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1Name
2
3    OES_fragment_precision_high
4
5Name Strings
6
7    GL_OES_fragment_precision_high
8
9Contact
10
11    Jon Leech (jon 'at' alumni.caltech.edu)
12
13Notice
14
15    Copyright (c) 2005-2013 The Khronos Group Inc. Copyright terms at
16        http://www.khronos.org/registry/speccopyright.html
17
18Specification Update Policy
19
20    Khronos-approved extension specifications are updated in response to
21    issues and bugs prioritized by the Khronos OpenGL ES Working Group. For
22    extensions which have been promoted to a core Specification, fixes will
23    first appear in the latest version of that core Specification, and will
24    eventually be backported to the extension document. This policy is
25    described in more detail at
26        https://www.khronos.org/registry/OpenGL/docs/update_policy.php
27
28IP Status
29
30    None.
31
32Status
33
34    Withdrawn by vote of the OpenGL ES Working Group, April 24, 2008.
35    Ratified by the Khronos BOP, July 22, 2005.
36
37Version
38
39    Last Modifed Date: April 24, 2008
40
41Number
42
43    OpenGL ES Extension #28
44
45Dependencies
46
47    OpenGL ES 2.0 is required.
48
49Overview
50
51    This extension has been withdrawn. See the specification of
52    GetShaderPrecisionFormat in section 6.1.8 of the OpenGL ES 2.0
53    Specification to determine within the API if high-precision fragment
54    shader varyings are supported by the implementation.
55
56Issues
57
58    None
59
60New Tokens
61
62    None.
63
64New Procedures and Functions
65
66    None.
67
68Errors
69
70    None.
71
72New State
73
74    None.
75
76Revision History
77
78    4/24/2008   Jon Leech       Withdraw the extension and refer to ES 2.0
79                                instead.
80    7/6/2005    Aaftab Munshi   Created the extension
81