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1 /*
2  * Copyright (c) 2020 Paul B Mahol
3  *
4  * This file is part of FFmpeg.
5  *
6  * FFmpeg is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * FFmpeg is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with FFmpeg; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19  */
20 
21 #include "libavutil/avassert.h"
22 #include "libavutil/avstring.h"
23 #include "libavutil/common.h"
24 #include "libavutil/internal.h"
25 #include "libavutil/imgutils.h"
26 #include "libavutil/lfg.h"
27 #include "libavutil/opt.h"
28 #include "libavutil/pixdesc.h"
29 #include "libavutil/random_seed.h"
30 
31 #include "avfilter.h"
32 #include "internal.h"
33 #include "video.h"
34 
35 typedef struct ShufflePixelsContext {
36     const AVClass *class;
37 
38     int block_w, block_h;
39     int mode;
40     int direction;
41     int64_t seed;
42 
43     int depth;
44     int nb_planes;
45     int linesize[4];
46     int planewidth[4];
47     int planeheight[4];
48 
49     int nb_blocks;
50 
51     uint8_t *used;
52     int32_t *map;
53 
54     AVLFG c;
55 
56     int (*shuffle_pixels)(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs);
57 } ShufflePixelsContext;
58 
59 static const enum AVPixelFormat pix_fmts[] = {
60     AV_PIX_FMT_GRAY8, AV_PIX_FMT_GRAY9, AV_PIX_FMT_GRAY10, AV_PIX_FMT_GRAY14, AV_PIX_FMT_GRAY16,
61     AV_PIX_FMT_YUV444P, AV_PIX_FMT_YUVA444P,
62     AV_PIX_FMT_GBRP, AV_PIX_FMT_GBRP9, AV_PIX_FMT_GBRP10, AV_PIX_FMT_GBRAP10,
63     AV_PIX_FMT_GBRP12, AV_PIX_FMT_GBRAP12, AV_PIX_FMT_GBRP14, AV_PIX_FMT_GBRP16,
64     AV_PIX_FMT_GBRAP16, AV_PIX_FMT_GBRAP,
65     AV_PIX_FMT_YUV444P9, AV_PIX_FMT_YUVA444P9, AV_PIX_FMT_YUV444P10, AV_PIX_FMT_YUVA444P10,
66     AV_PIX_FMT_YUV444P12, AV_PIX_FMT_YUV444P14, AV_PIX_FMT_YUV444P16, AV_PIX_FMT_YUVA444P16,
67     AV_PIX_FMT_NONE
68 };
69 
make_horizontal_map(AVFilterContext * ctx)70 static void make_horizontal_map(AVFilterContext *ctx)
71 {
72     ShufflePixelsContext *s = ctx->priv;
73     const int nb_blocks = s->nb_blocks;
74     AVLFG *c = &s->c;
75     uint8_t *used = s->used;
76     int32_t *map = s->map;
77 
78     for (int x = 0; x < s->planewidth[0];) {
79         int rand = av_lfg_get(c) % nb_blocks;
80 
81         if (used[rand] == 0) {
82             int width;
83 
84             if (s->direction) {
85                 width = FFMIN(s->block_w, s->planewidth[0] - x);
86                 map[rand * s->block_w] = x;
87             } else {
88                 width = FFMIN(s->block_w, s->planewidth[0] - rand * s->block_w);
89                 map[x] = rand * s->block_w;
90             }
91             used[rand] = 1;
92 
93             if (s->direction) {
94                 for (int i = 1; i < width; i++) {
95                     map[rand * s->block_w + i] = map[rand * s->block_w] + i;
96                 }
97             } else {
98                 for (int i = 1; i < width; i++) {
99                     map[x + i] = map[x] + i;
100                 }
101             }
102 
103             x += width;
104         }
105     }
106 }
107 
make_vertical_map(AVFilterContext * ctx)108 static void make_vertical_map(AVFilterContext *ctx)
109 {
110     ShufflePixelsContext *s = ctx->priv;
111     const int nb_blocks = s->nb_blocks;
112     AVLFG *c = &s->c;
113     uint8_t *used = s->used;
114     int32_t *map = s->map;
115 
116     for (int y = 0; y < s->planeheight[0];) {
117         int rand = av_lfg_get(c) % nb_blocks;
118 
119         if (used[rand] == 0) {
120             int height;
121 
122             if (s->direction) {
123                 height = FFMIN(s->block_h, s->planeheight[0] - y);
124                 map[rand * s->block_h] = y;
125             } else {
126                 height = FFMIN(s->block_h, s->planeheight[0] - rand * s->block_h);
127                 map[y] = rand * s->block_h;
128             }
129             used[rand] = 1;
