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1 /*------------------------------------------------------------------------
2  * Vulkan Conformance Tests
3  * ------------------------
4  *
5  * Copyright (c) 2014 The Android Open Source Project
6  * Copyright (c) 2016 The Khronos Group Inc.
7  *
8  * Licensed under the Apache License, Version 2.0 (the "License");
9  * you may not use this file except in compliance with the License.
10  * You may obtain a copy of the License at
11  *
12  *      http://www.apache.org/licenses/LICENSE-2.0
13  *
14  * Unless required by applicable law or agreed to in writing, software
15  * distributed under the License is distributed on an "AS IS" BASIS,
16  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17  * See the License for the specific language governing permissions and
18  * limitations under the License.
19  *
20  *//*!
21  * \file
22  * \brief Tessellation Miscellaneous Draw Tests
23  *//*--------------------------------------------------------------------*/
24 
25 #include "vktTessellationMiscDrawTests.hpp"
26 #include "vktTestCaseUtil.hpp"
27 #include "vktTessellationUtil.hpp"
28 
29 #include "tcuTestLog.hpp"
30 #include "tcuImageIO.hpp"
31 #include "tcuTexture.hpp"
32 #include "tcuImageCompare.hpp"
33 
34 #include "vkDefs.hpp"
35 #include "vkBarrierUtil.hpp"
36 #include "vkQueryUtil.hpp"
37 #include "vkBuilderUtil.hpp"
38 #include "vkImageUtil.hpp"
39 #include "vkTypeUtil.hpp"
40 #include "vkStrUtil.hpp"
41 #include "vkCmdUtil.hpp"
42 #include "vkObjUtil.hpp"
43 #include "vkBufferWithMemory.hpp"
44 #include "vkImageWithMemory.hpp"
45 
46 #include "deUniquePtr.hpp"
47 #include "deStringUtil.hpp"
48 
49 #include <string>
50 #include <vector>
51 
52 namespace vkt
53 {
54 namespace tessellation
55 {
56 
57 using namespace vk;
58 
59 namespace
60 {
61 
62 struct CaseDefinition
63 {
64 	TessPrimitiveType	primitiveType;
65 	SpacingMode			spacingMode;
66 	std::string			referenceImagePathPrefix;	//!< without case suffix and extension (e.g. "_1.png")
67 };
68 
makeCaseDefinition(const TessPrimitiveType primitiveType,const SpacingMode spacingMode,const std::string & referenceImagePathPrefix)69 inline CaseDefinition makeCaseDefinition (const TessPrimitiveType	primitiveType,
70 										  const SpacingMode			spacingMode,
71 										  const std::string&		referenceImagePathPrefix)
72 {
73 	CaseDefinition caseDef;
74 	caseDef.primitiveType = primitiveType;
75 	caseDef.spacingMode = spacingMode;
76 	caseDef.referenceImagePathPrefix = referenceImagePathPrefix;
77 	return caseDef;
78 }
79 
genTessLevelCases(const SpacingMode spacingMode)80 std::vector<TessLevels> genTessLevelCases (const SpacingMode spacingMode)
81 {
82 	static const TessLevels tessLevelCases[] =
83 	{
84 		{ { 9.0f,	9.0f	},	{ 9.0f,		9.0f,	9.0f,	9.0f	} },
85 		{ { 8.0f,	11.0f	},	{ 13.0f,	15.0f,	18.0f,	21.0f	} },
86 		{ { 17.0f,	14.0f	},	{ 3.0f,		6.0f,	9.0f,	12.0f	} },
87 	};
88 
89 	std::vector<TessLevels> resultTessLevels(DE_LENGTH_OF_ARRAY(tessLevelCases));
90 
91 	for (int tessLevelCaseNdx = 0; tessLevelCaseNdx < DE_LENGTH_OF_ARRAY(tessLevelCases); ++tessLevelCaseNdx)
92 	{
93 		TessLevels& tessLevels = resultTessLevels[tessLevelCaseNdx];
94 
95 		for (int i = 0; i < 2; ++i)
96 			tessLevels.inner[i] = static_cast<float>(getClampedRoundedTessLevel(spacingMode, tessLevelCases[tessLevelCaseNdx].inner[i]));
97 
98 		for (int i = 0; i < 4; ++i)
99 			tessLevels.outer[i] = static_cast<float>(getClampedRoundedTessLevel(spacingMode, tessLevelCases[tessLevelCaseNdx].outer[i]));
100 	}
101 
102 	return resultTessLevels;
103 }
104 
