1 /*
2 * Copyright 2010 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8
9 #include "src/gpu/GrGpu.h"
10
11 #include "include/gpu/GrBackendSemaphore.h"
12 #include "include/gpu/GrBackendSurface.h"
13 #include "include/gpu/GrDirectContext.h"
14 #include "src/core/SkCompressedDataUtils.h"
15 #include "src/core/SkMathPriv.h"
16 #include "src/core/SkMipmap.h"
17 #include "src/gpu/GrAttachment.h"
18 #include "src/gpu/GrBackendUtils.h"
19 #include "src/gpu/GrCaps.h"
20 #include "src/gpu/GrDataUtils.h"
21 #include "src/gpu/GrDirectContextPriv.h"
22 #include "src/gpu/GrGpuResourcePriv.h"
23 #include "src/gpu/GrNativeRect.h"
24 #include "src/gpu/GrPipeline.h"
25 #include "src/gpu/GrRenderTarget.h"
26 #include "src/gpu/GrResourceCache.h"
27 #include "src/gpu/GrResourceProvider.h"
28 #include "src/gpu/GrRingBuffer.h"
29 #include "src/gpu/GrSemaphore.h"
30 #include "src/gpu/GrStagingBufferManager.h"
31 #include "src/gpu/GrStencilSettings.h"
32 #include "src/gpu/GrTextureProxyPriv.h"
33 #include "src/gpu/GrTracing.h"
34 #include "src/sksl/SkSLCompiler.h"
35
36 ////////////////////////////////////////////////////////////////////////////////
37
GrGpu(GrDirectContext * direct)38 GrGpu::GrGpu(GrDirectContext* direct) : fResetBits(kAll_GrBackendState), fContext(direct) {}
39
~GrGpu()40 GrGpu::~GrGpu() {
41 this->callSubmittedProcs(false);
42 }
43
initCapsAndCompiler(sk_sp<const GrCaps> caps)44 void GrGpu::initCapsAndCompiler(sk_sp<const GrCaps> caps) {
45 fCaps = std::move(caps);
46 fCompiler = std::make_unique<SkSL::Compiler>(fCaps->shaderCaps());
47 }
48
disconnect(DisconnectType type)49 void GrGpu::disconnect(DisconnectType type) {}
50
51 ////////////////////////////////////////////////////////////////////////////////
52
validate_texel_levels(SkISize dimensions,GrColorType texelColorType,const GrMipLevel * texels,int mipLevelCount,const GrCaps * caps)53 static bool validate_texel_levels(SkISize dimensions, GrColorType texelColorType,
54 const GrMipLevel* texels, int mipLevelCount, const GrCaps* caps) {
55 SkASSERT(mipLevelCount > 0);
56 bool hasBasePixels = texels[0].fPixels;
57 int levelsWithPixelsCnt = 0;
58 auto bpp = GrColorTypeBytesPerPixel(texelColorType);
59 int w = dimensions.fWidth;
60 int h = dimensions.fHeight;
61 for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; ++currentMipLevel) {
62 if (texels[currentMipLevel].fPixels) {
63 const size_t minRowBytes = w * bpp;
64 if (caps->writePixelsRowBytesSupport()) {
65 if (texels[currentMipLevel].fRowBytes < minRowBytes) {
66 return false;
67 }
68 if (texels[currentMipLevel].fRowBytes % bpp) {
69 return false;
70 }
71 } else {
72 if (texels[currentMipLevel].fRowBytes != minRowBytes) {
73 return false;
74 }
75 }
76 ++levelsWithPixelsCnt;
77 }
78 if (w == 1 && h == 1) {
79 if (currentMipLevel != mipLevelCount - 1) {
80 return false;
81 }
82 } else {
83 w = std::max(w / 2, 1);
84 h = std::max(h / 2, 1);
85 }
86 }
87 // Either just a base layer or a full stack is required.
88 if (mipLevelCount != 1 && (w != 1 || h != 1)) {
89 return false;
90 }
91 // Can specify just the base, all levels, or no levels.
92 if (!hasBasePixels) {
93 return levelsWithPixelsCnt == 0;
94 }
95 return levelsWithPixelsCnt == 1 || levelsWithPixelsCnt == mipLevelCount;
96 }
97
createTextureCommon(SkISize dimensions,const GrBackendFormat & format,GrTextureType textureType,GrRenderable renderable,int renderTargetSampleCnt,SkBudgeted budgeted,GrProtected isProtected,int mipLevelCount,uint32_t levelClearMask)98 sk_sp<GrTexture> GrGpu::createTextureCommon(SkISize dimensions,
99 const GrBackendFormat& format,
100 GrTextureType textureType,
101 GrRenderable renderable,
102 int renderTargetSampleCnt,
103 SkBudgeted budgeted,
104 GrProtected isProtected,
105 int mipLevelCount,
106 uint32_t levelClearMask) {
107 if (this->caps()->isFormatCompressed(format)) {
108 // Call GrGpu::createCompressedTexture.
109 return nullptr;
110 }
111
112 GrMipmapped mipMapped = mipLevelCount > 1 ? GrMipmapped::kYes : GrMipmapped::kNo;
113 if (!this->caps()->validateSurfaceParams(dimensions,
114 format,
115 renderable,
116 renderTargetSampleCnt,
117 mipMapped,
118 textureType)) {
119 return nullptr;
120 }
121
122 if (renderable == GrRenderable::kYes) {
123 renderTargetSampleCnt =
124 this->caps()->getRenderTargetSampleCount(renderTargetSampleCnt, format);
125 }
126 // Attempt to catch un- or wrongly initialized sample counts.