130 
131             if (s->direction) {
132                 for (int i = 1; i < height; i++) {
133                     map[rand * s->block_h + i] = map[rand * s->block_h] + i;
134                 }
135             } else {
136                 for (int i = 1; i < height; i++) {
137                     map[y + i] = map[y] + i;
138                 }
139             }
140 
141             y += height;
142         }
143     }
144 }
145 
make_block_map(AVFilterContext * ctx)146 static void make_block_map(AVFilterContext *ctx)
147 {
148     ShufflePixelsContext *s = ctx->priv;
149     const int nb_blocks = s->nb_blocks;
150     int nb_blocks_w = s->planewidth[0]  / s->block_w;
151     AVLFG *c = &s->c;
152     uint8_t *used = s->used;
153     int32_t *map = s->map;
154 
155     for (int i = 0; i < nb_blocks;) {
156         int rand = av_lfg_get(c) % nb_blocks;
157 
158         if (used[rand] == 0) {
159             int yin = i / nb_blocks_w;
160             int xin = i % nb_blocks_w;
161             int in = yin * s->block_h * s->planewidth[0] + xin * s->block_w;
162             int yout = rand / nb_blocks_w;
163             int xout = rand % nb_blocks_w;
164             int out = yout * s->block_h * s->planewidth[0] + xout * s->block_w;
165 
166             if (s->direction) {
167                 map[out] = in;
168             } else {
169                 map[in] = out;
170             }
171             used[rand] = 1;
172 
173             if (s->direction) {
174                 for (int y = 0; y < s->block_h; y++) {
175                     for (int x = 0; x < s->block_w; x++) {
176                         map[out + y * s->planewidth[0] + x] = map[out] + x + y * s->planewidth[0];
177                     }
178                 }
179             } else {
180                 for (int y = 0; y < s->block_h; y++) {
181                     for (int x = 0; x < s->block_w; x++) {
182                         map[in + y * s->planewidth[0] + x] = map[in] + x + y * s->planewidth[0];
183                     }
184                 }
185             }
186 
187             i++;
188         }
189     }
190 }
191 
192 typedef struct ThreadData {
193     AVFrame *in, *out;
194 } ThreadData;
195 
196 
197 #define SHUFFLE_HORIZONTAL(name, type)                                       \
198 static int shuffle_horizontal## name(AVFilterContext *ctx, void *arg,        \
199                                      int jobnr, int nb_jobs)                 \
200 {                                                                            \
201     ShufflePixelsContext *s = ctx->priv;                                     \
202     ThreadData *td = arg;                                                    \
203     AVFrame *in = td->in;                                                    \
204     AVFrame *out = td->out;                                                  \
205                                                                              \
206     for (int p = 0; p < s->nb_planes; p++) {                                 \
207         const int slice_start = (s->planeheight[p] * jobnr) / nb_jobs;       \
208         const int slice_end = (s->planeheight[p] * (jobnr+1)) / nb_jobs;     \
209         type *dst = (type *)(out->data[p] + slice_start * out->linesize[p]); \
210         const type *src = (const type *)(in->data[p] +                       \
211                                          slice_start * in->linesize[p]);     \
212         const int32_t *map = s->map;                                         \
213                                                                              \
214         for (int y = slice_start; y < slice_end; y++) {                      \
215             for (int x = 0; x < s->planewidth[p]; x++) {                     \
216                 dst[x] = src[map[x]];                                        \
