1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #ifndef GrResourceCache_DEFINED
9 #define GrResourceCache_DEFINED
10
11 #include <cstddef>
12 #include <set>
13 #include <stack>
14 #include <unordered_set>
15
16 #include "include/core/SkLog.h"
17 #include "include/core/SkRefCnt.h"
18 #include "include/gpu/GrDirectContext.h"
19 #include "include/private/GrResourceKey.h"
20 #include "include/private/SkTArray.h"
21 #include "include/private/SkTHash.h"
22 #include "src/core/SkMessageBus.h"
23 #include "src/core/SkTDPQueue.h"
24 #include "src/core/SkTInternalLList.h"
25 #include "src/core/SkTMultiMap.h"
26 #include "src/gpu/GrGpuResource.h"
27 #include "src/gpu/GrGpuResourceCacheAccess.h"
28 #include "src/gpu/GrGpuResourcePriv.h"
29
30 class GrCaps;
31 class GrProxyProvider;
32 class SkString;
33 class SkTraceMemoryDump;
34 class GrSingleOwner;
35 class GrTexture;
36 class GrThreadSafeCache;
37
38 struct GrTextureFreedMessage {
39 GrTexture* fTexture;
40 GrDirectContext::DirectContextID fIntendedRecipient;
41 };
42
SkShouldPostMessageToBus(const GrTextureFreedMessage & msg,GrDirectContext::DirectContextID potentialRecipient)43 static inline bool SkShouldPostMessageToBus(
44 const GrTextureFreedMessage& msg, GrDirectContext::DirectContextID potentialRecipient) {
45 return potentialRecipient == msg.fIntendedRecipient;
46 }
47
48 /**
49 * Manages the lifetime of all GrGpuResource instances.
50 *
51 * Resources may have optionally have two types of keys:
52 * 1) A scratch key. This is for resources whose allocations are cached but not their contents.
53 * Multiple resources can share the same scratch key. This is so a caller can have two
54 * resource instances with the same properties (e.g. multipass rendering that ping-pongs
55 * between two temporary surfaces). The scratch key is set at resource creation time and
56 * should never change. Resources need not have a scratch key.
57 * 2) A unique key. This key's meaning is specific to the domain that created the key. Only one
58 * resource may have a given unique key. The unique key can be set, cleared, or changed
59 * anytime after resource creation.
60 *
61 * A unique key always takes precedence over a scratch key when a resource has both types of keys.
62 * If a resource has neither key type then it will be deleted as soon as the last reference to it
63 * is dropped.
64 */
65 class GrResourceCache {
66 public:
67 GrResourceCache(GrSingleOwner* owner,
68 GrDirectContext::DirectContextID owningContextID,
69 uint32_t familyID);
70 ~GrResourceCache();
71
72 // Default maximum number of bytes of gpu memory of budgeted resources in the cache.
73 static const size_t kDefaultMaxSize = 256 * (1 << 20);
74 static constexpr double kDefaultMaxBytesRate = 0.9;
75
76 /** Used to access functionality needed by GrGpuResource for lifetime management. */
77 class ResourceAccess;
78 ResourceAccess resourceAccess();
79
80 /**
81 * Get current resource tag for gpu cache recycle.
82 */
83 GrGpuResourceTag getCurrentGrResourceTag() const;
84
85 /**
86 * Set current resourcetag for gpu cache recycle.
87 */
88 void setCurrentGrResourceTag(const GrGpuResourceTag& tag);
89
90 /**
91 * Pop resource tag.
92 */
93 void popGrResourceTag();
94
95 /** Unique ID of the owning GrContext. */
contextUniqueID()96 uint32_t contextUniqueID() const { return fContextUniqueID; }
97
98 /** Sets the max gpu memory byte size of the cache. */
99 void setLimit(size_t bytes);
100
101 /**
102 * Returns the number of resources.
103 */
getResourceCount()104 int getResourceCount() const {
105 return fPurgeableQueue.count() + fNonpurgeableResources.count();
106 }
107
108 /**
109 * Returns the number of resources that count against the budget.
110 */
getBudgetedResourceCount()111 int getBudgetedResourceCount() const { return fBudgetedCount; }
112
113 /**
114 * Returns the number of bytes consumed by resources.
