1 // Copyright (c) 2018 The Khronos Group Inc. 2 // Copyright (c) 2018 Valve Corporation 3 // Copyright (c) 2018 LunarG Inc. 4 // 5 // Licensed under the Apache License, Version 2.0 (the "License"); 6 // you may not use this file except in compliance with the License. 7 // You may obtain a copy of the License at 8 // 9 // http://www.apache.org/licenses/LICENSE-2.0 10 // 11 // Unless required by applicable law or agreed to in writing, software 12 // distributed under the License is distributed on an "AS IS" BASIS, 13 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 // See the License for the specific language governing permissions and 15 // limitations under the License. 16 17 #ifndef LIBSPIRV_OPT_INSTRUMENT_PASS_H_ 18 #define LIBSPIRV_OPT_INSTRUMENT_PASS_H_ 19 20 #include <list> 21 #include <memory> 22 #include <vector> 23 24 #include "source/opt/ir_builder.h" 25 #include "source/opt/pass.h" 26 #include "spirv-tools/instrument.hpp" 27 28 // This is a base class to assist in the creation of passes which instrument 29 // shader modules. More specifically, passes which replace instructions with a 30 // larger and more capable set of instructions. Commonly, these new 31 // instructions will add testing of operands and execute different 32 // instructions depending on the outcome, including outputting of debug 33 // information into a buffer created especially for that purpose. 34 // 35 // This class contains helper functions to create an InstProcessFunction, 36 // which is the heart of any derived class implementing a specific 37 // instrumentation pass. It takes an instruction as an argument, decides 38 // if it should be instrumented, and generates code to replace it. This class 39 // also supplies function InstProcessEntryPointCallTree which applies the 40 // InstProcessFunction to every reachable instruction in a module and replaces 41 // the instruction with new instructions if generated. 42 // 43 // Chief among the helper functions are output code generation functions, 44 // used to generate code in the shader which writes data to output buffers 45 // associated with that validation. Currently one such function, 46 // GenDebugStreamWrite, exists. Other such functions may be added in the 47 // future. Each is accompanied by documentation describing the format of 48 // its output buffer. 49 // 50 // A validation pass may read or write multiple buffers. All such buffers 51 // are located in a single debug descriptor set whose index is passed at the 52 // creation of the instrumentation pass. The bindings of the buffers used by 53 // a validation pass are permanently assigned and fixed and documented by 54 // the kDebugOutput* static consts. 55 56 namespace spvtools { 57 namespace opt { 58 59 class InstrumentPass : public Pass { 60 using cbb_ptr = const BasicBlock*; 61 62 public: 63 using InstProcessFunction = 64 std::function<void(BasicBlock::iterator, UptrVectorIterator<BasicBlock>, 65 uint32_t, std::vector<std::unique_ptr<BasicBlock>>*)>; 66 67 ~InstrumentPass() override = default; 68 GetPreservedAnalyses()69 IRContext::Analysis GetPreservedAnalyses() override { 70 return IRContext::kAnalysisDefUse | IRContext::kAnalysisDecorations | 71 IRContext::kAnalysisCombinators | IRContext::kAnalysisNameMap | 72 IRContext::kAnalysisBuiltinVarId | IRContext::kAnalysisConstants; 73 } 74 75 protected: 76 // Create instrumentation pass for |validation_id| which utilizes descriptor 77 // set |desc_set| for debug input and output buffers and writes |shader_id| 78 // into debug output records. |opt_direct_reads| indicates that the pass 79 // will see direct input buffer reads and should prepare to optimize them. InstrumentPass(uint32_t desc_set,uint32_t shader_id,bool opt_direct_reads,bool use_stage_info)80 InstrumentPass(uint32_t desc_set, uint32_t shader_id, bool opt_direct_reads, 81 bool use_stage_info) 82 : Pass(), 83 desc_set_(desc_set), 84 shader_id_(shader_id), 85 opt_direct_reads_(opt_direct_reads), 86 use_stage_info_(use_stage_info) {} 87 88 // Initialize state for instrumentation of module. 89 void InitializeInstrument(); 90 91 // Call |pfn| on all instructions in all functions in the call tree of the 92 // entry points in |module|. If code is generated for an instruction, replace 93 // the instruction's block with the new blocks that are generated. Continue 94 // processing at the top of the last new block. 