR-GLESEXT.viewport_array.queries
304KHR-GLESEXT.viewport_array.viewport_api
305KHR-GLESEXT.viewport_array.scissor_api
306KHR-GLESEXT.viewport_array.depth_range_api
307KHR-GLESEXT.viewport_array.scissor_test_state_api
308KHR-GLESEXT.viewport_array.draw_to_single_layer_with_multiple_viewports
309KHR-GLESEXT.viewport_array.dynamic_viewport_index
310KHR-GLESEXT.viewport_array.draw_mulitple_viewports_with_single_invocation
311KHR-GLESEXT.viewport_array.viewport_index_subroutine
312KHR-GLESEXT.viewport_array.draw_multiple_layers
313KHR-GLESEXT.viewport_array.scissor
314KHR-GLESEXT.viewport_array.scissor_zero_dimension
315KHR-GLESEXT.viewport_array.scissor_clear
316KHR-GLESEXT.viewport_array.depth_range
317KHR-GLESEXT.viewport_array.depth_range_depth_test
318KHR-GLESEXT.viewport_array.provoking_vertex
319KHR-GLESEXT.ext_texture_shadow_lod.texture.sampler2darrayshadow_vertex
320KHR-GLESEXT.ext_texture_shadow_lod.texture.sampler2darrayshadow_fragment
321KHR-GLESEXT.ext_texture_shadow_lod.texture.sampler2darrayshadow_bias_fragment
322KHR-GLESEXT.ext_texture_shadow_lod.texture.samplercubearrayshadow_vertex
323KHR-GLESEXT.ext_texture_shadow_lod.texture.samplercubearrayshadow_fragment
324KHR-GLESEXT.ext_texture_shadow_lod.texture.samplercubearrayshadow_bias_fragment
325KHR-GLESEXT.ext_texture_shadow_lod.textureoffset.sampler2darrayshadow_vertex
326KHR-GLESEXT.ext_texture_shadow_lod.textureoffset.sampler2darrayshadow_fragment
327KHR-GLESEXT.ext_texture_shadow_lod.textureoffset.sampler2darrayshadow_bias_fragment
328KHR-GLESEXT.ext_texture_shadow_lod.texturelod.sampler2darrayshadow_vertex
329KHR-GLESEXT.ext_texture_shadow_lod.texturelod.sampler2darrayshadow_fragment
330KHR-GLESEXT.ext_texture_shadow_lod.texturelod.samplercubeshadow_vertex
331KHR-GLESEXT.ext_texture_shadow_lod.texturelod.samplercubeshadow_fragment
332KHR-GLESEXT.ext_texture_shadow_lod.texturelod.samplercubearrayshadow_fragment
333KHR-GLESEXT.ext_texture_shadow_lod.texturelodoffset.sampler2darrayshadow_vertex
334KHR-GLESEXT.ext_texture_shadow_lod.texturelodoffset.sampler2darrayshadow_fragment
335KHR-GLESEXT.disjoint_timer_query.handle_reuse
336