1Name 2 3 OES_fragment_precision_high 4 5Name Strings 6 7 GL_OES_fragment_precision_high 8 9Contact 10 11 Jon Leech (jon 'at' alumni.caltech.edu) 12 13Notice 14 15 Copyright (c) 2005-2013 The Khronos Group Inc. Copyright terms at 16 http://www.khronos.org/registry/speccopyright.html 17 18Specification Update Policy 19 20 Khronos-approved extension specifications are updated in response to 21 issues and bugs prioritized by the Khronos OpenGL ES Working Group. For 22 extensions which have been promoted to a core Specification, fixes will 23 first appear in the latest version of that core Specification, and will 24 eventually be backported to the extension document. This policy is 25 described in more detail at 26 https://www.khronos.org/registry/OpenGL/docs/update_policy.php 27 28IP Status 29 30 None. 31 32Status 33 34 Withdrawn by vote of the OpenGL ES Working Group, April 24, 2008. 35 Ratified by the Khronos BOP, July 22, 2005. 36 37Version 38 39 Last Modifed Date: April 24, 2008 40 41Number 42 43 OpenGL ES Extension #28 44 45Dependencies 46 47 OpenGL ES 2.0 is required. 48 49Overview 50 51 This extension has been withdrawn. See the specification of 52 GetShaderPrecisionFormat in section 6.1.8 of the OpenGL ES 2.0 53 Specification to determine within the API if high-precision fragment 54 shader varyings are supported by the implementation. 55 56Issues 57 58 None 59 60New Tokens 61 62 None. 63 64New Procedures and Functions 65 66 None. 67 68Errors 69 70 None. 71 72New State 73 74 None. 75 76Revision History 77 78 4/24/2008 Jon Leech Withdraw the extension and refer to ES 2.0 79 instead. 80 7/6/2005 Aaftab Munshi Created the extension 81