95 bool InstProcessEntryPointCallTree(InstProcessFunction& pfn); 96 97 // Move all code in |ref_block_itr| preceding the instruction |ref_inst_itr| 98 // to be instrumented into block |new_blk_ptr|. 99 void MovePreludeCode(BasicBlock::iterator ref_inst_itr, 100 UptrVectorIterator<BasicBlock> ref_block_itr, 101 std::unique_ptr<BasicBlock>* new_blk_ptr); 102 103 // Move all code in |ref_block_itr| succeeding the instruction |ref_inst_itr| 104 // to be instrumented into block |new_blk_ptr|. 105 void MovePostludeCode(UptrVectorIterator<BasicBlock> ref_block_itr, 106 BasicBlock* new_blk_ptr); 107 108 // Return true if all instructions in |ids| are constants or spec constants. 109 bool AllConstant(const std::vector<uint32_t>& ids); 110 111 uint32_t GenReadFunctionCall(uint32_t return_id, uint32_t func_id, 112 const std::vector<uint32_t>& args, 113 InstructionBuilder* builder); 114 115 // Generate code to convert integer |value_id| to 32bit, if needed. Return 116 // an id to the 32bit equivalent. 117 uint32_t Gen32BitCvtCode(uint32_t value_id, InstructionBuilder* builder); 118 119 // Generate code to cast integer |value_id| to 32bit unsigned, if needed. 120 // Return an id to the Uint equivalent. 121 uint32_t GenUintCastCode(uint32_t value_id, InstructionBuilder* builder); 122 123 std::unique_ptr<Function> StartFunction( 124 uint32_t func_id, const analysis::Type* return_type, 125 const std::vector<const analysis::Type*>& param_types); 126 127 std::vector<uint32_t> AddParameters( 128 Function& func, const std::vector<const analysis::Type*>& param_types); 129 130 std::unique_ptr<Instruction> EndFunction(); 131 132 // Return new label. 133 std::unique_ptr<Instruction> NewLabel(uint32_t label_id); 134 135 // Set the name function parameter or local variable 136 std::unique_ptr<Instruction> NewName(uint32_t id, 137 const std::string& name_str); 138 139 // Return id for 32-bit unsigned type 140 uint32_t GetUintId(); 141 142 // Return id for 64-bit unsigned type 143 uint32_t GetUint64Id(); 144 145 // Return id for 8-bit unsigned type 146 uint32_t GetUint8Id(); 147 148 // Return id for 32-bit unsigned type 149 uint32_t GetBoolId(); 150 151 // Return id for void type 152 uint32_t GetVoidId(); 153 154 // Get registered type structures 155 analysis::Integer* GetInteger(uint32_t width, bool is_signed); 156 analysis::Struct* GetStruct(const std::vector<const analysis::Type*>& fields); 157 analysis::RuntimeArray* GetRuntimeArray(const analysis::Type* element); 158 analysis::Array* GetArray(const analysis::Type* element, uint32_t size); 159 analysis::Function* GetFunction( 160 const analysis::Type* return_val, 161 const std::vector<const analysis::Type*>& args); 162 163 // Return pointer to type for runtime array of uint 164 analysis::RuntimeArray* GetUintXRuntimeArrayType( 165 uint32_t width, analysis::RuntimeArray** rarr_ty); 166 167 // Return pointer to type for runtime array of uint 168 analysis::RuntimeArray* GetUintRuntimeArrayType(uint32_t width); 169 170 // Add storage buffer extension if needed 171 void AddStorageBufferExt(); 172 173 // Return id for 32-bit float type 174 uint32_t GetFloatId(); 175 176 // Return id for v4float type 177 uint32_t GetVec4FloatId(); 178 179 // Return id for uint vector type of |length| 180 uint32_t GetVecUintId(uint32_t length); 181 182 // Return id for v4uint type 183 uint32_t GetVec4UintId(); 184 185 // Return id for v3uint type 186 uint32_t GetVec3UintId(); 187 188 // Split block |block_itr| into two new blocks where the second block 189 // contains |inst_itr| and place in |new_blocks|. 190 void SplitBlock(BasicBlock::iterator inst_itr, 191 UptrVectorIterator<BasicBlock> block_itr, 192 std::vector<std::unique_ptr<BasicBlock>>* new_blocks); 193 194 // Apply instrumentation function |pfn| to every instruction in |func|. 195 // If code is generated for an instruction, replace the instruction's 196 // block with the new blocks that are generated. Continue processing at the 197 // top of the last new block. 198 virtual bool InstrumentFunction(Function* func, uint32_t stage_idx, 199 InstProcessFunction& pfn); 200 201 // Call |pfn| on all functions in the call tree of the function 202 // ids in |roots|. 