genVertexPositions(const TessPrimitiveType primitiveType)105 std::vector<tcu::Vec2> genVertexPositions (const TessPrimitiveType primitiveType)
106 {
107 	std::vector<tcu::Vec2> positions;
108 	positions.reserve(4);
109 
110 	if (primitiveType == TESSPRIMITIVETYPE_TRIANGLES)
111 	{
112 		positions.push_back(tcu::Vec2( 0.8f,    0.6f));
113 		positions.push_back(tcu::Vec2( 0.0f, -0.786f));
114 		positions.push_back(tcu::Vec2(-0.8f,    0.6f));
115 	}
116 	else if (primitiveType == TESSPRIMITIVETYPE_QUADS || primitiveType == TESSPRIMITIVETYPE_ISOLINES)
117 	{
118 		positions.push_back(tcu::Vec2(-0.8f, -0.8f));
119 		positions.push_back(tcu::Vec2( 0.8f, -0.8f));
120 		positions.push_back(tcu::Vec2(-0.8f,  0.8f));
121 		positions.push_back(tcu::Vec2( 0.8f,  0.8f));
122 	}
123 	else
124 		DE_ASSERT(false);
125 
126 	return positions;
127 }
128 
129 //! Common test function used by all test cases.
runTest(Context & context,const CaseDefinition caseDef)130 tcu::TestStatus runTest (Context& context, const CaseDefinition caseDef)
131 {
132 	requireFeatures(context.getInstanceInterface(), context.getPhysicalDevice(), FEATURE_TESSELLATION_SHADER);
133 
134 	const DeviceInterface&	vk					= context.getDeviceInterface();
135 	const VkDevice			device				= context.getDevice();
136 	const VkQueue			queue				= context.getUniversalQueue();
137 	const deUint32			queueFamilyIndex	= context.getUniversalQueueFamilyIndex();
138 	Allocator&				allocator			= context.getDefaultAllocator();
139 
140 	const std::vector<TessLevels> tessLevelCases = genTessLevelCases(caseDef.spacingMode);
141 	const std::vector<tcu::Vec2>  vertexData	 = genVertexPositions(caseDef.primitiveType);
142 	const deUint32				  inPatchSize	 = (caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES ? 3 : 4);
143 
144 	// Vertex input: positions
145 
146 	const VkFormat	   vertexFormat		   = VK_FORMAT_R32G32_SFLOAT;
147 	const deUint32	   vertexStride		   = tcu::getPixelSize(mapVkFormat(vertexFormat));
148 	const VkDeviceSize vertexDataSizeBytes = sizeInBytes(vertexData);
149 
150 	const BufferWithMemory vertexBuffer(vk, device, allocator,
151 		makeBufferCreateInfo(vertexDataSizeBytes, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT), MemoryRequirement::HostVisible);
152 
153 	DE_ASSERT(inPatchSize == vertexData.size());
154 	DE_ASSERT(sizeof(vertexData[0]) == vertexStride);
155 
156 	{
157 		const Allocation& alloc = vertexBuffer.getAllocation();
158 
159 		deMemcpy(alloc.getHostPtr(), &vertexData[0], static_cast<std::size_t>(vertexDataSizeBytes));
160 		flushAlloc(vk, device, alloc);
161 		// No barrier needed, flushed memory is automatically visible
162 	}
163 
164 	// Color attachment
165 
166 	const tcu::IVec2			  renderSize				 = tcu::IVec2(256, 256);
167 	const VkFormat				  colorFormat				 = VK_FORMAT_R8G8B8A8_UNORM;
168 	const VkImageSubresourceRange colorImageSubresourceRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, 1u);
169 	const ImageWithMemory		  colorAttachmentImage		 (vk, device, allocator,
170 															 makeImageCreateInfo(renderSize, colorFormat, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT, 1u),
171 															 MemoryRequirement::Any);
172 
173 	// Color output buffer: image will be copied here for verification
174 
175 	const VkDeviceSize		colorBufferSizeBytes = renderSize.x()*renderSize.y() * tcu::getPixelSize(mapVkFormat(colorFormat));
176 	const BufferWithMemory	colorBuffer			(vk, device, allocator, makeBufferCreateInfo(colorBufferSizeBytes, VK_BUFFER_USAGE_TRANSFER_DST_BIT), MemoryRequirement::HostVisible);
177 
178 	// Input buffer: tessellation levels. Data is filled in later.
