1 #include "node_shadow_realm.h" 2 3 namespace node { 4 namespace shadow_realm { 5 using v8::Context; 6 using v8::Local; 7 using v8::MaybeLocal; 8 9 // static HostCreateShadowRealmContextCallback(Local<Context> initiator_context)10MaybeLocal<Context> HostCreateShadowRealmContextCallback( 11 Local<Context> initiator_context) { 12 return Context::New(initiator_context->GetIsolate()); 13 } 14 15 } // namespace shadow_realm 16 } // namespace node 17