127 SkASSERT(renderTargetSampleCnt > 0 && renderTargetSampleCnt <= 64);
128 this->handleDirtyContext();
129 auto tex = this->onCreateTexture(dimensions,
130 format,
131 renderable,
132 renderTargetSampleCnt,
133 budgeted,
134 isProtected,
135 mipLevelCount,
136 levelClearMask);
137 if (tex) {
138 SkASSERT(tex->backendFormat() == format);
139 SkASSERT(GrRenderable::kNo == renderable || tex->asRenderTarget());
140 if (!this->caps()->reuseScratchTextures() && renderable == GrRenderable::kNo) {
141 tex->resourcePriv().removeScratchKey();
142 }
143 fStats.incTextureCreates();
144 if (renderTargetSampleCnt > 1 && !this->caps()->msaaResolvesAutomatically()) {
145 SkASSERT(GrRenderable::kYes == renderable);
146 tex->asRenderTarget()->setRequiresManualMSAAResolve();
147 }
148 }
149 return tex;
150 }
151
createTexture(SkISize dimensions,const GrBackendFormat & format,GrTextureType textureType,GrRenderable renderable,int renderTargetSampleCnt,GrMipmapped mipMapped,SkBudgeted budgeted,GrProtected isProtected)152 sk_sp<GrTexture> GrGpu::createTexture(SkISize dimensions,
153 const GrBackendFormat& format,
154 GrTextureType textureType,
155 GrRenderable renderable,
156 int renderTargetSampleCnt,
157 GrMipmapped mipMapped,
158 SkBudgeted budgeted,
159 GrProtected isProtected) {
160 int mipLevelCount = 1;
161 if (mipMapped == GrMipmapped::kYes) {
162 mipLevelCount =
163 32 - SkCLZ(static_cast<uint32_t>(std::max(dimensions.fWidth, dimensions.fHeight)));
164 }
165 uint32_t levelClearMask =
166 this->caps()->shouldInitializeTextures() ? (1 << mipLevelCount) - 1 : 0;
167 auto tex = this->createTextureCommon(dimensions,
168 format,
169 textureType,
170 renderable,
171 renderTargetSampleCnt,
172 budgeted,
173 isProtected,
174 mipLevelCount,
175 levelClearMask);
176 if (tex && mipMapped == GrMipmapped::kYes && levelClearMask) {
177 tex->markMipmapsClean();
178 }
179 return tex;
180 }
181
createTexture(SkISize dimensions,const GrBackendFormat & format,GrTextureType textureType,GrRenderable renderable,int renderTargetSampleCnt,SkBudgeted budgeted,GrProtected isProtected,GrColorType textureColorType,GrColorType srcColorType,const GrMipLevel texels[],int texelLevelCount)182 sk_sp<GrTexture> GrGpu::createTexture(SkISize dimensions,
183 const GrBackendFormat& format,
184 GrTextureType textureType,
185 GrRenderable renderable,
186 int renderTargetSampleCnt,
187 SkBudgeted budgeted,
188 GrProtected isProtected,
189 GrColorType textureColorType,
190 GrColorType srcColorType,
191 const GrMipLevel texels[],
192 int texelLevelCount) {
193 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
194 if (texelLevelCount) {
195 if (!validate_texel_levels(dimensions, srcColorType, texels, texelLevelCount,
196 this->caps())) {
197 return nullptr;
198 }
199 }
200
201 int mipLevelCount = std::max(1, texelLevelCount);
202 uint32_t levelClearMask = 0;
203 if (this->caps()->shouldInitializeTextures()) {
204 if (texelLevelCount) {
205 for (int i = 0; i < mipLevelCount; ++i) {
206 if (!texels->fPixels) {
207 levelClearMask |= static_cast<uint32_t>(1 << i);
208 }
209 }
210 } else {
211 levelClearMask = static_cast<uint32_t>((1 << mipLevelCount) - 1);
212 }
213 }
214
215 auto tex = this->createTextureCommon(dimensions,
216 format,
217 textureType,
218 renderable,
219 renderTargetSampleCnt,
220 budgeted,
221 isProtected,
222 texelLevelCount,
223 levelClearMask);
224 if (tex) {
225 bool markMipLevelsClean = false;
226 // Currently if level 0 does not have pixels then no other level may, as enforced by
227 // validate_texel_levels.
228 if (texelLevelCount && texels[0].fPixels) {
229 if (!this->writePixels(tex.get(),
230 SkIRect::MakeSize(dimensions),
231 textureColorType,
232 srcColorType,
233 texels,
234 texelLevelCount)) {
235 return nullptr;
236 }
237 // Currently if level[1] of mip map has pixel data then so must all other levels.
238 // as enforced by validate_texel_levels.
