1#version 460 core 2 3#extension GL_EXT_spirv_intrinsics: enable 4 5#define rayQueryEXT spirv_type (extensions = ["SPV_KHR_ray_query"], capabilities = [4472], id = 4472) 6#define accelerationStructureEXT spirv_type (extensions = ["SPV_KHR_ray_query"], capabilities = [4472], id = 5341) 7 8spirv_instruction (extensions = ["SPV_KHR_ray_query"], capabilities = [4472, 4478], id = 4473) 9void rayQueryInitializeEXT(spirv_by_reference rayQueryEXT rayQuery, accelerationStructureEXT topLevel, uint rayFlags, uint cullMask, vec3 origin, float tMin, vec3 direction, float tMax); 10 11spirv_instruction (extensions = ["SPV_KHR_ray_query"], capabilities = [4478], id = 4474) 12void rayQueryTerminateEXT(spirv_by_reference rayQueryEXT rayQuery); 13 14layout(binding = 0) uniform accelerationStructureEXT as; 15 16void main() 17{ 18 rayQueryEXT rq; 19 20 rayQueryInitializeEXT(rq, as, 0, 0, vec3(0.0), 0.0, vec3(1.0), 1.0); 21 rayQueryTerminateEXT(rq); 22} 23