179 
180 	const BufferWithMemory tessLevelsBuffer(vk, device, allocator,
181 		makeBufferCreateInfo(sizeof(TessLevels), VK_BUFFER_USAGE_STORAGE_BUFFER_BIT), MemoryRequirement::HostVisible);
182 
183 	// Descriptors
184 
185 	const Unique<VkDescriptorSetLayout> descriptorSetLayout(DescriptorSetLayoutBuilder()
186 		.addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT | VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)
187 		.build(vk, device));
188 
189 	const Unique<VkDescriptorPool> descriptorPool(DescriptorPoolBuilder()
190 		.addType(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER)
191 		.build(vk, device, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, 1u));
192 
193 	const Unique<VkDescriptorSet> descriptorSet(makeDescriptorSet(vk, device, *descriptorPool, *descriptorSetLayout));
194 
195 	const VkDescriptorBufferInfo tessLevelsBufferInfo = makeDescriptorBufferInfo(tessLevelsBuffer.get(), 0ull, sizeof(TessLevels));
196 
197 	DescriptorSetUpdateBuilder()
198 		.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(0u), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, &tessLevelsBufferInfo)
199 		.update(vk, device);
200 
201 	// Pipeline
202 
203 	const Unique<VkImageView>		colorAttachmentView	(makeImageView(vk, device, *colorAttachmentImage, VK_IMAGE_VIEW_TYPE_2D, colorFormat, colorImageSubresourceRange));
204 	const Unique<VkRenderPass>		renderPass			(makeRenderPass(vk, device, colorFormat));
205 	const Unique<VkFramebuffer>		framebuffer			(makeFramebuffer(vk, device, *renderPass, *colorAttachmentView, renderSize.x(), renderSize.y()));
206 	const Unique<VkPipelineLayout>	pipelineLayout		(makePipelineLayout(vk, device, *descriptorSetLayout));
207 	const Unique<VkCommandPool>		cmdPool				(makeCommandPool(vk, device, queueFamilyIndex));
208 	const Unique<VkCommandBuffer>	cmdBuffer			(allocateCommandBuffer(vk, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY));
209 
210 	const Unique<VkPipeline> pipeline(GraphicsPipelineBuilder()
211 		.setRenderSize				  (renderSize)
212 		.setVertexInputSingleAttribute(vertexFormat, vertexStride)
213 		.setPatchControlPoints		  (inPatchSize)
214 		.setShader					  (vk, device, VK_SHADER_STAGE_VERTEX_BIT,					context.getBinaryCollection().get("vert"), DE_NULL)
215 		.setShader					  (vk, device, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT,	context.getBinaryCollection().get("tesc"), DE_NULL)
216 		.setShader					  (vk, device, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, context.getBinaryCollection().get("tese"), DE_NULL)
217 		.setShader					  (vk, device, VK_SHADER_STAGE_FRAGMENT_BIT,				context.getBinaryCollection().get("frag"), DE_NULL)
218 		.build						  (vk, device, *pipelineLayout, *renderPass));
219 
220 	// Draw commands
221 
222 	deUint32 numPassedCases = 0;
223 
224 	for (deUint32 tessLevelCaseNdx = 0; tessLevelCaseNdx < tessLevelCases.size(); ++tessLevelCaseNdx)
225 	{
226 		context.getTestContext().getLog()
227 			<< tcu::TestLog::Message
228 			<< "Tessellation levels: " << getTessellationLevelsString(tessLevelCases[tessLevelCaseNdx], caseDef.primitiveType)
229 			<< tcu::TestLog::EndMessage;
230 
231 		// Upload tessellation levels data to the input buffer
232 		{
233 			const Allocation& alloc				= tessLevelsBuffer.getAllocation();
234 			TessLevels* const bufferTessLevels	= static_cast<TessLevels*>(alloc.getHostPtr());
235 
236 			*bufferTessLevels = tessLevelCases[tessLevelCaseNdx];
237 			flushAlloc(vk, device, alloc);
238 		}
239 
240 		// Reset the command buffer and begin recording.
241 		beginCommandBuffer(vk, *cmdBuffer);
242 
243 		// Change color attachment image layout
244 		{
245 			// State is slightly different on the first iteration.
