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1
2            Frequently Asked Questions about ZLIB1.DLL
3
4
5This document describes the design, the rationale, and the usage
6of the common DLL build of zlib, named ZLIB1.DLL.  If you have
7general questions about zlib, you should see the file "FAQ" found
8in the zlib distribution, or at the following location:
9  http://www.gzip.org/zlib/zlib_faq.html
10
11
12 1. What is ZLIB1.DLL, and how can I get it?
13
14  - ZLIB1.DLL is the common build of zlib as a DLL.
15    (Please remark the character '1' in the name.)
16
17    Applications that link to ZLIB1.DLL can rely on the following
18    specification:
19
20    * The exported symbols are exclusively defined in the source
21      files "zlib.h" and "zlib.def", found in an official zlib
22      source distribution.
23    * The symbols are exported by name, not by ordinal.
24    * The exported names are undecorated.
25    * The calling convention of functions is "C" (CDECL).
26    * The ZLIB1.DLL binary is linked to MSVCRT.DLL.
27
28    The archive in which ZLIB1.DLL is bundled contains compiled
29    test programs that must run with a valid build of ZLIB1.DLL.
30    It is recommended to download the prebuilt DLL from the zlib
31    web site, instead of building it yourself, to avoid potential
32    incompatibilities that could be introduced by your compiler
33    and build settings.  If you do build the DLL yourself, please
34    make sure that it complies with all the above requirements,
35    and it runs with the precompiled test programs, bundled with
36    the original ZLIB1.DLL distribution.
37
38    If, for any reason, you need to build an incompatible DLL,
39    please use a different file name.
40
41
42 2. Why did you change the name of the DLL to ZLIB1.DLL?
43    What happened to the old ZLIB.DLL?
44
45  - The old ZLIB.DLL, built from zlib-1.1.4 or earlier, required
46    compilation settings that were incompatible to those used by
47    a static build.  The DLL settings were supposed to be enabled
48    by defining the macro ZLIB_DLL, before including "zlib.h".
49    Incorrect handling of this macro was silently accepted at
50    build time, resulting in two major problems:
51
52    * ZLIB_DLL was missing from the old makefile.  When building
53      the DLL, not all people added it to the build options.  In
54      consequence, incompatible incarnations of ZLIB.DLL started
55      to circulate around the net.
56
57    * When switching from using the static library to using the
58      DLL, applications had to define the ZLIB_DLL macro and
59      to recompile all the sources that contained calls to zlib
60      functions.  Failure to do so resulted in creating binaries
61      that were unable to run with the official ZLIB.DLL build.
62
63    The only possible solution that we could foresee was to make
64    a binary-incompatible change in the DLL interface, in order to
65    remove the dependency on the ZLIB_DLL macro, and to release
66    the new DLL under a different name.
67
68    We chose the name ZLIB1.DLL, where '1' indicates the major
69    zlib version number.  We hope that we will not have to break
70    the binary compatibility again, at least not as long as the
71    zlib-1.x series will last.
72
73    There is still a ZLIB_DLL macro, that can trigger a more
74    efficient build and use of the DLL, but compatibility no
75    longer dependents on it.
76
77
78 3. Can I build ZLIB.DLL from the new zlib sources, and replace
79    an old ZLIB.DLL, that was built from zlib-1.1.4 or earlier?
80
81  - In principle, you can do it by assigning calling convention
82    keywords to the macros ZEXPORT and ZEXPORTVA.  In practice,
83    it depends on what you mean by "an old ZLIB.DLL", because the
84    old DLL exists in several mutually-incompatible versions.
85    You have to find out first what kind of calling convention is
86    being used in your particular ZLIB.DLL build, and to use the
87    same one in the new build.  If you don't know what this is all
88    about, you might be better off if you would just leave the old
89    DLL intact.
90
91
92 4. Can I compile my application using the new zlib interface, and
93    link it to an old ZLIB.DLL, that was built from zlib-1.1.4 or
94    earlier?
95
96  - The official answer is "no"; the real answer depends again on
97    what kind of ZLIB.DLL you have.  Even if you are lucky, this
98    course of action is unreliable.
99
100    If you rebuild your application and you intend to use a newer
101    version of zlib (post- 1.1.4), it is strongly recommended to
102    link it to the new ZLIB1.DLL.