115 */
getResourceBytes()116 size_t getResourceBytes() const { return fBytes; }
117
118 #ifdef SKIA_DFX_FOR_OHOS
addAllocImageBytes(size_t bytes)119 void addAllocImageBytes(size_t bytes) { fAllocImageBytes += bytes; }
removeAllocImageBytes(size_t bytes)120 void removeAllocImageBytes(size_t bytes) { fAllocImageBytes -= bytes; }
addAllocBufferBytes(size_t bytes)121 void addAllocBufferBytes(size_t bytes) { fAllocBufferBytes += bytes; }
removeAllocBufferBytes(size_t bytes)122 void removeAllocBufferBytes(size_t bytes) { fAllocBufferBytes -= bytes; }
123 #endif
124
125 /**
126 * Returns the number of bytes held by unlocked resources which are available for purging.
127 */
getPurgeableBytes()128 size_t getPurgeableBytes() const { return fPurgeableBytes; }
129
130 /**
131 * Returns the number of bytes consumed by budgeted resources.
132 */
getBudgetedResourceBytes()133 size_t getBudgetedResourceBytes() const { return fBudgetedBytes; }
134
135 /**
136 * Returns the number of bytes consumed by cached resources.
137 */
getMaxResourceBytes()138 size_t getMaxResourceBytes() const { return fMaxBytes; }
139
140 /**
141 * Abandons the backend API resources owned by all GrGpuResource objects and removes them from
142 * the cache.
143 */
144 void abandonAll();
145
146 /**
147 * Releases the backend API resources owned by all GrGpuResource objects and removes them from
148 * the cache.
149 */
150 void releaseAll();
151
152 /**
153 * Release GrGpuResource objects and removes them from the cache by tag.
154 */
155 void releaseByTag(const GrGpuResourceTag& tag);
156 /**
157 * Get all GrGpuResource tags.
158 */
159 std::set<GrGpuResourceTag> getAllGrGpuResourceTag() const;
160
161 /**
162 * Find a resource that matches a scratch key.
163 */
164 GrGpuResource* findAndRefScratchResource(const GrScratchKey& scratchKey);
165
166 #ifdef SK_DEBUG
167 // This is not particularly fast and only used for validation, so debug only.
countScratchEntriesForKey(const GrScratchKey & scratchKey)168 int countScratchEntriesForKey(const GrScratchKey& scratchKey) const {
169 return fScratchMap.countForKey(scratchKey);
170 }
171 #endif
172
173 /**
174 * Find a resource that matches a unique key.
175 */
findAndRefUniqueResource(const GrUniqueKey & key)176 GrGpuResource* findAndRefUniqueResource(const GrUniqueKey& key) {
177 GrGpuResource* resource = fUniqueHash.find(key);
178 if (resource) {
179 this->refAndMakeResourceMRU(resource);
180 }
181 return resource;
182 }
183
184 /**
185 * Query whether a unique key exists in the cache.
186 */
hasUniqueKey(const GrUniqueKey & key)187 bool hasUniqueKey(const GrUniqueKey& key) const {
188 return SkToBool(fUniqueHash.find(key));
189 }
190
191 /** Purges resources to become under budget and processes resources with invalidated unique
192 keys. */
193 // OH ISSUE: this function can interrupt
194 void purgeAsNeeded(const std::function<bool(void)>& nextFrameHasArrived = nullptr);
195
196 // Purge unlocked resources. If 'scratchResourcesOnly' is true the purgeable resources
197 // containing persistent data are spared. If it is false then all purgeable resources will
198 // be deleted.
199 void purgeUnlockedResources(bool scratchResourcesOnly=false) {
200 this->purgeUnlockedResources(/*purgeTime=*/nullptr, scratchResourcesOnly);
201 }
202
203 void purgeUnlockedResourcesByTag(bool scratchResourceOnly, const GrGpuResourceTag& tag);
204 void purgeUnlockedResourcesByPid(bool scratchResourceOnly, const std::set<int>& exitedPidSet);
205 void purgeCacheBetweenFrames(bool scratchResourcesOnly, const std::set<int>& exitedPidSet,
206 const std::set<int>& protectedPidSet);
207 void purgeUnlockAndSafeCacheGpuResources();
208
209 // Purge unlocked resources not used since the passed point in time. If 'scratchResourcesOnly'
210 // is true the purgeable resources containing persistent data are spared. If it is false then
211 // all purgeable resources older than 'purgeTime' will be deleted.