239 markMipLevelsClean = (texelLevelCount > 1 && !levelClearMask && texels[1].fPixels);
240 fStats.incTextureUploads();
241 } else if (levelClearMask && mipLevelCount > 1) {
242 markMipLevelsClean = true;
243 }
244 if (markMipLevelsClean) {
245 tex->markMipmapsClean();
246 }
247 }
248 return tex;
249 }
250
createCompressedTexture(SkISize dimensions,const GrBackendFormat & format,SkBudgeted budgeted,GrMipmapped mipMapped,GrProtected isProtected,const void * data,size_t dataSize)251 sk_sp<GrTexture> GrGpu::createCompressedTexture(SkISize dimensions,
252 const GrBackendFormat& format,
253 SkBudgeted budgeted,
254 GrMipmapped mipMapped,
255 GrProtected isProtected,
256 const void* data,
257 size_t dataSize) {
258 this->handleDirtyContext();
259 if (dimensions.width() < 1 || dimensions.width() > this->caps()->maxTextureSize() ||
260 dimensions.height() < 1 || dimensions.height() > this->caps()->maxTextureSize()) {
261 return nullptr;
262 }
263 // Note if we relax the requirement that data must be provided then we must check
264 // caps()->shouldInitializeTextures() here.
265 if (!data) {
266 return nullptr;
267 }
268
269 // TODO: expand CompressedDataIsCorrect to work here too
270 SkImage::CompressionType compressionType = GrBackendFormatToCompressionType(format);
271 if (compressionType == SkImage::CompressionType::kNone) {
272 return nullptr;
273 }
274
275 if (!this->caps()->isFormatTexturable(format, GrTextureType::k2D)) {
276 return nullptr;
277 }
278
279 if (dataSize < SkCompressedDataSize(compressionType, dimensions, nullptr,
280 mipMapped == GrMipmapped::kYes)) {
281 return nullptr;
282 }
283 return this->onCreateCompressedTexture(dimensions, format, budgeted, mipMapped, isProtected,
284 data, dataSize);
285 }
286
createCompressedTexture(SkISize dimensions,const GrBackendFormat & format,SkBudgeted budgeted,GrMipmapped mipMapped,GrProtected isProtected,OH_NativeBuffer * nativeBuffer,size_t bufferSize)287 sk_sp<GrTexture> GrGpu::createCompressedTexture(SkISize dimensions,
288 const GrBackendFormat& format,
289 SkBudgeted budgeted,
290 GrMipmapped mipMapped,
291 GrProtected isProtected,
292 OH_NativeBuffer* nativeBuffer,
293 size_t bufferSize) {
294 this->handleDirtyContext();
295 if (dimensions.width() < 1 || dimensions.width() > this->caps()->maxTextureSize() ||
296 dimensions.height() < 1 || dimensions.height() > this->caps()->maxTextureSize()) {
297 return nullptr;
298 }
299 if (!nativeBuffer) {
300 return nullptr;
301 }
302
303 SkImage::CompressionType compressionType = GrBackendFormatToCompressionType(format);
304 if (compressionType == SkImage::CompressionType::kNone) {
305 return nullptr;
306 }
307
308 if (!this->caps()->isFormatTexturable(format, GrTextureType::k2D)) {
309 return nullptr;
310 }
311
312 if (bufferSize < SkCompressedDataSize(compressionType, dimensions, nullptr,
313 mipMapped == GrMipmapped::kYes)) {
314 return nullptr;
315 }
316 return this->onCreateCompressedTexture(dimensions, format, budgeted, mipMapped, isProtected,
317 nativeBuffer, bufferSize);
318 }
319
wrapBackendTexture(const GrBackendTexture & backendTex,GrWrapOwnership ownership,GrWrapCacheable cacheable,GrIOType ioType)320 sk_sp<GrTexture> GrGpu::wrapBackendTexture(const GrBackendTexture& backendTex,
321 GrWrapOwnership ownership,
322 GrWrapCacheable cacheable,
323 GrIOType ioType) {
324 SkASSERT(ioType != kWrite_GrIOType);
325 this->handleDirtyContext();
326
327 const GrCaps* caps = this->caps();
328 SkASSERT(caps);
329
330 if (!caps->isFormatTexturable(backendTex.getBackendFormat(), backendTex.textureType())) {
331 return nullptr;
332 }
333 if (backendTex.width() > caps->maxTextureSize() ||
334 backendTex.height() > caps->maxTextureSize()) {
335 return nullptr;
336 }
337
338 return this->onWrapBackendTexture(backendTex, ownership, cacheable, ioType);
339 }
340
wrapCompressedBackendTexture(const GrBackendTexture & backendTex,GrWrapOwnership ownership,GrWrapCacheable cacheable)341 sk_sp<GrTexture> GrGpu::wrapCompressedBackendTexture(const GrBackendTexture& backendTex,
342 GrWrapOwnership ownership,
343 GrWrapCacheable cacheable) {
344 this->handleDirtyContext();
345
346 const GrCaps* caps = this->caps();
347 SkASSERT(caps);
348
349 if (!caps->isFormatTexturable(backendTex.getBackendFormat(), backendTex.textureType())) {
350 return nullptr;
351 }
352 if (backendTex.width() > caps->maxTextureSize() ||
353 backendTex.height() > caps->maxTextureSize()) {
354 return nullptr;
355 }
356
357 return this->onWrapCompressedBackendTexture(backendTex, ownership, cacheable);
358 }
359
wrapRenderableBackendTexture(const GrBackendTexture & backendTex,int sampleCnt,GrWrapOwnership ownership,GrWrapCacheable cacheable)360 sk_sp<GrTexture> GrGpu::wrapRenderableBackendTexture(const GrBackendTexture& backendTex,
