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1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program EGL Module
3  * ---------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Test for mapping client color values to native surface colors
22  *//*--------------------------------------------------------------------*/
23 
24 #include "teglNativeColorMappingTests.hpp"
25 
26 #include "teglSimpleConfigCase.hpp"
27 
28 #include "tcuTexture.hpp"
29 
30 #include "egluNativeDisplay.hpp"
31 #include "egluNativeWindow.hpp"
32 #include "egluNativePixmap.hpp"
33 #include "egluUnique.hpp"
34 #include "egluUtil.hpp"
35 
36 #include "eglwLibrary.hpp"
37 #include "eglwEnums.hpp"
38 
39 #include "gluDefs.hpp"
40 #include "glwFunctions.hpp"
41 #include "glwEnums.hpp"
42 
43 #include "tcuImageCompare.hpp"
44 #include "tcuTestLog.hpp"
45 #include "tcuTexture.hpp"
46 #include "tcuTextureUtil.hpp"
47 
48 #include "deUniquePtr.hpp"
49 #include "deStringUtil.hpp"
50 
51 #include "deThread.hpp"
52 
53 #include <vector>
54 #include <string>
55 #include <limits>
56 
57 using tcu::TestLog;
58 using std::vector;
59 using std::string;
60 
61 using namespace eglw;
62 
63 namespace deqp
64 {
65 namespace egl
66 {
67 namespace
68 {
69 
createGLES2Context(const Library & egl,EGLDisplay display,EGLConfig config)70 EGLContext createGLES2Context (const Library& egl, EGLDisplay display, EGLConfig config)
71 {
72 	EGLContext		context			= EGL_NO_CONTEXT;
73 	const EGLint	attribList[]	=
74 	{
75 		EGL_CONTEXT_CLIENT_VERSION, 2,
76 		EGL_NONE
77 	};
78 
79 	EGLU_CHECK_CALL(egl, bindAPI(EGL_OPENGL_ES_API));
80 
81 	context = egl.createContext(display, config, EGL_NO_CONTEXT, attribList);
82 	EGLU_CHECK_MSG(egl, "eglCreateContext() failed");
83 	TCU_CHECK(context);
84 
85 	return context;
86 }
87 
createGLES2Program(const glw::Functions & gl,TestLog & log)88 deUint32 createGLES2Program (const glw::Functions& gl, TestLog& log)
89 {
90 	const char* const vertexShaderSource =
91 	"attribute highp vec2 a_pos;\n"
92 	"void main (void)\n"
93 	"{\n"
94 	"\tgl_Position = vec4(a_pos, 0.0, 1.0);\n"
95 	"}";
96 
97 	const char* const fragmentShaderSource =
98 	"uniform mediump vec4 u_color;\n"
99 	"void main (void)\n"
100 	"{\n"
101 	"\tgl_FragColor = u_color;\n"
102 	"}";
103 
104 	deUint32	program			= 0;
105 	deUint32	vertexShader	= 0;
106 	deUint32	fragmentShader	= 0;
107 
108 	deInt32		vertexCompileStatus;
109 	string		vertexInfoLog;
110 	deInt32		fragmentCompileStatus;
111 	string		fragmentInfoLog;
112 	deInt32		linkStatus;
113 	string		programInfoLog;
114 
115 	try
116 	{
117 		program			= gl.createProgram();
118 		vertexShader	= gl.createShader(GL_VERTEX_SHADER);
119 		fragmentShader	= gl.createShader(GL_FRAGMENT_SHADER);
120 
121 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to create shaders and program");
122 
123 		gl.shaderSource(vertexShader, 1, &vertexShaderSource, DE_NULL);
124 		gl.compileShader(vertexShader);
125 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup vertex shader");
126 
127 		gl.shaderSource(fragmentShader, 1, &fragmentShaderSource, DE_NULL);
128 		gl.compileShader(fragmentShader);
129 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup fragment shader");
130 
131 		{
132 			deInt32		infoLogLength = 0;
133 
134 			gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &vertexCompileStatus);
135 			gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength);
136 
137 			vertexInfoLog.resize(infoLogLength, '\0');
138 
139 			gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexInfoLog[0]));
140 			GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get vertex shader compile info");
141 
142 			vertexInfoLog.resize(infoLogLength);
143 		}