203 bool InstProcessCallTreeFromRoots(InstProcessFunction& pfn, 204 std::queue<uint32_t>* roots, 205 uint32_t stage_idx); 206 207 // Generate instructions into |builder| which will load |var_id| and return 208 // its result id. 209 uint32_t GenVarLoad(uint32_t var_id, InstructionBuilder* builder); 210 211 uint32_t GenStageInfo(uint32_t stage_idx, InstructionBuilder* builder); 212 213 // Return true if instruction must be in the same block that its result 214 // is used. 215 bool IsSameBlockOp(const Instruction* inst) const; 216 217 // Clone operands which must be in same block as consumer instructions. 218 // Look in same_blk_pre for instructions that need cloning. Look in 219 // same_blk_post for instructions already cloned. Add cloned instruction 220 // to same_blk_post. 221 void CloneSameBlockOps( 222 std::unique_ptr<Instruction>* inst, 223 std::unordered_map<uint32_t, uint32_t>* same_blk_post, 224 std::unordered_map<uint32_t, Instruction*>* same_blk_pre, 225 BasicBlock* block_ptr); 226 227 // Update phis in succeeding blocks to point to new last block 228 void UpdateSucceedingPhis( 229 std::vector<std::unique_ptr<BasicBlock>>& new_blocks); 230 231 // Debug descriptor set index 232 uint32_t desc_set_; 233 234 // Shader module ID written into output record 235 uint32_t shader_id_; 236 237 // Map from function id to function pointer. 238 std::unordered_map<uint32_t, Function*> id2function_; 239 240 // Map from block's label id to block. TODO(dnovillo): This is superfluous wrt 241 // CFG. It has functionality not present in CFG. Consolidate. 242 std::unordered_map<uint32_t, BasicBlock*> id2block_; 243 244 // Map from instruction's unique id to offset in original file. 245 std::unordered_map<uint32_t, uint32_t> uid2offset_; 246 247 // id for debug output function 248 std::unordered_map<uint32_t, uint32_t> param2output_func_id_; 249 250 // ids for debug input functions 251 std::unordered_map<uint32_t, uint32_t> param2input_func_id_; 252 253 // id for 32-bit float type 254 uint32_t float_id_{0}; 255 256 // id for v4float type 257 uint32_t v4float_id_{0}; 258 259 // id for v4uint type 260 uint32_t v4uint_id_{0}; 261 262 // id for v3uint type 263 uint32_t v3uint_id_{0}; 264 265 // id for 32-bit unsigned type 266 uint32_t uint_id_{0}; 267 268 // id for 64-bit unsigned type 269 uint32_t uint64_id_{0}; 270 271 // id for 8-bit unsigned type 272 uint32_t uint8_id_{0}; 273 274 // id for bool type 275 uint32_t bool_id_{0}; 276 277 // id for void type 278 uint32_t void_id_{0}; 279 280 // boolean to remember storage buffer extension 281 bool storage_buffer_ext_defined_{false}; 282 283 // runtime array of uint type 284 analysis::RuntimeArray* uint64_rarr_ty_{nullptr}; 285 286 // runtime array of uint type 287 analysis::RuntimeArray* uint32_rarr_ty_{nullptr}; 288 289 // Pre-instrumentation same-block insts 290 std::unordered_map<uint32_t, Instruction*> same_block_pre_; 291 292 // Post-instrumentation same-block op ids 293 std::unordered_map<uint32_t, uint32_t> same_block_post_; 294 295 // Map function calls to result id. Clear for every function. 296 // This is for debug input reads with constant arguments that 297 // have been generated into the first block of the function. 298 // This mechanism is used to avoid multiple identical debug 299 // input buffer reads. 300 struct vector_hash_ { operatorvector_hash_301 std::size_t operator()(const std::vector<uint32_t>& v) const { 302 std::size_t hash = v.size(); 303 for (auto& u : v) { 304 hash ^= u + 0x9e3779b9 + (hash << 11) + (hash >> 21); 305 } 306 return hash; 307 } 308 }; 309 std::unordered_map<std::vector<uint32_t>, uint32_t, vector_hash_> call2id_; 310 311 // Function currently being instrumented 312 Function* curr_func_{nullptr}; 313 314 // Optimize direct debug input buffer reads. Specifically, move all such 315 // reads with constant args to first block and reuse them. 316 const bool opt_direct_reads_; 317 318 // Set true if the instrumentation needs to know the current stage. 319 // Note that this does not work with multi-stage modules. 320 const bool use_stage_info_; 321 }; 322 323 } // namespace opt 324 } // namespace spvtools 325 326 #endif // LIBSPIRV_OPT_INSTRUMENT_PASS_H_ 327