217             }                                                                \
218                                                                              \
219             dst += out->linesize[p] / sizeof(type);                          \
220             src += in->linesize[p] / sizeof(type);                           \
221         }                                                                    \
222     }                                                                        \
223                                                                              \
224     return 0;                                                                \
225 }
226 
227 SHUFFLE_HORIZONTAL(8, uint8_t)
228 SHUFFLE_HORIZONTAL(16, uint16_t)
229 
230 #define SHUFFLE_VERTICAL(name, type)                                         \
231 static int shuffle_vertical## name(AVFilterContext *ctx, void *arg,          \
232                             int jobnr, int nb_jobs)                          \
233 {                                                                            \
234     ShufflePixelsContext *s = ctx->priv;                                     \
235     ThreadData *td = arg;                                                    \
236     AVFrame *in = td->in;                                                    \
237     AVFrame *out = td->out;                                                  \
238                                                                              \
239     for (int p = 0; p < s->nb_planes; p++) {                                 \
240         const int slice_start = (s->planeheight[p] * jobnr) / nb_jobs;       \
241         const int slice_end = (s->planeheight[p] * (jobnr+1)) / nb_jobs;     \
242         type *dst = (type *)(out->data[p] + slice_start * out->linesize[p]); \
243         const int32_t *map = s->map;                                         \
244                                                                              \
245         for (int y = slice_start; y < slice_end; y++) {                      \
246             const type *src = (const type *)(in->data[p] +                   \
247                                              map[y] * in->linesize[p]);      \
248                                                                              \
249             memcpy(dst, src, s->linesize[p]);                                \
250             dst += out->linesize[p] / sizeof(type);                          \
251         }                                                                    \
252     }                                                                        \
253                                                                              \
254     return 0;                                                                \
255 }
256 
257 SHUFFLE_VERTICAL(8, uint8_t)
258 SHUFFLE_VERTICAL(16, uint16_t)
259 
260 #define SHUFFLE_BLOCK(name, type)                                            \
261 static int shuffle_block## name(AVFilterContext *ctx, void *arg,             \
262                          int jobnr, int nb_jobs)                             \
263 {                                                                            \
264     ShufflePixelsContext *s = ctx->priv;                                     \
265     ThreadData *td = arg;                                                    \
266     AVFrame *in = td->in;                                                    \
267     AVFrame *out = td->out;                                                  \
268                                                                              \
269     for (int p = 0; p < s->nb_planes; p++) {                                 \
270         const int slice_start = (s->planeheight[p] * jobnr) / nb_jobs;       \
271         const int slice_end = (s->planeheight[p] * (jobnr+1)) / nb_jobs;     \
272         type *dst = (type *)(out->data[p] + slice_start * out->linesize[p]); \