212 void purgeResourcesNotUsedSince(GrStdSteadyClock::time_point purgeTime,
213 bool scratchResourcesOnly=false) {
214 this->purgeUnlockedResources(&purgeTime, scratchResourcesOnly);
215 }
216
217 /** If it's possible to purge enough resources to get the provided amount of budget
218 headroom, do so and return true. If it's not possible, do nothing and return false.
219 */
220 bool purgeToMakeHeadroom(size_t desiredHeadroomBytes);
221
222 // OH ISSUE: adjust the value when there is an interrupt
223 bool overBudget(const std::function<bool(void)>& nextFrameHasArrived = nullptr) const
224 {
225 return fBudgetedBytes > (nextFrameHasArrived ? size_t(fMaxBytesRate * fMaxBytes) : fMaxBytes);
226 }
227
228 /**
229 * Purge unlocked resources from the cache until the the provided byte count has been reached
230 * or we have purged all unlocked resources. The default policy is to purge in LRU order, but
231 * can be overridden to prefer purging scratch resources (in LRU order) prior to purging other
232 * resource types.
233 *
234 * @param maxBytesToPurge the desired number of bytes to be purged.
235 * @param preferScratchResources If true scratch resources will be purged prior to other
236 * resource types.
237 */
238 void purgeUnlockedResources(size_t bytesToPurge, bool preferScratchResources);
239
240 /** Returns true if the cache would like a flush to occur in order to make more resources
241 purgeable. */
242 bool requestsFlush() const;
243
244 /** Maintain a ref to this texture until we receive a GrTextureFreedMessage. */
245 void insertDelayedTextureUnref(GrTexture*);
246
247 #if GR_CACHE_STATS
248 struct Stats {
249 int fTotal;
250 int fNumPurgeable;
251 int fNumNonPurgeable;
252
253 int fScratch;
254 int fWrapped;
255 size_t fUnbudgetedSize;
256
StatsStats257 Stats() { this->reset(); }
258
resetStats259 void reset() {
260 fTotal = 0;
261 fNumPurgeable = 0;
262 fNumNonPurgeable = 0;
263 fScratch = 0;
264 fWrapped = 0;
265 fUnbudgetedSize = 0;
266 }
267
updateStats268 void update(GrGpuResource* resource) {
269 if (resource->cacheAccess().isScratch()) {
270 ++fScratch;
271 }
272 if (resource->resourcePriv().refsWrappedObjects()) {
273 ++fWrapped;
274 }
275 if (GrBudgetedType::kBudgeted != resource->resourcePriv().budgetedType()) {
276 fUnbudgetedSize += resource->gpuMemorySize();
277 }
278 }
279 };
280
281 void getStats(Stats*) const;
282
283 #if GR_TEST_UTILS
284 void dumpStats(SkString*) const;
285
286 void dumpStatsKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* value) const;
287 #endif
288
289 #endif // GR_CACHE_STATS
290
291 #if GR_TEST_UTILS
292 int countUniqueKeysWithTag(const char* tag) const;
293
294 void changeTimestamp(uint32_t newTimestamp);
295 #endif
296
297 // Enumerates all cached resources and dumps their details to traceMemoryDump.
298 void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const;
299 void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump, const GrGpuResourceTag& tag) const;
300
setProxyProvider(GrProxyProvider * proxyProvider)301 void setProxyProvider(GrProxyProvider* proxyProvider) { fProxyProvider = proxyProvider; }
setThreadSafeCache(GrThreadSafeCache * threadSafeCache)302 void setThreadSafeCache(GrThreadSafeCache* threadSafeCache) {
303 fThreadSafeCache = threadSafeCache;
304 }
305
306 std::set<GrGpuResourceTag> getAllGrGpuResourceTags() const; // Get the tag of all GPU resources
307
308 // OH ISSUE: get the memory information of the updated pid.
309 void getUpdatedMemoryMap(std::unordered_map<int32_t, size_t> &out);
310 // OH ISSUE: init gpu memory limit.
311 void initGpuMemoryLimit(MemoryOverflowCalllback callback, uint64_t size);
312
313 // OH ISSUE: check whether the PID is abnormal.
