1 /*
2 * Copyright (c) 2024 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "src/gpu/vk/GrVkMemoryReclaimer.h"
17
18 #include "include/core/SkLog.h"
19
20 #define VK_CALL(GPU, X) GR_VK_CALL((GPU)->vkInterface(), X)
21
GrVkMemoryReclaimer(bool enabled,const std::function<void ()> & setThreadPriority)22 GrVkMemoryReclaimer::GrVkMemoryReclaimer(bool enabled, const std::function<void()>& setThreadPriority)
23 : fEnabled(enabled),
24 fSetThreadPriority(setThreadPriority)
25 {
26 }
27
getThreadPool()28 SkExecutor& GrVkMemoryReclaimer::getThreadPool()
29 {
30 static std::unique_ptr<SkExecutor> executor = ({
31 auto executor = SkExecutor::MakeFIFOThreadPool(1, false);
32 executor->add([fSetThreadPriority {fSetThreadPriority}]() {
33 int err = pthread_setname_np(pthread_self(), "async-reclaimer");
34 if (err) {
35 SK_LOGE("GrVkMemoryReclaimer::GetThreadPool pthread_setname_np, error = %d", err);
36 }
37
38 if (fSetThreadPriority) {
39 fSetThreadPriority();
40 }
41 });
42 std::move(executor);
43 });
44 return *executor;
45 }
46
addMemoryToWaitQueue(const GrVkGpu * gpu,const GrVkAlloc & alloc,const VkBuffer & buffer)47 bool GrVkMemoryReclaimer::addMemoryToWaitQueue(const GrVkGpu* gpu, const GrVkAlloc& alloc, const VkBuffer& buffer)
48 {
49 if (!fEnabled) {
50 return false;
51 }
52 fWaitQueues.emplace_back(WaitQueueItem{.fGpu = gpu, .fAlloc = alloc, .fType = ItemType::BUFFER, .fBuffer = buffer});
53 if (fWaitQueues.size() > fMemoryCountThreshold) {
54 invokeParallelReclaiming();
55 }
56 return true;
57 }
58
addMemoryToWaitQueue(const GrVkGpu * gpu,const GrVkAlloc & alloc,const VkImage & image)59 bool GrVkMemoryReclaimer::addMemoryToWaitQueue(const GrVkGpu* gpu, const GrVkAlloc& alloc, const VkImage& image)
60 {
61 if (!fEnabled) {
62 return false;
63 }
64 fWaitQueues.emplace_back(WaitQueueItem{.fGpu = gpu, .fAlloc = alloc, .fType = ItemType::IMAGE, .fImage = image});
65 if (fWaitQueues.size() > fMemoryCountThreshold) {
66 invokeParallelReclaiming();
67 }
68 return true;
69 }
70
addMemoryToWaitQueue(const GrVkGpu * gpu,const VkImageView & imageView)71 bool GrVkMemoryReclaimer::addMemoryToWaitQueue(const GrVkGpu* gpu, const VkImageView& imageView)
72 {
73 if (!fEnabled) {
74 return false;
75 }
76 fWaitQueues.emplace_back(WaitQueueItem{.fGpu = gpu, .fType = ItemType::IMAGE_VIEW, .fImageView = imageView});
77 if (fWaitQueues.size() > fMemoryCountThreshold) {
78 invokeParallelReclaiming();
79 }
80 return true;
81 }
82
flushGpuMemoryInWaitQueue()83 void GrVkMemoryReclaimer::flushGpuMemoryInWaitQueue()
84 {
85 if (!fEnabled) {
86 return;
87 }
88 if (!fWaitQueues.size()) {
89 return;
90 }
91 invokeParallelReclaiming();
92 }
93
invokeParallelReclaiming()94 void GrVkMemoryReclaimer::invokeParallelReclaiming()
95 {
96 getThreadPool().add([freeQueues {std::move(fWaitQueues)}] {
97 for (auto& item : freeQueues) {
98 switch (item.fType) {
99 case ItemType::BUFFER:
100 GrVkBuffer::DestroyAndFreeBufferMemory(item.fGpu, item.fAlloc, item.fBuffer);
101 break;
102 case ItemType::IMAGE:
103 GrVkImage::DestroyAndFreeImageMemory(item.fGpu, item.fAlloc, item.fImage);
104 break;
105 case ItemType::IMAGE_VIEW:
106 GrVkImageView::DestroyImageView(item.fGpu, item.fImageView);
107 break;
108 }
109 }
110 });
111 }