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1# Usage:
2# cmake -P GenerateMappings.cmake <path/to/mappings.h.in> <path/to/mappings.h>
3
4set(source_url "https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt")
5set(source_path "${CMAKE_CURRENT_BINARY_DIR}/gamecontrollerdb.txt")
6set(template_path "${CMAKE_ARGV3}")
7set(target_path "${CMAKE_ARGV4}")
8
9if (NOT EXISTS "${template_path}")
10    message(FATAL_ERROR "Failed to find template file ${template_path}")
11endif()
12
13file(DOWNLOAD "${source_url}" "${source_path}"
14     STATUS download_status
15     TLS_VERIFY on)
16
17list(GET download_status 0 status_code)
18list(GET download_status 1 status_message)
19
20if (status_code)
21    message(FATAL_ERROR "Failed to download ${source_url}: ${status_message}")
22endif()
23
24file(STRINGS "${source_path}" lines)
25foreach(line ${lines})
26    if (line MATCHES "^[0-9a-fA-F]")
27        if (line MATCHES "platform:Windows")
28            if (GLFW_WIN32_MAPPINGS)
29                string(APPEND GLFW_WIN32_MAPPINGS "\n")
30            endif()
31            string(APPEND GLFW_WIN32_MAPPINGS "\"${line}\",")
32        elseif (line MATCHES "platform:Mac OS X")
33            if (GLFW_COCOA_MAPPINGS)
34                string(APPEND GLFW_COCOA_MAPPINGS "\n")
35            endif()
36            string(APPEND GLFW_COCOA_MAPPINGS "\"${line}\",")
37        elseif (line MATCHES "platform:Linux")
38            if (GLFW_LINUX_MAPPINGS)
39                string(APPEND GLFW_LINUX_MAPPINGS "\n")
40            endif()
41            string(APPEND GLFW_LINUX_MAPPINGS "\"${line}\",")
42        endif()
43    endif()
44endforeach()
45
46configure_file("${template_path}" "${target_path}" @ONLY NEWLINE_STYLE UNIX)
47file(REMOVE "${source_path}")
48
49