103
104
105 5. Why are the zlib symbols exported by name, and not by ordinal?
106
107  - Although exporting symbols by ordinal is a little faster, it
108    is risky.  Any single glitch in the maintenance or use of the
109    DEF file that contains the ordinals can result in incompatible
110    builds and frustrating crashes.  Simply put, the benefits of
111    exporting symbols by ordinal do not justify the risks.
112
113    Technically, it should be possible to maintain ordinals in
114    the DEF file, and still export the symbols by name.  Ordinals
115    exist in every DLL, and even if the dynamic linking performed
116    at the DLL startup is searching for names, ordinals serve as
117    hints, for a faster name lookup.  However, if the DEF file
118    contains ordinals, the Microsoft linker automatically builds
119    an implib that will cause the executables linked to it to use
120    those ordinals, and not the names.  It is interesting to
121    notice that the GNU linker for Win32 does not suffer from this
122    problem.
123
124    It is possible to avoid the DEF file if the exported symbols
125    are accompanied by a "__declspec(dllexport)" attribute in the
126    source files.  You can do this in zlib by predefining the
127    ZLIB_DLL macro.
128
129
130 6. I see that the ZLIB1.DLL functions use the "C" (CDECL) calling
131    convention.  Why not use the STDCALL convention?
132    STDCALL is the standard convention in Win32, and I need it in
133    my Visual Basic project!
134
135    (For readability, we use CDECL to refer to the convention
136     triggered by the "__cdecl" keyword, STDCALL to refer to
137     the convention triggered by "__stdcall", and FASTCALL to
138     refer to the convention triggered by "__fastcall".)
139
140  - Most of the native Windows API functions (without varargs) use
141    indeed the WINAPI convention (which translates to STDCALL in
142    Win32), but the standard C functions use CDECL.  If a user
143    application is intrinsically tied to the Windows API (e.g.
144    it calls native Windows API functions such as CreateFile()),
145    sometimes it makes sense to decorate its own functions with
146    WINAPI.  But if ANSI C or POSIX portability is a goal (e.g.
147    it calls standard C functions such as fopen()), it is not a
148    sound decision to request the inclusion of <windows.h>, or to
149    use non-ANSI constructs, for the sole purpose to make the user
150    functions STDCALL-able.
151
152    The functionality offered by zlib is not in the category of
153    "Windows functionality", but is more like "C functionality".
154
155    Technically, STDCALL is not bad; in fact, it is slightly
156    faster than CDECL, and it works with variable-argument
157    functions, just like CDECL.  It is unfortunate that, in spite
158    of using STDCALL in the Windows API, it is not the default
159    convention used by the C compilers that run under Windows.
160    The roots of the problem reside deep inside the unsafety of
161    the K&R-style function prototypes, where the argument types
162    are not specified; but that is another story for another day.
163
164    The remaining fact is that CDECL is the default convention.
165    Even if an explicit convention is hard-coded into the function
166    prototypes inside C headers, problems may appear.  The
167    necessity to expose the convention in users' callbacks is one
168    of these problems.
169
170    The calling convention issues are also important when using
171    zlib in other programming languages.  Some of them, like Ada
172    (GNAT) and Fortran (GNU G77), have C bindings implemented
173    initially on Unix, and relying on the C calling convention.
174    On the other hand, the pre- .NET versions of Microsoft Visual
175    Basic require STDCALL, while Borland Delphi prefers, although
176    it does not require, FASTCALL.
177
178    In fairness to all possible uses of zlib outside the C
179    programming language, we choose the default "C" convention.
180    Anyone interested in different bindings or conventions is
181    encouraged to maintain specialized projects.  The "contrib/"
182    directory from the zlib distribution already holds a couple
183    of foreign bindings, such as Ada, C++, and Delphi.
184
185
186 7. I need a DLL for my Visual Basic project.  What can I do?
187
188  - Define the ZLIB_WINAPI macro before including "zlib.h", when
189    building both the DLL and the user application (except that
190    you don't need to define anything when using the DLL in Visual
191    Basic).  The ZLIB_WINAPI macro will switch on the WINAPI
192    (STDCALL) convention.  The name of this DLL must be different
193    than the official ZLIB1.DLL.
