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1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/core/SkTraceMemoryDump.h"
9 #include "include/gpu/GrDirectContext.h"
10 #include "src/gpu/GrDirectContextPriv.h"
11 #include "src/gpu/GrGpu.h"
12 #include "src/gpu/GrGpuResource.h"
13 #include "src/gpu/GrGpuResourcePriv.h"
14 #include "src/gpu/GrResourceCache.h"
15 #include <atomic>
16 
get_resource_cache(GrGpu * gpu)17 static inline GrResourceCache* get_resource_cache(GrGpu* gpu) {
18     SkASSERT(gpu);
19     SkASSERT(gpu->getContext());
20     SkASSERT(gpu->getContext()->priv().getResourceCache());
21     return gpu->getContext()->priv().getResourceCache();
22 }
23 
GrGpuResource(GrGpu * gpu)24 GrGpuResource::GrGpuResource(GrGpu* gpu) : fGpu(gpu), fUniqueID(CreateUniqueID()) {
25     SkDEBUGCODE(fCacheArrayIndex = -1);
26     auto cache = get_resource_cache(fGpu);
27     if (cache) {
28         fGrResourceTag = cache->resourceAccess().getCurrentGrResourceTag();
29     }
30 }
31 
registerWithCache(SkBudgeted budgeted)32 void GrGpuResource::registerWithCache(SkBudgeted budgeted) {
33     SkASSERT(fBudgetedType == GrBudgetedType::kUnbudgetedUncacheable);
34     fBudgetedType = budgeted == SkBudgeted::kYes ? GrBudgetedType::kBudgeted
35                                                  : GrBudgetedType::kUnbudgetedUncacheable;
36     this->computeScratchKey(&fScratchKey);
37     get_resource_cache(fGpu)->resourceAccess().insertResource(this);
38 }
39 
registerWithCacheWrapped(GrWrapCacheable wrapType)40 void GrGpuResource::registerWithCacheWrapped(GrWrapCacheable wrapType) {
41     SkASSERT(fBudgetedType == GrBudgetedType::kUnbudgetedUncacheable);
42     // Resources referencing wrapped objects are never budgeted. They may be cached or uncached.
43     fBudgetedType = wrapType == GrWrapCacheable::kNo ? GrBudgetedType::kUnbudgetedUncacheable
44                                                      : GrBudgetedType::kUnbudgetedCacheable;
45     fRefsWrappedObjects = true;
46     get_resource_cache(fGpu)->resourceAccess().insertResource(this);
47 }
48 
~GrGpuResource()49 GrGpuResource::~GrGpuResource() {
50     // The cache should have released or destroyed this resource.
51     SkASSERT(this->wasDestroyed());
52 }
53 
release()54 void GrGpuResource::release() {
55     SkASSERT(fGpu);
56     this->onRelease();
57     get_resource_cache(fGpu)->resourceAccess().removeResource(this);
58     fGpu = nullptr;
59     fGpuMemorySize = 0;
60 }
61 
abandon()62 void GrGpuResource::abandon() {
63     if (this->wasDestroyed()) {
64         return;
65     }
66     SkASSERT(fGpu);
67     this->onAbandon();
68     get_resource_cache(fGpu)->resourceAccess().removeResource(this);
69     fGpu = nullptr;
70     fGpuMemorySize = 0;
71 }
72 
dumpMemoryStatistics(SkTraceMemoryDump * traceMemoryDump) const73 void GrGpuResource::dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const {
74     if (this->fRefsWrappedObjects && !traceMemoryDump->shouldDumpWrappedObjects()) {
75         return;
76     }
77 
78     this->dumpMemoryStatisticsPriv(traceMemoryDump, this->getResourceName(),
79                                    this->getResourceType(), this->gpuMemorySize());
80 }
81 
dumpMemoryStatisticsPriv(SkTraceMemoryDump * traceMemoryDump,const SkString & resourceName,const char * type,size_t size) const82 void GrGpuResource::dumpMemoryStatisticsPriv(SkTraceMemoryDump* traceMemoryDump,
83                                              const SkString& resourceName,
84                                              const char* type, size_t size) const {
85     const char* tag = "Scratch";
86     if (fUniqueKey.isValid()) {
87         tag = (fUniqueKey.tag() != nullptr) ? fUniqueKey.tag() : "Other";
88     }
89 
90     traceMemoryDump->dumpNumericValue(resourceName.c_str(), "size", "bytes", size);
91     traceMemoryDump->dumpStringValue(resourceName.c_str(), "type", type);
92     traceMemoryDump->dumpStringValue(resourceName.c_str(), "category", tag);
93     if (this->isPurgeable()) {
94         traceMemoryDump->dumpNumericValue(resourceName.c_str(), "purgeable_size", "bytes", size);
95     }
96     if (traceMemoryDump->shouldDumpWrappedObjects()) {
97         traceMemoryDump->dumpWrappedState(resourceName.c_str(), fRefsWrappedObjects);
98     }
99 
100     this->setMemoryBacking(traceMemoryDump, resourceName);
101 }
102 
isPurgeable() const103 bool GrGpuResource::isPurgeable() const {
104     // Resources in the kUnbudgetedCacheable state are never purgeable when they have a unique
105     // key. The key must be removed/invalidated to make them purgeable.
106     return !this->hasRef() &&
107            this->hasNoCommandBufferUsages() &&
108            !(fBudgetedType == GrBudgetedType::kUnbudgetedCacheable && fUniqueKey.isValid());
109 }
110 
hasRef() const111 bool GrGpuResource::hasRef() const { return this->internalHasRef(); }
112 
hasNoCommandBufferUsages() const113 bool GrGpuResource::hasNoCommandBufferUsages() const {
114     return this->internalHasNoCommandBufferUsages();
115 }
116 
getResourceName() const117 SkString GrGpuResource::getResourceName() const {
118     // Dump resource as "skia/gpu_resources/resource_#".