246 			const VkImageLayout currentLayout = (tessLevelCaseNdx == 0 ? VK_IMAGE_LAYOUT_UNDEFINED : VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
247 			const VkAccessFlags srcFlags	  = (tessLevelCaseNdx == 0 ? (VkAccessFlags)0 : (VkAccessFlags)VK_ACCESS_TRANSFER_READ_BIT);
248 
249 			const VkImageMemoryBarrier colorAttachmentLayoutBarrier = makeImageMemoryBarrier(
250 				srcFlags, VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
251 				currentLayout, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
252 				*colorAttachmentImage, colorImageSubresourceRange);
253 
254 			vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, 0u,
255 				0u, DE_NULL, 0u, DE_NULL, 1u, &colorAttachmentLayoutBarrier);
256 		}
257 
258 		// Begin render pass
259 		{
260 			const VkRect2D	renderArea	= makeRect2D(renderSize);
261 			const tcu::Vec4	clearColor	(0.0f, 0.0f, 0.0f, 1.0f);
262 
263 			beginRenderPass(vk, *cmdBuffer, *renderPass, *framebuffer, renderArea, clearColor);
264 		}
265 
266 		vk.cmdBindPipeline(*cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline);
267 		vk.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *pipelineLayout, 0u, 1u, &descriptorSet.get(), 0u, DE_NULL);
268 		{
269 			const VkDeviceSize vertexBufferOffset = 0ull;
270 			vk.cmdBindVertexBuffers(*cmdBuffer, 0u, 1u, &vertexBuffer.get(), &vertexBufferOffset);
271 		}
272 
273 		// Process enough vertices to make a patch.
274 		vk.cmdDraw(*cmdBuffer, inPatchSize, 1u, 0u, 0u);
275 		endRenderPass(vk, *cmdBuffer);
276 
277 		// Copy render result to a host-visible buffer
278 		copyImageToBuffer(vk, *cmdBuffer, *colorAttachmentImage, *colorBuffer, renderSize);
279 
280 		endCommandBuffer(vk, *cmdBuffer);
281 		submitCommandsAndWait(vk, device, queue, *cmdBuffer);
282 
283 		{
284 			const Allocation&	colorBufferAlloc	= colorBuffer.getAllocation();
285 
286 			invalidateAlloc(vk, device, colorBufferAlloc);
287 
288 			// Verify case result
289 			const tcu::ConstPixelBufferAccess resultImageAccess(mapVkFormat(colorFormat), renderSize.x(), renderSize.y(), 1, colorBufferAlloc.getHostPtr());
290 
291 			// Load reference image
292 			const std::string	referenceImagePath	= caseDef.referenceImagePathPrefix + "_" + de::toString(tessLevelCaseNdx) + ".png";
293 
294 			tcu::TextureLevel	referenceImage;
295 			tcu::ImageIO::loadPNG(referenceImage, context.getTestContext().getArchive(), referenceImagePath.c_str());
296 
297 			if (tcu::fuzzyCompare(context.getTestContext().getLog(), "ImageComparison", "Image Comparison",
298 								  referenceImage.getAccess(), resultImageAccess, 0.002f, tcu::COMPARE_LOG_RESULT))
299 				++numPassedCases;
300 		}
301 	} // tessLevelCaseNdx
302 
303 	return (numPassedCases == tessLevelCases.size() ? tcu::TestStatus::pass("OK") : tcu::TestStatus::fail("Failure"));
304 }
305 
getTessLevelsSSBODeclaration(void)306 inline const char* getTessLevelsSSBODeclaration (void)
307 {
308 	return	"layout(set = 0, binding = 0, std430) readonly restrict buffer TessLevels {\n"
309 			"    float inner0;\n"
310 			"    float inner1;\n"
311 			"    float outer0;\n"
312 			"    float outer1;\n"
313 			"    float outer2;\n"
314 			"    float outer3;\n"
315 			"} sb_levels;\n";
316 }
317 
318 //! Add vertex, fragment, and tessellation control shaders.