361 int sampleCnt,
362 GrWrapOwnership ownership,
363 GrWrapCacheable cacheable) {
364 this->handleDirtyContext();
365 if (sampleCnt < 1) {
366 return nullptr;
367 }
368
369 const GrCaps* caps = this->caps();
370
371 if (!caps->isFormatTexturable(backendTex.getBackendFormat(), backendTex.textureType()) ||
372 !caps->isFormatRenderable(backendTex.getBackendFormat(), sampleCnt)) {
373 return nullptr;
374 }
375
376 if (backendTex.width() > caps->maxRenderTargetSize() ||
377 backendTex.height() > caps->maxRenderTargetSize()) {
378 return nullptr;
379 }
380 sk_sp<GrTexture> tex =
381 this->onWrapRenderableBackendTexture(backendTex, sampleCnt, ownership, cacheable);
382 SkASSERT(!tex || tex->asRenderTarget());
383 if (tex && sampleCnt > 1 && !caps->msaaResolvesAutomatically()) {
384 tex->asRenderTarget()->setRequiresManualMSAAResolve();
385 }
386 return tex;
387 }
388
wrapBackendRenderTarget(const GrBackendRenderTarget & backendRT)389 sk_sp<GrRenderTarget> GrGpu::wrapBackendRenderTarget(const GrBackendRenderTarget& backendRT) {
390 this->handleDirtyContext();
391
392 const GrCaps* caps = this->caps();
393
394 if (!caps->isFormatRenderable(backendRT.getBackendFormat(), backendRT.sampleCnt())) {
395 return nullptr;
396 }
397
398 sk_sp<GrRenderTarget> rt = this->onWrapBackendRenderTarget(backendRT);
399 if (backendRT.isFramebufferOnly()) {
400 rt->setFramebufferOnly();
401 }
402 return rt;
403 }
404
wrapVulkanSecondaryCBAsRenderTarget(const SkImageInfo & imageInfo,const GrVkDrawableInfo & vkInfo)405 sk_sp<GrRenderTarget> GrGpu::wrapVulkanSecondaryCBAsRenderTarget(const SkImageInfo& imageInfo,
406 const GrVkDrawableInfo& vkInfo) {
407 return this->onWrapVulkanSecondaryCBAsRenderTarget(imageInfo, vkInfo);
408 }
409
onWrapVulkanSecondaryCBAsRenderTarget(const SkImageInfo & imageInfo,const GrVkDrawableInfo & vkInfo)410 sk_sp<GrRenderTarget> GrGpu::onWrapVulkanSecondaryCBAsRenderTarget(const SkImageInfo& imageInfo,
411 const GrVkDrawableInfo& vkInfo) {
412 // This is only supported on Vulkan so we default to returning nullptr here
413 return nullptr;
414 }
415
createBuffer(size_t size,GrGpuBufferType intendedType,GrAccessPattern accessPattern,const void * data)416 sk_sp<GrGpuBuffer> GrGpu::createBuffer(size_t size, GrGpuBufferType intendedType,
417 GrAccessPattern accessPattern, const void* data) {
418 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
419 this->handleDirtyContext();
420 sk_sp<GrGpuBuffer> buffer = this->onCreateBuffer(size, intendedType, accessPattern, data);
421 if (!this->caps()->reuseScratchBuffers()) {
422 buffer->resourcePriv().removeScratchKey();
423 }
424 return buffer;
425 }
426
copySurface(GrSurface * dst,GrSurface * src,const SkIRect & srcRect,const SkIPoint & dstPoint)427 bool GrGpu::copySurface(GrSurface* dst, GrSurface* src, const SkIRect& srcRect,
428 const SkIPoint& dstPoint) {
429 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
430 SkASSERT(dst && src);
431 SkASSERT(!src->framebufferOnly());
432
433 if (dst->readOnly()) {
434 return false;
435 }
436
437 this->handleDirtyContext();
438
439 return this->onCopySurface(dst, src, srcRect, dstPoint);
440 }
441
readPixels(GrSurface * surface,SkIRect rect,GrColorType surfaceColorType,GrColorType dstColorType,void * buffer,size_t rowBytes)442 bool GrGpu::readPixels(GrSurface* surface,
443 SkIRect rect,
444 GrColorType surfaceColorType,
445 GrColorType dstColorType,
446 void* buffer,
447 size_t rowBytes) {
448 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
449 SkASSERT(surface);
450 SkASSERT(!surface->framebufferOnly());
451 SkASSERT(this->caps()->areColorTypeAndFormatCompatible(surfaceColorType,
452 surface->backendFormat()));
453
454 if (!SkIRect::MakeSize(surface->dimensions()).contains(rect)) {
455 return false;
456 }
457
458 size_t minRowBytes = SkToSizeT(GrColorTypeBytesPerPixel(dstColorType) * rect.width());
459 if (!this->caps()->readPixelsRowBytesSupport()) {
460 if (rowBytes != minRowBytes) {
461 return false;
462 }
463 } else {
464 if (rowBytes < minRowBytes) {
465 return false;
466 }
467 if (rowBytes % GrColorTypeBytesPerPixel(dstColorType)) {
468 return false;
469 }
470 }
471
472 this->handleDirtyContext();
473
474 return this->onReadPixels(surface, rect, surfaceColorType, dstColorType, buffer, rowBytes);
475 }
476
writePixels(GrSurface * surface,SkIRect rect,GrColorType surfaceColorType,GrColorType srcColorType,const GrMipLevel texels[],int mipLevelCount,bool prepForTexSampling)477 bool GrGpu::writePixels(GrSurface* surface,
478 SkIRect rect,
479 GrColorType surfaceColorType,
480 GrColorType srcColorType,