194
195    Gilles Vollant has contributed a build named ZLIBWAPI.DLL,
196    with the ZLIB_WINAPI macro turned on, and with the minizip
197    functionality built in.  For more information, please read
198    the notes inside "contrib/vstudio/readme.txt", found in the
199    zlib distribution.
200
201
202 8. I need to use zlib in my Microsoft .NET project.  What can I
203    do?
204
205  - Henrik Ravn has contributed a .NET wrapper around zlib.  Look
206    into contrib/dotzlib/, inside the zlib distribution.
207
208
209 9. If my application uses ZLIB1.DLL, should I link it to
210    MSVCRT.DLL?  Why?
211
212  - It is not required, but it is recommended to link your
213    application to MSVCRT.DLL, if it uses ZLIB1.DLL.
214
215    The executables (.EXE, .DLL, etc.) that are involved in the
216    same process and are using the C run-time library (i.e. they
217    are calling standard C functions), must link to the same
218    library.  There are several libraries in the Win32 system:
219    CRTDLL.DLL, MSVCRT.DLL, the static C libraries, etc.
220    Since ZLIB1.DLL is linked to MSVCRT.DLL, the executables that
221    depend on it should also be linked to MSVCRT.DLL.
222
223
22410. Why are you saying that ZLIB1.DLL and my application should
225    be linked to the same C run-time (CRT) library?  I linked my
226    application and my DLLs to different C libraries (e.g. my
227    application to a static library, and my DLLs to MSVCRT.DLL),
228    and everything works fine.
229
230  - If a user library invokes only pure Win32 API (accessible via
231    <windows.h> and the related headers), its DLL build will work
232    in any context.  But if this library invokes standard C API,
233    things get more complicated.
234
235    There is a single Win32 library in a Win32 system.  Every
236    function in this library resides in a single DLL module, that
237    is safe to call from anywhere.  On the other hand, there are
238    multiple versions of the C library, and each of them has its
239    own separate internal state.  Standalone executables and user
240    DLLs that call standard C functions must link to a C run-time
241    (CRT) library, be it static or shared (DLL).  Intermixing
242    occurs when an executable (not necessarily standalone) and a
243    DLL are linked to different CRTs, and both are running in the
244    same process.
245
246    Intermixing multiple CRTs is possible, as long as their
247    internal states are kept intact.  The Microsoft Knowledge Base
248    articles KB94248 "HOWTO: Use the C Run-Time" and KB140584
249    "HOWTO: Link with the Correct C Run-Time (CRT) Library"
250    mention the potential problems raised by intermixing.
251
252    If intermixing works for you, it's because your application
253    and DLLs are avoiding the corruption of each of the CRTs'
254    internal states, maybe by careful design, or maybe by fortune.
255
256    Also note that linking ZLIB1.DLL to non-Microsoft CRTs, such
257    as those provided by Borland, raises similar problems.
258
259
26011. Why are you linking ZLIB1.DLL to MSVCRT.DLL?
261
262  - MSVCRT.DLL exists on every Windows 95 with a new service pack
263    installed, or with Microsoft Internet Explorer 4 or later, and
264    on all other Windows 4.x or later (Windows 98, Windows NT 4,
265    or later).  It is freely distributable; if not present in the
266    system, it can be downloaded from Microsoft or from other
267    software provider for free.
268
269    The fact that MSVCRT.DLL does not exist on a virgin Windows 95
270    is not so problematic.  Windows 95 is scarcely found nowadays,
271    Microsoft ended its support a long time ago, and many recent
272    applications from various vendors, including Microsoft, do not
273    even run on it.  Furthermore, no serious user should run
274    Windows 95 without a proper update installed.
275
276
27712. Why are you not linking ZLIB1.DLL to
278    <<my favorite C run-time library>> ?
279
280  - We considered and abandoned the following alternatives:
281
282    * Linking ZLIB1.DLL to a static C library (LIBC.LIB, or
283      LIBCMT.LIB) is not a good option.  People are using the DLL
284      mainly to save disk space.  If you are linking your program
285      to a static C library, you may as well consider linking zlib
286      in statically, too.