314 bool isPidAbnormal() const;
315 // OH ISSUE: change the fbyte when the resource tag changes.
316 void changeByteOfPid(int32_t beforePid, int32_t afterPid, size_t bytes);
317
318 #ifdef SKIA_DFX_FOR_OHOS
319 void dumpInfo(SkString* out);
320 std::string cacheInfo();
321
322 #ifdef SKIA_OHOS_FOR_OHOS_TRACE
323 static bool purgeUnlocakedResTraceEnabled_;
324 struct SimpleCacheInfo {
325 int fPurgeableQueueCount;
326 int fNonpurgeableResourcesCount;
327 size_t fPurgeableBytes;
328 int fBudgetedCount;
329 size_t fBudgetedBytes;
330 size_t fAllocImageBytes;
331 size_t fAllocBufferBytes;
332 };
333 #endif
334 #endif
335
336 // OH ISSUE: allow access to release interface
337 bool allowToPurge(const std::function<bool(void)>& nextFrameHasArrived);
338
339 // OH ISSUE: intra frame and inter frame identification
beginFrame()340 void beginFrame()
341 {
342 fFrameInfo.frameCount++;
343 fFrameInfo.duringFrame = 1;
344 }
345
346 // OH ISSUE: intra frame and inter frame identification
endFrame()347 void endFrame()
348 {
349 fFrameInfo.duringFrame = 0;
350 }
351
352 // OH ISSUE: suppress release window
setGpuCacheSuppressWindowSwitch(bool enabled)353 void setGpuCacheSuppressWindowSwitch(bool enabled)
354 {
355 fEnabled = enabled;
356 }
357
358 // OH ISSUE: suppress release window
359 void suppressGpuCacheBelowCertainRatio(const std::function<bool(void)>& nextFrameHasArrived);
360
361 private:
362 ///////////////////////////////////////////////////////////////////////////
363 /// @name Methods accessible via ResourceAccess
364 ////
365 void insertResource(GrGpuResource*);
366 void removeResource(GrGpuResource*);
367 void notifyARefCntReachedZero(GrGpuResource*, GrGpuResource::LastRemovedRef);
368 void changeUniqueKey(GrGpuResource*, const GrUniqueKey&);
369 void removeUniqueKey(GrGpuResource*);
370 void willRemoveScratchKey(const GrGpuResource*);
371 void didChangeBudgetStatus(GrGpuResource*);
372 void refResource(GrGpuResource* resource);
373 /// @}
374
375 void refAndMakeResourceMRU(GrGpuResource*);
376 void processFreedGpuResources();
377 void addToNonpurgeableArray(GrGpuResource*);
378 void removeFromNonpurgeableArray(GrGpuResource*);
379
wouldFit(size_t bytes)380 bool wouldFit(size_t bytes) const { return fBudgetedBytes+bytes <= fMaxBytes; }
381
382 uint32_t getNextTimestamp();
383
384 void purgeUnlockedResources(const GrStdSteadyClock::time_point* purgeTime,
385 bool scratchResourcesOnly);
386 #ifdef SK_DEBUG
387 bool isInCache(const GrGpuResource* r) const;
388 void validate() const;
389 #else
validate()390 void validate() const {}
391 #endif
392
393 #ifdef SKIA_DFX_FOR_OHOS
394 #ifdef SKIA_OHOS_FOR_OHOS_TRACE
395 void traceBeforePurgeUnlockRes(const std::string& method, SimpleCacheInfo& simpleCacheInfo);
396 void traceAfterPurgeUnlockRes(const std::string& method, const SimpleCacheInfo& simpleCacheInfo);
397 std::string cacheInfoComparison(const SimpleCacheInfo& simpleCacheInfo);
398 #endif
399 std::string cacheInfoPurgeableQueue();
400 std::string cacheInfoNoPurgeableQueue();
401 size_t cacheInfoRealAllocSize();
402 std::string cacheInfoRealAllocQueue();
403 std::string realBytesOfPid();
404 void updatePurgeableWidMap(GrGpuResource* resource,
405 std::map<uint32_t, std::string>& nameInfoWid,
406 std::map<uint32_t, int>& sizeInfoWid,
407 std::map<uint32_t, int>& pidInfoWid,
408 std::map<uint32_t, int>& countInfoWid);
409 void updatePurgeablePidMap(GrGpuResource* resource,
410 std::map<uint32_t, std::string>& nameInfoPid,
411 std::map<uint32_t, int>& sizeInfoPid,
412 std::map<uint32_t, int>& countInfoPid);
413 void updatePurgeableFidMap(GrGpuResource* resource,
414 std::map<uint32_t, std::string>& nameInfoFid,
415 std::map<uint32_t, int>& sizeInfoFid,
416 std::map<uint32_t, int>& countInfoFid);
417 void updateRealAllocWidMap(GrGpuResource* resource,
418 std::map<uint32_t, std::string>& nameInfoWid,