481 const GrMipLevel texels[],
482 int mipLevelCount,
483 bool prepForTexSampling) {
484 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
485 ATRACE_ANDROID_FRAMEWORK_ALWAYS("Texture upload(%u) %ix%i",
486 surface->uniqueID().asUInt(), rect.width(), rect.height());
487 SkASSERT(surface);
488 SkASSERT(!surface->framebufferOnly());
489
490 if (surface->readOnly()) {
491 return false;
492 }
493
494 if (mipLevelCount == 0) {
495 return false;
496 } else if (mipLevelCount == 1) {
497 // We require that if we are not mipped, then the write region is contained in the surface
498 if (!SkIRect::MakeSize(surface->dimensions()).contains(rect)) {
499 return false;
500 }
501 } else if (rect != SkIRect::MakeSize(surface->dimensions())) {
502 // We require that if the texels are mipped, than the write region is the entire surface
503 return false;
504 }
505
506 if (!validate_texel_levels(rect.size(), srcColorType, texels, mipLevelCount, this->caps())) {
507 return false;
508 }
509
510 this->handleDirtyContext();
511 if (this->onWritePixels(surface,
512 rect,
513 surfaceColorType,
514 srcColorType,
515 texels,
516 mipLevelCount,
517 prepForTexSampling)) {
518 this->didWriteToSurface(surface, kTopLeft_GrSurfaceOrigin, &rect, mipLevelCount);
519 fStats.incTextureUploads();
520 return true;
521 }
522 return false;
523 }
524
transferPixelsTo(GrTexture * texture,SkIRect rect,GrColorType textureColorType,GrColorType bufferColorType,sk_sp<GrGpuBuffer> transferBuffer,size_t offset,size_t rowBytes)525 bool GrGpu::transferPixelsTo(GrTexture* texture,
526 SkIRect rect,
527 GrColorType textureColorType,
528 GrColorType bufferColorType,
529 sk_sp<GrGpuBuffer> transferBuffer,
530 size_t offset,
531 size_t rowBytes) {
532 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
533 SkASSERT(texture);
534 SkASSERT(transferBuffer);
535
536 if (texture->readOnly()) {
537 return false;
538 }
539
540 // We require that the write region is contained in the texture
541 if (!SkIRect::MakeSize(texture->dimensions()).contains(rect)) {
542 return false;
543 }
544
545 size_t bpp = GrColorTypeBytesPerPixel(bufferColorType);
546 if (this->caps()->writePixelsRowBytesSupport()) {
547 if (rowBytes < SkToSizeT(bpp*rect.width())) {
548 return false;
549 }
550 if (rowBytes % bpp) {
551 return false;
552 }
553 } else {
554 if (rowBytes != SkToSizeT(bpp*rect.width())) {
555 return false;
556 }
557 }
558
559 this->handleDirtyContext();
560 if (this->onTransferPixelsTo(texture,
561 rect,
562 textureColorType,
563 bufferColorType,
564 std::move(transferBuffer),
565 offset,
566 rowBytes)) {
567 this->didWriteToSurface(texture, kTopLeft_GrSurfaceOrigin, &rect);
568 fStats.incTransfersToTexture();
569
570 return true;
571 }
572 return false;
573 }
574
transferPixelsFrom(GrSurface * surface,SkIRect rect,GrColorType surfaceColorType,GrColorType bufferColorType,sk_sp<GrGpuBuffer> transferBuffer,size_t offset)575 bool GrGpu::transferPixelsFrom(GrSurface* surface,
576 SkIRect rect,
577 GrColorType surfaceColorType,
578 GrColorType bufferColorType,
579 sk_sp<GrGpuBuffer> transferBuffer,
580 size_t offset) {
581 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
582 SkASSERT(surface);
583 SkASSERT(transferBuffer);
584 SkASSERT(this->caps()->areColorTypeAndFormatCompatible(surfaceColorType,
585 surface->backendFormat()));
586
587 #ifdef SK_DEBUG
588 auto supportedRead = this->caps()->supportedReadPixelsColorType(
589 surfaceColorType, surface->backendFormat(), bufferColorType);
590 SkASSERT(supportedRead.fOffsetAlignmentForTransferBuffer);
591 SkASSERT(offset % supportedRead.fOffsetAlignmentForTransferBuffer == 0);
592 #endif
593
594 // We require that the write region is contained in the texture
595 if (!SkIRect::MakeSize(surface->dimensions()).contains(rect)) {
596 return false;
597 }
598
599 this->handleDirtyContext();
600 if (this->onTransferPixelsFrom(surface,
601 rect,
602 surfaceColorType,
603 bufferColorType,
604 std::move(transferBuffer),
605 offset)) {
606 fStats.incTransfersFromSurface();
607 return true;
608 }
609 return false;
610 }
611
regenerateMipMapLevels(GrTexture * texture)612 bool GrGpu::regenerateMipMapLevels(GrTexture* texture) {
613 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
614 SkASSERT(texture);
615 SkASSERT(this->caps()->mipmapSupport());
616 SkASSERT(texture->mipmapped() == GrMipmapped::kYes);
617 if (!texture->mipmapsAreDirty()) {
618 // This can happen when the proxy expects mipmaps to be dirty, but they are not dirty on the
619 // actual target. This may be caused by things that the drawingManager could not predict,
620 // i.e., ops that don't draw anything, aborting a draw for exceptional circumstances, etc.