273         const type *src = (const type *)in->data[p];                         \
274         const int32_t *map = s->map + slice_start * s->planewidth[p];        \
275                                                                              \
276         for (int y = slice_start; y < slice_end; y++) {                      \
277             for (int x = 0; x < s->planewidth[p]; x++) {                     \
278                 int ymap = map[x] / s->planewidth[p];                        \
279                 int xmap = map[x] % s->planewidth[p];                        \
280                                                                              \
281                 dst[x] = src[xmap + ymap * in->linesize[p] / sizeof(type)];  \
282             }                                                                \
283                                                                              \
284             dst += out->linesize[p] / sizeof(type);                          \
285             map += s->planewidth[p];                                         \
286         }                                                                    \
287     }                                                                        \
288                                                                              \
289     return 0;                                                                \
290 }
291 
292 SHUFFLE_BLOCK(8, uint8_t)
293 SHUFFLE_BLOCK(16, uint16_t)
294 
config_output(AVFilterLink * outlink)295 static int config_output(AVFilterLink *outlink)
296 {
297     AVFilterContext *ctx = outlink->src;
298     ShufflePixelsContext *s = ctx->priv;
299     AVFilterLink *inlink = ctx->inputs[0];
300     const AVPixFmtDescriptor *desc;
301     int ret;
302 
303     if (s->seed == -1)
304         s->seed = av_get_random_seed();
305     av_lfg_init(&s->c, s->seed);
306 
307     desc = av_pix_fmt_desc_get(outlink->format);
308     if (!desc)
309         return AVERROR_BUG;
310     s->nb_planes = av_pix_fmt_count_planes(outlink->format);
311     s->depth = desc->comp[0].depth;
312 
313     if ((ret = av_image_fill_linesizes(s->linesize, inlink->format, inlink->w)) < 0)
314         return ret;
315 
316     s->planewidth[1] = s->planewidth[2] = AV_CEIL_RSHIFT(inlink->w, desc->log2_chroma_w);
317     s->planewidth[0] = s->planewidth[3] = inlink->w;
318 
319     s->planeheight[1] = s->planeheight[2] = AV_CEIL_RSHIFT(inlink->h, desc->log2_chroma_h);
320     s->planeheight[0] = s->planeheight[3] = inlink->h;
321 
322     s->map = av_calloc(inlink->w * inlink->h, sizeof(*s->map));
323     if (!s->map)
324         return AVERROR(ENOMEM);
325 
326     switch (s->mode) {
327     case 0:
328         s->shuffle_pixels = s->depth <= 8 ? shuffle_horizontal8 : shuffle_horizontal16;
329         s->nb_blocks = (s->planewidth[0] + s->block_w - 1) / s->block_w;
330         break;
331     case 1:
332         s->shuffle_pixels = s->depth <= 8 ? shuffle_vertical8 : shuffle_vertical16;
333         s->nb_blocks = (s->planeheight[0] + s->block_h - 1) / s->block_h;
334         break;
335     case 2:
336         s->shuffle_pixels = s->depth <= 8 ? shuffle_block8 : shuffle_block16;
337         s->nb_blocks = (s->planeheight[0] / s->block_h) *
338                        (s->planewidth[0]  / s->block_w);
339         break;
340     default:
341         av_assert0(0);
342     }
343 
344     s->used = av_calloc(s->nb_blocks, sizeof(*s->used));
345     if (!s->used)
346         return AVERROR(ENOMEM);
347 
348     switch (s->mode) {
349     case 0:
350         make_horizontal_map(ctx);
351         break;
352     case 1:
353         make_vertical_map(ctx);
354         break;
355     case 2:
356         make_block_map(ctx);
357         break;
358     default:
359         av_assert0(0);
360     }
361 
362     return 0;
363 }
364 