419 std::map<uint32_t, int>& sizeInfoWid,
420 std::map<uint32_t, int>& pidInfoWid,
421 std::map<uint32_t, int>& countInfoWid);
422 void updateRealAllocPidMap(GrGpuResource* resource,
423 std::map<uint32_t, std::string>& nameInfoPid,
424 std::map<uint32_t, int>& sizeInfoPid,
425 std::map<uint32_t, int>& countInfoPid);
426 void updateRealAllocFidMap(GrGpuResource* resource,
427 std::map<uint32_t, std::string>& nameInfoFid,
428 std::map<uint32_t, int>& sizeInfoFid,
429 std::map<uint32_t, int>& countInfoFid);
430 void updatePurgeableWidInfo(std::string& infoStr,
431 std::map<uint32_t, std::string>& nameInfoWid,
432 std::map<uint32_t, int>& sizeInfoWid,
433 std::map<uint32_t, int>& pidInfoWid,
434 std::map<uint32_t, int>& countInfoWid);
435 void updatePurgeablePidInfo(std::string& infoStr,
436 std::map<uint32_t, std::string>& nameInfoPid,
437 std::map<uint32_t, int>& sizeInfoPid,
438 std::map<uint32_t, int>& countInfoPid);
439 void updatePurgeableFidInfo(std::string& infoStr,
440 std::map<uint32_t, std::string>& nameInfoFid,
441 std::map<uint32_t, int>& sizeInfoFid,
442 std::map<uint32_t, int>& countInfoFid);
443 void updatePurgeableUnknownInfo(std::string& infoStr, const std::string& unknownPrefix,
444 const int countUnknown, const int sizeUnknown);
445 #endif
446
447 class AutoValidate;
448
449 class AvailableForScratchUse;
450
451 struct ScratchMapTraits {
GetKeyScratchMapTraits452 static const GrScratchKey& GetKey(const GrGpuResource& r) {
453 return r.resourcePriv().getScratchKey();
454 }
455
HashScratchMapTraits456 static uint32_t Hash(const GrScratchKey& key) { return key.hash(); }
OnFreeScratchMapTraits457 static void OnFree(GrGpuResource*) { }
458 };
459 typedef SkTMultiMap<GrGpuResource, GrScratchKey, ScratchMapTraits> ScratchMap;
460
461 struct UniqueHashTraits {
GetKeyUniqueHashTraits462 static const GrUniqueKey& GetKey(const GrGpuResource& r) { return r.getUniqueKey(); }
463
HashUniqueHashTraits464 static uint32_t Hash(const GrUniqueKey& key) { return key.hash(); }
465 };
466 typedef SkTDynamicHash<GrGpuResource, GrUniqueKey, UniqueHashTraits> UniqueHash;
467
468 class TextureAwaitingUnref {
469 public:
470 TextureAwaitingUnref();
471 TextureAwaitingUnref(GrTexture* texture);
472 TextureAwaitingUnref(const TextureAwaitingUnref&) = delete;
473 TextureAwaitingUnref& operator=(const TextureAwaitingUnref&) = delete;
474 TextureAwaitingUnref(TextureAwaitingUnref&&);
475 TextureAwaitingUnref& operator=(TextureAwaitingUnref&&);
476 ~TextureAwaitingUnref();
477 void addRef();
478 void unref();
479 bool finished();
480
481 private:
482 GrTexture* fTexture = nullptr;
483 int fNumUnrefs = 0;
484 };
485 using TexturesAwaitingUnref = SkTHashMap<uint32_t, TextureAwaitingUnref>;
486
CompareTimestamp(GrGpuResource * const & a,GrGpuResource * const & b)487 static bool CompareTimestamp(GrGpuResource* const& a, GrGpuResource* const& b) {
488 return a->cacheAccess().timestamp() < b->cacheAccess().timestamp();
489 }
490
AccessResourceIndex(GrGpuResource * const & res)491 static int* AccessResourceIndex(GrGpuResource* const& res) {
492 return res->cacheAccess().accessCacheIndex();
493 }
494
495 using TextureFreedMessageBus = SkMessageBus<GrTextureFreedMessage,
496 GrDirectContext::DirectContextID>;
497
498 typedef SkMessageBus<GrUniqueKeyInvalidatedMessage, uint32_t>::Inbox InvalidUniqueKeyInbox;
499 typedef SkTDPQueue<GrGpuResource*, CompareTimestamp, AccessResourceIndex> PurgeableQueue;
500 typedef SkTDArray<GrGpuResource*> ResourceArray;
501
502 GrProxyProvider* fProxyProvider = nullptr;
503 GrThreadSafeCache* fThreadSafeCache = nullptr;
504
505 // Whenever a resource is added to the cache or the result of a cache lookup, fTimestamp is
506 // assigned as the resource's timestamp and then incremented. fPurgeableQueue orders the
507 // purgeable resources by this value, and thus is used to purge resources in LRU order.