621 // NOTE: This goes away once we quit tracking mipmap state on the actual texture.
622 return true;
623 }
624 if (texture->readOnly()) {
625 return false;
626 }
627 if (this->onRegenerateMipMapLevels(texture)) {
628 texture->markMipmapsClean();
629 return true;
630 }
631 return false;
632 }
633
resetTextureBindings()634 void GrGpu::resetTextureBindings() {
635 this->handleDirtyContext();
636 this->onResetTextureBindings();
637 }
638
resolveRenderTarget(GrRenderTarget * target,const SkIRect & resolveRect)639 void GrGpu::resolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) {
640 SkASSERT(target);
641 this->handleDirtyContext();
642 this->onResolveRenderTarget(target, resolveRect);
643 }
644
didWriteToSurface(GrSurface * surface,GrSurfaceOrigin origin,const SkIRect * bounds,uint32_t mipLevels) const645 void GrGpu::didWriteToSurface(GrSurface* surface, GrSurfaceOrigin origin, const SkIRect* bounds,
646 uint32_t mipLevels) const {
647 SkASSERT(surface);
648 SkASSERT(!surface->readOnly());
649 // Mark any MIP chain and resolve buffer as dirty if and only if there is a non-empty bounds.
650 if (nullptr == bounds || !bounds->isEmpty()) {
651 GrTexture* texture = surface->asTexture();
652 if (texture) {
653 if (mipLevels == 1) {
654 texture->markMipmapsDirty();
655 } else {
656 texture->markMipmapsClean();
657 }
658 }
659 }
660 }
661
executeFlushInfo(SkSpan<GrSurfaceProxy * > proxies,SkSurface::BackendSurfaceAccess access,const GrFlushInfo & info,const GrBackendSurfaceMutableState * newState)662 void GrGpu::executeFlushInfo(SkSpan<GrSurfaceProxy*> proxies,
663 SkSurface::BackendSurfaceAccess access,
664 const GrFlushInfo& info,
665 const GrBackendSurfaceMutableState* newState) {
666 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
667
668 GrResourceProvider* resourceProvider = fContext->priv().resourceProvider();
669
670 std::unique_ptr<std::unique_ptr<GrSemaphore>[]> semaphores(
671 new std::unique_ptr<GrSemaphore>[info.fNumSemaphores]);
672 if (this->caps()->semaphoreSupport() && info.fNumSemaphores) {
673 for (size_t i = 0; i < info.fNumSemaphores; ++i) {
674 if (info.fSignalSemaphores[i].isInitialized()) {
675 semaphores[i] = resourceProvider->wrapBackendSemaphore(
676 info.fSignalSemaphores[i],
677 GrSemaphoreWrapType::kWillSignal,
678 kBorrow_GrWrapOwnership);
679 // If we failed to wrap the semaphore it means the client didn't give us a valid
680 // semaphore to begin with. Therefore, it is fine to not signal it.
681 if (semaphores[i]) {
682 this->insertSemaphore(semaphores[i].get());
683 }
684 } else {
685 semaphores[i] = resourceProvider->makeSemaphore(false);
686 if (semaphores[i]) {
687 this->insertSemaphore(semaphores[i].get());
688 info.fSignalSemaphores[i] = semaphores[i]->backendSemaphore();
689 }
690 }
691 }
692 }
693
694 if (info.fFinishedProc) {
695 this->addFinishedProc(info.fFinishedProc, info.fFinishedContext);
696 }
697
698 if (info.fSubmittedProc) {
699 fSubmittedProcs.emplace_back(info.fSubmittedProc, info.fSubmittedContext);
700 }
701
702 // We currently don't support passing in new surface state for multiple proxies here. The only
703 // time we have multiple proxies is if we are flushing a yuv SkImage which won't have state
704 // updates anyways.