144 
145 		{
146 			deInt32		infoLogLength = 0;
147 
148 			gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus);
149 			gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength);
150 
151 			fragmentInfoLog.resize(infoLogLength, '\0');
152 
153 			gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(fragmentInfoLog[0]));
154 			GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get fragment shader compile info");
155 
156 			fragmentInfoLog.resize(infoLogLength);
157 		}
158 
159 		gl.attachShader(program, vertexShader);
160 		gl.attachShader(program, fragmentShader);
161 		gl.linkProgram(program);
162 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup program");
163 
164 		{
165 			deInt32		infoLogLength = 0;
166 
167 			gl.getProgramiv(program, GL_LINK_STATUS, &linkStatus);
168 			gl.getProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLength);
169 
170 			programInfoLog.resize(infoLogLength, '\0');
171 
172 			gl.getProgramInfoLog(program, (glw::GLsizei)programInfoLog.length(), &infoLogLength, &(programInfoLog[0]));
173 			GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get program link info");
174 
175 			programInfoLog.resize(infoLogLength);
176 		}
177 
178 		if (linkStatus == 0 || vertexCompileStatus == 0 || fragmentCompileStatus == 0)
179 		{
180 
181 			log.startShaderProgram(linkStatus != 0, programInfoLog.c_str());
182 
183 			log << TestLog::Shader(QP_SHADER_TYPE_VERTEX, vertexShaderSource, vertexCompileStatus != 0, vertexInfoLog);
184 			log << TestLog::Shader(QP_SHADER_TYPE_FRAGMENT, fragmentShaderSource, fragmentCompileStatus != 0, fragmentInfoLog);
185 
186 			log.endShaderProgram();
187 		}
188 
189 		gl.deleteShader(vertexShader);
190 		gl.deleteShader(fragmentShader);
191 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to delete shaders");
192 
193 		TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 && fragmentCompileStatus != 0);
194 	}
195 	catch (...)
196 	{
197 		if (program)
198 			gl.deleteProgram(program);
199 
200 		if (vertexShader)
201 			gl.deleteShader(vertexShader);
202 
203 		if (fragmentShader)
204 			gl.deleteShader(fragmentShader);
205 
206 		throw;
207 	}
208 
209 	return program;
210 }
211 
clear(const glw::Functions & gl,const tcu::Vec4 & color)212 void clear (const glw::Functions& gl, const tcu::Vec4& color)
213 {
214 	gl.clearColor(color.x(), color.y(), color.z(), color.w());
215 	gl.clear(GL_COLOR_BUFFER_BIT);
216 	GLU_EXPECT_NO_ERROR(gl.getError(), "Color clear failed");
217 }
218 
render(const glw::Functions & gl,deUint32 program,const tcu::Vec4 & color)219 void render (const glw::Functions& gl, deUint32 program, const tcu::Vec4& color)
220 {
221 	const float positions[] =
222 	{
223 		-1.0f, -1.0f,
224 		 1.0f, -1.0f,
225 		 1.0f,  1.0f,
226 
227 		 1.0f,  1.0f,
228 		-1.0f,  1.0f,
229 		-1.0f, -1.0f
230 	};
231 
232 	deUint32 posLocation;
233 	deUint32 colorLocation;
234 
235 	gl.useProgram(program);
236 	posLocation	= gl.getAttribLocation(program, "a_pos");
237 	gl.enableVertexAttribArray(posLocation);
238 	GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup shader program for rendering");
239 
240 	colorLocation = gl.getUniformLocation(program, "u_color");
241 	gl.uniform4fv(colorLocation, 1, color.getPtr());
242 
243 	gl.vertexAttribPointer(posLocation, 2, GL_FLOAT, GL_FALSE, 0, positions);
244 	gl.drawArrays(GL_TRIANGLES, 0, 6);
245 	GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to render");
246 }
247 
validate(TestLog & log,const Library & egl,EGLDisplay display,EGLConfig config,const tcu::TextureLevel & result,const tcu::Vec4 & color)248 bool validate (TestLog& log, const Library& egl, EGLDisplay display, EGLConfig config, const tcu::TextureLevel& result, const tcu::Vec4& color)