287
288    * Linking ZLIB1.DLL to CRTDLL.DLL looks appealing, because
289      CRTDLL.DLL is present on every Win32 installation.
290      Unfortunately, it has a series of problems: it does not
291      work properly with Microsoft's C++ libraries, it does not
292      provide support for 64-bit file offsets, (and so on...),
293      and Microsoft discontinued its support a long time ago.
294
295    * Linking ZLIB1.DLL to MSVCR70.DLL or MSVCR71.DLL, supplied
296      with the Microsoft .NET platform, and Visual C++ 7.0/7.1,
297      raises problems related to the status of ZLIB1.DLL as a
298      system component.  According to the Microsoft Knowledge Base
299      article KB326922 "INFO: Redistribution of the Shared C
300      Runtime Component in Visual C++ .NET", MSVCR70.DLL and
301      MSVCR71.DLL are not supposed to function as system DLLs,
302      because they may clash with MSVCRT.DLL.  Instead, the
303      application's installer is supposed to put these DLLs
304      (if needed) in the application's private directory.
305      If ZLIB1.DLL depends on a non-system runtime, it cannot
306      function as a redistributable system component.
307
308    * Linking ZLIB1.DLL to non-Microsoft runtimes, such as
309      Borland's, or Cygwin's, raises problems related to the
310      reliable presence of these runtimes on Win32 systems.
311      It's easier to let the DLL build of zlib up to the people
312      who distribute these runtimes, and who may proceed as
313      explained in the answer to Question 14.
314
315
31613. If ZLIB1.DLL cannot be linked to MSVCR70.DLL or MSVCR71.DLL,
317    how can I build/use ZLIB1.DLL in Microsoft Visual C++ 7.0
318    (Visual Studio .NET) or newer?
319
320  - Due to the problems explained in the Microsoft Knowledge Base
321    article KB326922 (see the previous answer), the C runtime that
322    comes with the VC7 environment is no longer considered a
323    system component.  That is, it should not be assumed that this
324    runtime exists, or may be installed in a system directory.
325    Since ZLIB1.DLL is supposed to be a system component, it may
326    not depend on a non-system component.
327
328    In order to link ZLIB1.DLL and your application to MSVCRT.DLL
329    in VC7, you need the library of Visual C++ 6.0 or older.  If
330    you don't have this library at hand, it's probably best not to
331    use ZLIB1.DLL.
332
333    We are hoping that, in the future, Microsoft will provide a
334    way to build applications linked to a proper system runtime,
335    from the Visual C++ environment.  Until then, you have a
336    couple of alternatives, such as linking zlib in statically.
337    If your application requires dynamic linking, you may proceed
338    as explained in the answer to Question 14.
339
340
34114. I need to link my own DLL build to a CRT different than
342    MSVCRT.DLL.  What can I do?
343
344  - Feel free to rebuild the DLL from the zlib sources, and link
345    it the way you want.  You should, however, clearly state that
346    your build is unofficial.  You should give it a different file
347    name, and/or install it in a private directory that can be
348    accessed by your application only, and is not visible to the
349    others (i.e. it's neither in the PATH, nor in the SYSTEM or
350    SYSTEM32 directories).  Otherwise, your build may clash with
351    applications that link to the official build.
352
353    For example, in Cygwin, zlib is linked to the Cygwin runtime
354    CYGWIN1.DLL, and it is distributed under the name CYGZ.DLL.
355
356
35715. May I include additional pieces of code that I find useful,
358    link them in ZLIB1.DLL, and export them?
359
360  - No.  A legitimate build of ZLIB1.DLL must not include code
361    that does not originate from the official zlib source code.
362    But you can make your own private DLL build, under a different
363    file name, as suggested in the previous answer.
364
365    For example, zlib is a part of the VCL library, distributed
366    with Borland Delphi and C++ Builder.  The DLL build of VCL
367    is a redistributable file, named VCLxx.DLL.
368
369
37016. May I remove some functionality out of ZLIB1.DLL, by enabling
371    macros like NO_GZCOMPRESS or NO_GZIP at compile time?
372
373  - No.  A legitimate build of ZLIB1.DLL must provide the complete
374    zlib functionality, as implemented in the official zlib source
375    code.  But you can make your own private DLL build, under a
376    different file name, as suggested in the previous answer.
377
378**
379
380This document is written and maintained by
381Cosmin Truta <cosmint@cs.ubbcluj.ro>
382