705 SkASSERT(!newState || proxies.size() == 1);
706 SkASSERT(!newState || access == SkSurface::BackendSurfaceAccess::kNoAccess);
707 this->prepareSurfacesForBackendAccessAndStateUpdates(proxies, access, newState);
708 }
709
getOpsRenderPass(GrRenderTarget * renderTarget,bool useMSAASurface,GrAttachment * stencil,GrSurfaceOrigin origin,const SkIRect & bounds,const GrOpsRenderPass::LoadAndStoreInfo & colorInfo,const GrOpsRenderPass::StencilLoadAndStoreInfo & stencilInfo,const SkTArray<GrSurfaceProxy *,true> & sampledProxies,GrXferBarrierFlags renderPassXferBarriers)710 GrOpsRenderPass* GrGpu::getOpsRenderPass(
711 GrRenderTarget* renderTarget,
712 bool useMSAASurface,
713 GrAttachment* stencil,
714 GrSurfaceOrigin origin,
715 const SkIRect& bounds,
716 const GrOpsRenderPass::LoadAndStoreInfo& colorInfo,
717 const GrOpsRenderPass::StencilLoadAndStoreInfo& stencilInfo,
718 const SkTArray<GrSurfaceProxy*, true>& sampledProxies,
719 GrXferBarrierFlags renderPassXferBarriers) {
720 #if SK_HISTOGRAMS_ENABLED
721 fCurrentSubmitRenderPassCount++;
722 #endif
723 fStats.incRenderPasses();
724 return this->onGetOpsRenderPass(renderTarget, useMSAASurface, stencil, origin, bounds,
725 colorInfo, stencilInfo, sampledProxies, renderPassXferBarriers);
726 }
727
submitToGpu(bool syncCpu)728 bool GrGpu::submitToGpu(bool syncCpu) {
729 this->stats()->incNumSubmitToGpus();
730
731 if (auto manager = this->stagingBufferManager()) {
732 manager->detachBuffers();
733 }
734
735 if (auto uniformsBuffer = this->uniformsRingBuffer()) {
736 uniformsBuffer->startSubmit(this);
737 }
738
739 bool submitted = this->onSubmitToGpu(syncCpu);
740
741 this->callSubmittedProcs(submitted);
742
743 this->reportSubmitHistograms();
744
745 return submitted;
746 }
747
reportSubmitHistograms()748 void GrGpu::reportSubmitHistograms() {
749 #if SK_HISTOGRAMS_ENABLED
750 // The max allowed value for SK_HISTOGRAM_EXACT_LINEAR is 100. If we want to support higher
751 // values we can add SK_HISTOGRAM_CUSTOM_COUNTS but this has a number of buckets that is less
752 // than the number of actual values
753 static constexpr int kMaxRenderPassBucketValue = 100;
754 SK_HISTOGRAM_EXACT_LINEAR("SubmitRenderPasses",
755 std::min(fCurrentSubmitRenderPassCount, kMaxRenderPassBucketValue),
756 kMaxRenderPassBucketValue);
757 fCurrentSubmitRenderPassCount = 0;
758 #endif
759
760 this->onReportSubmitHistograms();
761 }
762
checkAndResetOOMed()763 bool GrGpu::checkAndResetOOMed() {
764 if (fOOMed) {
765 fOOMed = false;
766 return true;
767 }
768 return false;
769 }
770
callSubmittedProcs(bool success)771 void GrGpu::callSubmittedProcs(bool success) {
772 for (int i = 0; i < fSubmittedProcs.count(); ++i) {
773 fSubmittedProcs[i].fProc(fSubmittedProcs[i].fContext, success);
774 }
775 fSubmittedProcs.reset();
776 }
777
778 #ifdef SK_ENABLE_DUMP_GPU
779 #include "src/utils/SkJSONWriter.h"
780
dumpJSON(SkJSONWriter * writer) const781 void GrGpu::dumpJSON(SkJSONWriter* writer) const {
782 writer->beginObject();
783
784 // TODO: Is there anything useful in the base class to dump here?
785
786 this->onDumpJSON(writer);
787
788 writer->endObject();
789 }
790 #else
dumpJSON(SkJSONWriter * writer) const791 void GrGpu::dumpJSON(SkJSONWriter* writer) const { }
792 #endif
793
794 #if GR_TEST_UTILS
795
796 #if GR_GPU_STATS
797
dump(SkString * out)798 void GrGpu::Stats::dump(SkString* out) {
799 out->appendf("Textures Created: %d\n", fTextureCreates);
800 out->appendf("Texture Uploads: %d\n", fTextureUploads);
801 out->appendf("Transfers to Texture: %d\n", fTransfersToTexture);
802 out->appendf("Transfers from Surface: %d\n", fTransfersFromSurface);
803 out->appendf("Stencil Buffer Creates: %d\n", fStencilAttachmentCreates);
804 out->appendf("MSAA Attachment Creates: %d\n", fMSAAAttachmentCreates);
805 out->appendf("Number of draws: %d\n", fNumDraws);
806 out->appendf("Number of Scratch Textures reused %d\n", fNumScratchTexturesReused);
807 out->appendf("Number of Scratch MSAA Attachments reused %d\n",
808 fNumScratchMSAAAttachmentsReused);
809 out->appendf("Number of Render Passes: %d\n", fRenderPasses);
810 out->appendf("Reordered DAGs Over Budget: %d\n", fNumReorderedDAGsOverBudget);
811
812 // enable this block to output CSV-style stats for program pre-compilation
813 #if 0
814 SkASSERT(fNumInlineCompilationFailures == 0);
815 SkASSERT(fNumPreCompilationFailures == 0);
816 SkASSERT(fNumCompilationFailures == 0);
817 SkASSERT(fNumPartialCompilationSuccesses == 0);
818
819 SkDebugf("%d, %d, %d, %d, %d\n",
820 fInlineProgramCacheStats[(int) Stats::ProgramCacheResult::kHit],
821 fInlineProgramCacheStats[(int) Stats::ProgramCacheResult::kMiss],
822 fPreProgramCacheStats[(int) Stats::ProgramCacheResult::kHit],