249 {
250 	const tcu::UVec4 eglBitDepth((deUint32)eglu::getConfigAttribInt(egl, display, config, EGL_RED_SIZE),
251 								 (deUint32)eglu::getConfigAttribInt(egl, display, config, EGL_GREEN_SIZE),
252 								 (deUint32)eglu::getConfigAttribInt(egl, display, config, EGL_BLUE_SIZE),
253 								 (deUint32)eglu::getConfigAttribInt(egl, display, config, EGL_ALPHA_SIZE));
254 
255 	const tcu::UVec4 nativeBitDepth(tcu::getTextureFormatBitDepth(result.getFormat()).asUint());
256 	const tcu::UVec4 bitDepth(deMinu32(nativeBitDepth.x(), eglBitDepth.x()),
257 							  deMinu32(nativeBitDepth.y(), eglBitDepth.y()),
258 							  deMinu32(nativeBitDepth.z(), eglBitDepth.z()),
259 							  deMinu32(nativeBitDepth.w(), eglBitDepth.w()));
260 
261 	const tcu::UVec4 uColor = tcu::UVec4((deUint32)((float)((1u << bitDepth.x()) - 1u) * color.x()),
262 										 (deUint32)((float)((1u << bitDepth.y()) - 1u) * color.y()),
263 										 (deUint32)((float)((1u << bitDepth.z()) - 1u) * color.z()),
264 										 (deUint32)((float)((1u << bitDepth.w()) - 1u) * color.w()));
265 
266 	tcu::TextureLevel reference(result.getFormat(), result.getWidth(), result.getHeight());
267 
268 	for (int y = 0; y < result.getHeight(); y++)
269 	{
270 		for (int x = 0; x < result.getWidth(); x++)
271 			reference.getAccess().setPixel(uColor, x, y);
272 	}
273 
274 	return tcu::intThresholdCompare(log, "Result compare", "Compare results", reference.getAccess(), result.getAccess(), tcu::UVec4(1u, 1u, 1u, (bitDepth.w() > 0 ? 1u : std::numeric_limits<deUint32>::max())), tcu::COMPARE_LOG_RESULT);
275 }
276 
277 class NativeColorMappingCase : public SimpleConfigCase
278 {
279 public:
280 	enum NativeType
281 	{
282 		NATIVETYPE_WINDOW = 0,
283 		NATIVETYPE_PIXMAP,
284 		NATIVETYPE_PBUFFER_COPY_TO_PIXMAP
285 	};
286 
287 				NativeColorMappingCase	(EglTestContext& eglTestCtx, const char* name, const char* description, bool render, NativeType nativeType, const eglu::FilterList& filters);
288 				~NativeColorMappingCase	(void);
289 
290 private:
291 	void		executeForConfig		(EGLDisplay display, EGLConfig config);
292 
293 	NativeType	m_nativeType;
294 	bool		m_render;
295 };
296 
NativeColorMappingCase(EglTestContext & eglTestCtx,const char * name,const char * description,bool render,NativeType nativeType,const eglu::FilterList & filters)297 NativeColorMappingCase::NativeColorMappingCase (EglTestContext& eglTestCtx, const char* name, const char* description, bool render, NativeType nativeType, const eglu::FilterList& filters)
298 	: SimpleConfigCase	(eglTestCtx, name, description, filters)
299 	, m_nativeType		(nativeType)
300 	, m_render			(render)
301 {
302 }
303 
~NativeColorMappingCase(void)304 NativeColorMappingCase::~NativeColorMappingCase	(void)
305 {
306 	deinit();
307 }
308 
logConfigInfo(TestLog & log,const Library & egl,EGLDisplay display,EGLConfig config,NativeColorMappingCase::NativeType nativeType,int waitFrames)309 void logConfigInfo (TestLog& log, const Library& egl, EGLDisplay display, EGLConfig config, NativeColorMappingCase::NativeType nativeType, int waitFrames)
310 {
311 	log << TestLog::Message << "EGL_RED_SIZE: "		<< eglu::getConfigAttribInt(egl, display, config, EGL_RED_SIZE)		<< TestLog::EndMessage;
312 	log << TestLog::Message << "EGL_GREEN_SIZE: "	<< eglu::getConfigAttribInt(egl, display, config, EGL_GREEN_SIZE)	<< TestLog::EndMessage;
313 	log << TestLog::Message << "EGL_BLUE_SIZE: "	<< eglu::getConfigAttribInt(egl, display, config, EGL_BLUE_SIZE)	<< TestLog::EndMessage;
314 	log << TestLog::Message << "EGL_ALPHA_SIZE: "	<< eglu::getConfigAttribInt(egl, display, config, EGL_ALPHA_SIZE)	<< TestLog::EndMessage;