filter_frame(AVFilterLink * inlink,AVFrame * in)365 static int filter_frame(AVFilterLink *inlink, AVFrame *in)
366 {
367     AVFilterContext *ctx = inlink->dst;
368     ShufflePixelsContext *s = ctx->priv;
369     AVFrame *out = ff_get_video_buffer(ctx->outputs[0], in->width, in->height);
370     ThreadData td;
371     int ret;
372 
373     if (!out) {
374         ret = AVERROR(ENOMEM);
375         goto fail;
376     }
377 
378     ret = av_frame_copy_props(out, in);
379     if (ret < 0) {
380         av_frame_free(&out);
381         goto fail;
382     }
383 
384     td.out = out;
385     td.in = in;
386     ff_filter_execute(ctx, s->shuffle_pixels, &td, NULL,
387                       FFMIN(s->planeheight[1], ff_filter_get_nb_threads(ctx)));
388 
389     av_frame_free(&in);
390     return ff_filter_frame(ctx->outputs[0], out);
391 fail:
392     av_frame_free(&in);
393     return ret;
394 }
395 
uninit(AVFilterContext * ctx)396 static av_cold void uninit(AVFilterContext *ctx)
397 {
398     ShufflePixelsContext *s = ctx->priv;
399 
400     av_freep(&s->map);
401     av_freep(&s->used);
402 }
403 
404 #define OFFSET(x) offsetof(ShufflePixelsContext, x)
405 #define FLAGS (AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_VIDEO_PARAM)
406 static const AVOption shufflepixels_options[] = {
407     { "direction",  "set shuffle direction",  OFFSET(direction), AV_OPT_TYPE_INT, {.i64=0}, 0, 1, FLAGS, "dir" },
408     { "d",          "set shuffle direction",  OFFSET(direction), AV_OPT_TYPE_INT, {.i64=0}, 0, 1, FLAGS, "dir" },
409     {  "forward",    0,  0,  AV_OPT_TYPE_CONST,     {.i64=0}, 0,  0, FLAGS, "dir" },
410     {  "inverse",    0,  0,  AV_OPT_TYPE_CONST,     {.i64=1}, 0,  0, FLAGS, "dir" },
411     { "mode",       "set shuffle mode",  OFFSET(mode), AV_OPT_TYPE_INT, {.i64=0}, 0, 2, FLAGS, "mode" },
412     { "m",          "set shuffle mode",  OFFSET(mode), AV_OPT_TYPE_INT, {.i64=0}, 0, 2, FLAGS, "mode" },
413     {  "horizontal",  0,  0,  AV_OPT_TYPE_CONST,     {.i64=0}, 0,  0, FLAGS, "mode" },
414     {  "vertical",    0,  0,  AV_OPT_TYPE_CONST,     {.i64=1}, 0,  0, FLAGS, "mode" },
415     {  "block",       0,  0,  AV_OPT_TYPE_CONST,     {.i64=2}, 0,  0, FLAGS, "mode" },
416     { "width",      "set block width",  OFFSET(block_w), AV_OPT_TYPE_INT, {.i64=10}, 1, 8000, FLAGS },
417     { "w",          "set block width",  OFFSET(block_w), AV_OPT_TYPE_INT, {.i64=10}, 1, 8000, FLAGS },
418     { "height",     "set block height", OFFSET(block_h), AV_OPT_TYPE_INT, {.i64=10}, 1, 8000, FLAGS },
419     { "h",          "set block height", OFFSET(block_h), AV_OPT_TYPE_INT, {.i64=10}, 1, 8000, FLAGS },
420     { "seed",       "set random seed",  OFFSET(seed),   AV_OPT_TYPE_INT64, {.i64=-1}, -1, UINT_MAX, FLAGS },
421     { "s",          "set random seed",  OFFSET(seed),   AV_OPT_TYPE_INT64, {.i64=-1}, -1, UINT_MAX, FLAGS },
422     { NULL },
423 };
424 
425 AVFILTER_DEFINE_CLASS(shufflepixels);
426 
427 static const AVFilterPad shufflepixels_inputs[] = {
428     {
429         .name         = "default",
430         .type         = AVMEDIA_TYPE_VIDEO,
431         .filter_frame = filter_frame,
432     },
433 };
434 
435 static const AVFilterPad shufflepixels_outputs[] = {
436     {
437         .name          = "default",
438         .type          = AVMEDIA_TYPE_VIDEO,
439         .config_props  = config_output,
440     },
441 };
442 
443 const AVFilter ff_vf_shufflepixels = {
444     .name          = "shufflepixels",
445     .description   = NULL_IF_CONFIG_SMALL("Shuffle video pixels."),
446     .priv_size     = sizeof(ShufflePixelsContext),
447     .priv_class    = &shufflepixels_class,
448     .uninit        = uninit,
449     FILTER_INPUTS(shufflepixels_inputs),
450     FILTER_OUTPUTS(shufflepixels_outputs),
451     FILTER_PIXFMTS_ARRAY(pix_fmts),
452     .flags         = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC | AVFILTER_FLAG_SLICE_THREADS,
453 };
454