initCommonPrograms(vk::SourceCollections & programCollection,const CaseDefinition caseDef)319 void initCommonPrograms (vk::SourceCollections& programCollection, const CaseDefinition caseDef)
320 {
321 	DE_ASSERT(!programCollection.glslSources.contains("vert"));
322 	DE_ASSERT(!programCollection.glslSources.contains("tesc"));
323 	DE_ASSERT(!programCollection.glslSources.contains("frag"));
324 
325 	// Vertex shader
326 	{
327 		std::ostringstream src;
328 		src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n"
329 			<< "\n"
330 			<< "layout(location = 0) in  highp vec2 in_v_position;\n"
331 			<< "layout(location = 0) out highp vec2 in_tc_position;\n"
332 			<< "\n"
333 			<< "void main (void)\n"
334 			<< "{\n"
335 			<< "    in_tc_position = in_v_position;\n"
336 			<< "}\n";
337 
338 		programCollection.glslSources.add("vert") << glu::VertexSource(src.str());
339 	}
340 
341 	// Tessellation control shader
342 	{
343 		const int numVertices = (caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES ? 3 : 4);
344 
345 		std::ostringstream src;
346 		src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n"
347 			<< "#extension GL_EXT_tessellation_shader : require\n"
348 			<< "\n"
349 			<< "layout(vertices = " << numVertices << ") out;\n"
350 			<< "\n"
351 			<< getTessLevelsSSBODeclaration()
352 			<< "\n"
353 			<< "layout(location = 0) in  highp vec2 in_tc_position[];\n"
354 			<< "layout(location = 0) out highp vec2 in_te_position[];\n"
355 			<< "\n"
356 			<< "void main (void)\n"
357 			<< "{\n"
358 			<< "    in_te_position[gl_InvocationID] = in_tc_position[gl_InvocationID];\n"
359 			<< "\n"
360 			<< "    gl_TessLevelInner[0] = sb_levels.inner0;\n"
361 			<< "    gl_TessLevelInner[1] = sb_levels.inner1;\n"
362 			<< "\n"
363 			<< "    gl_TessLevelOuter[0] = sb_levels.outer0;\n"
364 			<< "    gl_TessLevelOuter[1] = sb_levels.outer1;\n"
365 			<< "    gl_TessLevelOuter[2] = sb_levels.outer2;\n"
366 			<< "    gl_TessLevelOuter[3] = sb_levels.outer3;\n"
367 			<< "}\n";
368 
369 		programCollection.glslSources.add("tesc") << glu::TessellationControlSource(src.str());
370 	}
371 
372 	// Fragment shader
373 	{
374 		std::ostringstream src;
375 		src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n"
376 			<< "\n"
377 			<< "layout(location = 0) in  highp   vec4 in_f_color;\n"
378 			<< "layout(location = 0) out mediump vec4 o_color;\n"
379 			<< "\n"
380 			<< "void main (void)\n"
381 			<< "{\n"
382 			<< "    o_color = in_f_color;\n"
383 			<< "}\n";
384 
385 		programCollection.glslSources.add("frag") << glu::FragmentSource(src.str());
386 	}
387 }
388 
initProgramsFillCoverCase(vk::SourceCollections & programCollection,const CaseDefinition caseDef)389 void initProgramsFillCoverCase (vk::SourceCollections& programCollection, const CaseDefinition caseDef)
390 {
391 	DE_ASSERT(caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES || caseDef.primitiveType == TESSPRIMITIVETYPE_QUADS);
392 
393 	initCommonPrograms(programCollection, caseDef);
394 
395 	// Tessellation evaluation shader
396 	{
397 		std::ostringstream src;
398 		src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n"
399 			<< "#extension GL_EXT_tessellation_shader : require\n"
400 			<< "\n"
401 			<< "layout(" << getTessPrimitiveTypeShaderName(caseDef.primitiveType) << ", "
402 						 << getSpacingModeShaderName(caseDef.spacingMode) << ") in;\n"
403 			<< "\n"
404 			<< "layout(location = 0) in  highp vec2 in_te_position[];\n"
405 			<< "layout(location = 0) out highp vec4 in_f_color;\n"
406 			<< "\n"
407 			<< "void main (void)\n"
408 			<< "{\n"
409 			<<	(caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES ?