315 	log << TestLog::Message << "EGL_DEPTH_SIZE: "	<< eglu::getConfigAttribInt(egl, display, config, EGL_DEPTH_SIZE)	<< TestLog::EndMessage;
316 	log << TestLog::Message << "EGL_STENCIL_SIZE: "	<< eglu::getConfigAttribInt(egl, display, config, EGL_STENCIL_SIZE)	<< TestLog::EndMessage;
317 	log << TestLog::Message << "EGL_SAMPLES: "		<< eglu::getConfigAttribInt(egl, display, config, EGL_SAMPLES)		<< TestLog::EndMessage;
318 
319 	if (nativeType == NativeColorMappingCase::NATIVETYPE_WINDOW)
320 		log << TestLog::Message << "Waiting " << waitFrames * 16 << "ms after eglSwapBuffers() and glFinish() for frame to become visible" << TestLog::EndMessage;
321 }
322 
testNativeWindow(TestLog & log,eglu::NativeDisplay & nativeDisplay,eglu::NativeWindow & nativeWindow,EGLDisplay display,EGLContext context,EGLConfig config,const glw::Functions & gl,bool renderColor,int waitFrames,size_t colorCount,const tcu::Vec4 * colors)323 bool testNativeWindow (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativeWindow& nativeWindow, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, int waitFrames, size_t colorCount, const tcu::Vec4* colors)
324 {
325 	const Library&		egl			= nativeDisplay.getLibrary();
326 	eglu::UniqueSurface	surface		(egl, display, eglu::createWindowSurface(nativeDisplay, nativeWindow, display, config, DE_NULL));
327 	tcu::TextureLevel	result;
328 	deUint32			program		= 0;
329 	bool				isOk		= true;
330 
331 	try
332 	{
333 		EGLU_CHECK_CALL(egl, makeCurrent(display, *surface, *surface, context));
334 
335 		if (renderColor)
336 			program = createGLES2Program(gl, log);
337 
338 		for (int colorNdx = 0; colorNdx < (int)colorCount; colorNdx++)
339 		{
340 			if (renderColor)
341 				render(gl, program, colors[colorNdx]);
342 			else
343 				clear(gl, colors[colorNdx]);
344 
345 			EGLU_CHECK_CALL(egl, swapBuffers(display, *surface));
346 			EGLU_CHECK_CALL(egl, waitClient());
347 			deSleep(waitFrames*16);
348 			nativeWindow.processEvents();
349 			nativeWindow.readScreenPixels(&result);
350 
351 			if (!validate(log, egl, display, config, result, colors[colorNdx]))
352 				isOk = false;
353 		}
354 
355 		EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
356 	}
357 	catch (...)
358 	{
359 		if (program)
360 			gl.deleteProgram(program);
361 		throw;
362 	}
363 
364 	return isOk;
365 }
366 
testNativePixmap(TestLog & log,eglu::NativeDisplay & nativeDisplay,eglu::NativePixmap & nativePixmap,EGLDisplay display,EGLContext context,EGLConfig config,const glw::Functions & gl,bool renderColor,size_t colorCount,const tcu::Vec4 * colors)367 bool testNativePixmap (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativePixmap& nativePixmap, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, size_t colorCount, const tcu::Vec4* colors)
368 {
369 	const Library&		egl			= nativeDisplay.getLibrary();
370 	eglu::UniqueSurface	surface		(egl, display, eglu::createPixmapSurface(nativeDisplay, nativePixmap, display, config, DE_NULL));
371 	tcu::TextureLevel	result;
372 	deUint32			program		= 0;
373 	bool				isOk		= true;
374 
375 	try
376 	{
377 		EGLU_CHECK_CALL(egl, makeCurrent(display, *surface, *surface, context));
378 
379 		if (renderColor)
380 			program = createGLES2Program(gl, log);
381 
382 		for (int colorNdx = 0; colorNdx < (int)colorCount; colorNdx++)
383 		{
384 			if (renderColor)
385 				render(gl, program, colors[colorNdx]);
386 			else
387 				clear(gl, colors[colorNdx]);
388 
389 			EGLU_CHECK_CALL(egl, waitClient());
390 			nativePixmap.readPixels(&result);
391 
392 			if (!validate(log, egl, display, config, result, colors[colorNdx]))
393 				isOk = false;
394 		}
395 
396 		EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
397 	}
398 	catch (...)