508 uint32_t fTimestamp = 0;
509 PurgeableQueue fPurgeableQueue;
510 ResourceArray fNonpurgeableResources;
511
512 // This map holds all resources that can be used as scratch resources.
513 ScratchMap fScratchMap;
514 // This holds all resources that have unique keys.
515 UniqueHash fUniqueHash;
516
517 // our budget, used in purgeAsNeeded()
518 size_t fMaxBytes = kDefaultMaxSize;
519 double fMaxBytesRate = kDefaultMaxBytesRate;
520
521 #if GR_CACHE_STATS
522 int fHighWaterCount = 0;
523 size_t fHighWaterBytes = 0;
524 int fBudgetedHighWaterCount = 0;
525 size_t fBudgetedHighWaterBytes = 0;
526 #endif
527
528 // our current stats for all resources
529 SkDEBUGCODE(int fCount = 0;)
530 size_t fBytes = 0;
531 #ifdef SKIA_DFX_FOR_OHOS
532 size_t fAllocImageBytes = 0;
533 size_t fAllocBufferBytes = 0;
534 #endif
535
536 // our current stats for resources that count against the budget
537 int fBudgetedCount = 0;
538 size_t fBudgetedBytes = 0;
539 size_t fPurgeableBytes = 0;
540 int fNumBudgetedResourcesFlushWillMakePurgeable = 0;
541
542 InvalidUniqueKeyInbox fInvalidUniqueKeyInbox;
543 TextureFreedMessageBus::Inbox fFreedTextureInbox;
544 TexturesAwaitingUnref fTexturesAwaitingUnref;
545
546 GrDirectContext::DirectContextID fOwningContextID;
547 uint32_t fContextUniqueID = SK_InvalidUniqueID;
548 GrSingleOwner* fSingleOwner = nullptr;
549
550 // This resource is allowed to be in the nonpurgeable array for the sake of validate() because
551 // we're in the midst of converting it to purgeable status.
552 SkDEBUGCODE(GrGpuResource* fNewlyPurgeableResourceForValidation = nullptr;)
553
554 //Indicates the cached resource tags.
555 std::stack<GrGpuResourceTag> grResourceTagCacheStack;
556
557 struct {
558 uint32_t duringFrame : 1;
559 uint32_t frameCount : 31;
560 } fFrameInfo = { 0, 0 };
561
562 uint32_t fLastFrameCount = 0;
563
564 uint64_t fStartTime = 0;
565
566 uint64_t fOvertimeDuration = 0;
567
568 bool fEnabled = false;
569
570 // OH ISSUE: stores fBytes of each pid.
571 std::unordered_map<int32_t, size_t> fBytesOfPid;
572 // OH ISSUE: stores the memory information of the updated pid.
573 std::unordered_map<int32_t, size_t> fUpdatedBytesOfPid;
574 // OH ISSUE: gpu memory limit.
575 uint64_t fMemoryControl_ = UINT64_MAX;
576 // OH ISSUE: memory overflow callback.