410 					"    highp float d = 3.0 * min(gl_TessCoord.x, min(gl_TessCoord.y, gl_TessCoord.z));\n"
411 					"    highp vec2 corner0 = in_te_position[0];\n"
412 					"    highp vec2 corner1 = in_te_position[1];\n"
413 					"    highp vec2 corner2 = in_te_position[2];\n"
414 					"    highp vec2 pos =  corner0*gl_TessCoord.x + corner1*gl_TessCoord.y + corner2*gl_TessCoord.z;\n"
415 					"    highp vec2 fromCenter = pos - (corner0 + corner1 + corner2) / 3.0;\n"
416 					"    highp float f = (1.0 - length(fromCenter)) * (1.5 - d);\n"
417 					"    pos += 0.75 * f * fromCenter / (length(fromCenter) + 0.3);\n"
418 					"    gl_Position = vec4(pos, 0.0, 1.0);\n"
419 				: caseDef.primitiveType == TESSPRIMITIVETYPE_QUADS ?
420 					"    highp vec2 corner0 = in_te_position[0];\n"
421 					"    highp vec2 corner1 = in_te_position[1];\n"
422 					"    highp vec2 corner2 = in_te_position[2];\n"
423 					"    highp vec2 corner3 = in_te_position[3];\n"
424 					"    highp vec2 pos = (1.0-gl_TessCoord.x)*(1.0-gl_TessCoord.y)*corner0\n"
425 					"                   + (    gl_TessCoord.x)*(1.0-gl_TessCoord.y)*corner1\n"
426 					"                   + (1.0-gl_TessCoord.x)*(    gl_TessCoord.y)*corner2\n"
427 					"                   + (    gl_TessCoord.x)*(    gl_TessCoord.y)*corner3;\n"
428 					"    highp float d = 2.0 * min(abs(gl_TessCoord.x-0.5), abs(gl_TessCoord.y-0.5));\n"
429 					"    highp vec2 fromCenter = pos - (corner0 + corner1 + corner2 + corner3) / 4.0;\n"
430 					"    highp float f = (1.0 - length(fromCenter)) * sqrt(1.7 - d);\n"
431 					"    pos += 0.75 * f * fromCenter / (length(fromCenter) + 0.3);\n"
432 					"    gl_Position = vec4(pos, 0.0, 1.0);\n"
433 				: "")
434 			<< "    in_f_color = vec4(1.0);\n"
435 			<< "}\n";
436 
437 		programCollection.glslSources.add("tese") << glu::TessellationEvaluationSource(src.str());
438 	}
439 }
440 
initProgramsFillNonOverlapCase(vk::SourceCollections & programCollection,const CaseDefinition caseDef)441 void initProgramsFillNonOverlapCase (vk::SourceCollections& programCollection, const CaseDefinition caseDef)
442 {
443 	DE_ASSERT(caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES || caseDef.primitiveType == TESSPRIMITIVETYPE_QUADS);
444 
445 	initCommonPrograms(programCollection, caseDef);
446 
447 	// Tessellation evaluation shader
448 	{
449 		std::ostringstream src;
450 		src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n"
451 			<< "#extension GL_EXT_tessellation_shader : require\n"
452 			<< "\n"
453 			<< "layout(" << getTessPrimitiveTypeShaderName(caseDef.primitiveType) << ", "
454 						 << getSpacingModeShaderName(caseDef.spacingMode) << ") in;\n"
455 			<< "\n"
456 			<< getTessLevelsSSBODeclaration()
457 			<< "\n"
458 			<< "layout(location = 0) in  highp vec2 in_te_position[];\n"
459 			<< "layout(location = 0) out highp vec4 in_f_color;\n"
460 			<< "\n"
461 			<< "void main (void)\n"
462 			<< "{\n"
463 			<<	(caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES ?
464 					"    highp vec2 corner0 = in_te_position[0];\n"
465 					"    highp vec2 corner1 = in_te_position[1];\n"
466 					"    highp vec2 corner2 = in_te_position[2];\n"
467 					"    highp vec2 pos =  corner0*gl_TessCoord.x + corner1*gl_TessCoord.y + corner2*gl_TessCoord.z;\n"
468 					"    gl_Position = vec4(pos, 0.0, 1.0);\n"
469 					"    highp int numConcentricTriangles = int(round(sb_levels.inner0)) / 2 + 1;\n"
470 					"    highp float d = 3.0 * min(gl_TessCoord.x, min(gl_TessCoord.y, gl_TessCoord.z));\n"
471 					"    highp int phase = int(d*float(numConcentricTriangles)) % 3;\n"
472 					"    in_f_color = phase == 0 ? vec4(1.0, 0.0, 0.0, 1.0)\n"
473 					"               : phase == 1 ? vec4(0.0, 1.0, 0.0, 1.0)\n"
474 					"               :              vec4(0.0, 0.0, 1.0, 1.0);\n"
475 				: caseDef.primitiveType == TESSPRIMITIVETYPE_QUADS ?