399 	{
400 		if (program)
401 			gl.deleteProgram(program);
402 		throw;
403 	}
404 
405 	return isOk;
406 }
407 
testNativePixmapCopy(TestLog & log,const Library & egl,eglu::NativePixmap & nativePixmap,EGLDisplay display,EGLContext context,EGLConfig config,const glw::Functions & gl,bool renderColor,size_t colorCount,const tcu::Vec4 * colors)408 bool testNativePixmapCopy (TestLog& log, const Library& egl, eglu::NativePixmap& nativePixmap, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, size_t colorCount, const tcu::Vec4* colors)
409 {
410 	eglu::UniqueSurface	surface		(egl, display, egl.createPbufferSurface(display, config, DE_NULL));
411 	tcu::TextureLevel	result;
412 	deUint32			program		= 0;
413 	bool				isOk		= true;
414 
415 	try
416 	{
417 		EGLU_CHECK_CALL(egl, makeCurrent(display, *surface, *surface, context));
418 
419 		if (renderColor)
420 			program = createGLES2Program(gl, log);
421 
422 		for (int colorNdx = 0; colorNdx < (int)colorCount; colorNdx++)
423 		{
424 			if (renderColor)
425 				render(gl, program, colors[colorNdx]);
426 			else
427 				clear(gl, colors[colorNdx]);
428 
429 			EGLU_CHECK_CALL(egl, copyBuffers(display, *surface, nativePixmap.getLegacyNative()));
430 			EGLU_CHECK_CALL(egl, waitClient());
431 			nativePixmap.readPixels(&result);
432 
433 			if (!validate(log, egl, display, config, result, colors[colorNdx]))
434 				isOk = false;
435 		}
436 
437 		EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
438 	}
439 	catch (...)
440 	{
441 		if (program)
442 			gl.deleteProgram(program);
443 		throw;
444 	}
445 
446 	return isOk;
447 }
448 
executeForConfig(EGLDisplay display,EGLConfig config)449 void NativeColorMappingCase::executeForConfig (EGLDisplay display, EGLConfig config)
450 {
451 	const int width		= 128;
452 	const int height	= 128;
453 
454 	const tcu::Vec4 colors[] =
455 	{
456 		tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f),
457 		tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f),
458 		tcu::Vec4(0.0f, 1.0f, 0.0f, 1.0f),
459 		tcu::Vec4(0.0f, 1.0f, 1.0f, 1.0f),
460 		tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f),
461 		tcu::Vec4(1.0f, 0.0f, 1.0f, 1.0f),
462 		tcu::Vec4(1.0f, 1.0f, 0.0f, 1.0f),
463 		tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f),
464 
465 		tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f),
466 		tcu::Vec4(0.0f, 0.0f, 0.5f, 1.0f),
467 		tcu::Vec4(0.0f, 0.5f, 0.0f, 1.0f),
468 		tcu::Vec4(0.0f, 0.5f, 0.5f, 1.0f),
469 		tcu::Vec4(0.5f, 0.0f, 0.0f, 1.0f),
470 		tcu::Vec4(0.5f, 0.0f, 0.5f, 1.0f),
471 		tcu::Vec4(0.5f, 0.5f, 0.0f, 1.0f),
472 		tcu::Vec4(0.5f, 0.5f, 0.5f, 1.0f)
473 	};
474 
475 	const Library&						egl				= m_eglTestCtx.getLibrary();
476 	const string						configIdStr		(de::toString(eglu::getConfigAttribInt(egl, display, config, EGL_CONFIG_ID)));
477 	tcu::ScopedLogSection				logSection		(m_testCtx.getLog(), ("Config ID " + configIdStr).c_str(), ("Config ID " + configIdStr).c_str());
478 	const int							waitFrames		= 5;
479 	const eglu::NativeWindowFactory*	windowFactory;
480 	const eglu::NativePixmapFactory*	pixmapFactory;
481 