577 MemoryOverflowCalllback fMemoryOverflowCallback_ = nullptr;
578 std::unordered_set<int32_t> fExitedPid_;
579 };
580
581 class GrResourceCache::ResourceAccess {
582 private:
ResourceAccess(GrResourceCache * cache)583 ResourceAccess(GrResourceCache* cache) : fCache(cache) { }
ResourceAccess(const ResourceAccess & that)584 ResourceAccess(const ResourceAccess& that) : fCache(that.fCache) { }
585 ResourceAccess& operator=(const ResourceAccess&) = delete;
586
587 /**
588 * Insert a resource into the cache.
589 */
insertResource(GrGpuResource * resource)590 void insertResource(GrGpuResource* resource) { fCache->insertResource(resource); }
591
592 /**
593 * Removes a resource from the cache.
594 */
removeResource(GrGpuResource * resource)595 void removeResource(GrGpuResource* resource) { fCache->removeResource(resource); }
596
597 /**
598 * Adds a ref to a resource with proper tracking if the resource has 0 refs prior to
599 * adding the ref.
600 */
refResource(GrGpuResource * resource)601 void refResource(GrGpuResource* resource) { fCache->refResource(resource); }
602
603 /**
604 * Get current resource tag for gpu cache recycle.
605 */
getCurrentGrResourceTag()606 GrGpuResourceTag getCurrentGrResourceTag() const { return fCache->getCurrentGrResourceTag(); }
607
608 /**
609 * Notifications that should be sent to the cache when the ref/io cnt status of resources
610 * changes.
611 */
612 enum RefNotificationFlags {
613 /** All types of refs on the resource have reached zero. */
614 kAllCntsReachedZero_RefNotificationFlag = 0x1,
615 /** The normal (not pending IO type) ref cnt has reached zero. */
616 kRefCntReachedZero_RefNotificationFlag = 0x2,
617 };
618 /**
619 * Called by GrGpuResources when they detect one of their ref cnts have reached zero. This may
620 * either be the main ref or the command buffer usage ref.
621 */
notifyARefCntReachedZero(GrGpuResource * resource,GrGpuResource::LastRemovedRef removedRef)622 void notifyARefCntReachedZero(GrGpuResource* resource,
623 GrGpuResource::LastRemovedRef removedRef) {
624 fCache->notifyARefCntReachedZero(resource, removedRef);
625 }
626
627 /**
628 * Called by GrGpuResources to change their unique keys.
629 */
changeUniqueKey(GrGpuResource * resource,const GrUniqueKey & newKey)630 void changeUniqueKey(GrGpuResource* resource, const GrUniqueKey& newKey) {
631 fCache->changeUniqueKey(resource, newKey);
632 }
633
634 /**
635 * Called by a GrGpuResource to remove its unique key.
636 */
removeUniqueKey(GrGpuResource * resource)637 void removeUniqueKey(GrGpuResource* resource) { fCache->removeUniqueKey(resource); }
638
639 /**
640 * Called by a GrGpuResource when it removes its scratch key.
641 */
willRemoveScratchKey(const GrGpuResource * resource)642 void willRemoveScratchKey(const GrGpuResource* resource) {
643 fCache->willRemoveScratchKey(resource);
644 }
645
646 /**
647 * Called by GrGpuResources when they change from budgeted to unbudgeted or vice versa.
648 */
didChangeBudgetStatus(GrGpuResource * resource)649 void didChangeBudgetStatus(GrGpuResource* resource) { fCache->didChangeBudgetStatus(resource); }
650
651 // OH ISSUE: change the fbyte when the resource tag changes.
changeByteOfPid(int32_t beforePid,int32_t afterPid,size_t bytes)652 void changeByteOfPid(int32_t beforePid, int32_t afterPid, size_t bytes)
653 {
654 fCache->changeByteOfPid(beforePid, afterPid, bytes);
655 }
656
657 // No taking addresses of this type.
658 const ResourceAccess* operator&() const;
659 ResourceAccess* operator&();
660
661 GrResourceCache* fCache;
662
663 friend class GrGpuResource; // To access all the proxy inline methods.
664 friend class GrResourceCache; // To create this type.
665 };
666
resourceAccess()667 inline GrResourceCache::ResourceAccess GrResourceCache::resourceAccess() {
668 return ResourceAccess(this);
669 }
670
671 #endif
672