476 					"    highp vec2 corner0 = in_te_position[0];\n"
477 					"    highp vec2 corner1 = in_te_position[1];\n"
478 					"    highp vec2 corner2 = in_te_position[2];\n"
479 					"    highp vec2 corner3 = in_te_position[3];\n"
480 					"    highp vec2 pos = (1.0-gl_TessCoord.x)*(1.0-gl_TessCoord.y)*corner0\n"
481 					"                   + (    gl_TessCoord.x)*(1.0-gl_TessCoord.y)*corner1\n"
482 					"                   + (1.0-gl_TessCoord.x)*(    gl_TessCoord.y)*corner2\n"
483 					"                   + (    gl_TessCoord.x)*(    gl_TessCoord.y)*corner3;\n"
484 					"    gl_Position = vec4(pos, 0.0, 1.0);\n"
485 					"    highp int phaseX = int(round((0.5 - abs(gl_TessCoord.x-0.5)) * sb_levels.inner0));\n"
486 					"    highp int phaseY = int(round((0.5 - abs(gl_TessCoord.y-0.5)) * sb_levels.inner1));\n"
487 					"    highp int phase = min(phaseX, phaseY) % 3;\n"
488 					"    in_f_color = phase == 0 ? vec4(1.0, 0.0, 0.0, 1.0)\n"
489 					"               : phase == 1 ? vec4(0.0, 1.0, 0.0, 1.0)\n"
490 					"               :              vec4(0.0, 0.0, 1.0, 1.0);\n"
491 					: "")
492 			<< "}\n";
493 
494 		programCollection.glslSources.add("tese") << glu::TessellationEvaluationSource(src.str());
495 	}
496 }
497 
initProgramsIsolinesCase(vk::SourceCollections & programCollection,const CaseDefinition caseDef)498 void initProgramsIsolinesCase (vk::SourceCollections& programCollection, const CaseDefinition caseDef)
499 {
500 	DE_ASSERT(caseDef.primitiveType == TESSPRIMITIVETYPE_ISOLINES);
501 
502 	initCommonPrograms(programCollection, caseDef);
503 
504 	// Tessellation evaluation shader
505 	{
506 		std::ostringstream src;
507 		src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n"
508 			<< "#extension GL_EXT_tessellation_shader : require\n"
509 			<< "\n"
510 			<< "layout(" << getTessPrimitiveTypeShaderName(caseDef.primitiveType) << ", "
511 						 << getSpacingModeShaderName(caseDef.spacingMode) << ") in;\n"
512 			<< "\n"
513 			<< getTessLevelsSSBODeclaration()
514 			<< "\n"
515 			<< "layout(location = 0) in  highp vec2 in_te_position[];\n"
516 			<< "layout(location = 0) out highp vec4 in_f_color;\n"
517 			<< "\n"
518 			<< "void main (void)\n"
519 			<< "{\n"
520 			<< "    highp vec2 corner0 = in_te_position[0];\n"
521 			<< "    highp vec2 corner1 = in_te_position[1];\n"
522 			<< "    highp vec2 corner2 = in_te_position[2];\n"
523 			<< "    highp vec2 corner3 = in_te_position[3];\n"
524 			<< "    highp vec2 pos = (1.0-gl_TessCoord.x)*(1.0-gl_TessCoord.y)*corner0\n"
525 			<< "                   + (    gl_TessCoord.x)*(1.0-gl_TessCoord.y)*corner1\n"
526 			<< "                   + (1.0-gl_TessCoord.x)*(    gl_TessCoord.y)*corner2\n"
527 			<< "                   + (    gl_TessCoord.x)*(    gl_TessCoord.y)*corner3;\n"
528 			<< "    pos.y += 0.15*sin(gl_TessCoord.x*10.0);\n"
529 			<< "    gl_Position = vec4(pos, 0.0, 1.0);\n"
530 			<< "    highp int phaseX = int(round(gl_TessCoord.x*sb_levels.outer1));\n"
531 			<< "    highp int phaseY = int(round(gl_TessCoord.y*sb_levels.outer0));\n"
532 			<< "    highp int phase = (phaseX + phaseY) % 3;\n"
533 			<< "    in_f_color = phase == 0 ? vec4(1.0, 0.0, 0.0, 1.0)\n"
534 			<< "               : phase == 1 ? vec4(0.0, 1.0, 0.0, 1.0)\n"
535 			<< "               :              vec4(0.0, 0.0, 1.0, 1.0);\n"