482 	logConfigInfo(m_testCtx.getLog(), egl, display, config, m_nativeType, waitFrames);
483 
484 	try
485 	{
486 		windowFactory = &eglu::selectNativeWindowFactory(m_eglTestCtx.getNativeDisplayFactory(), m_testCtx.getCommandLine());
487 
488 		if ((windowFactory->getCapabilities() & eglu::NativeWindow::CAPABILITY_READ_SCREEN_PIXELS) == 0)
489 			TCU_THROW(NotSupportedError, "Native window doesn't support readPixels()");
490 	}
491 	catch (const tcu::NotSupportedError&)
492 	{
493 		if (m_nativeType == NATIVETYPE_WINDOW)
494 			throw;
495 		else
496 			windowFactory = DE_NULL;
497 	}
498 
499 	try
500 	{
501 		pixmapFactory = &eglu::selectNativePixmapFactory(m_eglTestCtx.getNativeDisplayFactory(), m_testCtx.getCommandLine());
502 
503 		if (m_nativeType == NATIVETYPE_PIXMAP)
504 		{
505 			if ((pixmapFactory->getCapabilities() & eglu::NativePixmap::CAPABILITY_READ_PIXELS) == 0)
506 				TCU_THROW(NotSupportedError, "Native pixmap doesn't support readPixels()");
507 		}
508 		else if (m_nativeType == NATIVETYPE_PBUFFER_COPY_TO_PIXMAP)
509 		{
510 			if ((pixmapFactory->getCapabilities() & eglu::NativePixmap::CAPABILITY_READ_PIXELS) == 0 ||
511 				(pixmapFactory->getCapabilities() & eglu::NativePixmap::CAPABILITY_CREATE_SURFACE_LEGACY) == 0)
512 				TCU_THROW(NotSupportedError, "Native pixmap doesn't support readPixels() or legacy create surface");
513 		}
514 	}
515 	catch (const tcu::NotSupportedError&)
516 	{
517 		if (m_nativeType == NATIVETYPE_PIXMAP || m_nativeType == NATIVETYPE_PBUFFER_COPY_TO_PIXMAP)
518 			throw;
519 		else
520 			pixmapFactory = DE_NULL;
521 	}
522 
523 	DE_ASSERT(m_nativeType != NATIVETYPE_WINDOW || windowFactory);
524 	DE_ASSERT((m_nativeType != NATIVETYPE_PIXMAP && m_nativeType != NATIVETYPE_PBUFFER_COPY_TO_PIXMAP) || pixmapFactory);
525 
526 	eglu::UniqueContext		context		(egl, display, createGLES2Context(egl, display, config));
527 	glw::Functions			gl;
528 
529 	m_eglTestCtx.initGLFunctions(&gl, glu::ApiType::es(2,0));
530 
531 	switch (m_nativeType)
532 	{
533 		case NATIVETYPE_WINDOW:
534 		{
535 			de::UniquePtr<eglu::NativeWindow>	nativeWindow	(windowFactory->createWindow(&m_eglTestCtx.getNativeDisplay(), display, config, DE_NULL, eglu::WindowParams(width, height, eglu::WindowParams::VISIBILITY_VISIBLE)));
536 
537 			if (!testNativeWindow(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativeWindow, display, *context, config, gl, m_render, waitFrames, DE_LENGTH_OF_ARRAY(colors), colors))
538 				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
539 			break;
540 		}
541 
542 		case NATIVETYPE_PIXMAP:
543 		{
544 			de::UniquePtr<eglu::NativePixmap> nativePixmap		(pixmapFactory->createPixmap(&m_eglTestCtx.getNativeDisplay(), display, config, DE_NULL, width, height));
545 
546 			if (!testNativePixmap(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativePixmap, display, *context, config, gl, m_render, DE_LENGTH_OF_ARRAY(colors), colors))
547 				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
548 			break;
549 		}
550 
551 		case NATIVETYPE_PBUFFER_COPY_TO_PIXMAP:
552 		{