119     SkString resourceName("skia/gpu_resources/resource_");
120     resourceName.appendU32(this->uniqueID().asUInt());
121     return resourceName;
122 }
123 
getContext() const124 const GrDirectContext* GrGpuResource::getContext() const {
125     if (fGpu) {
126         return fGpu->getContext();
127     } else {
128         return nullptr;
129     }
130 }
131 
getContext()132 GrDirectContext* GrGpuResource::getContext() {
133     if (fGpu) {
134         return fGpu->getContext();
135     } else {
136         return nullptr;
137     }
138 }
139 
removeUniqueKey()140 void GrGpuResource::removeUniqueKey() {
141     if (this->wasDestroyed()) {
142         return;
143     }
144     SkASSERT(fUniqueKey.isValid());
145     get_resource_cache(fGpu)->resourceAccess().removeUniqueKey(this);
146 }
147 
setUniqueKey(const GrUniqueKey & key)148 void GrGpuResource::setUniqueKey(const GrUniqueKey& key) {
149     SkASSERT(this->internalHasRef());
150     SkASSERT(key.isValid());
151 
152     // Uncached resources can never have a unique key, unless they're wrapped resources. Wrapped
153     // resources are a special case: the unique keys give us a weak ref so that we can reuse the
154     // same resource (rather than re-wrapping). When a wrapped resource is no longer referenced,
155     // it will always be released - it is never converted to a scratch resource.
156     if (this->resourcePriv().budgetedType() != GrBudgetedType::kBudgeted &&
157         !this->fRefsWrappedObjects) {
158         return;
159     }
160 
161     if (this->wasDestroyed()) {
162         return;
163     }
164 
165     get_resource_cache(fGpu)->resourceAccess().changeUniqueKey(this, key);
166 }
167 
notifyARefCntIsZero(LastRemovedRef removedRef) const168 void GrGpuResource::notifyARefCntIsZero(LastRemovedRef removedRef) const {
169     if (this->wasDestroyed()) {
170         if (this->hasNoCommandBufferUsages() && !this->hasRef()) {
171             // We've already been removed from the cache. Goodbye cruel world!
172             delete this;
173         }
174         return;
175     }
176 
177     GrGpuResource* mutableThis = const_cast<GrGpuResource*>(this);
178 
179     get_resource_cache(fGpu)->resourceAccess().notifyARefCntReachedZero(mutableThis, removedRef);
180 }
181 
removeScratchKey()182 void GrGpuResource::removeScratchKey() {
183     if (!this->wasDestroyed() && fScratchKey.isValid()) {
184         get_resource_cache(fGpu)->resourceAccess().willRemoveScratchKey(this);
185         fScratchKey.reset();
186     }
187 }
188 
makeBudgeted()189 void GrGpuResource::makeBudgeted() {
190     // We should never make a wrapped resource budgeted.
191     SkASSERT(!fRefsWrappedObjects);
192     // Only wrapped resources can be in the kUnbudgetedCacheable state.
193     SkASSERT(fBudgetedType != GrBudgetedType::kUnbudgetedCacheable);
194     if (!this->wasDestroyed() && fBudgetedType == GrBudgetedType::kUnbudgetedUncacheable) {
195         // Currently resources referencing wrapped objects are not budgeted.
196         fBudgetedType = GrBudgetedType::kBudgeted;
197         get_resource_cache(fGpu)->resourceAccess().didChangeBudgetStatus(this);
198     }
199 }
200 
makeUnbudgeted()201 void GrGpuResource::makeUnbudgeted() {
202     if (!this->wasDestroyed() && fBudgetedType == GrBudgetedType::kBudgeted &&
203         !fUniqueKey.isValid()) {
204         fBudgetedType = GrBudgetedType::kUnbudgetedUncacheable;
205         get_resource_cache(fGpu)->resourceAccess().didChangeBudgetStatus(this);
206     }
207 }
208 
userRegisterResource()209 void GrGpuResource::userRegisterResource()
210 {
211     if (this->wasDestroyed()) {
212         return;
213     }
214     SkASSERT(!fScratchKey.isValid());
215     SkASSERT(!fUniqueKey.isValid());
216     if (fCacheArrayIndex >= 0 && fBudgetedType == GrBudgetedType::kUnbudgetedUncacheable) {
217         this->computeScratchKey(&fScratchKey);
218         makeBudgeted();
219     }
220 }
221 
CreateUniqueID()222 uint32_t GrGpuResource::CreateUniqueID() {
223     static std::atomic<uint32_t> nextID{1};
224     uint32_t id;
225     do {
226         id = nextID.fetch_add(1, std::memory_order_relaxed);
227     } while (id == SK_InvalidUniqueID);
228     return id;
229 }
230 
setResourceTag(const GrGpuResourceTag tag)231 void GrGpuResource::setResourceTag(const GrGpuResourceTag tag)
232 {
233     int32_t pid = fGrResourceTag.fPid;
234     fGrResourceTag = tag;
235     if (pid == tag.fPid || !fRealAlloc) {
236         return;
237     }
238     size_t size = this->gpuMemorySize();
239     get_resource_cache(fGpu)->resourceAccess().changeByteOfPid(pid, tag.fPid, size);
240 }
241 
242 //////////////////////////////////////////////////////////////////////////////
243 
ref(GrResourceCache * cache)244 void GrGpuResource::ProxyAccess::ref(GrResourceCache* cache) {
245     SkASSERT(cache == fResource->getContext()->priv().getResourceCache());
246     cache->resourceAccess().refResource(fResource);
247 }
248