1#!amber 2 3# Copyright 2020 Google LLC 4# 5# Licensed under the Apache License, Version 2.0 (the "License"); 6# you may not use this file except in compliance with the License. 7# You may obtain a copy of the License at 8# 9# http://www.apache.org/licenses/LICENSE-2.0 10# 11# Unless required by applicable law or agreed to in writing, software 12# distributed under the License is distributed on an "AS IS" BASIS, 13# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14# See the License for the specific language governing permissions and 15# limitations under the License. 16 17 18# A test for a coverage-gap found by GraphicsFuzz. 19 20# Short description: A fragment shader that covers a specific AP float code path. 21 22# The test passes because shader always writes red. 23 24SHADER vertex variant_vertex_shader PASSTHROUGH 25 26# variant_fragment_shader is derived from the following GLSL: 27# #version 310 es 28# precision highp float; 29# precision highp int; 30# 31# layout(location = 0) out vec4 _GLF_color; 32# layout(set = 0, binding = 0) uniform buf0 33# { 34# int two; 35# }; 36# 37# void main() 38# { 39# vec2 v = acos(ldexp(vec2(0.1), ivec2(two, 3))); 40# float d = distance(v, vec2(1.15928, 0.64350)); 41# 42# if (d < 0.01) 43# _GLF_color = vec4(1, 0, 0, 1); 44# else 45# _GLF_color = vec4(0); 46# } 47SHADER fragment variant_fragment_shader SPIRV-ASM TARGET_ENV spv1.0 48; SPIR-V 49; Version: 1.0 50; Generator: Khronos Glslang Reference Front End; 8 51; Bound: 46 52; Schema: 0 53 OpCapability Shader 54 %1 = OpExtInstImport "GLSL.std.450" 55 OpMemoryModel Logical GLSL450 56 OpEntryPoint Fragment %4 "main" %40 57 OpExecutionMode %4 OriginUpperLeft 58 OpSource ESSL 310 59 OpName %4 "main" 60 OpName %9 "v" 61 OpName %13 "buf0" 62 OpMemberName %13 0 "two" 63 OpName %15 "" 64 OpName %26 "d" 65 OpName %40 "_GLF_color" 66 OpMemberDecorate %13 0 Offset 0 67 OpDecorate %13 Block 68 OpDecorate %15 DescriptorSet 0 69 OpDecorate %15 Binding 0 70 OpDecorate %40 Location 0 71 %2 = OpTypeVoid 72 %3 = OpTypeFunction %2 73 %6 = OpTypeFloat 32 74 %7 = OpTypeVector %6 2 75 %8 = OpTypePointer Function %7 76 %10 = OpConstant %6 0.100000001 77 %11 = OpConstantComposite %7 %10 %10 78 %12 = OpTypeInt 32 1 79 %13 = OpTypeStruct %12 80 %14 = OpTypePointer Uniform %13 81 %15 = OpVariable %14 Uniform 82 %16 = OpConstant %12 0 83 %17 = OpTypePointer Uniform %12 84 %20 = OpConstant %12 3 85 %21 = OpTypeVector %12 2 86 %25 = OpTypePointer Function %6 87 %28 = OpConstant %6 1.15927994 88 %29 = OpConstant %6 0.64349997 89 %30 = OpConstantComposite %7 %28 %29 90 %33 = OpConstant %6 0.00999999978 91 %34 = OpTypeBool 92 %38 = OpTypeVector %6 4 93 %39 = OpTypePointer Output %38 94 %40 = OpVariable %39 Output 95 %41 = OpConstant %6 1 96 %42 = OpConstant %6 0 97 %43 = OpConstantComposite %38 %41 %42 %42 %41 98 %45 = OpConstantComposite %38 %42 %42 %42 %42 99 %4 = OpFunction %2 None %3 100 %5 = OpLabel 101 %9 = OpVariable %8 Function 102 %26 = OpVariable %25 Function 103 %18 = OpAccessChain %17 %15 %16 104 %19 = OpLoad %12 %18 105 %22 = OpCompositeConstruct %21 %19 %20 106 %23 = OpExtInst %7 %1 Ldexp %11 %22 107 %24 = OpExtInst %7 %1 Acos %23 108 OpStore %9 %24 109 %27 = OpLoad %7 %9 110 %31 = OpExtInst %6 %1 Distance %27 %30 111 OpStore %26 %31 112 %32 = OpLoad %6 %26 113 %35 = OpFOrdLessThan %34 %32 %33 114 OpSelectionMerge %37 None 115 OpBranchConditional %35 %36 %44 116 %36 = OpLabel 117 OpStore %40 %43 118 OpBranch %37 119 %44 = OpLabel 120 OpStore %40 %45 121 OpBranch %37 122 %37 = OpLabel 123 OpReturn 124 OpFunctionEnd 125END 126 127# uniforms for variant 128 129# two 130BUFFER variant_two DATA_TYPE int32 DATA 131 2 132END 133 134BUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM 135 136PIPELINE graphics variant_pipeline 137 ATTACH variant_vertex_shader 138 ATTACH variant_fragment_shader 139 FRAMEBUFFER_SIZE 256 256 140 BIND BUFFER variant_framebuffer AS color LOCATION 0 141 BIND BUFFER variant_two AS uniform DESCRIPTOR_SET 0 BINDING 0 142END 143CLEAR_COLOR variant_pipeline 0 0 0 255 144 145CLEAR variant_pipeline 146RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 256 256 147 148EXPECT variant_framebuffer IDX 0 0 SIZE 256 256 EQ_RGBA 255 0 0 255 149