553 			de::UniquePtr<eglu::NativePixmap> nativePixmap		(pixmapFactory->createPixmap(&m_eglTestCtx.getNativeDisplay(), display, config, DE_NULL, width, height));
554 
555 			if (!testNativePixmapCopy(m_testCtx.getLog(), egl, *nativePixmap, display, *context, config, gl, m_render, DE_LENGTH_OF_ARRAY(colors), colors))
556 				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
557 			break;
558 		}
559 
560 		default:
561 			DE_ASSERT(DE_FALSE);
562 	}
563 }
564 
565 template<deUint32 Type>
surfaceType(const eglu::CandidateConfig & c)566 static bool surfaceType (const eglu::CandidateConfig& c)
567 {
568 	return (c.surfaceType() & Type) == Type;
569 }
570 
addTestGroups(EglTestContext & eglTestCtx,TestCaseGroup * group,NativeColorMappingCase::NativeType type)571 void addTestGroups (EglTestContext& eglTestCtx, TestCaseGroup* group, NativeColorMappingCase::NativeType type)
572 {
573 	eglu::FilterList baseFilters;
574 
575 	switch (type)
576 	{
577 		case NativeColorMappingCase::NATIVETYPE_WINDOW:
578 			baseFilters << surfaceType<EGL_WINDOW_BIT>;
579 			break;
580 
581 		case NativeColorMappingCase::NATIVETYPE_PIXMAP:
582 			baseFilters << surfaceType<EGL_PIXMAP_BIT>;
583 			break;
584 
585 		case NativeColorMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP:
586 			baseFilters << surfaceType<EGL_PBUFFER_BIT>;
587 			break;
588 
589 		default:
590 			DE_ASSERT(DE_FALSE);
591 	}
592 
593 	vector<NamedFilterList> filterLists;
594 	getDefaultFilterLists(filterLists, baseFilters);
595 
596 	for (vector<NamedFilterList>::iterator i = filterLists.begin(); i != filterLists.end(); i++)
597 	{
598 		group->addChild(new NativeColorMappingCase(eglTestCtx, (string(i->getName()) + "_clear").c_str(), i->getDescription(), false, type, *i));
599 		group->addChild(new NativeColorMappingCase(eglTestCtx, (string(i->getName()) + "_render").c_str(), i->getDescription(), true, type, *i));
600 	}
601 }
602 
603 } // anonymous
604 
NativeColorMappingTests(EglTestContext & eglTestCtx)605 NativeColorMappingTests::NativeColorMappingTests (EglTestContext& eglTestCtx)
606 	: TestCaseGroup(eglTestCtx, "native_color_mapping", "Tests for mapping client colors to native surface")
607 {
608 }
609 
init(void)610 void NativeColorMappingTests::init (void)
611 {
612 	{
613 		TestCaseGroup* windowGroup = new TestCaseGroup(m_eglTestCtx, "native_window", "Tests for mapping client color to native window");
614 		addTestGroups(m_eglTestCtx, windowGroup, NativeColorMappingCase::NATIVETYPE_WINDOW);
615 		addChild(windowGroup);
616 	}
617 
618 	{
619 		TestCaseGroup* pixmapGroup = new TestCaseGroup(m_eglTestCtx, "native_pixmap", "Tests for mapping client color to native pixmap");
620 		addTestGroups(m_eglTestCtx, pixmapGroup, NativeColorMappingCase::NATIVETYPE_PIXMAP);
621 		addChild(pixmapGroup);
622 	}
623 
624 	{
625 		TestCaseGroup* pbufferGroup = new TestCaseGroup(m_eglTestCtx, "pbuffer_to_native_pixmap", "Tests for mapping client color to native pixmap with eglCopyBuffers()");
626 		addTestGroups(m_eglTestCtx, pbufferGroup, NativeColorMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP);
627 		addChild(pbufferGroup);
628 	}
629 }
630 
631 } // egl
632 } // deqp
633