536 			<< "}\n";
537 
538 		programCollection.glslSources.add("tese") << glu::TessellationEvaluationSource(src.str());
539 	}
540 }
541 
getReferenceImagePathPrefix(const std::string & caseName)542 inline std::string getReferenceImagePathPrefix (const std::string& caseName)
543 {
544 	return "vulkan/data/tessellation/" + caseName + "_ref";
545 }
546 
547 } // anonymous
548 
549 //! These tests correspond to dEQP-GLES31.functional.tessellation.misc_draw.*
createMiscDrawTests(tcu::TestContext & testCtx)550 tcu::TestCaseGroup* createMiscDrawTests (tcu::TestContext& testCtx)
551 {
552 	de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "misc_draw", "Miscellaneous draw-result-verifying cases"));
553 
554 	static const TessPrimitiveType primitivesNoIsolines[] =
555 	{
556 		TESSPRIMITIVETYPE_TRIANGLES,
557 		TESSPRIMITIVETYPE_QUADS,
558 	};
559 
560 	// Triangle fill case
561 	for (int primitiveTypeNdx = 0; primitiveTypeNdx < DE_LENGTH_OF_ARRAY(primitivesNoIsolines); ++primitiveTypeNdx)
562 	for (int spacingModeNdx = 0; spacingModeNdx < SPACINGMODE_LAST; ++spacingModeNdx)
563 	{
564 		const TessPrimitiveType primitiveType = primitivesNoIsolines[primitiveTypeNdx];
565 		const SpacingMode		spacingMode	  = static_cast<SpacingMode>(spacingModeNdx);
566 		const std::string		caseName	  = std::string() + "fill_cover_" + getTessPrimitiveTypeShaderName(primitiveType) + "_" + getSpacingModeShaderName(spacingMode);
567 
568 		addFunctionCaseWithPrograms(group.get(), caseName, "Check that there are no obvious gaps in the triangle-filled area of a tessellated shape",
569 									initProgramsFillCoverCase, runTest, makeCaseDefinition(primitiveType, spacingMode, getReferenceImagePathPrefix(caseName)));
570 	}
571 
572 	// Triangle non-overlap case
573 	for (int primitiveTypeNdx = 0; primitiveTypeNdx < DE_LENGTH_OF_ARRAY(primitivesNoIsolines); ++primitiveTypeNdx)
574 	for (int spacingModeNdx = 0; spacingModeNdx < SPACINGMODE_LAST; ++spacingModeNdx)
575 	{
576 		const TessPrimitiveType primitiveType = primitivesNoIsolines[primitiveTypeNdx];
577 		const SpacingMode		spacingMode	  = static_cast<SpacingMode>(spacingModeNdx);
578 		const std::string		caseName	  = std::string() + "fill_overlap_" + getTessPrimitiveTypeShaderName(primitiveType) + "_" + getSpacingModeShaderName(spacingMode);
579 
580 		addFunctionCaseWithPrograms(group.get(), caseName, "Check that there are no obvious triangle overlaps in the triangle-filled area of a tessellated shape",
581 									initProgramsFillNonOverlapCase, runTest, makeCaseDefinition(primitiveType, spacingMode, getReferenceImagePathPrefix(caseName)));
582 	}
583 
584 	// Isolines
585 	for (int spacingModeNdx = 0; spacingModeNdx < SPACINGMODE_LAST; ++spacingModeNdx)
586 	{
587 		const SpacingMode spacingMode = static_cast<SpacingMode>(spacingModeNdx);
588 		const std::string caseName    = std::string() + "isolines_" + getSpacingModeShaderName(spacingMode);
589 
590 		addFunctionCaseWithPrograms(group.get(), caseName, "Basic isolines render test", checkSupportCase,
591 									initProgramsIsolinesCase, runTest, makeCaseDefinition(TESSPRIMITIVETYPE_ISOLINES, spacingMode, getReferenceImagePathPrefix(caseName)));
592 	}
593 
594 	return group.release();
595 }
596 
597 } // tessellation
598 } // vkt
599