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1// Copyright 2021 The Khronos Group Inc.
2//
3// SPDX-License-Identifier: CC-BY-4.0
4
5include::{generated}/meta/{refprefix}VK_EXT_multi_draw.txt[]
6
7=== Other Extension Metadata
8
9*Last Modified Date*::
10    2021-05-19
11*IP Status*::
12    No known IP claims.
13*Contributors*::
14  - Mike Blumenkrantz, VALVE
15  - Piers Daniell, NVIDIA
16  - Jason Ekstrand, INTEL
17  - Spencer Fricke, SAMSUNG
18  - Ricardo Garcia, IGALIA
19  - Jon Leech, KHRONOS
20  - Stu Smith, AMD
21
22=== Description
23
24Processing multiple draw commands in sequence incurs measurable overhead
25within drivers due to repeated state checks and updates during dispatch.
26This extension enables passing the entire sequence of draws directly to the
27driver in order to avoid any such overhead, using an array of
28slink:VkMultiDrawInfoEXT or slink:VkMultiDrawIndexedInfoEXT structs with
29fname:vkCmdDrawMultiEXT or fname:vkCmdDrawMultiIndexedEXT, respectively.
30These functions could be used any time multiple draw commands are being
31recorded without any state changes between them in order to maximize
32performance.
33
34include::{generated}/interfaces/VK_EXT_multi_draw.txt[]
35
36=== New or Modified Built-In Variables
37
38  * (modified)code:DrawIndex
39
40=== Version History
41
42  * Revision 1, 2021-01-20 (Mike Blumenkrantz)
43    - Initial version
44