823 fPreProgramCacheStats[(int) Stats::ProgramCacheResult::kMiss],
824 fNumCompilationSuccesses);
825 #endif
826 }
827
dumpKeyValuePairs(SkTArray<SkString> * keys,SkTArray<double> * values)828 void GrGpu::Stats::dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) {
829 keys->push_back(SkString("render_passes"));
830 values->push_back(fRenderPasses);
831 keys->push_back(SkString("reordered_dags_over_budget"));
832 values->push_back(fNumReorderedDAGsOverBudget);
833 }
834
835 #endif // GR_GPU_STATS
836 #endif // GR_TEST_UTILS
837
CompressedDataIsCorrect(SkISize dimensions,SkImage::CompressionType compressionType,GrMipmapped mipMapped,const void * data,size_t length)838 bool GrGpu::CompressedDataIsCorrect(SkISize dimensions,
839 SkImage::CompressionType compressionType,
840 GrMipmapped mipMapped,
841 const void* data,
842 size_t length) {
843 size_t computedSize = SkCompressedDataSize(compressionType,
844 dimensions,
845 nullptr,
846 mipMapped == GrMipmapped::kYes);
847 return computedSize == length;
848 }
849
createBackendTexture(SkISize dimensions,const GrBackendFormat & format,GrRenderable renderable,GrMipmapped mipMapped,GrProtected isProtected)850 GrBackendTexture GrGpu::createBackendTexture(SkISize dimensions,
851 const GrBackendFormat& format,
852 GrRenderable renderable,
853 GrMipmapped mipMapped,
854 GrProtected isProtected) {
855 const GrCaps* caps = this->caps();
856
857 if (!format.isValid()) {
858 return {};
859 }
860
861 if (caps->isFormatCompressed(format)) {
862 // Compressed formats must go through the createCompressedBackendTexture API
863 return {};
864 }
865
866 if (dimensions.isEmpty() || dimensions.width() > caps->maxTextureSize() ||
867 dimensions.height() > caps->maxTextureSize()) {
868 return {};
869 }
870
871 if (mipMapped == GrMipmapped::kYes && !this->caps()->mipmapSupport()) {
872 return {};
873 }
874
875 return this->onCreateBackendTexture(dimensions, format, renderable, mipMapped, isProtected);
876 }
877
clearBackendTexture(const GrBackendTexture & backendTexture,sk_sp<GrRefCntedCallback> finishedCallback,std::array<float,4> color)878 bool GrGpu::clearBackendTexture(const GrBackendTexture& backendTexture,
879 sk_sp<GrRefCntedCallback> finishedCallback,
880 std::array<float, 4> color) {
881 if (!backendTexture.isValid()) {
882 return false;
883 }
884
885 if (backendTexture.hasMipmaps() && !this->caps()->mipmapSupport()) {
886 return false;
887 }
888
889 return this->onClearBackendTexture(backendTexture, std::move(finishedCallback), color);
890 }
891
createCompressedBackendTexture(SkISize dimensions,const GrBackendFormat & format,GrMipmapped mipMapped,GrProtected isProtected)892 GrBackendTexture GrGpu::createCompressedBackendTexture(SkISize dimensions,
893 const GrBackendFormat& format,
894 GrMipmapped mipMapped,
895 GrProtected isProtected) {
896 const GrCaps* caps = this->caps();
897
898 if (!format.isValid()) {
899 return {};
900 }
901
902 SkImage::CompressionType compressionType = GrBackendFormatToCompressionType(format);
903 if (compressionType == SkImage::CompressionType::kNone) {
904 // Uncompressed formats must go through the createBackendTexture API
905 return {};
906 }
907
908 if (dimensions.isEmpty() ||
909 dimensions.width() > caps->maxTextureSize() ||
910 dimensions.height() > caps->maxTextureSize()) {
911 return {};
912 }
913
914 if (mipMapped == GrMipmapped::kYes && !this->caps()->mipmapSupport()) {
915 return {};
916 }
917
918 return this->onCreateCompressedBackendTexture(dimensions, format, mipMapped, isProtected);
919 }
920
updateCompressedBackendTexture(const GrBackendTexture & backendTexture,sk_sp<GrRefCntedCallback> finishedCallback,const void * data,size_t length)921 bool GrGpu::updateCompressedBackendTexture(const GrBackendTexture& backendTexture,
922 sk_sp<GrRefCntedCallback> finishedCallback,
923 const void* data,
924 size_t length) {
925 SkASSERT(data);
926
927 if (!backendTexture.isValid()) {
928 return false;
929 }
930
931 GrBackendFormat format = backendTexture.getBackendFormat();
932
933 SkImage::CompressionType compressionType = GrBackendFormatToCompressionType(format);
934 if (compressionType == SkImage::CompressionType::kNone) {
935 // Uncompressed formats must go through the createBackendTexture API
936 return false;
937 }
938
939 if (backendTexture.hasMipmaps() && !this->caps()->mipmapSupport()) {
940 return false;
941 }
942
943 GrMipmapped mipMapped = backendTexture.hasMipmaps() ? GrMipmapped::kYes : GrMipmapped::kNo;
944
945 if (!CompressedDataIsCorrect(backendTexture.dimensions(),
946 compressionType,
947 mipMapped,
948 data,
949 length)) {
950 return false;
951 }
952
953 return this->onUpdateCompressedBackendTexture(backendTexture,
954 std::move(finishedCallback),
955 data,
956 length);
957 }
958